Fuzzy: Fort Stag Development Group
Bai nods as the name seems to be confirmed, but speaks up again. "I am prepared to coordinate the first phase of development, if you want me to. Rikka and Tib have done well, they have found us three areas that we can build on, one around the fort, one close to it and one by the shore, which I assume will be called Port Henry?
I have been reading up on planning guidelines, and apparently we must be careful to ensure that all aspects of life are balanced, or else we will encourage social unrest, and that is something we should avoid.
Now, who has plans to develop things in the town?"
OOC: Bai will stand down as soon as any PC volunteers to run things :) TBH, it doesn't matter too much at present as steward ship bonuses only come into play later. To stop me getting to roll on the 'bad things happen to settlements' table - you need to keep Economy, Loyalty and Stability within one point of each other. Further out than that, I get to roll. The bigger the gap the bigger the effects :P
The keep provides +1 Loyalty and +1 Stability to start you off.
This message was last updated by the GM at 15:47, Tue 07 Nov 2017.