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09:06, 3rd May 2024 (GMT+0)

OOC2

Posted by DMFor group 0
Cass Mordane
Player, 555 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Fri 26 Jun 2020
at 12:28
  • msg #950

Re: OOC2

Thank you.
Alisa D'Medvyed
player, 299 posts
Half-elf Cleric
Sun 28 Jun 2020
at 16:08
  • msg #951

Re: OOC2

I know I'm going to regret not taking invisibility purge in the current thread.   But with just a pair of third level slots, it lost out to others.
~Barbatius
NPC e, 22 posts
Sword Disciple
Domitius Squire
Sun 28 Jun 2020
at 23:44
  • msg #952

Re: OOC2

Don't worry I'm sure they will stab Dom first...  Oh sorry boss didn't see you there...
DM's Wife
Mon 29 Jun 2020
at 08:15
  • msg #953

Re: OOC2

DON'T give him ideas ....
Cass Mordane
Player, 564 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Thu 2 Jul 2020
at 19:19
  • msg #954

Re: OOC2

New district name  - The Smelly District?

And has anyone else noticed that it is just under that posh district, Ivory Hill? Beware wind from the South!
Andalon de Lebeda
Player, 959 posts
Bishop at Cathedral of
Abadar in Tusk City
Fri 3 Jul 2020
at 14:04
  • msg #955

Re: OOC2

Oh, it's quite conveniently located, really. The nobs of Nob Hill need somewhere close by where their employees can live. :o)

Besides, we are building district walls for Ivory Hill. It's easier to ignore the smell if you are not forced to look at the source!
Cass Mordane
Player, 565 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Fri 3 Jul 2020
at 15:47
  • msg #956

Re: OOC2

Hah!
Cass Mordane
Player, 566 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sat 4 Jul 2020
at 02:38
  • msg #957

Re: OOC2

So much for time to build up troops and defenses.
DM
GM, 3799 posts
Sat 4 Jul 2020
at 07:31
  • msg #958

Re: OOC2

What?  You don't think you had enough notice?  Oh ....
DM
GM, 3800 posts
Sat 4 Jul 2020
at 07:36
  • msg #959

Re: OOC2

Just as a clarification -  The Midmarch Council is open to every PC (not entourages) to voice their opinions on the war.

This is where you, as a player, get to influence the way the game goes :)

This message was last edited by the GM at 07:50, Sat 04 July 2020.
Cass Mordane
Player, 567 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sat 4 Jul 2020
at 08:08
  • msg #960

Re: OOC2

DM:
What?  You don't think you had enough notice?  Oh ....


When am I ever satisfied? :)
Adoven
Player, 706 posts
HP 40 AC 20 F+2 R+9 W+2
Rogue / Bard
Sat 4 Jul 2020
at 15:56
  • msg #961

Re: OOC2

Where is the Villa discovered by Kendrick located?
DM
GM, 3807 posts
Sat 4 Jul 2020
at 16:14
  • msg #962

Re: OOC2

Map for group zero, top left.  The hex is marked.
DM
GM, 3809 posts
Sun 5 Jul 2020
at 06:52
  • msg #963

Re: OOC2

I probably should have reminded you that ...
  • Advancement: Entourage-Assistants advance one level every Campaign Round, unless they are at their level limit.
  • Level Limits: An Entourage-Assistant will never have more than half the levels that your PC does, nor advance beyond Level 5.


http://rp.baileymail.net/doku....ms2:people:entourage
Marik
Player, 280 posts
Thu 9 Jul 2020
at 15:30
  • msg #964

Re: OOC2

Just a point of clarification before I post again...

Did we swear an oath to Lord Henry, or to Brevoy? I understand we are the Midmarch chapter of the Brevic Knights, but our oath is still to Brevoy, right?

So can Henry actually release us from that oath to Brevoy? And even if he thinks he can, will the King-Regent see things similarly?

I'm asking because I honestly don't know.
DM
GM, 3817 posts
Thu 9 Jul 2020
at 15:32
  • msg #965

Re: OOC2

Those are good questions that would likely fill the time for many lawyers (etc) for years to come.

Henry, however, is clearly willing to take that risk.
DM
GM, 3819 posts
Thu 9 Jul 2020
at 15:58
  • msg #966

Re: OOC2

It is now the time of day when my wife and I have a 'Watch TV together' ritual.

Please try not to kill, alienate or otherwise upset any other characters for the next few hours!
Kiera
player, 213 posts
Thu 9 Jul 2020
at 16:01
  • msg #967

Re: OOC2

I think we can manage that. :)  Have a good few hours!
DM
GM, 3820 posts
Fri 10 Jul 2020
at 11:08
  • msg #968

Re: OOC2

If any of you are interested, I have just published a blog on my game management philosophies.

http://galinia.org.uk/playing-styles

One of the things I love about this game is that you guys are such a diverse bunch of players.  You bring a range of different playing styles and expectations -  and that adds immensely (IMO) to the game.  It leads to conflict occasionally, but we can work past that.  Overall this diversity of styles has given me a better perspective on this hobby of ours and made me into a better DM.  Thank you.

If you have any views my thoughts, or want to try and place yourself within those categories, please feel free to comment.
Alisa D'Medvyed
player, 318 posts
Half-elf Cleric
Fri 10 Jul 2020
at 17:43
  • msg #969

Re: OOC2

If it needs to be said:

We were brought together to share a diversity of viewpoints, and we did.  There were many, many insightful, well thought points raised, by multiple characters.

Of course, all characters are going to have their strong preferences and biases.  That's normal, and human.  Er, even for those who may not be human.   Some clashes are probably unavoidable.   Some may even be fun to role play.

Who is -- "the most right?"?     Who cares --  it's a game.    Fictional people, fictional places.    Nothing real is on the line, here.

I would plead only that grudges not be held at the player level -  this is an exceptional game, there's no dead weight, everyone seems to being something substantial to the table.   We can have fun not always getting along as characters, but please, let's it's keep things okay at the player level?

I've seen other games ripped apart in that way.    Let's not do that here.
This message was last edited by the player at 17:44, Fri 10 July 2020.
~Percy Arndell
NPC p, 438 posts
Gentleman and Poet
"Oh. Hello."
Sat 11 Jul 2020
at 04:45
  • msg #970

Re: OOC2

Oh, absolutely ! I second that ! :>

Our characters might be belligerent, opinionated, loud, conniving, etc etc, and it can be a lot of fun to play either side of that.  But there's always a worry that things might be taken personally by the other player, cos all we've got to go on after one cutting remark is an equally pointed response.  Cedric the Cleric can get angry at Frieda the Fighter, but Charlie and Frankie should have a smile on their faces.

I've found in the past that when things are getting heated IC, a simple way to reinforce that "it's him (the character) not me (the player) !" is to also include a OC PM to the other party of the conflict - a short "good RPG'ing", or something as simple as a smiley face can go a long way to keeping the peace on the other side of the invisible wall.
Cass Mordane
Player, 582 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Sun 12 Jul 2020
at 02:14
  • msg #971

Re: OOC2

For the sake of all that is holy, Henry, don’t leave us hanging!

As for which type of player I am, I would guess a bit of all three. This game definitely has me looking through the rules to see what is possible. I really enjoy writing, getting to help do a little world building, developing my character(s) as I go along. Unfortunately, health keeps me from going as deep into the writing as I would like. So mostly just a gamer. See what everyone is doing and try to make an appropriate response. Read up on the world and character building of others. Give our poor DM too much hassling in the OOC and private messages.

As for player conflict, we have been blessed with a group of top notch players who know where to draw the line between character conflict and player conflict. I plan to do my own part to keep it that way. Thanks to everyone for all the fun.
This message was last edited by the player at 02:15, Sun 12 July 2020.
Alisa D'Medvyed
player, 320 posts
Half-elf Cleric
Mon 13 Jul 2020
at 02:53
  • msg #972

Re: OOC2

In reply to ~Percy Arndell (msg # 970):

Well said!


Sorry to hear of the health issues, Cass -- hope it's something treatable, or that can be resolved.

I originally learned D&D so I could take part in an ongoing, co-created story.   I'm still playing for the same reason.   I like the game mechanics where they serve or inspire the character concept, get frustrated with them where they don't.

I also like translating what the dice hand me into story, even if maybe I was hoping for a higher roll...
DM
GM, 3826 posts
Mon 13 Jul 2020
at 20:50
  • msg #973

Re: OOC2

If you sent me a PM and I didn't reply, please send it again.
Cass Mordane
Player, 584 posts
Bard/Sword Scion/Diplomat
My Sword Sings
Wed 15 Jul 2020
at 10:30
  • msg #974

Re: OOC2

Surprising outcome.
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