No classes:
https://gmshoe.wordpress.com/2...ret-new-world-order/
[20:08] <+JaysonElliot-TSR> In TS:NWO an “asset” can be a person, or it can be equipment, it’s anything that can help
[20:08] <+JaysonElliot-TSR> (done)
[20:09] <+Stephen> Ah, that is interesting. Do you detail good examples of potential assets in the book
[20:09] <+JaysonElliot-TSR> We have a section of special devices, and also a section of archetypes
[20:09] <+JaysonElliot-TSR> NPCs of different types, that is
[20:09] <+JaysonElliot-TSR> Merle has some examples
[20:10] * +JaysonElliot-TSR flips quickly through rulebook
[20:10] <+MerleRasmussen> Archetypes include Salesperson, Lamplighter, Shoemaker, Scalp-Hunter, Inquisitor, Sandbagger, Ronin, etc.
[20:11] <+JaysonElliot-TSR> you can play them as PCs or NPCs, your choice
[20:11] <+Stephen> Sounds good. I look forward to seeing the game.
[20:11] <+JaysonElliot-TSR> Archetypes are not classes or anything like that. We don’t follow the traditional fantasy game conventions of classes and levels etc
This message was lightly edited by the player at 02:28, Thu 02 Nov 2017.