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OOC 001.

Posted by The NornFor group 0
The Norn
GM, 1 post
Wed 23 Mar 2016
at 07:11
  • msg #1

OOC 001

The obligatory out of character thread.

Waiting to see if there will be enough interest to get this going before putting more out there, however please give the game-info link a click to see what newcomers will glimpse.

I am waiting another day or two to see if any of the old players want in, giving them the right of first refusal.

This might be a good place to give me a sense of what about the adventure you had been looking forward to, so I can make sure to incorporate that into the story.
The Norn
GM, 2 posts
The fates
Thu 24 Mar 2016
at 05:08
  • msg #2

OOC 001

Excellent, we have another from the old game coming over. Not sure if anyone else is going to be interested, so I will put up an ad.
The Norn
GM, 3 posts
The fates
Thu 24 Mar 2016
at 05:29
  • msg #3

OOC 001

I would appreciate everyone at least saying hi here if they can, and let me know if there is anything about the story idea that you particularly hoped to see.

Going to try and find a few more bodies to hopefully take over my old characters.
Hrunnwulf Jorgaldsen
player, 1 post
Thu 24 Mar 2016
at 05:32
  • msg #4

OOC 001

HI

Well, I had just joined, so the limits of my knowledge of the game is ... kill jotuun.
The Norn
GM, 4 posts
The fates
Thu 24 Mar 2016
at 05:36
  • msg #5

OOC 001

If that's what lured you in, I can promise that there will be much of that.

The ad is up, I will be filling out the threads over the next few days, hopefully we can be on the move and looking for Jotunn to kill by Saturday!
Dragnar Donegal
player, 1 post
Whistling Bard
Thu 24 Mar 2016
at 11:32
  • msg #6

OOC 001

The bard is here as well, I love the norse culutre and all.
Amund Gunvar
player, 1 post
Thu 24 Mar 2016
at 15:36
  • msg #7

OOC 001

Amund is in the house, and his trusty sidekick Geri ("Woof").

Warning, you new guys haven't seen much, but Amund is a little quirky and unpredictable.  All in good fun!
The Norn
GM, 5 posts
The fates
Fri 25 Mar 2016
at 02:26
  • msg #8

OOC 001

We have a new player for Klaengr! huzzah... We are closing in on a start date!
Klaengr Aegirson
player, 1 post
sturm and drang
and bacon sandwiches
Fri 25 Mar 2016
at 03:27
  • msg #9

OOC 001

Red 5 standing by....

Whoops, wrong game. New player here, so no idea what has occured before yet. Have a keen interest in Norse culture and a lot of (long time ago) 2e experience. Veteran RPGer since the 70's.
Dragnar Donegal
player, 2 posts
Whistling Bard
Fri 25 Mar 2016
at 03:30
  • msg #10

OOC 001

welcome then
The Norn
GM, 6 posts
The fates
Fri 25 Mar 2016
at 08:42
  • msg #11

OOC 001

For those of you with interest in the Norse culture, please feel free to share, either here or in a PM if that makes you more  comfortable. The more I know about it, the better experience I can hope to provide. I read the mythology as a kid, and seen viking movies since, but I am always interested in learning new stuff.
Hrunnwulf Jorgaldsen
player, 3 posts
4th level warrior
AC5, HP 35/35
Sun 27 Mar 2016
at 17:04
  • msg #12

OOC 001

Hoppy Easter!
The Norn
GM, 14 posts
The fates
Sun 27 Mar 2016
at 17:31
  • msg #13

OOC 001

Hippity!
Klaengr Aegirson
player, 4 posts
sturm and drang
and bacon sandwiches
Sun 27 Mar 2016
at 19:34
  • msg #14

Norse Holidays

March 20-21.  Festival of Ostara (Eostre), the Spring Goddess.  This is a festival of renewal, rejoicing and fertility, although for most of the Northern People, the forces of Winter are still at full sway.  In ancient times, the gift of colored eggs to one's friends and loved ones was a way of wishing them well for the coming season; a magical ritual of prosperity and fecundity.  The rabbit was the symbol of this festival as well because of it's re-emergence during this season, and for its reproductive ability.  These two rituals have survived into the modern holiday of Easter (which derives its name from Eostre) as Easter eggs and the Easter bunny.  Like most ancient heathen rituals, they are relegated into the world of children; held for naught among adults; but the race memory lingers on.

Reference:
http://www.wizardrealm.com/norse/holidays.html

As a side note, the North American version of Eostre (a copy of her was taken to the New World when Vikings settled in NA) is a character in Neil Gaiman's American Gods. This book is a fantastic take on mythology and the power of belief. Highly recommended reading.
https://en.wikipedia.org/wiki/American_Gods
This message was last edited by the player at 21:26, Sun 27 Mar 2016.
The Norn
GM, 15 posts
The fates
Sun 27 Mar 2016
at 19:36
  • msg #15

Norse Holidays

Indeed...
The Norn
GM, 19 posts
The fates
Wed 30 Mar 2016
at 14:39
  • msg #16

Norse Holidays

quote:
OOC:  I like the map and stats.  I'm liking your style Norn.


Really? Thanks... I was afraid the hand written map would be a negative...
Amund Gunvar
player, 8 posts
Thu 31 Mar 2016
at 00:00
  • msg #17

Norse Holidays

Heck Yeah!! I love the crude drawing - looks like something I would do.  It helps get a visual on what is going on.  I DM my 18-yr old daughter and her friends in old school AD&D and I always go for the visual layout - usually with miniatures, but I have also been known to do the crude drawing.
Vermundr
player, 6 posts
Protector of Man
Thu 31 Mar 2016
at 00:26
  • msg #18

Norse Holidays

Yes the map is very helpful. To me it captures all the info we needed, it doesn't have to be fancy. And the stat blocks being posted is also very nice.
The Norn
GM, 28 posts
The fates
Wed 6 Apr 2016
at 07:50
  • msg #19

Norse Holidays

We have a new player for Vermundr! Huzzah!!!

Everybody play nice!

The game has, sort of, just started, so there should be very little catching up required. Let me know if you have any questions!
The Norn
GM, 29 posts
The fates
Wed 6 Apr 2016
at 21:30
  • msg #20

Norse Holidays

And we have a new player for Ludvig, everything is set. Please welcome the new players!
Dragnar Donegal
player, 13 posts
Whistling Bard
Wed 6 Apr 2016
at 21:59
  • msg #21

Norse Holidays

Hi all new players
Hrunnwulf Jorgaldsen
player, 11 posts
4th level warrior
AC5, HP 29/35
Wed 6 Apr 2016
at 22:40
  • msg #22

Norse Holidays


** APPLAUSE **


"Welcome to the mix gents or gals!
Klaengr Aegirson
player, 13 posts
sturm and drang
and bacon sandwiches
Thu 7 Apr 2016
at 00:01
  • msg #23

Norse Holidays

Welcome new people!  This game has been off to a fantastic start so far.
Vermundr
player, 10 posts
Protector of Man
Thu 7 Apr 2016
at 05:55
  • msg #24

Intro

Thanks for the warm welcome all.  Nice to be back playing the game I learned on.  Its been a couple years since I played but should be caught up in no time.
The Norn
GM, 35 posts
The fates
Thu 7 Apr 2016
at 05:58
  • msg #25

Intro

If you get a chance, look over your character sheet and see if you have any questions.... that seems a good place to start.
The Norn
GM, 41 posts
The fates
Fri 8 Apr 2016
at 08:29
  • msg #26

Intro

Game map image for Group 0 has been updated. Not really game relevant... yet!
Klaengr Aegirson
player, 15 posts
sturm and drang
and bacon sandwiches
Fri 8 Apr 2016
at 23:46
  • msg #27

Re: Intro

The Norn:
Game map image for Group 0 has been updated. Not really game relevant... yet!


Ha!

Well played, good sir. Well played.
The Norn
GM, 45 posts
The fates
Sun 10 Apr 2016
at 02:40
  • msg #28

Re: Intro

This is a test, I repeat, this is a test of the game system!

I would like feedback on the DM reply rate... are people feeling left out if I move too quickly? Or does the pace work for everyone?

Again, this is a test of the game system!

We now return you to your regular posting activities...
This message was last edited by the GM at 03:06, Sun 10 Apr 2016.
The Norn
GM, 46 posts
The fates
Sun 10 Apr 2016
at 02:51
  • msg #29

Re: Intro

Irrelevant humorous image posted to game map group one.
Vermundr
player, 14 posts
Protector of Man
Sun 10 Apr 2016
at 02:58
  • msg #30

Re: Intro

The rate seems good to me, but Im new...
Dragnar Donegal
player, 15 posts
Whistling Bard
Sun 10 Apr 2016
at 03:15
  • msg #31

Re: Intro

Rate is good everyone seems to be keeping up.
Amund Gunvar
player, 15 posts
Sun 10 Apr 2016
at 05:05
  • msg #32

Re: Intro

I like the fast posting rate, it keeps the game moving; however, I do need to get back into that mode, Blue was so slow at times . . .
The Norn
GM, 50 posts
The fates
Sun 10 Apr 2016
at 05:50
  • msg #33

Re: Intro

FYI, I use both private and secret communications a lot. Not sure how familiar you all are, but sometimes you know it's private and sometimes you don't.

A general rule of thumb is if it is something the others do not see or hear, it will be secret, and if it is OOC-ish it will be private.
Ludvig Frydenlund
player, 8 posts
Loyal Muscle
Sun 10 Apr 2016
at 16:39
  • msg #34

Re: Intro

Sick. The flu, I think.  Gimme a few days.
Klaengr Aegirson
player, 18 posts
sturm and drang
and bacon sandwiches
Mon 11 Apr 2016
at 00:53
  • msg #35

Re: Intro

I think the rate is just about right, really. As far as I can tell all the players are getting involved and staying in character. The story has been pretty entertaining and definitely has that Norse culture feel to it I was hoping for.

I find that a GM that posts a major "move" about 3-4 times per week on average is about the right rate for me. Adding maybe 1 or 2 other "answer the question" or just adding additional info type posts. When I am running a combat, I tend to post every 48 hours or so one round of results, but I answer specific questions as soon as I see them. And when I'm not running combat I tend to let the players direct the narrative and just respond to their individual actions as they are posted, unless it feels one or a few are "leaving the rest behind" and then I try to slow it down a tad to make sure everyone is contributing to each scene.

Play by post is a balancing act for all involved, really. I feel some players are shy to post thinking someone else needs to do something first. I try to encourage them to just chime in anyway, even if they feel something else was supposed to happen first, because you never know what the other player's schedule is going to be like. Trying to take turns in a specific order and waiting on others to post is a sure way for the game to go stale. But then again, if I feel one of the players (and hopefully it's never me) is dominating the game too much, as a GM I try to slow down my responses to them so that others have time to get their kicks in also. And as a player if I notice I'm doing it, I try to self regulate. But real life happens for me often enough I'm rarely "that guy."  :-)
Klaengr Aegirson
player, 23 posts
sturm and drang
and bacon sandwiches
Wed 13 Apr 2016
at 02:40
  • msg #36

Re: Intro

We don't have any arcane casters that can cast the reverse of Enlarge do we?

Also sorry for the lame post earlier. Had too many beers after work.
Klaengr Aegirson
player, 27 posts
sturm and drang
and bacon sandwiches
Sat 16 Apr 2016
at 15:30
  • msg #37

Re: Intro

Updated my post.

Liking this game a lot, so far, liking how everyone is participating.
The Norn
GM, 64 posts
The fates
Sun 17 Apr 2016
at 09:07
  • msg #38

Re: Intro

Guess I'll wait another day to let everyone post something...
Klaengr Aegirson
player, 31 posts
sturm and drang
and bacon sandwiches
Thu 21 Apr 2016
at 18:13
  • msg #39

Re: Intro

HELLLO NOrwegian Blue! HELLO are you awake?!!
The Norn
GM, 76 posts
The fates
Fri 29 Apr 2016
at 07:07
  • msg #40

Re: Intro

Going out of town for a few days to celebrate a little friends sixth birthday. I am so jealous. Expect to be back Monday, though I will have my cell, it's just hard to post much on there....

Just thought I should let you all know.
Amund Gunvar
player, 28 posts
Sun 1 May 2016
at 04:57
  • msg #41

Re: Intro

Norn, from the similar messages, I see you are the new "Xodyax" in Winter's latest adventure.  I am the 'good' cleric Pulon Bastus over there.  I just hope Winter gets the time to run the game as he has in the past.
This message was last edited by the player at 05:04, Sun 01 May 2016.
The Norn
GM, 78 posts
The fates
Sun 1 May 2016
at 06:03
  • msg #42

Re: Intro

Me too... the background story of the world sounds interesting.
The Norn
GM, 80 posts
The fates
Mon 2 May 2016
at 02:40
  • msg #43

Re: Intro

Have I done something wrong? I've been told my adventures can be too scary some times, hope I haven't scared you all away...
Vermundr
player, 31 posts
Protector of Man
Mon 2 May 2016
at 02:46
  • msg #44

Re: Intro

Haven't scared me yet
The Norn
GM, 81 posts
The fates
Mon 2 May 2016
at 02:51
  • msg #45

Re: Intro

That's good... I had a campaign that i thought had great potential once, but my penchant for describing monsters rather than simply posting their names, and making up monsters pretty frequently got a lot of characters on edge. It's not like they were ever close to death, they just didn't like finding, for example, creatures who were human heads with spider legs who would climb into the hole at the top of the neck of human bodies without heads, and control them.
Vermundr
player, 32 posts
Protector of Man
Mon 2 May 2016
at 03:11
  • msg #46

Re: Intro

What an interesting concept.  Its been so long since I dm'd a game that I quit thinking about new and exciting ways to kill pc's.
The Norn
GM, 82 posts
The fates
Mon 2 May 2016
at 03:13
  • msg #47

Re: Intro

Let you in on a secret, this encounter is meant to push you guys, the last one was too easy, this should be interesting.
Vermundr
player, 33 posts
Protector of Man
Mon 2 May 2016
at 03:17
  • msg #48

Re: Intro

Well I missed the last one, and so far the dice roller hates me.  Hopefully it doesn't carry over from the other games Im in.

I have a few game concepts I kick around in my head but I dont know that I have the desire to start any games and run them.
The Norn
GM, 83 posts
The fates
Mon 2 May 2016
at 03:36
  • msg #49

Re: Intro

Turn them into novels, it pays better!
Vermundr
player, 34 posts
Protector of Man
Mon 2 May 2016
at 03:48
  • msg #50

Re: Intro

It would.  Maybe after I retire.
The Norn
GM, 84 posts
The fates
Mon 2 May 2016
at 06:34
  • msg #51

Re: Intro

It will take Klaengr three rounds to get his chain mail on.
Hrunnwulf Jorgaldsen
player, 23 posts
4th level warrior
AC5, HP 35/35
Wed 4 May 2016
at 13:54
  • msg #52

Re: Intro

The Norn:
"...one can only assume some hard has to the heavily swaddled baby in her arms."



What is this supposed to read?
This message was last edited by the player at 13:56, Wed 04 May 2016.
The Norn
GM, 89 posts
The fates
Thu 5 May 2016
at 05:22
  • msg #53

Re: Intro

I had to think about it, but 'hard' was supposed to be 'harm'. Thanks for the heads up...
The Norn
GM, 90 posts
The fates
Fri 6 May 2016
at 02:34
  • msg #54

Re: Intro

I'm going to try and get a map of some sort up tonight, please be patient. Hope everyone is about, this is deigned to be a tough one!
The Norn
GM, 91 posts
The fates
Fri 6 May 2016
at 08:52
  • msg #55

Re: Intro

Was kind of hoping for a post from Dragnar, but we move ahead regardless.

I am going to assume he gave Amund his ring back, and informed him it might offer some magical protection in combat. He may or may not be wearing the other ring himself.
Klaengr Aegirson
player, 40 posts
sturm and drang
and bacon sandwiches
Sat 7 May 2016
at 03:21
  • msg #56

Re: Intro

I won't be able to post much this weekend nor next weekend for family events. Apologize for the short notice this weekend.
The Norn
GM, 93 posts
The fates
Wed 11 May 2016
at 18:27
  • msg #57

Re: Intro

I'm concerned that we have lost Dragnar... gonna give him another day or two to post, then I will move things forward.
The Norn
GM, 95 posts
The fates
Sat 14 May 2016
at 06:35
  • msg #58

Re: Intro

NOTE: Photo bucket issues again, the map is posted as game map group 2, which I believe you all have access to.
The Norn
GM, 97 posts
The fates
Sat 14 May 2016
at 08:39
Hrunnwulf Jorgaldsen
player, 28 posts
4th level warrior
AC5, HP 35/35
Tue 17 May 2016
at 20:35
  • msg #60

Re: Intro

Which is the PC?  Geri or Vermundr?  Im trying to decide which has more mannerisms befitting a dog...


;o)
Vermundr
player, 42 posts
Protector of Man
Tue 17 May 2016
at 21:19
  • msg #61

Re: Intro

Lol. I would be the pc.  There's a method to my madness, I hope.
The Norn
GM, 99 posts
The fates
Tue 17 May 2016
at 23:51
  • msg #62

Re: Intro

Not sure the dog isn't one too though....
Geri
player, 9 posts
wuff wuff
grrr...
Wed 18 May 2016
at 05:48
  • msg #63

Re: Intro

Woof!!
The Norn
GM, 100 posts
The fates
Thu 19 May 2016
at 06:56
  • msg #64

Re: Intro

Another day or two for the rest to post, then I guess we'll move on without them.

Waiting on Klaengr, Vermundr and Dragnar I think...
The Norn
GM, 101 posts
The fates
Fri 20 May 2016
at 03:30
  • msg #65

Re: Intro

I'm done waiting for Dragnar, does anyone want to handle him for the moment, or should I just kill him off. I feel you could use his spells at the moment, but it is up to you guys.
The Norn
GM, 103 posts
The fates
Fri 20 May 2016
at 03:56
  • msg #66

Re: Intro

I updated the map in group two for everyone, it didn't take right off the bat, so I had to reload that page, let me know if this is a problem.
The Norn
GM, 106 posts
The fates
Tue 24 May 2016
at 06:34
  • msg #67

Re: Intro

Updated the map to group one this time. oopsy. No biggy.
Dragnar Donegal
player, 24 posts
Whistling Bard
Wed 25 May 2016
at 14:48
  • msg #68

Re: Intro

Hello everyone.  I'm the "new" Dragnar.  Unfortunately for you, I have next to zero experience with second edition, so Dragnar will seem a bit slow and out of sorts as I get up to speed on the game and who/what Dragnar is all about.
Amund Gunvar
player, 38 posts
Wed 25 May 2016
at 23:27
  • msg #69

Re: Intro

Welcome new Dragnar.  Kill these undead things.
Dragnar Donegal
player, 26 posts
Whistling Bard
Thu 26 May 2016
at 03:39
  • msg #70

Re: Intro

Amund Gunvar:
Welcome new Dragnar.  Kill these undead things.

I'll try.  If nothing else, I can help by occupying space and drawing attacks to me, right? :)
Vermundr
player, 45 posts
Protector of Man
Fri 27 May 2016
at 02:16
  • msg #71

Re: Intro

Welcome.  If you have questions about 2e feel free to ask.
The Norn
GM, 109 posts
The fates
Fri 27 May 2016
at 05:56
  • msg #72

Re: Intro

Map updated as group map 2
The Norn
GM, 110 posts
The fates
Thu 2 Jun 2016
at 13:30
  • msg #73

Re: Intro

Waiting on Vermundr I think...
Ludvig Frydenlund
player, 25 posts
Loyal Muscle
Sun 5 Jun 2016
at 10:31
  • msg #74

Re: Intro

Appreciate everyone's patience. I'm having some family related issues that are messing heavily with my ability to respond in a timely matter.

Again, thank you.
The Norn
GM, 111 posts
The fates
Sun 5 Jun 2016
at 17:03
  • msg #75

Re: Intro

Not a problem Ludvig.

I will be updating today though, sorry for the delay.
Dragnar Donegal
player, 28 posts
Whistling Bard
Tue 7 Jun 2016
at 13:44
  • msg #76

Re: Intro

The Norn:
Dragnar swung his blade at the zombie closing on him, but the only result seemed to be to lure other undead towards him, in this a second zombie and a skeleton. The engaged zombie groaned something about 'brains' and swung a heavy head, impacting forcefully against the bards chest.


Just to clarify: I read this to mean that I have three undead on me, correct?
The Norn
GM, 113 posts
The fates
Tue 7 Jun 2016
at 23:02
  • msg #77

Re: Intro

Indeed... do you see the map? Just curious...
Dragnar Donegal
player, 29 posts
Whistling Bard
Wed 8 Jun 2016
at 01:16
  • msg #78

Re: Intro

Why, yes . . . yes I do. :)
The Norn
GM, 114 posts
The fates
Thu 9 Jun 2016
at 00:33
The Norn
GM, 115 posts
The fates
Thu 9 Jun 2016
at 00:43
  • msg #80

Re: Intro

Waiting another day for Klaengr and Ludvig
The Norn
GM, 116 posts
The fates
Sun 12 Jun 2016
at 09:08
  • msg #81

Re: Intro

Sigh, one more day for Ludvig and Vermundr, then we move on, promise.
Klaengr Aegirson
player, 49 posts
sturm and drang
and bacon sandwiches
Mon 13 Jun 2016
at 03:34
  • msg #82

Re: Intro

Sorry for the delays folks. Real life has just been a little busy for me lately. At this point DM, Klaengr has no choice but to continue to just melee with this Napster until it is dead or Klaengr is.
Vermundr
player, 50 posts
Protector of Man
Tue 14 Jun 2016
at 07:17
  • msg #83

Re: Intro

Sorry for the hold up.  Life got in the way.  I'll be posting from the phone for a couple weeks.
The Norn
GM, 117 posts
The fates
Tue 14 Jun 2016
at 07:34
  • msg #84

Re: Intro

Not a problem, just wanted to give you the chance.


Just a quick check, is this combat boring? I really thought it would be a cool encounter.
Vermundr
player, 51 posts
Protector of Man
Tue 14 Jun 2016
at 07:50
  • msg #85

Re: Intro

Im not bored with it.  I think the premise is better than most.
The Norn
GM, 118 posts
The fates
Tue 14 Jun 2016
at 08:15
  • msg #86

Re: Intro

Good to hear. Hard to gauge from this vantage when a slow down is my fault or real life. Good to check.
Dragnar Donegal
player, 31 posts
Whistling Bard
Tue 14 Jun 2016
at 13:24
  • msg #87

Re: Intro

Definitely not boring.
Klaengr Aegirson
player, 50 posts
sturm and drang
and bacon sandwiches
Tue 14 Jun 2016
at 17:14
  • msg #88

Re: Intro

The combat is not boring, it does feel like we're getting trounced, but maybe that's just Klaengr's point of view.
Amund Gunvar
player, 41 posts
Tue 14 Jun 2016
at 21:43
  • msg #89

Re: Intro

The combat is great, so much to do; tactical abilities will come into play.

As for getting trounced, the rolls don't seem to be going our way right now, but that will turn around and these undead will be put to rest . . . again.

Amund will keep up his rosy attitude.
Ludvig Frydenlund
player, 27 posts
Loyal Muscle
Wed 15 Jun 2016
at 01:34
  • msg #90

Re: Intro

Not bored!
The Norn
GM, 119 posts
The fates
Fri 17 Jun 2016
at 14:41
  • msg #91

Re: Intro

sorry out of town till Tuesday-ish
Klaengr Aegirson
player, 51 posts
sturm and drang
and bacon sandwiches
Sat 18 Jun 2016
at 03:39
  • msg #92

Re: Intro

S'all good. Summer tends to be pretty sporatic on RPOL. It picks back up in the fall again when students are back in session and familiy vacations are all done and etc.
The Norn
GM, 120 posts
The fates
Sat 25 Jun 2016
at 00:17
  • msg #93

Re: Intro

I'm back, Vegas was fun, will update tonight! Sorry for the delay...
The Norn
GM, 122 posts
The fates
Sat 25 Jun 2016
at 09:14
  • msg #94

Re: Intro

map updated as group 2
Amund Gunvar
player, 43 posts
Tue 28 Jun 2016
at 04:21
  • msg #95

Re: Intro

Nice attack Ludvig.  That's how we do it!!
The Norn
GM, 124 posts
The fates
Sat 2 Jul 2016
at 06:06
  • msg #96

Re: Intro

map updated as group one. I tried to wait for you Vermundr, but I felt the need to push ahead, sorry.
Klaengr Aegirson
player, 53 posts
sturm and drang
and bacon sandwiches
Tue 5 Jul 2016
at 23:13
  • msg #97

Re: Intro

Klaengr's internet access is going to be spotty for most of July, sorry for that.
Dragnar Donegal
player, 33 posts
Whistling Bard
Wed 6 Jul 2016
at 00:00
  • msg #98

Re: Intro

I'm a bit confused as I try to match the narrative to the map . . . are the "Ls" riding the "Ms," and the new entrants in my sphere are the two LM pairs to the right of my position?
The Norn
GM, 125 posts
The fates
Wed 6 Jul 2016
at 02:03
  • msg #99

Re: Intro

Yes...
 I guess the M's should be N's, sorry.
Ludvig Frydenlund
player, 29 posts
Loyal Muscle
Wed 6 Jul 2016
at 08:14
  • msg #100

Re: Intro

Unless he updated the original map, I'm not seeing it (and the original map doesn't seem to have updated).

Got it... thanks or nevermind. Whichever works for you.
This message was last edited by the player at 08:15, Wed 06 July 2016.
The Norn
GM, 126 posts
The fates
Thu 7 Jul 2016
at 06:20
  • msg #101

Re: Intro

The current map is the one for group one.
The Norn
GM, 130 posts
The fates
Sun 10 Jul 2016
at 22:15
  • msg #102

Re: Intro

Another day or two for the remaining players...
The Norn
GM, 136 posts
The fates
Wed 13 Jul 2016
at 02:49
  • msg #103

Re: Intro

Not sure why, but I am getting the alert that I have a private message, but when I look, there is nothing there...

Did one of you send me a message?
Dragnar Donegal
player, 35 posts
Whistling Bard
Wed 13 Jul 2016
at 14:22
  • msg #104

Re: Intro

Not sure what time frame we're talking . . . I sent one on July 7, but it's largely moot.
The Norn
GM, 137 posts
The fates
Wed 13 Jul 2016
at 21:54
  • msg #105

Re: Intro

I fear we may have lost a player... on the plus side, we've gain a player, everyone say hi to Sigurd, one of the herded humans who will be joining on your journey should you guys survive this battle...
Sigurd Svartulf
player, 9 posts
Outlaw explorer
Thu 14 Jul 2016
at 00:11
  • msg #106

Re: Intro

Awesome way to join the game! "Welcome...TPK!"
Amund Gunvar
player, 45 posts
Thu 14 Jul 2016
at 03:39
  • msg #107

Re: Intro

I think we are okay.  Klaengr did say his access would be spotty through July.  When I went to Paris and London a couple of years ago, I was off the grid for three weeks.  He'll be back.

Welcome Sigurd.  Once we save you, we can talk about going after the Jotunn.
The Norn
GM, 138 posts
The fates
Thu 14 Jul 2016
at 16:45
  • msg #108

Re: Intro

Serious computer problems, doing my best but ack. Restored Windows, but it isn't helping.
The Norn
GM, 139 posts
The fates
Thu 14 Jul 2016
at 16:46
  • msg #109

Re: Intro

We have a new Vermundr... he and Sigurd can post this round, and then we will move on, computer willing.
Vermundr
player, 52 posts
Protector of Man
Thu 14 Jul 2016
at 21:00
  • msg #110

Re: Intro

I'm reading thru the back threads now so I can catch up on where things currently are.
Vermundr
player, 53 posts
Protector of Man
Thu 14 Jul 2016
at 22:59
  • msg #111

Re: Intro

If you need to npc me to get through this current fight, than by all means please do.  I should be fully read up and running by tomorrow.
The Norn
GM, 140 posts
The fates
Fri 15 Jul 2016
at 00:21
  • msg #112

Re: Intro

No rush. I think Windows 10 just killed my computer. Downloaded an updated now it won't even boot up. Sigh.
Vermundr
player, 55 posts
Protector of Man
Fri 15 Jul 2016
at 00:31
  • msg #113

Re: Intro

From what I hear, that's pretty accurate for Windows 10 lol
Hrunnwulf Jorgaldsen
player, 35 posts
4th level warrior
AC5, HP 28/35
Fri 15 Jul 2016
at 01:21
  • msg #114

Re: Intro

Yeah... that's why I went back to Win 7
Vermundr
player, 56 posts
Protector of Man
Fri 15 Jul 2016
at 01:22
  • msg #115

Re: Intro

Hell...I'm still running Vista at home and I haven't had a hiccup, well, since it first came out.
Sigurd Svartulf
player, 10 posts
Outlaw explorer
Fri 15 Jul 2016
at 04:37
  • msg #116

Re: Intro

My computer couldn't upgrade to Win 10 because my video card is incompatible (8 year old machine) so I'm stuck with Win 7 for the time being.
The Norn
GM, 141 posts
The fates
Sat 16 Jul 2016
at 04:53
  • msg #117

Re: Intro

Bought a new computer, cheap but serviceable.

Vermundr made both of his saves, so feel free to take the action of your choice.

Sirgurd, you can also grab a broadsword and act if you wish. You are in the lower right of the map, the closest human to the charging mounted demons...
Ludvig Frydenlund
player, 31 posts
Loyal Muscle
Sun 17 Jul 2016
at 11:26
  • msg #118

Re: Intro

A hearty welcome to Sigurd!
The Norn
GM, 143 posts
The fates
Sun 17 Jul 2016
at 22:40
  • msg #119

Re: Intro

Things are going swimmingly. I have out of town guests for the next two days, so things are a little slow, but I expect to advance the combat today.

We also have a new addition who is just starting character gen, I am not holding this round for their action, but they (fingers crossed) should be ready before the combat is over.
Sigurd Svartulf
player, 12 posts
Outlaw explorer
Wed 20 Jul 2016
at 06:09
  • msg #120

Re: Intro

Question - Because I killed the napster, I assume the lemure that was riding it is tumbling to the ground. Would it be possible for me to hide in shadows again? It will obviously know I'm around somewhere, but I'm guessing it would be hard for it to keep track of my position.

Yes, I'd like to set myself up for another backstab, if possible. I'm not much use in combat toe-to-toe.
The Norn
GM, 149 posts
The fates
Wed 20 Jul 2016
at 06:18
  • msg #121

Re: Intro

Given the circumstance, if you spend one round getting into position, you could back-stab the round after, as long as you don't enter the continual light.
Sigurd Svartulf
player, 13 posts
Outlaw explorer
Wed 20 Jul 2016
at 07:05
  • msg #122

Re: Intro

Thanks
Wulfgar Olafson
player, 6 posts
Wed 20 Jul 2016
at 22:43
  • msg #123

Re: Intro

Hey guys! I'm new, and am just about to introduce my character into the main game. Thanks for letting me play with you here!
Vermundr
player, 59 posts
Protector of Man
Wed 20 Jul 2016
at 22:45
  • msg #124

Re: Intro

In reply to Wulfgar Olafson (msg # 123):

Pretty new myself but welcome to the party :D
Sigurd Svartulf
player, 15 posts
Outlaw explorer
Wed 20 Jul 2016
at 23:02
  • msg #125

Re: Intro

Also new here. Welcome!
This message was last edited by the player at 23:02, Wed 20 July 2016.
Wulfgar Olafson
player, 8 posts
Wed 20 Jul 2016
at 23:11
  • msg #126

Re: Intro

Thanks, guys! please be sure to tell me if I'm doing something wrong, because I'm totally new to the rpol community!
The Norn
GM, 151 posts
The fates
Wed 20 Jul 2016
at 23:18
  • msg #127

Re: Intro

Okay, up to now I haven't felt it was an issue, but I have yet another person requesting to join, and I thought at this point I should get a sense of how the players feel about party size, etc. and if you guys think another fighter would be a good idea...

thoughts?
Sigurd Svartulf
player, 16 posts
Outlaw explorer
Wed 20 Jul 2016
at 23:44
  • msg #128

Re: Intro

Fine with me.
Wulfgar Olafson
player, 9 posts
Wed 20 Jul 2016
at 23:54
  • msg #129

Re: Intro

Yeah we could even it out from 9 to 10 lol
Dragnar Donegal
player, 37 posts
Whistling Bard
Thu 21 Jul 2016
at 01:03
  • msg #130

Re: Intro

If it improves my chances of survival, I'm for it. :)

But more seriously: I'm too much of a newcomer myself to deserve a vote.
The Norn
GM, 152 posts
The fates
Thu 21 Jul 2016
at 01:41
  • msg #131

Re: Intro

Okay, that seems pretty solid, I'll let them know.
Hrunnwulf Jorgaldsen
player, 36 posts
4th level warrior
AC5, HP 28/35
Thu 21 Jul 2016
at 04:35
  • msg #132

Re: Intro

Can we see (in other words target) the thing that says, "fee, fie, foe, fumm...."???
The Norn
GM, 154 posts
The fates
Thu 21 Jul 2016
at 04:47
  • msg #133

Re: Intro

not yet, dark, foggy night...
The Norn
GM, 155 posts
The fates
Thu 21 Jul 2016
at 04:50
  • msg #134

Re: Intro

Gonna give Hrunnwulf, Klaengr and Ludvig another day or two to pitch in.
The Norn
GM, 164 posts
The fates
Sun 24 Jul 2016
at 11:36
  • msg #135

Re: Intro

Hopefully tension is mounting, nice to think I can create the sense of it, even over RPOL. probably fooling myself though.

Finally getting over my nasty, nagging, phlegmy, coughy, icky, thing, whatever it was. Fingers crossed!
Dragnar Donegal
player, 38 posts
Whistling Bard
Sun 24 Jul 2016
at 15:47
  • msg #136

Re: Intro

The Norn:
Unbeknownst the bard, a dark, demonic shadow has gained it's feet, and is now stalking him from the shadows...


So, I gather that despite you telling me this, the word "unbeknownst" indicates I should not react? :)
The Norn
GM, 167 posts
The fates
Sun 24 Jul 2016
at 16:13
  • msg #137

Re: Intro

Meh, you can suddenly become aware if you want, I  don't care... you weren't aware at the time I wrote that though...
The Norn
GM, 168 posts
The fates
Sun 24 Jul 2016
at 16:16
  • msg #138

Re: Intro

That would have been a great use of the 'secret' functionality


I just used it there... everyone should see that except Dragnar. In a perfect world someone might notice that the Bard didn't see it, but that they did, and cry out a warning.
Dragnar Donegal
player, 39 posts
Whistling Bard
Sun 24 Jul 2016
at 16:49
  • msg #139

Re: Intro

It might just be a question of whether I see who/what delivers the death blow. :)
The Norn
GM, 174 posts
The fates
Tue 26 Jul 2016
at 06:04
  • msg #140

Re: Intro

Gonna give hrunnwulf another day or two, then move forward...
The Norn
GM, 176 posts
The fates
Wed 27 Jul 2016
at 16:45
  • msg #141

Re: Intro

Current map is in Group Two.
The Norn
GM, 178 posts
The fates
Fri 29 Jul 2016
at 08:52
  • msg #142

Re: Intro

Another day for Ludvig and Vermundr then we'll move ahead...
Amund Gunvar
player, 49 posts
Thu 4 Aug 2016
at 01:07
  • msg #143

Re: Intro

Where is the big dude at?  Is the map updated?
The Norn
GM, 182 posts
The fates
Thu 4 Aug 2016
at 01:10
  • msg #144

Re: Intro

dun dun dun.... suspenseful, ain't it?
Amund Gunvar
player, 50 posts
Fri 5 Aug 2016
at 01:33
  • msg #145

Re: Intro

I'm still a little confused.  Is the Big L near me and Klaengr the big fee fi fo guy?
The Norn
GM, 183 posts
The fates
Fri 5 Aug 2016
at 01:54
  • msg #146

Re: Intro

He's not on the map, no... there is one Lemur who vanished into the darkness...
Dragnar Donegal
player, 42 posts
Whistling Bard
Fri 5 Aug 2016
at 13:51
  • msg #147

Re: Intro

I'm also confused.  The boulder came to us and landed in the fjord .. . from what direction, roughly?
The Norn
GM, 184 posts
The fates
Sat 6 Aug 2016
at 17:45
  • msg #148

Re: Intro

The fjord is to the bottom, the boulder came from the top, over the battle and into the water... the same direction the monsters came from.
The Norn
GM, 187 posts
The fates
Fri 12 Aug 2016
at 08:03
  • msg #149

Re: Intro

Move on then?
The Norn
GM, 189 posts
The fates
Fri 12 Aug 2016
at 17:08
  • msg #150

Re: Intro

waiting to see if anyone is going to attempt anything like a strategy, or if it is a free for all... pretty decent visual though, huh?
Sigurd Svartulf
player, 22 posts
Outlaw explorer
Sun 14 Aug 2016
at 13:20
  • msg #151

Re: Intro

I will be away from home with questionable wifi for the next two days. DM, NPC me if you need to. Sigurd will try to find and use ranged weapons if possible.
The Norn
GM, 190 posts
The fates
Tue 16 Aug 2016
at 00:37
  • msg #152

Re: Intro

Gonna give another few hours for final actions, then we advance...
The Norn
GM, 200 posts
The fates
Sat 27 Aug 2016
at 03:12
  • msg #153

Re: Intro

The Norn
GM, 207 posts
The fates
Tue 6 Sep 2016
at 05:39
  • msg #154

Re: Intro

We have a new Klaengr, welcome our new comrade please...
Klaengr Aegirson
player, 65 posts
sturm and drang
and bacon sandwiches
Tue 6 Sep 2016
at 06:13
  • msg #155

Re: Intro

Hello all. Looks like I will be picking up Klaengr. Looking forward to playing with you.
Sigurd Svartulf
player, 33 posts
Outlaw explorer
Tue 6 Sep 2016
at 07:09
  • msg #156

Re: Intro

Hail the priest of storms and bacon!

Welcome to the game!
Dragnar Donegal
player, 56 posts
Whistling Bard
Tue 6 Sep 2016
at 13:37
  • msg #157

Re: Intro

Welcome!
Klaengr Aegirson
player, 68 posts
sturm and drang
and bacon sandwiches
Tue 6 Sep 2016
at 16:06
  • msg #158

Re: Intro

Tough spot we're in. As much as I don't want to rest another day before attempting to free the captives, I am concerned we are so battered that going in there before we have a chance to heal up a bit more will result in a TPK.

One good hit and Klaengr goes down. Many of the other PCs can take 2 or 3 good hits.

Sigurd's report of a "Large band of orcs milling about" leads me to believe we are outnumbered. Not a good situation to willingly go into battle if we don't have to. Much prefer to go in at a time and place of our choosing. Hopefully they orcs will be drunk and fat off plunder and not as likely to be wantonly killing survivors yet. It's a risk though.
The Norn
GM, 209 posts
The fates
Wed 7 Sep 2016
at 01:04
  • msg #159

Re: Intro

Will try to have a map up tonight, but I'm not going to be able to get to it till late...
Klaengr Aegirson
player, 70 posts
sturm and drang
and bacon sandwiches
Wed 7 Sep 2016
at 09:05
  • msg #160

Re: Intro

The Norn:
Will try to have a map up tonight, but I'm not going to be able to get to it till late...


Okay. Sounds good.
Ludvig Frydenlund
player, 40 posts
Loyal Muscle
Wed 7 Sep 2016
at 13:58
  • msg #161

Re: Intro

I am in agreement with Klaengr.
Ludvig Frydenlund
player, 42 posts
Loyal Muscle
Wed 7 Sep 2016
at 14:11
  • msg #162

Re: Intro

Motte-and-bailey fortifications, according to wikipedia, could be made of either wood or stone. I'm thinking this one is stone since the Sn'orks would easily have burned down a wooden one, but I'd like to be certain.

Also: Sn'orks. One of them is an All-Star.
The Norn
GM, 210 posts
The fates
Thu 8 Sep 2016
at 00:44
  • msg #163

Re: Intro

Wood is not the uber-flammable substance most people seem to think it is. I get wood designed for burning for my fireplace, and it can be a serious task to get it going.

In this case, and in this primitive world, the motte is raised dirt creating a man made platform about ten feet about the land around it, and bailey was a wooden palisade, not unlike the image of the forts of the wild west, long straight logs with pointed tops, and a raised walkway on the inside for guards.

The issue with this particular palisade is that the Jotunn who attacked this town, then the party later that day, smashed several sections of the wall to allow his minions entry.

With the population wiped out, and even the survivors (those the Jotunn could find) driven away, the Sn'orks had no problem moving in, looting, etc.

They will leave eventually, they are (to be generous) hunter gatherers and will run out of food when they eat the last of the scraps, corpses and prisoners, but I don't think the party wants to wait for that to happen.

Must admit, I don't get the Sn'ork all-star joke...
Klaengr Aegirson
player, 72 posts
sturm and drang
and bacon sandwiches
Thu 8 Sep 2016
at 01:16
  • msg #164

Re: Intro

Has "Sigurd" been able to construct a crude map yet?

The quality of the map doesn't matter. I just am not feeling overly confident about blindly waltzing into a fortified encampment on the heels of a hard battle with no time to recuperate.
The Norn
GM, 212 posts
The fates
Thu 8 Sep 2016
at 01:24
  • msg #165

Re: Intro

Struggling with how to make it still, sorry. Damn it...
Klaengr Aegirson
player, 73 posts
sturm and drang
and bacon sandwiches
Thu 8 Sep 2016
at 01:26
  • msg #166

Re: Intro

In reply to The Norn (msg # 165):

Maybe just a basic Microsoft Paint type program? Sigurd is simply scratching some lines in the dirt/snow. Doesn't need to be anything fancy.
The Norn
GM, 213 posts
The fates
Thu 8 Sep 2016
at 01:46
  • msg #167

Re: Intro

Group three is the town map. The party is approaching from the lower left. The building Sigurd mentioned in unmarked, my bad, but to the left a bit and half way into the city.

Gonna do a map of the raised area. Orcs are traveling about the town in groups of four to five. According tot he scouting report their are about thirty in the bailey with the leader and two ogres.
Dragnar Donegal
player, 59 posts
Whistling Bard
Thu 8 Sep 2016
at 01:59
  • msg #168

Re: Intro

I have an inquiry about what my Raven can do pending before the Norn now.

I keep finding new questions to ask about my character. :)
Ludvig Frydenlund
player, 43 posts
Loyal Muscle
Thu 8 Sep 2016
at 03:01
  • msg #169

Re: Intro

The central character of "The Snorks" was named All-Star.

https://youtu.be/I4ALjDSsMd4

Basically Smurfs underwater.
Amund Gunvar
player, 63 posts
Thu 8 Sep 2016
at 03:02
  • msg #170

Re: Intro

Is there much cover, in the way of still-standing buildings, or piled debris?  Could be useful for stealth attacks.
The Norn
GM, 214 posts
The fates
Thu 8 Sep 2016
at 04:19
  • msg #171

Re: Intro

Yes, still quite a few half-standing buildings. a few intact. The building Sigurd recommends is a little over half intact, and leans up against a small ridge.
Vermundr
player, 85 posts
Protector of Man
Sun 11 Sep 2016
at 04:39
  • msg #172

Re: Intro

Been having some internet issues this weekend.  Should be back up and running in full by Monday at the latest.
Vermundr
player, 86 posts
Protector of Man
Mon 12 Sep 2016
at 22:47
  • msg #173

Re: Intro

Ok I'm back
Klaengr Aegirson
player, 78 posts
sturm and drang
and bacon sandwiches
Wed 14 Sep 2016
at 04:02
  • msg #174

Re: Intro

Can we get a status update on who is injured and by how much? It might be helpful to determine who needs to drink a potion before we end up in a battle against snow orcs. Thanks!
Dragnar Donegal
player, 67 posts
Whistling Bard
Tue 20 Sep 2016
at 02:40
  • msg #175

Re: Intro

I have no better ideas.
Klaengr Aegirson
player, 82 posts
sturm and drang
and bacon sandwiches
Tue 20 Sep 2016
at 04:23
  • msg #176

Re: Intro

Couple of questions for the DM:

Is the opening where the three orcs are located a gate type situation, or has the gate been removed/damaged? Basically is it truly an opening we can walk through, assuming we deal with the orcs first?

Is there a way to scale the motte away from the three sentinels?

Is there a way for a small group to approach the three orcs at the opening, i.e., cover, etc?
The Norn
GM, 225 posts
The fates
Tue 20 Sep 2016
at 11:56
  • msg #177

Re: Intro

Okay, there is a gate, but it is closed. The openings here are the ones created by the Jotunn when he attacked the city, places where the log wall has been knocked down.

There are plenty of opportunities to climb the motte away from the opening, which as stated are the only parts guarded by the orcs.

The purpose of the motte was defense, so anything that would have approached the concept of 'cover' would have been trimmed, pruned, burned to the ground or otherwise removed.
Sigurd Svartulf
player, 46 posts
Outlaw explorer
Tue 20 Sep 2016
at 13:34
  • msg #178

Re: Intro

I asked a question to Erik, and I'd like to get an answer from him before we make a final plan. If he can help in the way I'm thinking, it might make our plans easier.
Dragnar Donegal
player, 69 posts
Whistling Bard
Tue 20 Sep 2016
at 15:26
  • msg #179

Re: Intro

The Norn:
Surely someone is wondering if Vermunder is offering to dress up as an attractive female to lure the Orcs down... I know I am.


I do have a fairly decent disguise skill . . .
Vermundr
player, 91 posts
Protector of Man
Tue 20 Sep 2016
at 21:38
  • msg #180

Re: Intro

Ha!  Vermundr does possess some rather soft, inviting eyes.
Ludvig Frydenlund
player, 46 posts
Loyal Muscle
Wed 21 Sep 2016
at 03:09
  • msg #181

Re: Intro

Tis ashame there is no Garth in our party to ask if anyone found Vermundr attractive when thusly dressed.
Sigurd Svartulf
player, 48 posts
Outlaw explorer
Sun 25 Sep 2016
at 05:15
  • msg #182

Re: Intro

Sorry not to post for a few days. I'm overworked and under paid (like most of us, surely) but I almost have a finished dissertation, and I'm almost caught up grading student writing assignments.
The Norn
GM, 234 posts
The fates
Thu 13 Oct 2016
at 08:38
  • msg #183

Re: Intro

Okay, we seem to have stalled, and Klaengr is on limited internet right now, so I am going to try and get things moving here...

It seems like a two pronged attack is the parties desire, with Sigurd as a free roamer and Amund on the parapet.

Unless I hear otherwise, this is the plan, effective Friday evening.

Straight thru the buildings, Klaengr as the leader, Ludvig, Dragnar and Hruunwulf

Hooking to the left, Vermundr as the leader, Erik and Wulfgar

Alone: Sigurd, and Amund
Sigurd Svartulf
player, 57 posts
Outlaw explorer
Thu 13 Oct 2016
at 15:06
  • msg #184

Re: Intro

Looks good to me.
Vermundr
player, 99 posts
Protector of Man
Thu 13 Oct 2016
at 21:35
  • msg #185

Re: Intro

Yep, sounds about right
Dragnar Donegal
player, 76 posts
Whistling Bard
Thu 13 Oct 2016
at 21:44
  • msg #186

Re: Intro

That looks like an accurate summary of our confusing posts.
Amund Gunvar
player, 72 posts
Fri 14 Oct 2016
at 00:48
  • msg #187

Re: Intro

Yup. Amund is cocked and loaded.
Hrunnwulf Jorgaldsen
player, 45 posts
4th level warrior
AC5, HP 28/35
Sat 15 Oct 2016
at 13:56
  • msg #188

Re: Intro

Hruunwulf is tensed and awaiting the command to charge!
Ludvig Frydenlund
player, 51 posts
Loyal Muscle
Thu 20 Oct 2016
at 05:32
  • msg #189

Re: Intro

Looks good.
Sigurd Svartulf
player, 58 posts
Outlaw explorer
Mon 24 Oct 2016
at 14:17
  • msg #190

Re: Intro

My posting over the next month or so may be light. I'm going to be extra busy at work. I'll try my best to keep up with the game, but don't wait around for me if everyone else is ready to go.

I guess just assume that Sigurd is lurking in the shadows, waiting for a chance to strike...
Klaengr Aegirson
player, 92 posts
sturm and drang
and bacon sandwiches
Tue 25 Oct 2016
at 13:59
  • msg #191

Re: Intro

DM: Did you need any additional information from us to proceed?
The Norn
GM, 235 posts
The fates
Thu 27 Oct 2016
at 00:21
  • msg #192

Re: Intro

No, sorry, dealing with some things, will advance later tonight...
Ludvig Frydenlund
player, 52 posts
Loyal Muscle
Fri 4 Nov 2016
at 14:59
  • msg #193

Re: Intro

Computer issues mean that I can't post on weekends.
The Norn
GM, 236 posts
The fates
Sat 5 Nov 2016
at 11:42
  • msg #194

Re: Intro

Been struggling with things lately, but going to try and get this back started right now.

Other than Ludvig, who is out for the weekend, anyone else who is frustrated with  my delays, let me know and I can drop you out with my apologies.

FYI, I am going to create private threads for each of the separate groups from here on, until the time (one hopes) that people start to gather back together again.
Klaengr Aegirson
player, 94 posts
sturm and drang
and bacon sandwiches
Sat 5 Nov 2016
at 22:19
  • msg #195

Re: Intro

In reply to The Norn (msg # 194):

I'm still in, but I will certainly understand if you've got more pressing stuff going on right now and need to shelf the game for a while. Only you know what's right for you, but please don't continue out of a sense of duty/obligation. I don't fault anyone for attending to real life stuff. These are games and meant to be fun. Hard to have fun when real life is giving you a run for the money.

If we're pressing forward, I too hope the party gets back together and soon. It's a major drag for the DM when the party splits up in any game, but especially so in PbP. It basically means the DM has to run multiple games at the same time.
The Norn
GM, 241 posts
The fates
Sat 5 Nov 2016
at 23:04
  • msg #196

Re: Intro

If anything, RPOL is the best way to deal with a split party...
Dragnar Donegal
player, 77 posts
Whistling Bard
Sun 6 Nov 2016
at 00:33
  • msg #197

Re: Intro

The Norn:
Been struggling with things lately, but going to try and get this back started right now.

Other than Ludvig, who is out for the weekend, anyone else who is frustrated with  my delays, let me know and I can drop you out with my apologies.


I'm not going anywhere.
Vermundr
player, 100 posts
Protector of Man
Sun 6 Nov 2016
at 05:11
  • msg #198

Re: Intro

I'm still in :D
Sigurd Svartulf
player, 59 posts
Outlaw explorer
Sun 6 Nov 2016
at 06:37
  • msg #199

Re: Intro

I'm not here, I'm over there. :D
Amund Gunvar
player, 73 posts
Mon 7 Nov 2016
at 02:16
  • msg #200

Re: Intro

I'm on the wall, but willing to wait for whenever you are ready.
Geri
player, 23 posts
wuff wuff
grrr...
Mon 7 Nov 2016
at 02:20
  • msg #201

Re: Intro

Woof !!

Pant, pant, pant

Grrrr

Woof !!
Wulfgar Olafson
player, 24 posts
Mon 7 Nov 2016
at 02:41
  • msg #202

Re: Intro

I'm still here too, and can't wait to rescue some hostages
Sigurd Svartulf
player, 62 posts
Outlaw explorer
Sun 20 Nov 2016
at 03:49
  • msg #203

Re: Intro

I hope I haven't been holding up the game for everyone. Being in my own group makes this game seem like it's on hold. :)
Amund Gunvar
player, 75 posts
Sun 20 Nov 2016
at 04:07
  • msg #204

Re: Intro

I haven't heard anything in a while either.  Is there action going on elsewhere?
Dragnar Donegal
player, 79 posts
Whistling Bard
Mon 21 Nov 2016
at 14:22
  • msg #205

Re: Intro

GM hasn't logged in since 11/9, so I suspect all is quiet everywhere.
Ludvig Frydenlund
player, 54 posts
Loyal Muscle
Tue 22 Nov 2016
at 05:00
  • msg #206

Re: Intro

Perhaps he had a personal emergency?
The Norn
GM, 248 posts
The fates
Tue 22 Nov 2016
at 08:06
  • msg #207

Re: Intro

sorry, things have been tough of late. Will move things along now...
Vermundr
player, 103 posts
Protector of Man
Tue 22 Nov 2016
at 22:14
  • msg #208

Re: Intro

Happens to all of us...I haven't had power in about 3 weeks now :D
The Norn
GM, 253 posts
The fates
Wed 30 Nov 2016
at 09:10
  • msg #209

Re: Intro

Wow, that sucks...
Vermundr
player, 105 posts
Protector of Man
Thu 1 Dec 2016
at 00:39
  • msg #210

Re: Intro

That's a bit of an understatement lol.  We did manage to find a used generator but it isn't going to run the whole house.  I'm actually kind of enjoying things...sort of how I want to end up, but others are not as thrilled.  I don't know why their bitching, I'm the one humping everything out of the woods and up the hill to the house (wood, water).
The Norn
GM, 254 posts
The fates
Thu 1 Dec 2016
at 09:20
  • msg #211

Re: Intro

Sounds like a challenging life...
Vermundr
player, 106 posts
Protector of Man
Sat 3 Dec 2016
at 05:39
  • msg #212

Re: Intro

Well, it certainly isn't the norm in a 1st world country but ya gotta survive somehow.
The Norn
GM, 255 posts
The fates
Thu 8 Dec 2016
at 16:08
  • msg #213

Re: Intro

heading out of town. Should have internet, but limited... be back in two weeks!
Erik Tri-Derbelk
player, 31 posts
Thu 8 Dec 2016
at 22:09
  • msg #214

Re: Intro

In reply to The Norn (msg # 213):

Well I am around whenever we are ready to start again!
The Norn
GM, 256 posts
The fates
Wed 21 Dec 2016
at 00:49
  • msg #215

Re: Intro

Damn, looks like I am going to be moving, not sure when I will be back on line. Hoping February? This is a busy time for a lot of people, so hopefully it wont be a huge inconvenience, but feel free to let me know if you want to drop out.

Merry Christmas, Festive Festivus, Happy Hanukkah, and Happy Holidays...
Vermundr
player, 107 posts
Protector of Man
Wed 21 Dec 2016
at 05:13
  • msg #216

Re: Intro

I'm good on hold for awhile...do yo thang, I'll be 'round
Dragnar Donegal
player, 80 posts
Whistling Bard
Wed 21 Dec 2016
at 15:03
  • msg #217

Re: Intro

I've got nowhere else to go.  :)
Erik Tri-Derbelk
player, 32 posts
Wed 21 Dec 2016
at 20:40
  • msg #218

Re: Intro

In reply to Dragnar Donegal (msg # 217):

I'm good, I can sit around and take the time to sharpen my axes! Hope it goes well. Have a good holidays.
Sigurd Svartulf
player, 64 posts
Outlaw explorer
Thu 22 Dec 2016
at 03:15
  • msg #219

Re: Intro

Still here as well, still ready to play when you've got time to run the game.
Amund Gunvar
player, 77 posts
Thu 22 Dec 2016
at 05:36
  • msg #220

Re: Intro

I'm hanging around.  Whenever you are ready.  Merry Christmas !!!
Wulfgar Olafson
player, 26 posts
Thu 22 Dec 2016
at 06:11
  • msg #221

Re: Intro

I'll be here too :) Good luck with moving, I just moved earlier this year too! Feliz Navidad!
Vermundr
player, 108 posts
Protector of Man
Wed 4 Jan 2017
at 14:55
  • msg #222

Re: Intro

So...new year and I'm still here.  Just a heads up that I'm good whenever you get yourself settled.
Sigurd Svartulf
player, 65 posts
Outlaw explorer
Wed 4 Jan 2017
at 21:53
  • msg #223

Re: Intro

Same here
Dragnar Donegal
player, 81 posts
Whistling Bard
Thu 5 Jan 2017
at 01:39
  • msg #224

Re: Intro

ditt0
Amund Gunvar
player, 78 posts
Thu 5 Jan 2017
at 05:45
  • msg #225

Re: Intro

Yup, still hanging on.
Erik Tri-Derbelk
player, 33 posts
Thu 5 Jan 2017
at 14:02
  • msg #226

Re: Intro

In reply to Amund Gunvar (msg # 225):

Happy New Year to you all and I am still around!
Ludvig Frydenlund
player, 55 posts
Loyal Muscle
Sat 7 Jan 2017
at 08:38
  • msg #227

Re: Intro

Also still here!
Klaengr Aegirson
player, 96 posts
sturm and drang
and bacon sandwiches
Tue 17 Jan 2017
at 07:27
  • msg #228

Re: Intro

I know our DM is dealing with some life issues right now and in the midst of an out-of-state move, but I wanted to check in and let everyone know I enjoyed playing in this game for the short time I was around. Unfortunately, real life has sidelined our DM and it's been two months since we last had any in-game activity and my interest in this game has waned.

Thanks DM for giving me a chance to play a very cool character, albeit for a brief time, and best of luck to the rest of you if/when the adventure gets underway again. Give those Snow Orcs hell!

~ Klaengr (Sep 2016 - Jan 2017)
The Norn
GM, 257 posts
The fates
Tue 17 Jan 2017
at 07:54
  • msg #229

Re: Intro

No problem, I'll be down and out for awhile yet, so thanks for the heads up.
The Norn
GM, 258 posts
The fates
Tue 19 May 2020
at 18:21
  • msg #230

Re: Intro

This was a fun game.
Vermundr
player, 109 posts
Protector of Man
Tue 19 May 2020
at 18:41
  • msg #231

Re: Intro

The dust begins to crumble, slowly at first, like a broken hourglass.  Soon the pieces became larger as the grime encrusted warrior slowly stirs.  The large matting of cobwebs begin to break their moorings, cloaking the figure in a strange veil.

"Who goes there?", his voice cracks with dryness. "That voice seems somehow familiar."
The Norn
GM, 259 posts
The fates
Tue 19 May 2020
at 19:53
  • msg #232

Re: Intro

Wow, I didn't know anyone was still here.

Feeling energetic today, but no clue if it will last. I've been telling the tale of your battle on the edge of the fjord a lot of late. To be honest, I was pleased all of this was still here, thought it would have been deleted long ago.

Sad my pictures all now say "Photobucket" on them. Ruins the decor...

How have you been?
Vermundr
player, 110 posts
Protector of Man
Tue 19 May 2020
at 20:53
  • msg #233

Re: Intro

lol yeah photobucket and their charging idea.

I'm still alive so there's that.  Yourself?
Sigurd Svartulf
player, 66 posts
Outlaw explorer
Tue 19 May 2020
at 21:25
  • msg #234

Re: Intro

Hey guys! Hope you're all doing well.
The Norn
GM, 260 posts
The fates
Thu 21 May 2020
at 00:28
  • msg #235

Re: Intro

Health is a wreck, life is kinda of shitty, but honestly, nothing to complain about. I have my own tiny town home I am buy, never thought I would be an owner.
My attention span is crap, I can almost never even watch a TV show all the way thru in one go, usually wander away within ten minutes.
Years ago I was potentially exposed to Mad Cow, and I wonder if that is an issue. I don't feel like 58 is old enough to explain this kind of mental decrepitude. But I don't think I can commit to DMing anymore, not even sure I could focus well enough to play, sadly.
Hows by you guys? Staying safe I hope?
Dragnar Donegal
player, 82 posts
Whistling Bard
Thu 21 May 2020
at 14:00
  • msg #236

Re: Intro

Staying safe, and as sane as possible.  Fortunately, can work remotely for an almost indefinite amount of time.

Sorry to hear about your difficulties.  I hope you can find an explanation.
The Norn
GM, 261 posts
The fates
Fri 22 May 2020
at 04:54
  • msg #237

Re: Intro

I am going to dangle my toe into DMing again, but I am starting with a simpler game. If things go well, this will be the second game I  try to bring back. At my best I could run about four, and play in about four more more. For now I expect to be DMing only for awhile. Take it slow. I expect to have a sense of my capabilities in about a month, maybe less.
Dragnar Donegal
player, 83 posts
Whistling Bard
Fri 22 May 2020
at 13:33
  • msg #238

Re: Intro

I hope it works.  Don't push yourself for our sake.  Some Many things are more important than gaming.  Heresy, I know.
Vermundr
player, 111 posts
Protector of Man
Sat 23 May 2020
at 16:33
  • msg #239

Re: Intro

Eh, a firm grasp on reality is over-rated.  I'm looking forward to completely losing what remaining faculties I have to old age.  Short shorts with exposed testes at the park, here I come :D
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