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09:53, 16th April 2024 (GMT+0)

Dark Side of the Moon 1-2 (Gozorrf Starport)

Posted by GM HeathFor group 0
S'Krllk
player, 332 posts
Fri 18 May 2012
at 21:23
  • msg #48

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

The bold and brave stupid Vrusk hurls himself at the marauding robot, wielding nothing but his bare hands and the tools in them to prevent catastrophe as the robot assaults the crowd.
His shear audacity see first line is so astonishing that some of those in the crowd with weak hearts thought he should be wearing a sign. so did Bill Engvall Hopefully, this does not end badly for our insectoid hero.
This message was last edited by the player at 16:42, Sun 20 May 2012.
GM Heath
GM, 1693 posts
Fri 18 May 2012
at 21:45
  • msg #49

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

Round 3

Unfortunately, since this is a security robot, it is protected against people just jumping on it to turn it off.  A shock runs through S'krllk as he is hit by the electrified body of the robot, and he flies off, landing about 10 feet away.  (13 dmg.)

Hammer flies forward.  He will hit the robot with the car next round.  The robot sees this and fires its lasers at the car.  They have little impact on the vehicle.

Desi will arrive in 2 more rounds (on round 5).

OOC: It's actually Bill Engvall that does the "here's your sign" jokes. ;)
This message was last edited by the GM at 21:46, Fri 18 May 2012.
Hammer
Player, 94 posts
40/40
Pause. Computing.
Fri 18 May 2012
at 23:36
  • msg #50

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

Hammer yells out of the window of the car to S'krllk, "GET OUT OF THE WAY!" as he barrels forward directly into the robot with the car.
GM Heath
GM, 1695 posts
Mon 21 May 2012
at 19:39
  • msg #51

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

Hammer slams into the robot, sending it flying.  It lands on its back, firing tangler grenades randomly.  One of the tangler grenades hits the robot itself, strapping it to the ground.  So it begins firing its lasers randomly.

Desi arrives on the scene on the motorbike.

Kri'lik is nearing death...and needs a stimdose.
Desiraye Lipost
player, 1280 posts
Unemployed Gun-Chick
Military PSA
Mon 21 May 2012
at 21:51
  • msg #52

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

GM Heath:
Hammer slams into the robot, sending it flying.  It lands on its back, firing tangler grenades randomly.  One of the tangler grenades hits the robot itself, strapping it to the ground.  So it begins firing its lasers randomly.

Desi arrives on the scene on the motorbike.

Kri'lik is nearing death...and needs a stimdose.

Desi speeds up her arrival to the scene as she watches Hammer ram his vehicle into the security robot and it goes flying.  She can clearly see that both of the Vrusk are unconscious on the ground but, unsure of their status.  Desiraye steers the bike over to where Kri'lik is, dumps the cycle to the ground and runs over to where the medic is lying very, very still.  If she can assess his wounds quickly, she tries to help him with whatever she can use in his kit.
GM Heath
GM, 1696 posts
Tue 22 May 2012
at 22:43
  • msg #53

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

Desi gives Kri'lik a shot of staydose and biocort.  The doctor blinks his eyes and warily wakes up.  (That brought him to 5 STA.  He is very weak.)

The car seems to have done in the robot.  It flails a few times and then drops its arms.

A couple minutes later, RIK Starport Security is running over -- finally.  They appear to be chasing a Vrusk, who runs toward you.  It drops to the fallen robot, looks back at Starport Security, then at you.

Then its head explodes.  To you, it looks like the Vrusk set off some sort of self-destruct device that blew its head open.

Starport Security stops.  They look down, and one says, "The two assassins did the same thing."  You watch as security riffles through the now dead Vrusk and pulls out a RIK security access card.

A security guard in charge begins barking orders.  He orders security to take any wounded to the medical facility in the administration building.  They come to take Kri'lik for medical assistance and ask if anyone else is injured.

By now, four ground cars and a ground transport have arrived and are offloading security to the area.

The security leader says, "We will want to ask you questions about what you observed here today.  Let's get you to the administration building, get your wounds fixed up, and talk for a bit."
This message was last edited by the GM at 22:44, Tue 22 May 2012.
Hammer
Player, 95 posts
40/40
Pause. Computing.
Tue 22 May 2012
at 23:28
  • msg #54

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

Hammer says, "I got banged up in the car.  I could use some work." He follows them to the admin building
Desiraye Lipost
player, 1281 posts
Unemployed Gun-Chick
Military PSA
Wed 23 May 2012
at 01:28
  • msg #55

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

Desiraye keeps her hands away from her weapons as the RIK security forces appraoch from all angles.  After just seeing the Vrusk's head explode near the robot that Hammer just took out with a car, she's willing to go and talk to someone who may know what's going on around here.

"You've got our complete cooperation so long as my team gets some medical attention!"  She then looks down to Kri'lik now that he's awake, "You took a pretty good shot there Doc!  I didn't think yo had it in you.  You were lucky.  We'll get you patched up in no time because you got to patch us up, right?"
Kri'lik
player, 536 posts
Doctor of Medicine (M.D.)
Professor
Wed 23 May 2012
at 04:49
  • msg #56

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

"I knew....knew, I needed an alb..bedo screen."
S'Krllk
player, 333 posts
Wed 23 May 2012
at 05:27
  • msg #57

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

S'Krllk stands and walks, somewhat wobbly, to the others. When the security people ask if anyone else is injured, he responds, "I've been cooked."
But he makes no move to go anywhere without prompting.
Desiraye Lipost
player, 1282 posts
Unemployed Gun-Chick
Military PSA
Wed 23 May 2012
at 08:19
  • msg #58

Re: Dark Side of the Moon 1-2 (Gozorrf Starport)

"All the more reason to work on your weapon skills!  We should see about getting you a screen Doc!"
GM Heath
GM, 1697 posts
Fri 25 May 2012
at 00:13
  • msg #59

THE INTERVIEW

At the administration building, Kri'lik and the others are all brought to full health and you are ushered into a room where a Vrusk is waiting.  Your equipment has been taken to be searched for security purposes, and you are assured that it is standard procedure that they are doing to everyone in the vicinity.

The Vrusk is Ral'Ik'Ka Zzik'Ti, the Vrusk in charge of RIK Starport Security. RIK Zzik'Ti is very apologetic about the incident, and em-phasises that this has never happened before. He offers his sympathies for the death of Charletta and undertakes both to contact Pan-Galactic Holo-News, and to arrange for the body to be returned to her homeworld.

He informs you that the operator of the security robot which attacked you was a technician who, as you saw, committed suicide by blowing her own head off. She had worked there for 8 years with an exemplary record.

RIK Zzik'Ti is genuinely upset and shocked at the murder of Legrange. Legrange was certainly an outspoken person, but it is not the Vrusk way to deal with opposition in such a bloody manner.  However, the evidence clearly shows that Vrusk were responsible for Legrange's death — and RIK personnel at that.

RIK Zzik'Ti feels that something is not right, but he is unable to tell exactly what.  He says, "I feel maybe you can help me with some inquiries into the matter, particularly with non-Vrusk in--"  A chronocom call interrupts him.  He excuses himself and disappears into the next room.

When he returns his attitude has changed: he is more abrupt and seems a little more suspicious.  "Just what was your business on this planet?  What was your relation to Charletta?  And just how did you know LeGrange?"
S'Krllk
player, 334 posts
Sat 26 May 2012
at 06:11
  • msg #60

Re: THE INTERVIEW

S'Krllk answers his questions, ticking them off on his digits. "We wanted to talk to LeGrange about a strange piece of technology we've come across. She was being used to get to talk to LeGrange. By reputation, and a little less than two dozen statements he made concerning the tech we're researching."
Desiraye Lipost
player, 1283 posts
Unemployed Gun-Chick
Military PSA
Sat 26 May 2012
at 15:04
  • msg #61

Re: THE INTERVIEW

After the Vrsuk comes back and changes his attitude, she propmptly does the same.  "With all due respect sir, if you give us the opportunity to answer one question at a time, perhaps this would go somewhat easier!"  Desiraye takes a moment to compose herself and then begins to answer the questions with the rest of the group and can give their own thoughts.

"We were on a research vessel that was destroyed and trying to get crucial information to be deciphered by someone in Void Corp, a Tarriel Nuna.

We met Charletta on the ride over to here and she had hired us as her aides to try and get an interview with Mr. LeGrange.

We only met Mr. LeGrange after we met Charletta.  We were informed by Mr. LeGrange that Tarriel Nuna could help us but, she was away on business somewhere."

Kri'lik
player, 537 posts
Doctor of Medicine (M.D.)
Professor
Tue 29 May 2012
at 14:22
  • msg #62

Re: THE INTERVIEW

"Easy my friend. We are not the aggressors here. Did we not just moments ago assist in neutralizing the assassins? You wanted our help," Kri'lik moves closer to the Vrusk and winces in pain from his recent injuries. "and..and I have a feeling yours and our needs maybe intertwined."
Persuasion 30% +25% from empathy implant
GM Heath
GM, 1698 posts
Thu 31 May 2012
at 23:50
  • msg #63

Re: THE INTERVIEW

He ponders your words and finally calms down.  (Persuasion roll success.) "My apologies.  It is just that you were with LeGrange, a known...and Charletta...she was doing a story on him, and we have come to distrust those associated with LeGrange, as I'm sure you understand."

He dismisses his guards, and speaks to you in a confidential manner.  "Look, we need to gather information, and given your situation, you can help us.  You were under suspicion of being LeGrange's agents, but I can clear you if you are willing to help.  I can pay you each 50 credits a day."  (Kri'lik empathy implant successful.)  He says conspiratorially, "If you don't help us, I'm afraid they will suspect you further and may confiscate your gear and ID, leaving you abandoned on this planet until they can find some evidence against you."  He leans in close.  "And they will find evidence."

He leans back again, more easygoing.  "Things are very unsettled here on Kraatar, in case you hadn't noticed.

RIK Zzik'Ti wants to know who is responsible for Legrange's killing, and what the motives are. The Vrusk executives, he informs you, were Clik'Aqat personnel and Zzik'Ti will suggest that this is a good place to begin the investigation.

He says he will let you in on recent events on Kraatar, and he repeats some of the history previously reported.  (This is a good time to review that.)

He mentions that weapons captured from the KLC are all of offworld manufacture, made by the Stysor Arms Company of Madderly's Star.

Should you need any assistance later, he tells you to contact him directly at the starport. He does not want Vist'Lat trade house to know of his "deal" with you, and if they find out that you are working for him, he will be forced to deny everything and leave you on your own, at which time the authorities will probably resume their suspicions.

He says you should probably start by finding some accommodations and begin your search in Gozzorf City.

He says, "Let me give you a rundown on Gozzorf City to help you," and he reveals the following:

GOZZORF CITY

LAW ON KRAATAR

All weapons other than pistols or melee weapons are illegal. Characters found in possession of other weapons will be arrested, have their weapons confiscated and be fined 500 Cr each. In most areas of Gozzorf, RIK personnel maintain a low profile. Should you be arrested, you will be taken to the RIK headquarters for questioning, and this will lead to an unfortunate and embarrassing issue of RIK Zzik'Ti being contacted and trying to secure your freedom.

Should you kill any RIK personnel, you will be securely locked away to await trial. RIK Zzik'Ti will unable to help you in this situation and if convicted, you will be jailed for life or executed.

A GUIDE TO GOZZORF CITY

GOZZORF has a population of about one million (divided more or less equally between Vrusk and Humans, with only a few Dralasites and Yazirians) and is the largest settlement on Kraatar. It was here that the first Human settlers landed, and it is still the site of the planet's starport. Gozzorf is zoned into a number of districts, connected by monorail and roads:

A) Starport — the starport is run by Vist'Lat trade house.

B) Jedsis — is the name of the area containing the starport and is home to numerous transients, plus indigenous Humans and Vrusk who have opted to stay outside mainstream Vrusk society. Attitudes to Vrusk vary here, but it is an unwise Vrusk who ventures out alone at night. Following recent attacks by the KLC, Jedsis is frequently patrolled by groups of four RIK personnel, who stop and interrogate anyone acting suspiciously. There is a 45% chance that the PCs suffer some form of harrassment from an RIK patrol each time they enter Jedsis.

C) Business District -- located on the shores of the Yatiz Sea, the business district includes numerous shopping plazas, several well-appointed hotels and important office buildings. Most Vrusk trade houses have their offices here. The business district is usually crowded with Vrusk and Humans.

D) Industrial District — the majority of factories and warehouses are located here. A small number of workers actually live here, but most Vrusk and Human workers commute here every day on the monorail.

E) Pstriztz'kipur -- this is where the majority of Vrusk executives live. It is a beautifully ornamented area. Open park-lands and gardens are common, and its wide boulevards are lined with statues and sculptures pleasing to the Vrusk. Following terrorist attacks by the KLC,this area is out of bounds to anyone who does not hold an entry permit. RIK personnel can be found at the checkpoints leading into this area.

F) Fioust — the majority of Vrusk and Human workers live in this area. Although not as picturesque as Pstriztz'kipur, Fioust is still a pleasant area. Most of the workers live in three-story houses.

The Monorail
The monorail is run by Sik'Triksta trade house and links all areas of the city. Trains run every 15 minutes and a ticket, valid for a day's unlimited travel within the city, costs 1 Cr.



You are currently at the Starport.

ZZik-Ti waits to see if you accept his offer and if you have any more questions.
This message was last edited by the GM at 23:50, Thu 31 May 2012.
Desiraye Lipost
player, 1284 posts
Unemployed Gun-Chick
Military PSA
Mon 4 Jun 2012
at 12:14
  • msg #64

Re: THE INTERVIEW

Desi lets Kri'Lik's words work on the RIK officer and tries to play off of the effort.  "We certainly understand you have a very volatile situation going on here Zzik'Ti.

I believe we can help each other sir.  As we mentioned, we're here for a situation that is quite 'unsettling' to us and perhaps the rest of the galaxy.  If you can look into finding Tarriel Nuna of Void Corp, we will do some investigating and look into the assassination and what you have going on over here.

And unless it gets real bad, we will try and do our best to operate with discretion and not get you involved."

This message was last edited by the player at 12:19, Mon 04 June 2012.
Kri'lik
player, 538 posts
Doctor of Medicine (M.D.)
Professor
Tue 5 Jun 2012
at 14:15
  • msg #65

Re: THE INTERVIEW

"RIK Zzik'Ti, it is as Desiraye says. We are on a very important mission but I believe your issues may be connected to ours in some as of yet unknown way. We shall looking into Clik'Aqat. But first I must ask where can someone purchase some defensive gear such as screens?"
GM Heath
GM, 1699 posts
Tue 5 Jun 2012
at 17:24
  • msg #66

Re: THE INTERVIEW

He offers to provide any of you a screen from the RIK security stock if you want one.  "Probably hard to find them out in the city, given the laws against weaponry.  Supply and demand, if nothing else."
Kri'lik
player, 539 posts
Doctor of Medicine (M.D.)
Professor
Mon 11 Jun 2012
at 14:27
  • msg #67

Re: THE INTERVIEW

Kri'lik happily takes an albedo screen. "Could have used one of those not to long ago." He says as he put it screen around his waist. Turning back to their host, "Anything particular we should know about Clik'Aqat before we head that way?"
Desiraye Lipost
player, 1285 posts
Unemployed Gun-Chick
Military PSA
Tue 12 Jun 2012
at 21:12
  • msg #68

Re: THE INTERVIEW

"I take it we have a deal then?" Desiraye says as she stands and extends a hand towards the RIK officer.
GM Heath
GM, 1700 posts
Wed 13 Jun 2012
at 02:12
  • msg #69

Re: THE INTERVIEW

"I'll help you as much as I can," he says.  "I suppose that's a deal.  Not much to tell about Clik'Aqat.  You'll figure it out as you go, I'm sure.  I'll contact you if I get further information."

With that, he lets you out on your own, either to begin walking or to take the tram.
Desiraye Lipost
player, 1286 posts
Unemployed Gun-Chick
Military PSA
Sun 17 Jun 2012
at 01:00
  • msg #70

Re: THE INTERVIEW

"We're going to have to find a place to stay for a couple of days it would seem?"
GM Heath
GM, 1701 posts
Mon 18 Jun 2012
at 03:58
  • msg #71

Re: THE INTERVIEW

OOC: Sorry for delays. I've been on vacation.
Desiraye Lipost
player, 1287 posts
Unemployed Gun-Chick
Military PSA
Mon 18 Jun 2012
at 13:08
  • msg #72

Re: THE INTERVIEW

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