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19:32, 1st May 2024 (GMT+0)

Dark Side of the Moon - Moon Landing.

Posted by GM HeathFor group 0
Desiraye Lipost
player, 1853 posts
Unemployed Gun-Chick
Military PSA
Mon 16 Jan 2017
at 00:23
  • msg #6

Dark Side of the Moon - Moon Landing

Desiraye gets into her new 'costume' followed by her charged defenses and fresh weapons.  "I say we try and move and bluff our way in as far as possible without shooting and being quiet as much as possible.  Once we engage, we blast through everyone and everything that tries to stop us!  No bull, we're going to have to man the hell up and push through whatever they throw at us.  Superior firepower will win this day!  Load up on whatever heavy stuff you can manage and Doc, be ready with the medkits!  Questions?"
Sgt. Porter Min
player, 172 posts
UPF Marines Recon
Sun 22 Jan 2017
at 06:23
  • msg #7

Dark Side of the Moon - Moon Landing

Porter also dons one of the uniforms. "Ready to rock. Lead the way, Desi."
GM Heath
GM, 2250 posts
Mon 23 Jan 2017
at 18:50
  • msg #8

Dark Side of the Moon - Moon Landing

Do you want to go to room 7 or room 3?
Hammer
Player, 256 posts
40/40
Pause. Computing.
Fri 27 Jan 2017
at 02:48
  • msg #9

Dark Side of the Moon - Moon Landing

Let's try room 7 first.
Desiraye Lipost
player, 1854 posts
Unemployed Gun-Chick
Military PSA
Fri 27 Jan 2017
at 20:19
  • msg #10

Re: Dark Side of the Moon - Moon Landing

Hammer:
Let's try room 7 first.

Agreed
Sgt. Porter Min
player, 173 posts
UPF Marines Recon
Mon 30 Jan 2017
at 14:24
  • msg #11

Re: Dark Side of the Moon - Moon Landing

Room 7 is fine with me.
GM Heath
GM, 2251 posts
Thu 16 Feb 2017
at 18:52
  • msg #12

Re: Dark Side of the Moon - Moon Landing

So sorry for the delays!


You proceed cautiously to room 7.  This requires a little skill and dexterity since the ramp leads south and not to room 7, but it also allows all of you to leave the shuttle and move unnoticed to room 7.

Going through the two doors to Room 7, you see that it holds spare parts for the shuttles and equipment for carrying out repairs. A zero-g maintenance robot is in here. It is powered by gas jets to allow it to maneuver in zero-g and it is currently repairing a power generator.

The robot ignores you and does not seem hostile.
GM Heath
GM, 2252 posts
Wed 8 Mar 2017
at 23:30
  • msg #13

Re: Dark Side of the Moon - Moon Landing

You are currently at room 7, so next would be room 3 unless you feel you need to go backwards
Sgt. Porter Min
player, 174 posts
UPF Marines Recon
Thu 9 Mar 2017
at 02:56
  • msg #14

Re: Dark Side of the Moon - Moon Landing

OOC: There are two rooms labeled 7 on the map, that might be where the confusion came from. We're in the top room 7, right? So let's proceed to room 3.
GM Heath
GM, 2253 posts
Thu 9 Mar 2017
at 21:37
  • msg #15

Re: Dark Side of the Moon - Moon Landing

Yes.  Sorry, the numbers represent types of rooms, so there are duplicates.

You landed in the top #1 in the "northeast" corner of the map and moved to room 7.

Desiraye Lipost
player, 1856 posts
Unemployed Gun-Chick
Military PSA
Fri 10 Mar 2017
at 03:11
  • msg #16

Re: Dark Side of the Moon - Moon Landing

Sgt. Porter Min:
OOC: There are two rooms labeled 7 on the map, that might be where the confusion came from. We're in the top room 7, right? So let's proceed to room 3.

That's clearer now Heath, I was also confused by the [2] room 7's.
GM Heath
GM, 2254 posts
Fri 10 Mar 2017
at 21:04
  • msg #17

Re: Dark Side of the Moon - Moon Landing

The party moves south to the room marked "3." You notice that the room marked "8" is simply a fuel supply room with large tanks that hold fuel ready to supply shuttles and spaceships.

Room "3" is the "Magnitruk Terminus."

This magnitruk terminus allows access to the Docks. In the middle of the floor is a transport shaft sealed by a large, retractable pressure door. Running up through the door and around the chamber are the steel rails of the system. By each door is a call button for a magnitruk.

Entering this area, you hear for the first time the missile countdown , "Excelsior launch now due in 20 minutes and counting..." The countdown continues.

After a few moments of hearing the ominous countdown, you hear the pressure door.  It hisses and retracts, revealing a shaft descending into the moon. A magnitruk pulling a cargo trailer arrives. The magnitruk has not yet ascended from the moon below, but you imagine it will be manned by people curious as to your presence here for those who are not in uniform.

Currently, Desi and Porter wear the uniforms that were in the shuttle.  Everyone else is...conspicuous.
This message was last edited by the GM at 21:06, Fri 10 Mar 2017.
Hammer
Player, 257 posts
40/40
Pause. Computing.
Thu 16 Mar 2017
at 23:16
  • msg #18

Re: Dark Side of the Moon - Moon Landing

Hammer takes everyone conspicuous and tries to retreat to room 7 before they are noticed.
Desiraye Lipost
player, 1857 posts
Unemployed Gun-Chick
Military PSA
Fri 17 Mar 2017
at 01:55
  • msg #19

Re: Dark Side of the Moon - Moon Landing

"We're going to have to make quick work of the people in the truck Sarge and then move on.  Quietly as possible but, with as much force as we need to get it done!"
GM Heath
GM, 2255 posts
Fri 17 Mar 2017
at 22:18
  • msg #20

Re: Dark Side of the Moon - Moon Landing

Everyone leaves the room except Desi and Porter, who are in uniform.

The magnitruk stops, and two technicians get out, a human and a Yazirian.  They nod in your direction before using their magnetic boots to anchor themselves to the floor.  Then they unload a zero-g maintenance robot.

They begin taking the robot toward area 7, which happens to be the area where the rest of your group is hiding out.

The technicians do not have any weapons or defenses that you can see as they approach the area where Desi and Porter stand in order to move the robot to room 7.

OOC: I assume all of you are wearing magnetic boots taken from the shuttle.  Otherwise, you are floating around in very low g.
GM Heath
GM, 2256 posts
Fri 17 Mar 2017
at 22:31
  • msg #21

Re: Dark Side of the Moon - Moon Landing

To make sure you understand the geography of where you are, look at the diagram of the carousel wheel.  You have landed in Zone 1.  The missile is being housed in the missile silo (area 16).

Artemis Base was cut out of the rock of Setarz with mining lasers. Setarz's gravity is negligible and zero gravity considerations apply (see AD p20 & 26). To compensate for this, a huge revolving wheel was constructed beneath the moon's surface. This wheel is known as the "Carousel" and houses Artemis' population along its rim, where gravity is maintained at .6g. Another five areas form the rest of Artemis — the Docks (Zone I), the Transport Tunnel (Zone II), two distinct power plants (Zones III and IV), and the Missile Silo (Zone V). All of these areas have negligible gravity and steel floors for ease of movement — all occupants are issued with magnetic-soled boots, and convenient handholds are spaced throughout the base.

You can travel to other areas of the base by using a magnitruk (two passengers), and there is also an unmanned cargo trailer (where up to 4 people/Vrusk can be concealed):

Travel between the various areas of the base is via a magnetic transport system. Steel rails run along the wall surfaces and small cars containing personnel and cargo travel along them. There are two types of car — magnitruks and cargo trailers. Both cars are 1.5 metres wide and 2.5 metres long.

A magnitruk contains a magnetic generator and can hold two persons in an uncovered area. The rear half contains a cargo area covered by a semi-circular lid — items can be placed or strapped into this area and the lid closed to stop them from falling out.

Cargo trailers have no motive power of their own, being simply larger versions of the magnitruk's cargo area. Up to four characters may be concealed in here.

The system is fully automated and computer controlled. Magnitruks can increase/decrease their speed by 20 metres per turn and can reach a top speed of 60kph. Call buttons are found at each of the termini and, after pressing the button, a magnitruk arrives in approximately 5 minutes. Magnitruks have an intercom and a control panel with eight coloured buttons. The colours correspond to various areas of Artemis base: Orange - the Docks; Blue - Power Plant 1; Purple - Power Plant 2; Yellow - Carousel Recreation area; Black - Carousel Science area; Brown - Carousel Command area; Green - the Missile Silo. There is also a clearly-labeled, red, emergency stop button.

Pressing a button (other than the emergency stop), causes the magnitruk to travel to the designated destination where it waits until given a new destination or until directed by the computer. Pressing the emergency stop button halts the magnitruk and transmits a radio signal to the security room. From there, a guard calls the truk to ascertain the nature of the problem and whether assistance is required. If so, a zero-g or normal maintenance robot (depending on the location) is then sent to sort out the problem. The magnitruk can be restarted by pressing the red button again. In case of power failure, handholds are regularly spaced along the transport shafts.


You currently have a magnitruk in front of you and can call further vehicles (and wait 5 minutes each).  There is really no other way to travel between areas of the base (that you can tell).

NOTE: Within reasonable limits, you can have more people on a magnitruk than 2.  However, only 2 can be strapped in at a time, meaning that any additional people have a chance of injury as it moves.  Only 4 people maximum can hide in a cargo trailer, but others can hold onto the sides with the same dangers as with the magnitruk above, and will not be hidden from view.

This message was last edited by the GM at 22:46, Fri 17 Mar 2017.
GM Heath
GM, 2257 posts
Fri 17 Mar 2017
at 22:39
  • msg #22

Re: Dark Side of the Moon - Moon Landing

Here I have merged the diagrams of the moon so you can see the outline of how the base is on the interior of the moon, along with the placement of the different zones.


Sgt. Porter Min
player, 175 posts
UPF Marines Recon
Sat 18 Mar 2017
at 06:26
  • msg #23

Re: Dark Side of the Moon - Moon Landing

While the technicians are unloading the robot, Porter puts on his gas mask and then pulls out a doze grenade. He walks up to the technicians, pulls the pin, and drops the grenade right at their feet.

OOC: Assuming I don't need a roll to get them in the blast this way, but if I do, my stats are:
IM 7
Doze Grenade hit 45% (Dex 70, Thrown Weapons 1)

Desiraye Lipost
player, 1858 posts
Unemployed Gun-Chick
Military PSA
Sat 18 Mar 2017
at 16:40
  • msg #24

Re: Dark Side of the Moon - Moon Landing

In reply to Sgt. Porter Min (msg # 23):
As they two technicians turn and escort the robot towards the rest of where the group is held up (and, Porter donning his mask), she draws he tangle gun and ready to assist in getting through this.
GM Heath
GM, 2258 posts
Wed 22 Mar 2017
at 19:14
  • msg #25

Re: Dark Side of the Moon - Moon Landing

The two technicians have only a moment to see the grenade at their feet before the gas explodes into their faces and they collapse.
Desiraye Lipost
player, 1859 posts
Unemployed Gun-Chick
Military PSA
Sat 25 Mar 2017
at 13:04
  • msg #26

Re: Dark Side of the Moon - Moon Landing

Sizing up the two downed techs, Desiraye will try to see if their uniforms will be useful to the group  and what they have on them that could aid them getting further in.
GM Heath
GM, 2259 posts
Mon 27 Mar 2017
at 17:39
  • msg #27

Re: Dark Side of the Moon - Moon Landing

You can use the uniforms to fool anyone inside.

However, any Vrusk will have to hide in the back if you take the transit.

You currently have:

Desi (human, in uniform)
Sgt. Porter (human, in uniform)
Orvo (dralasite, no uniform)
S'krllk (vrusk, no uniform)
Kri'lik (vrusk, no uniform)
Hammer (mechanon, no uniform)

So with the magnitruk currently at your location, you can have two visible people in uniform and gear stashed in the back.

Attached to the back of this magnitruk is a cargo trailer, and up to 4 people can be concealed in it.

(So essentially, between hiding and riding with uniforms, your whole crew can travel using this magnitruk and its hitched trailer.)
Hammer
Player, 258 posts
40/40
Pause. Computing.
Tue 28 Mar 2017
at 19:58
  • msg #28

Re: Dark Side of the Moon - Moon Landing

Hammer will hide in the back, since they have probably not seen mechanons around here, but he will be ready to jump out and engage if anything goes awry.
S'Krllk
player, 467 posts
Wed 29 Mar 2017
at 04:26
  • msg #29

Re: Dark Side of the Moon - Moon Landing

S'Krllk piles in with the others. "Strangely enough, I've had worse accomodations."
Sgt. Porter Min
player, 176 posts
UPF Marines Recon
Wed 29 Mar 2017
at 07:04
  • msg #30

Re: Dark Side of the Moon - Moon Landing

"Let's get going. We've got a missile launch to stop. Hopefully we can get there before these gentlemen wake up and sound an alarm." Porter gets in the magnitruk cabin and straps himself in.
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