OOC: I will jump some hoops and make some assumptions here on how this is logistically handled.
You decide it is safest to stay under the tree line to avoid being spotted. (Otherwise, you are spotted at about 1 km out, just as you spotted it coming your way.) This makes traveling a little slower but safer.
Bartja stays initially with the utility robot and Appleburg while S'krllk drives Hammer, Orvo, and Desi to the drop off point. They pass Porter as they weave through the trees. It takes 5 minutes round trip to get to the drop off, unload everyone, and get back.
Bartja begins reprogramming the mission of the robot to "Follow the commands of Bartja." (He has 70% chance of success with a level 3 robot.)
07:54, Today: GM Heath rolled 70 using 1d100. (It takes 1d10 minutes to complete this task.
12:24, Today: GM Heath rolled 6 using 1d10. ) At 6 minutes, it takes a little longer than expected, and he is sweating as he sees potential failure, but the level 3 utility robot successfully has its mission reprogrammed.
T-Minus 21 minutes to take off
It is about this time that the aircar returns for Bartja, the utility robot, and Appelburg.
Next, Bartja begins reprogramming its functions to: 1) Self Defense = use the attachments provided (HL & AC as available) to defend against identified targets, and 2) Targets are those identified by Bartja as hostile through link with Implant Programmer Progit (Type B).
He has an 80% chance of success in this. After 3 minutes, Bartja mumbles, "Uh, oh," as he does something wrong failing in the attempt.
12:24, Today: GM Heath rolled 100 using 1d100. (Critical failure. Crit roll:
12:29, Today: GM Heath rolled 4 using 1d100. NOTE: I typically use the crit failures from this website:
https://frontierexplorer.org/book/condition-critical )
T-minus 18 minutes to take off.
Bartja triggers an accidental reboot of the robot. It will be totally inactive and unable to do anything for 1d10 minutes. (
12:38, Today: GM Heath rolled 3 using 1d10.) You have to wait 3 minutes or move on.
OOC: Wait and try reprogramming function again? (This will take 3 minutes waiting for reboot plus 1d10 minutes for reprogramming attempt at 80% success probability, plus 3 minutes to get to the drop off point.) Get in the air car and move on? It will take 3 minutes to weave through the trees to the drop off point. Your call.
Porter is now at D23 (about 5 minutes run from drop off point). The others are dropped off at D39, just out of sight of the clearing where the Moraes is at.
This message was last edited by the GM at 03:54, Wed 29 July 2020.