Re: Bugs In The System 1-12
OOC:
For those new to my game, here's how I like to do battle:
1- Make sure you post not just any reactions to the previous round, but also what your character will be doing the following round. That makes it faster. Example: Ben reels from the explosion but jumps right back up, dives for cover of the rock, and fires at the robot with his laser pistol.
2- You can post multiple actions if you want, such as "...will fire his laser pistol at setting 3 until it runs out or he is injured."
3- In a private line or main text (your preference), please put any relevant: stats you need (such as to hit or to perform an action), and any modifiers you think might apply (such as cover, a skeinsuit with whatever's remaining, etc.).
So it might look like this:
Ben fires his laser pistol at the robot from behind the rock.
LP to hit: 60%
Cover of rock.
50 points in skeinsuit.
35 STA remaining.
Also remember that each "round" is 6 seconds.
I also like to move the battle scenes quickly to keep the action rolling. Given that this is the end of the adventure soon, we can hopefully get through it quickly.
This message was last edited by the GM at 17:46, Tue 18 Jan 2011.