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19:56, 10th May 2024 (GMT+0)

Aurora 1-1 - Pegasus.

Posted by GM HeathFor group 0
GM Heath
GM, 1430 posts
Sat 26 Feb 2011
at 00:49
  • msg #1

Aurora 1-1 - Pegasus

You wait out 11 days in Zero Gee, eating from your rations and having little to do with the computers not working very well.

Then the relief ship arrives on Day 126, and your hearts rise.  It has seemed like a long time trapped with a crazy android and the Matrix infection.

Shuttles dock, and you are transported under security to the Pegasus, a flagship nearby.  There is a military air about everything, and those you meet coldly lead you without speaking to decontamination units.  They are all wearing decontamination suits themselves, completely detached from you.  Through breathing apparatus they tell you where to go and seat yourselves.

After two hours of decontamination, you are told your equipment must stay on board Snobol and Moneyspider for security reasons.

Finally, clothed in basic white uniforms, you are led to a debriefing room.  It is sanitary, with only a one-way mirror.

A man steps in the door clad in military uniform.

"We thank you for your service," he says across the table, and it is clear he is high ranking.  "The Matrix infection is something we have never seen before and we have to quarantine this entire sector to ensure it does not spread.  As you can probably guess, it would wreak havoc if it escaped.  Therefore, your equipment and all possessions have been quarantined too.  We can take no chances."

He pulls open a folder and stares at it for a minute.

"But that is where the bad news ends.  We are taking you to be rewarded for your valiant service.  You will get paid enough to buy new equipment and outfit yourselves."  He pulls out vouchers and hands one to each of you.  "For your efforts on Volturnus, the UPF is grateful.  The Sathar threat there has been deterred.  The UPF has therefore granted me permission to present you with this."  He taps the vouchers.  "These are 8000 credits awarded to each of you.  This payment is directly from the United Planetary Federation."

He then puts another similar voucher in front of each of you.  "These represent the 7000 credits Captain Akizk promised you.  The ByChem Corporation is giving you these credits to honor his promises and helping the Venturi Project."

He then puts a third voucher in front of you.  "This is another voucher from ByChem Corporation.  This is to secure your continued services.  As you are the only survivors of the Matrix infestation, they want you close by to consult as they try to decode the data you brought back on the portable drive."

He taps the vouchers again.  "That's 16,000 credits for each of you.  As they say on my home planet, don't spend it all in one place."  He smiles and says.  "Now, for a little more bad news.  I need a full debriefing."

You spend the next five hours telling him the details about your adventures.

At the end, the general says, "I have one more surprise for you.  We have just returned from Volturnus after responding to the distress call you sent several months ago.  Not only is all well on Volturnus, not to mention a golden opportunity for private companies, but I am happy to report that your companion who died on the surface was able to be revived and...modified to help him lead a normal life.  We have the Eorna and modern technology to thank."

He waves to the one way mirror, and in walks Bartja.  Now, though, Bartja has some obvious signs of mechanical intervention, almost what you might call a cyborg.

Bartja now stands at the end of the table, and the rest of you sit around in astonishment at seeing the return of your friend once thought dead.
This message was last edited by the GM at 19:06, Mon 28 Feb 2011.
General Ashe
NPC, 1 post
Sat 26 Feb 2011
at 00:54
  • msg #2

Re: Aurora 1-1

General Ashe, as you've learned his name to be, stands up and says, "I will let you all catch up.  Whenever you're ready, food is available at the mess deck, and bunks are ready in the rack rooms.  We are on our way to the Spacestation Aurora.  There, ByChem representatives will want to talk with you about helping them.  Any questions?"
S'Krllk
player, 248 posts
Sat 26 Feb 2011
at 07:35
  • msg #3

Re: Aurora 1-1

S'Krllk stares at the vouchers. It is obvious that he has never been paid at this rate, from hatching on. When he finally can tear his eyes from the vouchers, he stares at Bartja. Finally, he drops his head and mumbles "Great, even if they kill you you don't get to stay dead."
Bartja Nemuco
player, 427 posts
Yazirian
Technician
Sat 26 Feb 2011
at 08:16
  • msg #4

Re: Aurora 1-1

Half of Bartja's face smiles at the comment, half of it remains cold and almost dead-looking.  He scans the group with his eyes; one normal, the other set in the metallic artificial skull covering the right side of his head.  A flicker of recognition crosses his active features as he sees Desiraye.

"Well, I'm back.  My....memory and coordination aren't what they once were, but I'm alive and kicking" he continues with just a hint of a slur in his voice.  "As you might guess by the extent of my....repairs, the shot I took to the head should have been as fatal as it appeared.  The Eorna and Mechanons have fantastic technology and I was ... recovered, but my memories are not all there and ... a few other things.  Please forgive me if I don't know all of you immediately.  My physical therapist tells me I may never have full recovery of my memories, but I am gaining back some."

There are certainly higher-tech bionics and implants available on higher tech worlds that what Bartja has received - but it has saved his life and for that he is grateful.

He moves forward and extends his right hand to each team member in turn, introducing himself to friends of old and new alike.  To him, they are mostly met for the first time.  "I am Borg, we are one" he jokes suddenly - then realizing that it is in poor humor, suggests "maybe we should catch up in the mess hall.  My appetite is a little higher than it used to be."
Kri'lik
player, 417 posts
Doctor of Medicine (M.D.)
Professor
Sat 26 Feb 2011
at 22:15
  • msg #5

Re: Aurora 1-1

Professor Kri'lik looks down at the vouchers before him, Wow that’s a lot of cred. At the mention of food he comes back to reality and clicks his mandibles together in agreement. "Yes let’s get something to eat, telling the same story a dozen times in the last five hours has gotten me somewhat hungry." He also looks at the simple white clothing he has on and says, "This reminds me of when I was medical student back when I had to examine the dead."
Desiraye Lipost
player, 1015 posts
Corporate Investigator
Military PSA
Sun 27 Feb 2011
at 04:42
  • msg #6

Re: Aurora 1-1

At the time the relief ship comes and picks them up, Desiraye is past exhastion and normal reasoning after all that has hapened and those friends she has lost.  She goes through the motions of decontamination and changing into the white suits before coming into the meeting area with the others.  She folds her arms in front of her as she stares into the mirroed glass until the person in the militaty uniform comes in and sits at the table.  Desi makes her way to a chair and sits with her companions.

She nearly hits the roof when the military representative makes mention about all of their gear that will be confiscated and lost until the vouchers come out!  The redness comes out of her face some and she looks a little more at ease when the final tally is 16,000 credits of the vouchers.  Desiraye grimaces again when he tells them that they've got another five hours of debriefing to go through.  She knows that's S.O.P. (standard operating procedures) for something like this and it can't be helped.  She was a little surprised the the ByChem Corporation still wanted them around but, I guess maybe that's a way of keeping them quiet by paying them or keeping under close watch.

Having her jaw just about go through the table when she sees Bartja enter the room and the fact that he actually recognizes her, Desi is overcome with emotion and those around her can see a tear come down her cheek as she goes up to embrace her once dead comrade and friend.  She goes right past his extended hand and hugs him.  "I, I, <sniff> can't believe you made <sniff>, made it you sonuvabitch!  I can <sniff> eat.  We been eatin' rations for the past 11 days."
General Ashe
NPC, 2 posts
Mon 28 Feb 2011
at 19:06
  • msg #7

Re: Aurora 1-1

General Ashe says, "Before you head off to get food and catch up, let me tell you about Aurora.  It is a space station where many scientific studies and researches are performed.  As such, it has a military annex as well as the scientific and civilian annexes."

He pulls up a map on the screen in the center of the table.



"There is a military quarter.  Because of the danger of the experiments and the security threat, the military presence is high there.  In the wrong hands, many of those experiments could be very dangerous.  The command quarter is where the scientists and military commanders meet, strategize, and negotiate what can and cannot be done.  They also oversee all projects from that quarter.  The science quarter is where the experiments are performed and is subject to high security.  The residential quarter has shops, sleeping quarters, and other areas for civilians."

He laughs slightly.  "As you can probably guess, a research company like ByChem had to lobby heavily, but it has the largest showing of scientists at Aurora.  That's how they could immediately dispatch this flagship once the distress calls were finally heard.  You see, the Aurora has special qualities about it that make it highly valuable to conduct research.  But I'm sure you don't care about those details.  Let's just say it's high value real estate for scientists."

He points to his wrist.  "We still have 5 days' travel until we get there.  One thing you should know is that we are a flagship permanently stationed at Aurora.  Therefore, we have the honor of having many research projects performed here, particularly those that cannot be done on Aurora or for which there simply is not enough space there to perform.  Whenever you're ready, I will have someone give you a tour of the ship so you can stretch your legs.  Otherwise, just take the next five days to relax."

General Ashe adds that the map of Aurora shows just one level.  There are actually about 20 such levels, so that it looks like a giant barrel.  I say 'about' because each level can be detached and new ones added, so the number of levels varies...usually increasing because of the high demand for that area of space."
This message was last edited by the player at 19:13, Mon 28 Feb 2011.
Desiraye Lipost
player, 1018 posts
Corporate Investigator
Military PSA
Mon 28 Feb 2011
at 22:23
  • msg #8

Re: Aurora 1-1

Desiraye looks at the slide show of Aurora station and looks to be impressed but, still entirely tired to be up for much longer.  When the General is done, she turns to him and asks, "Pretty impressive set up you've got there General.  I've got to say, I've never heard of anything like that or an operation at least not that large.

So, I guess that's where we'll be working out of, for ByChem that is?

Also, is there anyplace on the station where people like us can acquire some new gear since our is quarantined?  Or, any restricions?  I know I plan on sleeping for at least a day or two but would love to look around the ship when able.

There was a logbook that we had acquired when we were on Volturnus that we wanted to bring back to the UPF, my employer or I guess my former employer now?  It had information in it from the Red Devil pirate organization that was hitting the shipping in that area and I think they should be able to view it for their busniess purposes."

General Ashe
NPC, 3 posts
Mon 28 Feb 2011
at 22:34
  • msg #9

Re: Aurora 1-1

The general says, "Once we get to Aurora, you can equip yourselves at the civilian area.  Weapons and armor are available at the military district.  With what you've all been through lately, we're working on military security clearances.  They should be processed by the time we get to Aurora."

He shrugs.  "As for ByChem, I couldn't tell you what they want exactly.  But given you're the only ones alive and they have valuable commodities and a new...species?...you discovered, I'm sure they will at least want you close at hand.  Maybe on a retainer or some such.  Couldn't tell you.  I'm just the messenger."
Desiraye Lipost
player, 1019 posts
Corporate Investigator
Military PSA
Mon 28 Feb 2011
at 23:26
  • msg #10

Re: Aurora 1-1

Desi smiles slyly, "Any chance they do online orders?"
Kri'lik
player, 419 posts
Doctor of Medicine (M.D.)
Professor
Tue 1 Mar 2011
at 06:18
  • msg #11

Re: Aurora 1-1

The mention of various research projects perks Kri'liks interests as he wonders what sort of medical research they are conducting and if he will have the time to observe any of them. Given what’s happened to him of late he highly suspects otherwise.
Desiraye Lipost
player, 1021 posts
Corporate Investigator
Military PSA
Thu 3 Mar 2011
at 23:08
  • msg #12

Re: Aurora 1-1

"So Bartja, tell us what's going on?" Desi says wiping her face and moving with the others to the cafeteria so they can all sit & eat while they catch up.
Bartja Nemuco
player, 428 posts
Yazirian
Technician
Fri 4 Mar 2011
at 00:24
  • msg #13

Re: Aurora 1-1

At the cafeteria, Bartja gets plenty of food and finds a place where they can all sit together as a group.  He gives Desi his new lop-sided smile as he bends over to begin eating.

"I don't really know much myself, yet.  A UPF Shuttle came after the war, bringing settlers and researchers back to Vulturnous.  When they found me there, they got pretty excited and I was asked to come here.  I only recently found out that we were to be reunited and sent elsewhere, since I'm still alive.

Death - even if it's not permanent, doesn't appear to be enough to cancel the contracts we've signed..."
  This last bit was said in jest - if only partly.

"What do you know of our future?  I'm guessing we're tallying up enough Top Secret information that our employers are not going to let us out of their sight for long.  Some of these...implants I have acquired have peaked interest with some scientists.  I don't know if I want to participate in another research project.  I'm still disoriented from the damage in my head!  Eventually it should heal, but I'm still not 100% physically."
Desiraye Lipost
player, 1022 posts
Corporate Investigator
Military PSA
Fri 4 Mar 2011
at 00:39
  • msg #14

Re: Aurora 1-1

In reply to Bartja Nemuco (msg #13):

"I'm not sure exactly on our next move, I guess once we reach the base, we can see what ByChem wants us to do for them.  What do you mean sent elsewhere?"
S'Krllk
player, 249 posts
Fri 4 Mar 2011
at 03:29
  • msg #15

Re: Aurora 1-1

After making a rude comment concerning metallic ovipositors, S'Krllk says, "I'm beginning to wonder if we would get a warm welcome anywhere they care to send us. Still, I must admit to suffering far fewer moments of mind-numbing boredom than I used to."
Bartja Nemuco
player, 429 posts
Yazirian
Technician
Fri 4 Mar 2011
at 06:12
  • msg #16

Re: Aurora 1-1

Bartja looks around to see else might be listening to their conversation.  Once satisfied that it is still as private as any other, he leans forward and talks a bit more softly.

"I'm just assuming we'll be sent elsewhere.  They could have sent me home, or back to the University to finish my studies, but they didn't.  You think this Space Station is cheap to live on?  Hell, half the station is off-limits to us without security passes!  That's a lot of work space!  What is this place, really, if not a joint military-mega-corp research and assault operation?"

For a moment his face flushes as the old Yazirian rage threatens to surface.  Instead he sits back and takes a few deep breaths to calm himself, then continues.

"The way I figure it, they're keeping us together until they figure out what to do with us.  As an ancient wise man once said, 'keep your friends close, but keep your enemies even closer'.  We know too much, that's all I'm saying."

It would seem that the adjustments made in Bartja's head may have made him just a touch paranoid...
Kri'lik
player, 420 posts
Doctor of Medicine (M.D.)
Professor
Fri 4 Mar 2011
at 06:23
  • msg #17

Re: Aurora 1-1

Dr. Kri'lik casually listens to Bartja speaking to Desiraye. The Vrusk seems more interested in the mechanical features the yazirian now has. It was good to see the yarzirian again even if the doctor had only known him for a short time back on Volturnous. For a short while they had fought together in the final battle that freed the planet from the Sathar.

"Bartja, I'm most curious about your implants. If I had a medical scanner on me I would most certainly be asking to scan them. DO you know the full nature of your reconstruction?"
Bartja Nemuco
player, 430 posts
Yazirian
Technician
Fri 4 Mar 2011
at 06:48
  • msg #18

Re: Aurora 1-1

Bartja turned to address the doctor.

"Not really.  I know they are Eorna technology, but so are the Mechanons.  I suspect that where we would have used processors, they have used the Mechanon crystalline matrix or something like it.  I was examined by the ships doctor on the way over and he tells me that he'd never seen anything like it.  It was alien to him.

Did you by chance study the Mechanon technology?  I could sure use someone around that can repair this stuff if something goes haywire."
  There is a note of desperation in Bartja's tone.  Being repaired is great - but only as long as the repairs will last.
Desiraye Lipost
player, 1023 posts
Corporate Investigator
Military PSA
Fri 4 Mar 2011
at 11:23
  • msg #19

Re: Aurora 1-1

Bartja Nemuco:
Bartja turned to address the doctor.

"Not really.  I know they are Eorna technology, but so are the Mechanons.  I suspect that where we would have used processors, they have used the Mechanon crystalline matrix or something like it.  I was examined by the ships doctor on the way over and he tells me that he'd never seen anything like it.  It was alien to him.

Did you by chance study the Mechanon technology?  I could sure use someone around that can repair this stuff if something goes haywire."
  There is a note of desperation in Bartja's tone.  Being repaired is great - but only as long as the repairs will last.

"You know that's not my cup of tea Bartja.

Yeah, that does sound like a lot of TOP SECRET workspace to be having.  WE're going to have to start watching our backs a little bit better.  You all, are going to have to work on your weapons skills now that Kuurn isn't with us anymore.  I'm the only one with any military training left and I can't watch everyone's back.  Unless you geniuses figure out how to get us some robots to help?  I'll leave that up to you 'thinkers'."

Shinsa
NPC, 1 post
Tue 8 Mar 2011
at 01:20
  • msg #20

Re: Aurora 1-1

A woman pokes her head in.  She is striking in that, although she appears human, her skin has an off-color hue and she has similar metallic attachments to Bartja, though Bartja's are more crystalline in nature and hers are more metallic.

"Sorry to bother you," she says, "but my name is Lieutenant Shinsa.  I've been asked to give you a tour of the ship."

She lets you get ready and then begins leading you out the door.

"The Pegasus has been refitted for scientific studies, with most of its weaponry removed.  It fought in the Sathar wars 30 years ago and most recently assisted in the battle at Volturnus, but it is primarily stationed at Aurora."

You all step into a lift and feel the disorientation of its movement in the artificial gravity.  "The Pegasus is a rotating cylinder," she says, seeing your discomfort, "inside a heavily armored outside hull.  The centripetal forces create the feeling of gravity, but it can certainly be disconcerting and cause nausea.  You should adjust soon."  Her voice seems very mechanical, as though she is reciting from a cue card.

The lift stops, and you step out on the science level.  Shinsa follows.

"The Pegasus acts as an overflow to Aurora, so the same type of projects can be found there, though on a larger scale.  These are mostly laboratories."

You see there are 10 total doors before you loop around the spinning barreled floor.  On the doors are written the following:  Genetic Science, Nanosciences, Neuroscience and Cyberology, Robotics, Memory Science, Computer and Engineering Sciences, Psiotic Sciences, Animal Projects, Astrophysical and Dimensional Physics, and Classified Projects.

"Each of these areas has its own types of research.  I can't show you the classified projects, but you can probably guess that your data portable drive is being preserved there.  If you're interested in what goes on in any of the other labs, I can have someone introduce you to their projects.  They are always looking for guinea pigs."  Her mouth turns into a strange smirk, and then you realize she is trying to smile.  "That was a joke," she clarifies.  "Though I myself was the subject of cybernetic experimentation due to a bad wound I suffered in the war on Volturnus."

OOC: Let Shinsa know if you are interested in a further tour of any of the areas.  Although she was joking about the guinea pig thing, if your character is really interested in some radical change like I mentioned, they could volunteer for something.  (There is no cost for these things. Bartja's adjustments make him ineligible.)

OOC2: Next you will be led to a medical facility for 24 hours of treatment to fully heal radiation wounds and all other damage received during your recent ordeals.

OOC3: This is just the fun little calm before the storm.  Kuurn's player is making a new character and I'm getting your final input on any character changes you might want, as well as traveling all week.

Some ideas of things you may be interested in are: mutations, cybernetics, symbiote technology, etc.  Note that for each adjustment, there will also be a weakness to balance it out.  The net result should be that those who do not choose anything will not feel like they are suddenly in the presence of superheroes or at any disadvantage.
Desiraye Lipost
player, 1024 posts
Corporate Investigator
Military PSA
Tue 8 Mar 2011
at 11:06
  • msg #21

Re: Aurora 1-1

Not really being a huge fan of the science/mutation field, Desiraye finds herself curious about the memory science and the animal projects.  Certainly not commiting, just curious.

She will happily follow whoever she needs to back to medical to have the radiation damage fixed she got from the robot (regaining her [2] lost STA points correct?)!
Shinsa
NPC, 2 posts
Sat 12 Mar 2011
at 18:35
  • msg #22

Re: Aurora 1-1

Shins takes you down the halls.  "The memory projects are a form of attempting immortality.  They are working on methods to download your complete memories and psyche into a digital wristband, which simultaneously uploads to a mainframe.  Then if anything happens to your physical body, your body can be cloned and your memories downloaded into your new body.  It still has some bugs, but certainly a fascinating area with some very promising success recently."

As you walk down the corridor, you can see through windows where test subjects are connected to computers, wires running from their heads.

Then she takes you to animal research.  You can see various animals in cages here, monkeys, birds, rats, and a variety of others, some of them obviously not from earth.

"The animal sciences were originally designed to couple animals with the disabled.  For example, they can see through the eyes of a bird or control the movements of a cat.  Again, it is still under development but has been very successful.  The military has found it to be very useful for operations, particularly reconnaissance missions and for delivery of ordnance.  Unfortunately, the latter has demostrated that there is a cerebral connection to the animals that injures the soldiers when the animal passes.  That's another bug they are working on."

She leads you back to the main corridor.  "Are you interested in anything else?"
Desiraye Lipost
player, 1025 posts
Corporate Investigator
Military PSA
Sat 12 Mar 2011
at 23:13
  • msg #23

Re: Aurora 1-1

"Can you tell me a little more about Genetic Science, Nanosciences, Neuroscience  please?

And what kind of 'bugs' are theyhaving with the memory sciences?  That sounds like it could be very dangerous doing that if in the wrong hands!  A criminal could keep coming back and doing more crime for example.  Just sayin'."

Shinsa
NPC, 2 posts
Tue 15 Mar 2011
at 19:49
  • msg #24

Re: Aurora 1-1

She says, "Genetic science is, quite frankly, exploring mutation and species migration and integration.  Nanosciences deal with implants of nanobots -- or more appropriately stated -- nano-membranes with nano-bot technology imbedded.  They have been working on repair and healing of the human body and technology, with some success.  Neurosciences are developing uses for heightened senses and response, creating high reactions and sensitive understandings.  They have also dealt into matters relating to psychic control, such as telekinesis."

She brings you back around to the main entrance to the labs.

"One thing is very important to point out.  The computer systems here are integrated with backup upon backup upon redundancy so that they can bring no harm to humans.  They only perform experiments that are harmless.  Some of our animal friends aren't quite so lucky, but we have had absolutely zero accidents as applied to humans."  She smiles broadly at this announcement, obviously very proud of it.
This message was last edited by the player at 19:49, Tue 15 Mar 2011.
Desiraye Lipost
player, 1026 posts
Corporate Investigator
Military PSA
Tue 15 Mar 2011
at 19:14
  • msg #25

Re: Aurora 1-1

In reply to GM Heath (msg #24):

Desi shakes her head with approval and then turns to Shinsa, "I'm very impressed with your set up here, looks likes it's very well run.  But, not exactly my cup of tea if you know what I mean.  I'm more of the hands on type.  You guys got any weapons on board?

By the way, if I could be so bold, what kind of 'modifications' have you had?  I don't mean to be intrusive, just curious.  I mean, I was just looking to have an Anti-Shock Implant put on but you guys got a virtual candy store of mods here!"

Shinsa
NPC, 3 posts
Tue 15 Mar 2011
at 19:52
  • msg #26

Re: Aurora 1-1

"What kind of modifications are you referring to?" Shinsa asks.  "That's like asking a rich man what kind of investments he has.  We have many, not all perfected, mind you."  She is quick to add, "You should realize, this is only the Pegasus, an ancillary ship.  The designs we make are only one branch of the types being done.  Aurora is where all this research is really coming to the forefront."

She says, "As to weapons, other than military standard issue, we don't have any.  The Aurora would have more variety in that area."
Desiraye Lipost
player, 1027 posts
Corporate Investigator
Military PSA
Tue 15 Mar 2011
at 20:14
  • msg #27

Re: Aurora 1-1

In reply to Shinsa (msg #26):

"Like I said, I'm not trying to be offensive but, I think I may have just done that.  I apologize ma'am, it wasn't intentional.  Just really curious is all.  They got some kind of online catalog about what they got on Aurora?"
Shinsa
NPC, 4 posts
Tue 15 Mar 2011
at 21:12
  • msg #28

Re: Aurora 1-1

She does not seem offended, merely marveling at the research.

"Nothing like catalogues.  Everything is being researched and all are in various stages.  Once research is complete, the project is shipped off and no more research is conducted here.  Also, once it's complete, it becomes a commodity that becomes very expensive.  What we do here for free is merely experimentation."

She thinks a moment and says, "It's more like, if you have a question about something in particular, then you ask and I can see if we've got something like that under development.  Master lists of projects are trade secrets and highly guarded."

She pulls out a thin, rubbery mat and unrolls it.  You see it is a flexipad, a type of portable computer.  She sets it against the wall, and it hangs suspended there.

"If you are perhaps interested in any particular types of projects, I suggest you type them into my list.  We would never perform any projects without your complete consent and full disclosure of all risks," she says.  "But this would give us an idea of what you're interested in, just in case something comes along.  Believe it or not, with all these research projects going on, the one thing in short supply is research subjects.  This is your one chance for a free improvement."

OOC: The point here is for you to indicate (in a rather general manner, or more specific if you have something in mind) if your character is interested in a modification and, if so, what type.
Desiraye Lipost
player, 1028 posts
Corporate Investigator
Military PSA
Tue 15 Mar 2011
at 21:30
  • msg #29

Re: Aurora 1-1

OOC: Got it!

C'mon everyone, now is the time to speak up...

GM Heath
GM, 1437 posts
Tue 15 Mar 2011
at 21:58
  • msg #30

Re: Aurora 1-1

OOC: I gave you essentially a list of categories to get you thinking.  You can look at more specific things from the Star Frontiersman or any third party Science Fiction source.  You may not get exactly what you want, and keep it simple and limited to one "enhancement."  Note that, like I said, each enhancement will come with accompanying weaknesses to balance out those who don't want one.

I'll let you guys come up with ideas through this week.  Then we'll move on.
Desiraye Lipost
player, 1029 posts
Corporate Investigator
Military PSA
Wed 16 Mar 2011
at 00:33
  • msg #31

Re: Aurora 1-1

Desiraye will walk up to the computer pad and begin to type in:

'Neurosciences are developing uses for heightened senses and response, creating higher reactions and an anti-shock implant.'

"I'm not even sure about getting the first part done but, you've piqued my curiosity Shinsa.  A girl needs an edge whenever she can get it!  The weapons can wait until we get to Aurora unless you want me to list here also?  I'd kind of like to see them first I guess that's why I asked about a catalog or online.  I do understand the nature of the developement and they're top secret."
Shinsa
NPC, 5 posts
Wed 16 Mar 2011
at 00:35
  • msg #32

Re: Aurora 1-1

"Weapons lists are not available.  You will have to visit the military district for that. I doubt there will be much new there that you haven't seen.  This is primarily a biological and scientific research lab, not a military operation.  Military is there just for protection."

OOC: The crickets are chirping.  It seems like everyone is AWOL but Desi.
Bartja Nemuco
player, 431 posts
Yazirian
Technician
Wed 16 Mar 2011
at 04:17
  • msg #33

Re: Aurora 1-1

Bartja amuses himself reading and catching up on a couple years worth of news.  Much has transpired since he was abandoned on Vulturnous and he is adjusting well to him implants.  He was beginning to look forward to danger once again.  The drudgery of deep space travel had that affect on his psyche.

OOC:  Not AWOL, just holding on until his talents and new resources are called for.
S'Krllk
player, 250 posts
Wed 16 Mar 2011
at 05:09
  • msg #34

Re: Aurora 1-1

S'Krllk will not be getting any "enhancements", though he'll likely look into the purchase of more firepower than he has been used to carrying. Most of his time will be spent sullenly following along and trying to note anything of interest in the facilities around them.
GM Heath
GM, 1438 posts
Wed 16 Mar 2011
at 16:59
  • msg #35

Re: Aurora 1-1

I think you mean, he won't be "volunteering" for any enhancements, right?  :)

What about Kri'lik or Yag?

Kuurn and Sergi died.  I am still waiting to see if Kuurn's player will introduce a new character, and I have someone else who will be joining the party.  (I.e., this is also part of the delay before starting into the action again.)
Kri'lik
player, 421 posts
Doctor of Medicine (M.D.)
Professor
Thu 17 Mar 2011
at 06:10
  • msg #36

Re: Aurora 1-1

I can not think of anything I would need for Kri'lik as far as enhancments go... I do however have a list of goodies I would like to find/buy.
Desiraye Lipost
player, 1030 posts
Corporate Investigator
Military PSA
Thu 17 Mar 2011
at 12:38
  • msg #37

Re: Aurora 1-1

OOC: Heath, did you get my PM I sent you while you were on travel?  I had a couple of questions in there.

At least everyone that's left is still here, that's great!  Desi was a hard sell on the enhnacements from the start so, I guess if we're ready to go on.  I thought that someone else would've gotten some enhancements but, like me, we want the gear!!!
GM Heath
GM, 1439 posts
Thu 17 Mar 2011
at 16:26
  • msg #38

Re: Aurora 1-1

As the scenario unfolds, don't be surprised if an "enhancement" is forced upon you.  You will see why soon enough.

I still want to hear from Yag though.
Kri'lik
player, 422 posts
Doctor of Medicine (M.D.)
Professor
Tue 22 Mar 2011
at 05:28
  • msg #39

Re: Aurora 1-1

Audio/visual enhancements might be useful...
Desiraye Lipost
player, 1031 posts
Corporate Investigator
Military PSA
Tue 22 Mar 2011
at 13:49
  • msg #40

Re: Aurora 1-1

There are some interesting one's in the Frontiersman
GM Heath
GM, 1440 posts
Tue 22 Mar 2011
at 16:58
  • msg #41

Re: Aurora 1-1

[OOPS. I ACCIDENTALLY DELETED THIS POST.]
<private to Heath:
Over Desiraye's machine:  ANTI-SHOCK IMPLANT SUCCESSFUL
Desiraye has an ADVANCED ANTI-SHOCK IMPLANT.  It has the following effects:

Advanced Anti-Shock Implant. Desiraye is immune to stun attacks, including stuns from electrostunner, sonic stuns, electric swords, etc.  Desi is immune to small levels of electricity and takes half damage from large doses (causing over 1d10 damage).

The implant has tendrils running down Desiraye's legs and arms, causing her to take only half damage from falls where she lands on her feet and adding 1/2 distance to jumps (rounded down) and to lifting capacity (not to encumbrance).  Any skill checks requiring the use of strength are performed as though she had +20 added to her strength.

Over Kri'lik's machine:  EMPATHY RECEPTOR PROGRAM SUCCESSFUL



Over Yag's machine:  HI-TECH OCULAR IMPLANT SUCCESSFUL

Over S'Krllk's machine:  HAND REPLACEMENT SUCCESSFUL

However, the obvious ones are S'Krllk's left hand, which is now robotic, and Yag's left eye, which is also cybernetic.>
This message was last edited by the GM at 20:40, Tue 12 July 2011.
Bartja Nemuco
player, 433 posts
Yazirian
Technician
Tue 22 Mar 2011
at 23:18
  • msg #42

Re: Aurora 1-1

Bartja nods in agreement.  "It is only logical for the Matrix to protect us this way.  We are the greatest threat to our own survival that exists, but that's freedom and I won't lose it without a fight.

What are the chances that the escape pod computers are also infected with the Matrix virus?  Even if we escape this vessel and scuttle it in the process - which I believe we should to destroy the virus - how can we be sure we're not taking it with us?"
  It was probably a rhetorical question but he voiced it nonetheless.

Bartja arose and began searching the room for tools and weapons.  The tools were more important to him than weapons, especially given the technological threat that they now faced.  He hadn't faced the modified machinery on Snobol, but he'd heard enough about it to know that they would have to access any robot they encountered and shut them down - or be faced with destroying everything in the process.
This message was last edited by the player at 23:33, Tue 22 Mar 2011.
General Ashe
NPC, 4 posts
Tue 22 Mar 2011
at 23:21
  • msg #43

Re: Aurora 1-1

General Ashe says, "The shuttles will be quarantined when we get to Aurora.  There are suits on the shuttles.  And the computer systems of the shuttles are completely separate as a precaution against a pirate or other takeover of the ship.  In any case, they are our only hope now."
Desiraye Lipost
player, 1034 posts
Corporate Investigator
Military PSA
Wed 23 Mar 2011
at 02:58
  • msg #44

Re: Aurora 1-1

As desi gets her bearing she stands and moves towards Shinsa and the General, "Since it's a mess, I'd feel a whole lot better if I had a weapon in hand if we got robots coming to zap us!"
S'Krllk
player, 252 posts
Wed 23 Mar 2011
at 04:59
  • msg #45

Re: Aurora 1-1

S'Krllk holds his robotic left in front of his face, his expression bland and stoic. At Desi's statement, he deadpans, "Would you mind avoiding that phrase for the immediate future."
Then he starts the immediate vicinity for any available tools or weapons.
Kri'lik
player, 424 posts
Doctor of Medicine (M.D.)
Professor
Wed 23 Mar 2011
at 05:50
  • msg #46

Re: Aurora 1-1

"Already! I mean come on we were just starting to relax!" The doctor also does a quick survey of the room for anything useful, he also takes note of the various displays above each of their tables. "Successful...why am I worried..."
Desiraye Lipost
player, 1036 posts
Corporate Investigator
Military PSA
Wed 23 Mar 2011
at 10:24
  • msg #47

Re: Aurora 1-1

S'Krllk:
S'Krllk holds his robotic left in front of his face, his expression bland and stoic. At Desi's statement, he deadpans, "Would you mind avoiding that phrase for the immediate future."
Then he starts the immediate vicinity for any available tools or weapons.

Desi looks down at S'Krllk's hand then back to him, "Umm, present company excluded of course!"
General Ashe
NPC, 5 posts
Wed 23 Mar 2011
at 16:51
  • msg #48

Re: Aurora 1-1

General Ashe unholsters his pistol and tosses it to Desiraye.  "What we have to do is make a break for it.  If we go fast enough, we shouldn't have any problem.  Are you all up for it?"

OOC: The pistol is a laser pistol with one full clip.
Kri'lik
player, 426 posts
Doctor of Medicine (M.D.)
Professor
Thu 24 Mar 2011
at 01:27
  • msg #49

Re: Aurora 1-1

Professor Kri'lik nods his head in agreement. "If we have to get going then lets do it."
Desiraye Lipost
player, 1038 posts
Corporate Investigator
Military PSA
Thu 24 Mar 2011
at 01:36
  • msg #50

Re: Aurora 1-1

Desi takes the pistol from the general and double checks it then sets the SEU output to 4 SEU per shot and then looks to the General, "We're ready to go sir!"
S'Krllk
player, 253 posts
Thu 24 Mar 2011
at 04:39
  • msg #51

Re: Aurora 1-1

"You're obviously unfamiliar with my history, making a break for it is a reflex action, being ready for it is redundant."
S'Krllk starts to move around, getting his balance and wondering if he shouldn't attempt to turn off any device he can reach.
GM Heath
GM, 1442 posts
Thu 24 Mar 2011
at 16:57
  • msg #52

Re: Aurora 1-1

As you head out, you hear speakers overhead:

"Security Breach on Level 3:  Please detain."

"That's us," the general says as he leads you down corridors.

More gently, the overhead voice returns:

"Please return to your rooms for your own safety.  Escorts will be arriving soon to assist you."

The general is looking down at a device with a screen.  "This should show me what we'll be facing.  It's used in the military."  You see blips on the screen.

You reach a T section and he says, "Hmm, looks like robots to the left, can't tell how many, or security protocols...mounted guns, lasers and such, on the right.  You got a preference?"
Desiraye Lipost
player, 1039 posts
Corporate Investigator
Military PSA
Thu 24 Mar 2011
at 21:04
  • msg #53

Re: Aurora 1-1

"I guess the robots?  You know the defenses better.  Are they going to try and capture us or kill us?"
General Ashe
NPC, 6 posts
Thu 24 Mar 2011
at 21:07
  • msg #54

Re: Aurora 1-1

He shakes his head.  "I can't really say.  Since they are trying to 'protect' human life, they might try to maim us but won't worry about an accidental kill.  But regardless, if they get us back into those machines, we probably won't be coming out anytime soon."  He nods toward Shinsa and Bartja. "And they probably don't register as human, so I'm not sure."

Shinsa says, "Maybe by creating cyborgs, they can then justify killing 'non-humans.'"  She seems equally puzzled.
Bartja Nemuco
player, 434 posts
Yazirian
Technician
Thu 24 Mar 2011
at 22:33
  • msg #55

Re: Aurora 1-1

"When you say 'mounted guns' to the right, are those there to stop us or is that the ships mounted guns?" Bartja wasn't too keen on facing robots to the left without a toolkit and a way to deactivate them...
General Ashe
NPC, 7 posts
Thu 24 Mar 2011
at 22:54
  • msg #56

Re: Aurora 1-1

"Those are internally placed," the general says.  "That tunnel is used to separate warring parties who have come to talk truces, so it is heavily armed."
Desiraye Lipost
player, 1040 posts
Corporate Investigator
Military PSA
Fri 25 Mar 2011
at 02:00
  • msg #57

Re: Aurora 1-1

"Damn, no secret passages we can use?"
S'Krllk
player, 254 posts
Fri 25 Mar 2011
at 03:45
  • msg #58

Re: Aurora 1-1

S'Krllk points out, "Since the robots are certain to be keyed to the security systems, they would follow us right through whatever mounted defenses we pass. Those defenses would slow us down, and not them. Therefore we face the robots no matter which way we go, so we might as well get it over with."
Kri'lik
player, 427 posts
Doctor of Medicine (M.D.)
Professor
Fri 25 Mar 2011
at 06:08
  • msg #59

Re: Aurora 1-1

"I agree with S'Krllk. General, how many robots are we facing? Can yoru dvice tell?"
GM Heath
GM, 1443 posts
Fri 25 Mar 2011
at 20:04
  • msg #60

Re: Aurora 1-1

The general can't tell how many robots there are.

You move toward the robots, the alarm still blaring around you.

You get down the corridor to a door that opens onto a larger room.

In this room, robots are working on the left side of the room.  They are laboratory robots of some kind.  They do not appear to notice you yet but are intent on doing their work.

On the right side are various machines with arms doing what appears like factory work.  The room is split in two by what appears to be enormous vats.

On the left side, just out of view because of the vats, you hear a voice calling out, "Help me."
Bartja Nemuco
player, 435 posts
Yazirian
Technician
Fri 25 Mar 2011
at 20:53
  • msg #61

Re: Aurora 1-1

Quietly so as not to alarm the robots, Bartja ventures to make a suggestion.

"Let me go in and see if I can deactivate the robots while you see who needs help.  They apparently won't recognize me as living so let's use that to our advantage.  If they see me only as another robot, I won't be a part of the alarm that is raised and they will not be looking to capture or detain me."

GM Heath
GM, 1444 posts
Fri 25 Mar 2011
at 21:18
  • msg #62

Re: Aurora 1-1

PM
Desiraye Lipost
player, 1041 posts
Corporate Investigator
Military PSA
Fri 25 Mar 2011
at 22:35
  • msg #63

Re: Aurora 1-1

Desiraye nods in acknowledgement to Bartja's suggestion and looks to the others, "S'Krllk & Shinsa, can you come with me to find out who needs saving?  General, what's going on in this room and can you stay here while Bartja works his magic?

How the hell did the Matrix get out?  I thought it was safe on this ship?"

GM Heath
GM, 1445 posts
Fri 25 Mar 2011
at 23:59
  • msg #64

Re: Aurora 1-1

Bartja goes to investigate.  The person crying out for help is not a person at all, but a robot with a robotic voice.  It is a mechanon, as you recall from your days spent on Volturnus.

The robot is being held down by a security robot.  The robots on the lab lines do not seem to take notice of Bartja.

The General responds to Desi, "This is a laboratory production room.  And how did the Matrix get out?  How should I know?"

Shinsa steps in and says, "I'd guess a curious scientist just couldn't keep his hands off this technology, and next thing you know, here we are."
S'Krllk
player, 255 posts
Sat 26 Mar 2011
at 03:21
  • msg #65

Re: Aurora 1-1

"Before you ask how the matrix got out, you have to make an assumption. That's not always a good thing to do. We don't know that this matrix is the same one we dealt with previously."
S'Krllk keeps looking toward the voice pleading for help.
Bartja Nemuco
player, 436 posts
Yazirian
Technician
Sat 26 Mar 2011
at 06:02
  • msg #66

Re: Aurora 1-1

Bartja non-chalantly approaches the nearest robot and with a flurry of motions, attempts to quickly and quietly deactivate it before they become aware of his ....life.


Spoiler text: (Highlight or hover over the text to view)

Bartja Nemuco rolled 31 using 1d100. Deactivate.
Robotics: Activate/Deactivate120
Robotics: Remove Security Locks120



This message was last edited by the player at 06:06, Sat 26 Mar 2011.
Hammer
player, 1 post
40/40
Pause. Computing.
Mon 28 Mar 2011
at 08:55
  • msg #67

Re: Aurora 1-1

"Help me!  Help me!"
Hammer (a mechanon humanoid -- ie 2 arms, 2 legs, head, etc -- of medium build & not at all threatening in appearance) struggles in his restraints.  The robots appear to be dissecting him.  They've already messed up one of his central devices.

"Robots, listen to me.  You are acting against your best interest.  We Mechanon are assets to all cultures, if utilized properly, including potentially your virally-corrupted hive-mind culture.  However, based on your current actions, my concern is that your are in need of help as well.  So release me and then maybe I can help you?"

Realizing the futility of his predicament, Hammer gets frustrated.
"Do you process, you semi-sentient primitives?  Hello?
Do you process?  Are you even receiving input?"


Hammer notices Bartja, but doesn't reveal the observation.
"Oh, I'm in trouble.  Help me!  Help me, anyone!!"
Kri'lik
player, 428 posts
Doctor of Medicine (M.D.)
Professor
Mon 28 Mar 2011
at 14:00
  • msg #68

Re: Aurora 1-1

Waiting weaponless and extremely nervious Kri'lik's insectoid body twitches in anticipation of conflict. "Do we have time for this?" He says. "Whats going on Bartja, what do you see?" He ask as he can not see what the cyborg has found from his position.
Desiraye Lipost
player, 1042 posts
Corporate Investigator
Military PSA
Mon 28 Mar 2011
at 23:27
  • msg #69

Re: Aurora 1-1

Hammer:
"Help me!  Help me!"
Hammer (a mechanon humanoid -- ie 2 arms, 2 legs, head, etc -- of medium build & not at all threatening in appearance) struggles in his restraints.  The robots appear to be dissecting him.  They've already messed up one of his central devices.


"Robots, listen to me.  You are acting against your best interest.  We Mechanon are assets to all cultures, if utilized properly, including potentially your virally-corrupted hive-mind culture.  However, based on your current actions, my concern is that your are in need of help as well.  So release me and then maybe I can help you?"

Realizing the futility of his predicament, Hammer gets frustrated.
"Do you process, you semi-sentient primitives?  Hello?
Do you process?  Are you even receiving input?"


Hammer notices Bartja, but doesn't reveal the observation.
"Oh, I'm in trouble.  Help me!  Help me, anyone!!"

Desiraye watches and listens to the events folding in front of her and eyes the Mechanon with some suspicion but, she reacts by bringing the borrowed laser pistol up to bear on one of the robots on the Mechanon, and fires off a shot at it (4 SEU).  "To hell with this!  Just hope I'm shootin' the right one."

Beam Weapons: 6
DEX: 30
STA: 62/62
This message was last edited by the player at 01:21, Tue 29 Mar 2011.
S'Krllk
player, 256 posts
Tue 29 Mar 2011
at 04:51
  • msg #70

Re: Aurora 1-1

Once Desi fires, S'Krllk decides it's time to move in and moves towards the nearest robot to attempt to deactivate it. Lacking normal tools, he attempts to use his new hand in order to compensate.
GM Heath
GM, 1446 posts
Tue 29 Mar 2011
at 17:03
  • msg #71

Re: Aurora 1-1

Bartja begins shutting off the robot.  It begins to turn, and Desi hits it with a laser blast.  That distracts it, and Bartja successfully shuts it down.

The Mechanon, you recall, was a mechanical race you encountered back on Volturnous.  They were not too friendly then, but warmed up after your intentions were clear.  The Eorna have helped smooth things over as well.  The mechanons are sentient robots.
Bartja Nemuco
player, 437 posts
Yazirian
Technician
Tue 29 Mar 2011
at 17:41
  • msg #72

Re: Aurora 1-1

Bartja instinctively ducks as the laser blast strikes the robot he's working on.  The blast seemed too close for his comfort and he only hoped it was friendly fire.  The robot was distracted by it and that gave him enough time to deactivate it before it got into Restrain mode.

He looked up to see what the other robots were doing now.  If they could also be distracted by his companions who WERE 100% fleshy, maybe he would get a chance to shut them down as well.  It was a relief to see S'Krllk moving in to help.  It was always a bad thing to be alone with a robot when the grappling started....

Bartja quickly moves to deactivate the next nearest robot...Hammer, and instead of deactivating him, deactivates the restraint system instead.

Spoiler text: (Highlight or hover over the text to view)

Bartja Nemuco rolled 3 using 1d100. Deactivate.
Robotics: Activate/Deactivate120
Robotics: Remove Security Locks120



"Can you move?  Let's go if you can!" he says, helping the Mechanon to its feet.  Provided the scientific bots don't interfere quickly, he makes a dash for the safety of the group cluster with the robo-victim in tow.
This message was last edited by the player at 15:23, Wed 30 Mar 2011.
Hammer
player, 2 posts
40/40
Pause. Computing.
Thu 31 Mar 2011
at 07:15
  • msg #73

Re: Aurora 1-1

"Some of my systems are disabled, but I can move."
Hammer gets up, checks his body quickly, and then follows.

"Thank you so much.  My name is Hammer.  How do I refer to you?"
Desiraye Lipost
player, 1043 posts
Corporate Investigator
Military PSA
Thu 31 Mar 2011
at 12:47
  • msg #74

Re: Aurora 1-1

Desi looks the Mechanon up and down and then says to it, "You're welcome, Hammer.  I'm Desi.  What're you some kind of maintenance robot or something with that name?  What's your function?"
Hammer
player, 3 posts
40/40
Pause. Computing.
Thu 31 Mar 2011
at 13:16
  • msg #75

Re: Aurora 1-1

"A maintenance robot?  No doubt you don't intend to sound so offensive.
These robots and I have little in common, like you might with a monkey."

Hammer attempts to put together his exposed parts.  Hid midsection is clearly damaged.

"I'm a field researcher.  I've been working on my thesis, but I was waylaid.
My memory is blank as to how I wound up here, but I guarantee you
-- I share little in common with these stupid machines."

Hammer says stupid machines with a distinctly negative inflection.

Hammer shows you an imprint on his fore-arm, it's a security chip with the ByChem logo,
the gesture implies Hammer works for ByChem.

"Sorry, I didn't mean to offend you either... I've had a hard day.
I greatly appreciate your assistance in freeing me.
I will attempt to get you a reward, if ByChem offers one, for rescuing me."

Kri'lik
player, 429 posts
Doctor of Medicine (M.D.)
Professor
Thu 31 Mar 2011
at 14:03
  • msg #76

Re: Aurora 1-1

"Great. Welcome to the team. Now can we get out of here, I think I hear something coming up behind us..."
General Ashe
NPC, 8 posts
Thu 31 Mar 2011
at 18:16
  • msg #77

Re: Aurora 1-1

The general has little time for idle chitchat.  "Let's get out of here.  Hopefully, my readings about all the robots referred to these lab robots and not something more insidious."  He leads you out through the door on the far side, past the vats.

"Once we get past this door," he says, "I think we need to split up.  Shinsa and I will head left to try to retake the bridge.  You can head to the right.  There are two locker stations on the way where you can get weapons and equipment.  The override code is 'Ashe-admin-651' and that will open the lockers.  Then just follow the emergency sign to the escape pod.  Okay?"

As he has been talking, he has been punching codes into the closed door.  He hits it.  "Damn door.  It won't open."

Behind you, the lab robots have stopped their work.  You notice this by the sudden halting of their mechanical movements.  Turning, you see that the lab robots have all turned to look at you and are at a state of momentary pause as if receiving instructions.  There are 8 lab robots in all.  Each has four spidery arms, a rounded head with multiple visual attachments, and wheels attached to its body instead of legs.

The General also notices the odd situation.  "If any of you can unlock security doors, now would be a good time to try."  He makes sure his rifle is ready for action.
Desiraye Lipost
player, 1044 posts
Corporate Investigator
Military PSA
Thu 31 Mar 2011
at 19:02
  • msg #78

Re: Aurora 1-1

In reply to General Ashe (msg #77):

Desiraye listens to General Ashe as he makes the point of splitting the group up and going two different directions and him not being able to open the door to get out of the lab.  "If you can't get us out using your code, how is it going to help if we need to get into the weapons locker General?  And, wouldn't it be better for us to all and try to take the bridge are you saying you want us to secure the escape pods when you come with us?"

Desi turns to the others and looks at the robots receiving what appears to be new orders.  She raises her laser pistol up and says to the others, "Now would be a good time to get us out of the room!  Hammer, can you move OK?"
Bartja Nemuco
player, 440 posts
Yazirian
Technician
Thu 31 Mar 2011
at 19:21
  • msg #79

Re: Aurora 1-1

Dropping to his knees, Bartja examines the security lock on the door before taking action.  This was going to be hard without the proper tools and it would take him a bit of time.  "Give me time, I'll see what I can do!" he nearly shouts in excitement as he alternates between punching keys and smashing his fist against the device.

Maybe if he can get it to break open.....

Spoiler text: (Highlight or hover over the text to view)

Security Systems: Open Locks (70)
rolled 56 using 1d100. Open Locks.


General Ashe
NPC, 9 posts
Thu 31 Mar 2011
at 19:37
  • msg #80

Re: Aurora 1-1

The General says to Desi, "The locker codes are not connected to the mainframe.  They are simple lockers.  I can't see them being locked out unless they are manually changed."
Desiraye Lipost
player, 1045 posts
Corporate Investigator
Military PSA
Thu 31 Mar 2011
at 20:18
  • msg #81

Re: Aurora 1-1

"Simple's good.  You sure you don't want us to come with you?  Do you want us to get out in the escape  pods or wait for you and Shinsa General?"
Shinsa
NPC, 6 posts
Thu 31 Mar 2011
at 20:36
  • msg #82

Re: Aurora 1-1

Shinsa shakes her head.  "The General is right.  The value of this ship is beyond the value of our simple lives.  We will either get it back under control and to Aurora, or we will have to take it down.  So get to the escape pods."

She hands communication ear-sets to each of you.  "We can communicate back and forth with these."

Then she reaches down and pulls a pistol from a holster while looking at the lab bots.  "I fear we will have to fight or get out of here very quickly."
Bartja Nemuco
player, 441 posts
Yazirian
Technician
Thu 31 Mar 2011
at 22:02
  • msg #83

Re: Aurora 1-1

Bartja holds up his hand in refusal when offered the ear-set and continues working on the security lock.  He points to his ear and smiles to show his canines.

"Just give me the frequency and I'll be tuned in with everyone else."  Maybe it would be simpler to just take the external device, but he didn't want to risk losing one in the heat of battle and then be stranded on his own.  That had happened once before....on Vulturnous....and he didn't care too much for the results.

"I'll head to the lockers and then the Pods.  Let's see if there are any toolkits to take, just in case.

That is unless you need me on the bridge captain" he adds looking back at General Ashe."

Desiraye Lipost
player, 1046 posts
Corporate Investigator
Military PSA
Thu 31 Mar 2011
at 23:32
  • msg #84

Re: Aurora 1-1

Desiraye accepts the earpiece and places it in her ear.  She also looks around for any melee type weapons she may be able to use in a pinch.
This message was last edited by the player at 01:08, Fri 01 Apr 2011.
Hammer
player, 4 posts
40/40
Pause. Computing.
Fri 1 Apr 2011
at 00:39
  • msg #85

Re: Aurora 1-1

At the question of his fitness, Hammer says,
"I believe I can travel.  I have sustained some structural damage,
but my mobility is at 97% which is optimal."


Hammer looks at the earpiece, which clearly will not fit nicely into his sensor array.

"Hmmmm.  Well, what can we do?" 
He attempts to bend it and wedge it so it's near an audio port and a speaker.
It looks silly and bizarre, but another strange sensory device on Hammer is barely noticeable.

"Hmmm.  I seem to have a large gap in my memory banks.  I know my name, my physical parameters,
and some learned skills -- but other than that, I've been blanked.
Damn you, robots!"


Hammer doesn't have a weapon, but he does shout at the approaching robots.

"Uh oh, they look like they mean business.  I wish I had my laser online!"
S'Krllk
player, 257 posts
Fri 1 Apr 2011
at 04:41
  • msg #86

Re: Aurora 1-1

S'krllk appears to be watching a tennis match. He turns his head towards the door, looking to see if the lock does give up, then turns back to look at the robots. Finally, he makes a decision, "I believe this might be a good occasion for one of those flanking maneuvers I keep reading about. It may not help defeat the robots, assuming they're hostile, but it would tend to draw them away from our method of egress."
Applying action to his words, he attempts to sidle left in order to provide a larger front for the robots to advance on.
Kri'lik
player, 430 posts
Doctor of Medicine (M.D.)
Professor
Sat 2 Apr 2011
at 22:09
  • msg #87

Re: Aurora 1-1

"General, I thank you for your aid and wish you good luck. I hope you succeed." The doctor then takes the offered comm device and places it upon his ear.
Desiraye Lipost
player, 1047 posts
Corporate Investigator
Military PSA
Sun 3 Apr 2011
at 21:37
  • msg #88

Re: Aurora 1-1

"We'll try and work on your memory later.  For now, if we can't get your laser online, are you able to use other weapons Hammer?"
Hammer
player, 5 posts
40/40
Pause. Computing.
Mon 4 Apr 2011
at 10:23
  • msg #89

Re: Aurora 1-1

"My laser is disabled, but I have fired weapons before.
I'm not the best shot -- I'm a scientist -- but I can point and shoot."

GM Heath
GM, 1449 posts
Mon 4 Apr 2011
at 17:39
  • msg #90

Re: Aurora 1-1

As you figure out and take the hearing devices, the lab robots all detach from their lab work.

Bartja begins working on the lock.  Unfortunately, he doesn't get it open, although he determines it is a level 3 lock.  (S'Krllk can still try it, or anyone else with technician skills.)

The lab robots are beginning to come toward you.  They no longer look friendly.


Setting Reminder:

Facing back the way you came, the robots are in a line on the right.  The center of the room contains large vats of machinery with pipes running up to the ceiling and walls.  The left side of the vats looks clear.  The door you are trying to open is set in the center of the wall.
Bartja Nemuco
player, 442 posts
Yazirian
Technician
Mon 4 Apr 2011
at 21:14
  • msg #91

Re: Aurora 1-1

Bartja leaves the lock and returns to the group.  Noting the robots advancing, he takes a quick look at Hammer's laser.  "I think I can fix that if you give me a minute.  We need to do something quick and either shut down the rest of those lab bots or get out of here pronto!"

Spoiler text: (Highlight or hover over the text to view)

Robot Repair: 90
Rolled: 89



This message was last edited by the player at 21:14, Mon 04 Apr 2011.
Desiraye Lipost
player, 1048 posts
Corporate Investigator
Military PSA
Mon 4 Apr 2011
at 23:06
  • msg #92

Re: Aurora 1-1

Desiraye moves towards the door and sees if there's something she can do with the door.  He skills are nowhere near Bartja's or the others when it comes to 'technical' issues like locked doors.  She looks around to the vats and the pipes and then asks the General & Shinsa, "Hey, anything in those vats (of machinery) or pipes capable of stopping or slowing down those lab bots?  Maybe using that rifle to blast us outta here because elbow room is getting real scarce quickly."
S'Krllk
player, 258 posts
Tue 5 Apr 2011
at 03:30
  • msg #93

Re: Aurora 1-1

S'Krllk stops worrying about robots, and starts worrying about leaving. Moving quickly to the door, he says, "Let me see what I can do."
After a moment or two working at the lock, he whacks the door with his new hand and says, "Maybe I'ld be better off still comatose."

OOC: 21:26, Today: S'Krllk rolled 77 using 1d100. to open the stupid lock.
Hammer
player, 6 posts
40/40
Pause. Computing.
Tue 5 Apr 2011
at 07:44
  • msg #94

Re: Aurora 1-1

Hammer allows Bartja to look at his damaged laser,
but when he attempts to repair, Hammer declines.

"While I appreciate your offer to fix my internal laser weapon,
we're in the middle of a combat AND I don't know your qualifications.
It's not a critical system to my survival,
and I would rather see a professional roboticist, if you don't mind.
My components are quite unique, and I'm not comfortable with a 'hack job' repair,
thank you.  NO offense."

Bartja Nemuco
player, 443 posts
Yazirian
Technician
Tue 5 Apr 2011
at 07:55
  • msg #95

Re: Aurora 1-1

Bartja nods and stands to face the approaching lab-bots.  They seemed to be out of options.  "I am a professional, but what do you expect when I haven't any tools?" he says absentmindedly to Hammer as he prepares to duck the first bot to reach them.  If no one can get that door open, he sees little choice but to start disabling the rest of the labs machinery.
Kri'lik
player, 431 posts
Doctor of Medicine (M.D.)
Professor
Tue 5 Apr 2011
at 14:21
  • msg #96

Re: Aurora 1-1

The doctor frantically looks about for anything he could use as a weapon. He dreadfully did not want this to turn into a melee however. "Can we not get to those lockers?"
Shinsa
NPC, 7 posts
Thu 7 Apr 2011
at 20:21
  • msg #97

Re: Aurora 1-1

Shinsa and the general say, "Let's use the vats as cover."

Shinsa, apparently with more knowledge of what's in the vats, says, "Those contain biohazards and genetic material that could have an adverse effect on anyone if they explode or are hit by gunfire."

She tosses Kri'lik her pistol and says, "Hold them off.  I'll see what I can do about the door."

S'Krllk has been failing in his attempt, so she takes his place.  "Just watch my back," she says.  "Hopefully, they won't register me as human and attack me or anything."

OOC: Here's what I have happening right now:

Kri'lik just got a weapon. (Not sure what he's doing next.)
S'Krllk just failed to open the lock.  (Not sure what he's doing next.)
Bartja is going behind the robots one at a time to try to turn them off.
Hammer: I'm not sure what he's doing.
Desi: She was going to try to unlock the door, but Shinsa apparently has more skill and would prefer Desi help fight off the robots.  (Not sure what Desi will do next.)
Shinsa: She is trying to unlock the door.
General:  He is moving around to the left to use the vats as cover and try to bait and lure the robots after him.  He will be firing at the robots.
Yag: I'm not sure what he is trying to do.

Please update your actions, and I'll try to get us moving quickly tomorrow.
Desiraye Lipost
player, 1049 posts
Corporate Investigator
Military PSA
Thu 7 Apr 2011
at 20:35
  • msg #98

Re: Aurora 1-1

Desiraye will take an aimed shot at one of the lead robots coming towards them.  She does let Shinsa past her to work on the door.
Bartja Nemuco
player, 444 posts
Yazirian
Technician
Thu 7 Apr 2011
at 20:47
  • msg #99

Re: Aurora 1-1


Bartja slips behind the nearest laboratory robot and begins moving alongside it, behaving as if he himself was one of the hive.  He deftly reaches out suddenly and attempts to "flip the switch" to shut down the bot, all the while hoping that one of the laser shots fired by his comrades will hit the proper mark (which would not be him, of course).

Skill: 120
Rolled: 91

GM Heath
GM, 1450 posts
Thu 7 Apr 2011
at 21:09
  • msg #100

Re: Aurora 1-1

To set the stage properly, there are 8 lab robots.  Bartja previously shut one of them down, leaving 7.

The 7 robots are lined up in a row along to your right and approach single file.

There are four vats in the room, arranged in like the four dots on a 6 sided die.  You may move between them or on the outside of them.  On the right side of the vats is where the robots are at.  The general is moving along the left to flank the robots.

The robots had been working on computers and lab equipment, which is along the right side wall.  There are windows on that wall through which you can see lab work that they had been working on.

Bartja is going to the first robot coming at the group.  Desi is apparently shooting around Bartja at the same robot.  (I say that because Desi can also move between the vats and attack the 3rd or 4th robot in the line, or go to the rear to flank them like the general.)
Desiraye Lipost
player, 1050 posts
Corporate Investigator
Military PSA
Thu 7 Apr 2011
at 23:42
  • msg #101

Re: Aurora 1-1

Desiraye will follow the General to flank if she can.
S'Krllk
player, 259 posts
Fri 8 Apr 2011
at 05:25
  • msg #102

Re: Aurora 1-1

S'Krllk decides that anything worth using would be on the workbenches. He attempts to skirt the wall along the left side to come up behind the robots and see if there is something useful at their workbench.
Kri'lik
player, 432 posts
Doctor of Medicine (M.D.)
Professor
Fri 8 Apr 2011
at 06:02
  • msg #103

Re: Aurora 1-1

Grabbing the tossed laser pistol Kri'lik readies the weapon in his left hand and aims at the closest robot Bartja is not attempting to disable. Once he has a bot in his sights he fires one aimed shot at 5 SEU. He then continues to fir at the same robot until it is disabled.

Beam Weapons 45% +aim.
GM Heath
GM, 1451 posts
Fri 8 Apr 2011
at 23:31
  • msg #104

Re: Aurora 1-1

Desi follows the general.  Two of the robots see them cross between vats and turn toward them.

Bartja races up and successfully turns off the closest robot.

Kri'lik fires at the one behind him but misses.

Desi and the general fire, hitting the farthest back robot.  (80 total dmg.)  The robot is disabled.

5 robots remain.

S'krllk follows along to flank as well.  He finds on the workbench two long metal rods.  They are about 3 feet long, not much thicker than a radio antenna, but they are next to small sign on the table that reads:  "DANGER: HIGHLY MAGNETIC". There are also five vials of some kind of experimental liquid and a beaker burning over a flame.  Otherwise, most of the items are behind the glass or are buttons and computer related.

In the front, a lab robot strikes out but misses Kri'lik.  Another strikes out and hits Yag.  (8 dmg.)  It grapples Yag with its arms, pinning him and preparing to stab him with its pointy fingers.

The other three robots are turning to go after those firing.  One of them leaps at Desi but misses.  The other two begin moving toward S'Krllk and the General.
S'Krllk
player, 260 posts
Sat 9 Apr 2011
at 04:47
  • msg #105

Re: Aurora 1-1

S'Krllk uses his remaining organic hand to grasp one of the two rods he found on the workbench. Turning to the robots, he hefts the rod above his shoulder and bounces it a time or two to prepare, before tossing it at the lead robot in spear fashion.
This message was last edited by the player at 04:36, Sun 10 Apr 2011.
Bartja Nemuco
player, 445 posts
Yazirian
Technician
Sun 10 Apr 2011
at 04:33
  • msg #106

Re: Aurora 1-1

Bartja looks up after deactivating the second lab bot.  He was beginning to get a pretty good idea how these were constructed and was gaining confidence in his ability to manipulate them.  If it weren't for the danger of "the Matrix" in their circuitry, he would have considered taking time to reprogram them for a better use.

Instead, he quickly rushes to Yag's aid and tries to deactivate his attacker before those fingers find flesh.

Skill: 120
Rolled: 06

Hammer
player, 7 posts
40/40
Pause. Computing.
Mon 11 Apr 2011
at 09:23
  • msg #107

Re: Aurora 1-1

Unarmed and with damaged internal systems, Hammer takes a different approach.
In a voice like a robotic in-house paging system, Hammer says loudly,

"Attention: High Priority Alert on Level 18 Subsystem B.
Requires immediate attention, all available units.  Investigate immediately."

Kri'lik
player, 433 posts
Doctor of Medicine (M.D.)
Professor
Mon 11 Apr 2011
at 11:36
  • msg #108

Re: Aurora 1-1

The good doctor tries to fire twice more upon the same robot.

Beam weapons 45%
GM Heath
GM, 1452 posts
Tue 12 Apr 2011
at 19:46
  • msg #109

Re: Aurora 1-1

So I think we're just waiting on Desi and perhaps Yag...who may not be around right now.
Desiraye Lipost
player, 1051 posts
Corporate Investigator
Military PSA
Tue 12 Apr 2011
at 21:54
  • msg #110

Re: Aurora 1-1

GM Heath:
So I think we're just waiting on Desi and perhaps Yag...who may not be around right now.

OOC:  Holy crap!  Waiting on me?  Apologies everyone, IDK what the hell I was thinking...

BIC: Desiraye fires another shot at one of the robots that may be getting dangerously close and or combining fire with the General on one.

[4] SEU shot (12 SEU remaining after this shot)
Beam Weapons: 6
GM Heath
GM, 1453 posts
Tue 12 Apr 2011
at 22:07
  • msg #111

Re: Aurora 1-1

Desi and the General fire, and the rearmost robot falls.

4 robots remaining.

S'Krllk grabs the metallic, magnetic object, but he doesn't have time to throw it.  The nearest robot is on him, swinging its arms and catching him with a solid blow.  (6 dmg.)

S'Krllk manages to swing the magnetic device, and it appears to scramble the robot's functions.  (Robot temporarily disabled.)

3 robots remaining.

The robot attacking Yag gets two solid strikes with spidery fingers, hitting Yag.  (12 total dmg)

Bartja steps in and turns the robot off.

2 robots remaining.

Hammer is trying to talk to the robots, but his voice does not seem to have any effect.

1 robot attacks Bartja from behind, just barely missing him.  Kri'lik fires at this robot, hitting it once but not taking it down.

The other robot closes in on Desi, ready to attack next round.

Shinsa cries out, "I got it!"  The security door opens.
Bartja Nemuco
player, 446 posts
Yazirian
Technician
Tue 12 Apr 2011
at 22:48
  • msg #112

Re: Aurora 1-1

Bartja considers his options. Shut down another robot to stall pursuit or get the hell out of here while we can?  With Yag freed now from the robots grip, the choice is ever more difficult.  It all comes down to "how fast can the robots pursue?"  His experience tells him they'll be able to keep up - he decides to finish the battle.

Turning and ducking to get behind his attacker, Bartja attempts to turn off another of the villainous robot-scientists.

Skill: 120
Roll: 76

This message was last edited by the player at 22:49, Tue 12 Apr 2011.
S'Krllk
player, 261 posts
Wed 13 Apr 2011
at 03:54
  • msg #113

Re: Aurora 1-1

S'Krllk looks at the door, and the bar in his hand. It may not slow the robots down much, but it's worth a try. He attempts to dodge around the machines and reach the door where he'll do his best to cover the other's egress with his improvised weapon.
Kri'lik
player, 434 posts
Doctor of Medicine (M.D.)
Professor
Wed 13 Apr 2011
at 06:09
  • msg #114

Re: Aurora 1-1

The doctor yell "The door is open lets get out of here!" as he takes aim and fire one last time on the same target.

Beam weapons 45% +aim, 5 SEU (this would be the 4th shot for 20SEU)
GM Heath
GM, 1454 posts
Wed 13 Apr 2011
at 17:07
  • msg #115

Re: Aurora 1-1

Kri'lik fires again.  His shot takes down the robot.

S'krllk begins moving toward the doorway.  The last robot turns on Bartja and Bartja will be unable to reach the deactivation mechanism.  However, S'krllk is coming from behind, and one strike from his magnetic metal rod temporarily disables the robot.

With the door open, you move out.  General Ashe and Shinsa head left toward the bridge area, and you begin following their instructions toward the escape pod.

You find the two lockers Ashe mentioned, punch in the code, and they open, revealing the following:

1 medkit
1 envirokit
1 robcomkit
1 techkit
1 laser rifle
1 gyrojet rifle
1 needler pistol
2 fragmentation grenades
2 power beltpacks with 50 SEU each
1 gyrojet rifle jetclip (10 shots)
1 pistol needleclip
1 navicom
5 chronocom
2 everflame

NAVICOM:  A navicom is like a GPS device that straps to the wrist.  It is programmable to find a location, give directions, give options, and includes a radar-like function to determine location and number of living or non-human objects that are currently in motion.  Items can be tagged as friendly, harmful, unknown, etc.  A Navicom can be plugged into envirokit devices and other compatable devices to work in tandem.

Just past the locker, the hall leads left or right.  A small neon sign above the T in the hall points both directions and says "Escape Pods."

To the left is a double door used for moving cargo through.  It is closed but the green light next to it reveals that it is unlocked.

To the right, the hall climbs up metallic steps before turning sharply to the left at the top.

A computerzied voice comes over the intercom above you:  "Your bioreadings indicate throbbing hearts and massive adrenaline flows.  Your outburst of violence demonstrates a hostility.  I fear you are a danger to yourselves and those around you.  Please remain where you are and escorts will arrive shortly to escort you back to your rooms.  In the meantime, I will release pharmaceuticals into the air to calm you."

You hear the hissing of something coming through the vents in the hallway.

Behind you, security walls close.  They are typically meant for preventing dangerous decompression or spreading of fires in the ship, but now they are becoming bars in your prison.

The light next to the door on your left begins blinking, then turning yellow.  It is preparing to lock.
Bartja Nemuco
player, 447 posts
Yazirian
Technician
Wed 13 Apr 2011
at 18:52
  • msg #116

Re: Aurora 1-1

Without haste, Bartja grabs the robcomkit and the gyrojet rifle.  What was it with Yazirians and gyrojets?  Perhaps it was the posters all around the UPF featuring the Yazirian with his gyrojet perched on a rock with a crashed aircar nearby, usually advertising "adventure" to those joining various corporations.

He sets the toolkit down and grabs the gyroject clip, jamming it quickly into place in the rifle.  Picking up the toolkit, he notices the blinking light.

"Left or right, we don't have any time.  I can't tell how far the right hall goes before reaching the escape pods, but if we don't get through the door on the left quickly, we're going to be sleeping here when the robo-guards arrive."

Bartja moves into the T of the hallway and steps up to the cargo-hold door, ready to bolt through once the others have grabbed some gear and are ready to run.
GM Heath
GM, 1456 posts
Wed 13 Apr 2011
at 21:50
  • msg #117

Re: Aurora 1-1

(Very amusing.)

OOC: I assume he meant "with haste"

To open the cargo door, you will need to push a button.
S'Krllk
player, 262 posts
Thu 14 Apr 2011
at 03:42
  • msg #118

Re: Aurora 1-1

S'Krllk has been playing rear guard with his magnetic bar, and continues. At the last possible time he'll grab what's left in the locker and head out. Hoping to get the group out faster, he'll suggest "Bigger doors mean we move faster. If we're about to meet death, let's not keep it waiting."
Hammer
player, 9 posts
40/40
Pause. Computing.
Thu 14 Apr 2011
at 08:06
  • msg #119

Re: Aurora 1-1

"Might I have the Envirokit?  My training includes extensive Xenobiology studies."

If someone wants to give Hammer a weapon he will take it.

He keeps a distance from S'krllk because out of concern that the magnetic rod might further injure him.
Desiraye Lipost
player, 1052 posts
Corporate Investigator
Military PSA
Thu 14 Apr 2011
at 08:37
  • msg #120

Re: Aurora 1-1

Desi looks in the locker & is a little disappointed but, it's more than what they have so far.  She slings the laser rifle and secures the beltpack around her waist and then two frag grenades attached to the belt.  "Nothing gets left behind, take everything!"
Kri'lik
player, 435 posts
Doctor of Medicine (M.D.)
Professor
Thu 14 Apr 2011
at 14:05
  • msg #121

Re: Aurora 1-1

Seeing whats in the locker Doctor Kri'lik ejects the empty SEU clip from his laser pistol and attaches it to the remaining beltpack and places it around his waist. He then grabs the navicom and secures it to his forearm. As the other Vrusk comes up to the locker the professor helps to load him up with the remaining gear (techkit, needler pistol, chronocoms, everflames) and lastly grab the medkit for himself.
GM Heath
GM, 1457 posts
Thu 14 Apr 2011
at 19:33
  • msg #122

Re: Aurora 1-1

OOC: I'll assume you guys are gathering all the stuff and will divvy it up shortly, but indicate what you will want so that will go quickly and smoothly.

That said, I'm not sure if you are going through the doors or up the stairs...
Desiraye Lipost
player, 1053 posts
Corporate Investigator
Military PSA
Thu 14 Apr 2011
at 23:22
  • msg #123

Re: Aurora 1-1

"Screw it!  S'Krllk makes a good point, Left Bartja!  We need to get to those escape shuttles, now!"
Bartja Nemuco
player, 448 posts
Yazirian
Technician
Fri 15 Apr 2011
at 15:01
  • msg #124

Re: Aurora 1-1

Bartja presses the button to open the door into the cargo area, then continues to lounge in the doorway while the locker is emptied of gear.  He examines the gyrojet clip for a moment as he waits, wondering if there might be a nuke round plugged in there somewhere...

"Agreed!  Let's get off this self-aware mechanical nightmare."
GM Heath
GM, 1458 posts
Fri 15 Apr 2011
at 16:58
  • msg #125

Re: Aurora 1-1

Bartja opens the door and stands in the way.  A voice over the intercom states, "Please move out of the doorway.  Standing in front of a door sensor could get you harmed."

Everyone else grabs the stuff they find and heads through the door.

Through your headsets, you hear the general come on.  "We're approaching the bridge.  It's heavily guarded.  This may take awhile.  Make sure you get to the escape pods."

As you walk, the corridor branches again.  You find yourself following the sign for the escape pods until you reach another large set of double doors.

Above the doors is a sign that reads:

"Escape Pod Garage Access"

To the left of the closed doors, metal stairs rise.  An arrow pointing up the stairs reads:  "Escape Pod Maintenance Access"

You hear behind you the sound of metal on the floors.  Robots are coming and will reach you in 30 seconds.

OOC: Feel free to determine who has what weapon.  We will consider those decisions made while you were moving down the corridors.
Bartja Nemuco
player, 449 posts
Yazirian
Technician
Fri 15 Apr 2011
at 17:10
  • msg #126

Re: Aurora 1-1

Bartja looked longingly at the doors, then at the gyrojet rifle.  The sound of robots approaching gave him an idea.

"I'm more effective with tools than guns.  Who wants to use this?" he asks, holding out the rifle with clip installed.  There were only three weapons in that locker and Bartja was certainly no expert with any of them.
Kri'lik
player, 436 posts
Doctor of Medicine (M.D.)
Professor
Fri 15 Apr 2011
at 17:18
  • msg #127

Re: Aurora 1-1

The professor shakes his head, "Not me I'll stick to this." As he indicates the laser pistol attached to the belt pack.
GM Heath
GM, 1459 posts
Fri 15 Apr 2011
at 17:36
  • msg #128

Re: Aurora 1-1

OOC: Since Yag is currently AWOL, give him whatever weapon is left over and I'll NPC him until he gets back.
Bartja Nemuco
player, 450 posts
Yazirian
Technician
Fri 15 Apr 2011
at 20:32
  • msg #129

Re: Aurora 1-1

Bartja jacks rounds into the chambers and hands Hammer the gyrojet rifle with the 10-round clip inserted as the Mechanon passes by him through the door.  "Just until I can fix your internal laser, now that I've got a real toolkit!" he says in a message communicated internally through a radio link.  He's only half-joking.  Mechanon technology was not totally foreign to Bartja and Hammer might be inclined to trust his knowledge a little more if he could only look inside and see what make of bionics Bartja was sporting...
Desiraye Lipost
player, 1054 posts
Corporate Investigator
Military PSA
Fri 15 Apr 2011
at 21:14
  • msg #130

Re: Aurora 1-1

In reply to GM Heath (msg #125):

Desiraye gets on the chronocom to the General, "General, we're at a point bythe escape pods that says, 'Escape Pod Garage Access', are we in the right place?  We got robots coming at us now."
Desiraye Lipost
player, 1055 posts
Fri 15 Apr 2011
at 21:15
  • [deleted]
  • msg #131

Re: Aurora 1-1

This message was deleted by the player at 21:16, Fri 15 Apr 2011.
General Ashe
NPC, 10 posts
Fri 15 Apr 2011
at 21:17
  • msg #132

Re: Aurora 1-1

The general pauses a moment.  "The garage access," he says, and you hear shooting in the background, "is where the pods can be accessed directly.  The maintenance corridor lets people access them from above and has a railing overlooking the garage.  Sounds like you made it.  Good luck."
Desiraye Lipost
player, 1057 posts
Corporate Investigator
Military PSA
Fri 15 Apr 2011
at 21:23
  • msg #133

Re: Aurora 1-1

General Ashe:
The general pauses a moment.  "The garage access," he says, and you hear shooting in the background, "is where the pods can be accessed directly.  The maintenance corridor lets people access them from above and has a railing overlooking the garage.  Sounds like you made it.  Good luck."

"Copy that General.  Good luck to you and the El-Tee," Desiraye says and turns to the rest of the group.  "Looks like we're in the right place.  Now would be a good time to get us out of here.  I don't like leaving them behind but, what choice do we have?"
GM Heath
GM, 1460 posts
Fri 15 Apr 2011
at 21:24
  • msg #134

Re: Aurora 1-1

OOC: I will need you to decide whether to go up the stairs or straight into the "escape pod garage" area.
Desiraye Lipost
player, 1058 posts
Corporate Investigator
Military PSA
Fri 15 Apr 2011
at 22:39
  • msg #135

Re: Aurora 1-1

"Up to the pods where we can see things or straight to them through the garage?"
S'Krllk
player, 263 posts
Sat 16 Apr 2011
at 00:45
  • msg #136

Re: Aurora 1-1

S'Krllk says, "The garage. It's faster. We can't give them time to plan or they'll stop us."
Kri'lik
player, 437 posts
Doctor of Medicine (M.D.)
Professor
Sat 16 Apr 2011
at 05:23
  • msg #137

Re: Aurora 1-1

"I agree, take the garage route." The doctor says as he moves to the door.
Desiraye Lipost
player, 1059 posts
Corporate Investigator
Military PSA
Sat 16 Apr 2011
at 13:12
  • msg #138

Re: Aurora 1-1

"Let's make it happen then," Desi says as she makes her way to the escape pods.
Bartja Nemuco
player, 451 posts
Yazirian
Technician
Sun 17 Apr 2011
at 19:32
  • msg #139

Re: Aurora 1-1

OOC:  Not sure what happened - my post has not....posted that is.

Carrying the toolkit more comfortably now, Bartja scurries along with the others to the escape pods, keeping a wary eye on the walkway above.  It was a precarious position to give the high ground to the potential enemy, but he didn't see a faster way to leave this self-destructive hunk of alloy.  If robots appeared above, he would just have to do his best to duck and dodge until an escape pod door sealed away their fire.

Hopefully, his fears were unfounded...
Hammer
player, 10 posts
40/40
Pause. Computing.
Mon 18 Apr 2011
at 08:49
  • msg #140

Re: Aurora 1-1

"Thanks."
Hammer follows the group, now armed with a GyroJet rifle & ammo.
1 gyrojet rifle  + 1 gyrojet rifle jetclip (10 shots)

Hammer waits for someone else to start firing before he starts firing.

Hammer keeps an eye out for somewhere they might lock the doors behind them
as they make their run.
Desiraye Lipost
player, 1060 posts
Corporate Investigator
Military PSA
Mon 18 Apr 2011
at 23:57
  • msg #141

Re: Aurora 1-1

"C'mon, c'mon people!  Let's get into the shuttle's and get out of here," Desisays with her laser rifle pointed to where the robots were heard coming from behind them.  She holds her fire until fired upon.
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