RolePlay onLine RPoL Logo

, welcome to Theogenesis: Reliance

15:51, 26th April 2024 (GMT+0)

OOC CHAT: Not Over You.

Posted by The FoolFor group archive 0
Theadeacus Aso
Death, 123 posts
Hierophant
Tue 12 Feb 2019
at 20:14
  • msg #676

Re: OOC CHAT 2: Not Over You

Yeah I'm hoping to utilize their shade nature to convert some to my faith. I could use some more Paladins, especially having lost some in this battle.

At least the children are safe.
The Empress
GM, 592 posts
Hopeless Romantic
Tue 12 Feb 2019
at 20:15
  • msg #677

Re: OOC CHAT 2: Not Over You

Bezaleel Shades:
I wonder if they will inherit the heroic spirit of the shades. They would definitely be a great boon in Erebus's society. Both in spirituality and intelligence


As of this writing, they inherit the boons of all three races, but are also REALLY few in number. Like they're much rarer than any of the three races they come from; there are maaaaaybe 250 in total right now, for the entire Valley, because they inherited the Shades trait of breeding very slowly but not dying from age, as well as the natural tendency towards greatness. All of them are God-Touched, and a quarter of them are Heroes, and a tenth of them are Pilgrim-Heroes.

You'll see them around fairly often, but most of the mortals in the Valley are actually from various other Realms.

If you guys wanted more of them around you'd have to pump souls into the Valley via your cool little embassy monuments.
Bezaleel Shades
Shadows, 278 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 20:23
  • msg #678

Re: OOC CHAT 2: Not Over You

Interesting indeed. Maybe we should keep most of them within our embassies. Let them grow. I see them more as a being and race between us three not something to convert from one another. More like the bridge between us instead.

Bring a few into our realms. Without a doubt I know they would blend into our realms without much difficulty considering their heritages. I feel like cycling them between our realms would be the best outcome for them. My realm for their might, cunning, and individuality. Anathema's for progression in study and knowledge as well as her magic and the responsibilities of that. Then Theadeacus's for necroalchemy and necromancy. It wouldn't hurt to bring them into there from Anathema's to help progress the steam age going on there.
Theadeacus Aso
Death, 124 posts
Hierophant
Tue 12 Feb 2019
at 20:26
  • msg #679

Re: OOC CHAT 2: Not Over You

Agreed for the most part Bezaleel. Although I feel bad things will happen if the Viedo show up and start using deep magic to any degree.
Anathema Viese
Reflections, 148 posts
What are these feelings?
Where do they lead me?
Tue 12 Feb 2019
at 20:34
  • msg #680

Re: OOC CHAT 2: Not Over You

Arthos is already runneth over with viese variants so I guess I'll be the different one and say I'm pretty much neutral on the Viedo. I'm more enthused with the house of mirrors protecting the Arthos portal and easier direct access to the other realms, since that eases Anna's eventual realm-tour and lets her viese spread through the tree easier while safeguarding their home. Assuming, of course, Beekin and Dezzy deign to actually open the gates rather than using their portable holes. Anna will do so pretty much immediately, of course, because she likes company!

... blimey a lot of posts were written since I started this!

Oh don't worry Deekin, I have no intention of letting them learn Bathomancy!
Theadeacus Aso
Death, 125 posts
Hierophant
Tue 12 Feb 2019
at 20:38
  • msg #681

Re: OOC CHAT 2: Not Over You

Theadeacus isn't against allowing travel between his Realm and the Valley but he's had a lot of external threats in his time as a god so don't expect open borders. We might have to establish "Realmship" so that someone is help responsible for things that people do.

Like I would want Aso extradited to my Realm for punishment should they commit a crime rather than have them in a Viesian or Erebusian lab/dungeon.

Flip side I am glad that I don't have to worry about a bunch of bathomancers running around the tree.

---

I just remembered that the Harbinger has a Realm Drive.
Bezaleel Shades
Shadows, 280 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 20:45
  • msg #682

Re: OOC CHAT 2: Not Over You

I do not believe they would just start using it or doing so willy-nilly. There are very important responsibilities to it that I believe both Anathema and the Viese would put through to them. Considering the fact she doesn't want deep magic being taught outside her realm or Viese currently.

I feel like that is why it would be so practical for them to go to your realm afterwards and learn necromancy. In the case they aren't taught deep magic at all. It would be the magic they would use more practically and often. As a second nature.

Being in Erebus, would help them grow and expand where their strengths and styles are as well as understand where they want to grow. Their loyalty to each other as a people, and that they have a place and strength of their own. Help learn scouting, fighting, and other military strengths. As well as their half-life half-undead heritage (after all they can't just eat people or go on making a bunch of babies with other mortals outside of ours).

Yours would be there more centered and balanced being m, Theadeacus. It gives them the more spitiual and bonding aspect as a race. It'd give them the stronger loyalty to us as their gods and our wills. Their magical knowledge and growth there would be potent as well as allowing it to be second nature to them.

I don't really plan to open my realm currently. Erebus is havoc enough. The last thing he needs is his people running amuck outside of his control. Undead being born, leaving to go their home world, causing chaos or going mindless. I get the blame for it. People travel to Erebus, become a shade or undead, maybe even die all together. Especially with the fact he is on the bad side of an alliance of gods currently. Last thing he needs is a doorway for spies and others to come freely into.

I'm not against opening it for limited time to let either of your people or selves through.
Anathema Viese
Reflections, 149 posts
What are these feelings?
Where do they lead me?
Tue 12 Feb 2019
at 20:53
  • msg #683

Re: OOC CHAT 2: Not Over You

Hmm, I wonder what the viese policy for punishment actually is? Aside from the council they don't really have a government, operating as a sort of vaguely-communist anarchy with each viese contributing best they can and taking votes from the community on how to best direct their effort. I always imagined punishment simply being exile, but it never came up in Lost.

In any event, I'd be entirely content letting viese be subject to local laws and even the whims of local gods. From the very beginning I designed the viese to be adaptable and independent; everything from their intelligence, zen direction sense, and unusual reproductive system are predicated on these principles. I want a viese settlement in every realm! If they so happen to die there, well, they should've prepared more carefully!

And they'll all be bathomancers. The Viedo won't be necessary! AHAHAHAHA~!

---

REALM DRIVE WHAT! I WANT ONE!
Bezaleel Shades
Shadows, 281 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 21:02
  • msg #684

Re: OOC CHAT 2: Not Over You

Could you imagine, just a bunch of undead bathomancer Viese?

I never really thought about how diverse the shades could be considering they were mortals who gave up parts of their soul for shadow or eventually turned because of the energies of the realm. Like Viese themselves who wish it and stay in the realm, could just become shades over time.


A realm drive?
Theadeacus Aso
Death, 126 posts
Hierophant
Tue 12 Feb 2019
at 21:03
  • msg #685

Re: OOC CHAT 2: Not Over You

The Aso are a communist theocracy which is run by my second Vastos in my absence. I made sure to make them highly communal and deeply in tune with their spiritual nature so I don't have many issues with petty crime. That said we do have prisons on my world and the worse offenders go into the Clockwork Prison which is a Pandimensional prison that casts them into some unknown hellscape; but its rarely ever used.


----

Yeah I used Essence to make it. It only transports the single ship at current but its a unfixed gate that lets me warp into other Realms. I thought it would be useful during the fight against the Blight but we won so now its just a novelty which I'll be augmenting.
Bezaleel Shades
Shadows, 282 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 21:25
  • msg #686

Re: OOC CHAT 2: Not Over You

Erebus is very much like a monarchy, but with a dual military branch of operation. As Saesin doesn't answer to the king/queen of Erebus, and King Esseth doesn't answer to the military head. The only thing is, is the lack of royalty but presence of nobility. As well as anyone has the opportunity to be appointed king or queen by Bezaleel and Bezaleel alone. As he will not allow politics to rain who heads the realm.

It allows them to operate the realm as needed though, and ensure the realm may be more free of corruption. It helps allow any person, to make something of themselves rather than just a social or economic division.

My current goal as been to ensure the Undead and Shades are equal in rights. Though only those who give themselves to Erebus and it's people are above those that to do not. Any living who would work for Erebus and it's people is to be left unharmed.

Though unlike both of your realms, it has it's tendency for law-breakers and need of prisons.
Theadeacus Aso
Death, 128 posts
Hierophant
Tue 12 Feb 2019
at 21:32
  • msg #687

Re: OOC CHAT 2: Not Over You

At least for Eros I've had one notable murderer who I stalked so badly that they fled the realm using divine rituals. I'm still not totally sure who or what they were.
Theadeacus Aso
Death, 129 posts
Hierophant
Tue 12 Feb 2019
at 21:36
  • msg #688

Re: OOC CHAT 2: Not Over You

Side note: Has anyone actually broken into L1 of Divine Rituals? Or higher?
Bezaleel Shades
Shadows, 283 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 21:41
  • msg #689

Re: OOC CHAT 2: Not Over You

Shoot, he had death coming fir him, he had to get out of dodge.

My most notable, was Alucard's betrayal. Still making him rot in the courtyard at a stockade without a tongue or arms. Eventually the roots from the Lifebringer's seeds will finally kill him and the person he murdered will have struck the blow to him.

Other than that I employed the thief Thin-Finger.

I have nothing in divinge rituals. I haven't even finished making a magic.
Theadeacus Aso
Death, 130 posts
Hierophant
Tue 12 Feb 2019
at 21:42
  • msg #690

Re: OOC CHAT 2: Not Over You

Did you ever work out what you wanted your first magic to be? I still need to hash out the details of Spirit Magic with Empress.
Bezaleel Shades
Shadows, 284 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 21:53
  • msg #691

Re: OOC CHAT 2: Not Over You

Well, now that I know there is an actual realm of shadow. My goal ooc, is to get Bezaleel to better discover that and what type of the thing it incorporates. Because it may just be, a magic based on using it and bringing it forth into the real of current existence to bring their own will and control of it forth.

Because using an entire plane/layer of reality depending what that layer does, seems pretty flexible and down to what I had wanted in the first place.

It just requires much experimenting, to see if it can be used to do the very wide variety of things I would like to do with it. Rather than make many branches of a magic or multiple magics to make a tree.
Bezaleel Shades
Shadows, 285 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 21:55
  • msg #692

Re: OOC CHAT 2: Not Over You

Tbh, I fear that it is actual shadows or darkness in some way. Possibly even the actual truth of what shadows themselves are or encompass.

Bezaleel discovering that, he may actually be able to exercise control of it due to his divine major power. Whether through them being partly what he knows them as, or expanding his knowledge of what it is and could be.

I mean, that's like a God of Time. They would be able to exercise control of that part of reality and all it encompasses at all times wherever they are if they had the ability to manipulate time freely.
This message was last edited by the player at 22:05, Tue 12 Feb 2019.
Theadeacus Aso
Death, 131 posts
Hierophant
Tue 12 Feb 2019
at 22:06
  • msg #693

Re: OOC CHAT 2: Not Over You

I mean it'll be what it'll be I suppose. You are the god of shadows and you invested into being able to control shadows so unless they are something metaphysically similar to shadows but not actually shadows I imagine you'll be able to control the Shadow Plane to some extent.
Bezaleel Shades
Shadows, 286 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 22:10
  • msg #694

Re: OOC CHAT 2: Not Over You

Yeah, guess I'll see what happens when I cross that road.

Until then, I'll continue to idealise my magic. See if it is possible in that way, if not make it as I see fit.
Theadeacus Aso
Death, 132 posts
Hierophant
Tue 12 Feb 2019
at 22:13
  • msg #695

Re: OOC CHAT 2: Not Over You

My pipe dream is that I can reach the point where I can create spiritual beings. Not expressly myths since that's a different monster but the necropaths were my first experiment into spiritual long-range communication networks.
Bezaleel Shades
Shadows, 287 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 22:27
  • msg #696

Re: OOC CHAT 2: Not Over You

Outside of magic and mythcrafting it's relatively easy. It'll just cost souls at the end of the day. My own powers and artifact being testament to that. At the very least I can make units of whatever design I want outside of my realm now.

Within magic, I see it as a possibility. But a very hard one and limited at that. I feel that you as a God with souls will be able to convert a soul into a spirit with the aid of magic, but would be similar to the rules of mythcrafting. But for your people and none demigod ranked ones at that, it would be very hard to convert magical power into that of a soul for an intelligent spirit rather than a puppet.

I can't say what ranks of magic do what or anything like that, or that it isn't possible.

I just feel like for a mortal to have magic and create a being with a soul to be extreme. Where as for Theadeacus, it'd be extremely easy.

In d&d there were raising spells, summonings, and revives. But to make an actual being with a soul would be equivalent to a wish. That is how I see it at least.
Theadeacus Aso
Death, 133 posts
Hierophant
Tue 12 Feb 2019
at 22:35
  • msg #697

Re: OOC CHAT 2: Not Over You

I had considered picking up an artifact to summon up a bunch of souls at some ratio, especially since I'm a soul hoarder but it felt against the objectives of the Theadeacus. I really want spirit magic to have a sub-discipline like corpse-stitching but with spirits. So not intelligent spirits but spirit automatons which can serve a messengers, scouts, and remote spell anchors. I think that's within the bounds of T1 spirit magic, as I imagine it. T2 might get into something more substantial and T3 I doubt an unaided mortal would reach, even Castos as a god-touched apprentice with a natural understanding of necromancy is still T2.

Also it turns out most things have spiritual energy, even common animals. So I imagine that soulsmiths would synergize well with corpsecrafters who slay animals for components as is. A nice recycling system. That and I am the god of death, I can suffuse my Realm with spiritual energy later if it becomes a bottleneck.

--

This whole conversation reminds me of Anathema's critique that I shouldn't use "moar soulz" as a solution to my problems. But yeah MOAR SOULZ!
Bezaleel Shades
Shadows, 288 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 22:39
  • msg #698

Re: OOC CHAT 2: Not Over You

Fair enough :P 'Moar soulz' day is today anyway.

I'm still patiently waiting to rank up for the past few weeks as I have been right next to it for so long lol. (three weeeeeeks)
This message was last edited by the player at 22:41, Tue 12 Feb 2019.
Bezaleel Shades
Shadows, 289 posts
I fucked my way into this
I'll fuck my way out
Tue 12 Feb 2019
at 22:48
  • msg #699

Re: OOC CHAT 2: Not Over You

To be honest, I see that working really well as a developement in your magic. It would need more progression in melding of spirit-residue to form something, then force control over it. In the way you do with corpses. I see making things as a T1, but making more substantial spirit and exercising control of it as a T2 thing.

You also have to rank up the magic for yourself as well, before they do better in it as progression. I imagine your demigods being able to easily do the t3, the God touched being okay in t3 or only the pennicle of them being able to do t3.
Theadeacus Aso
Death, 134 posts
Hierophant
Tue 12 Feb 2019
at 22:52
  • msg #700

Re: OOC CHAT 2: Not Over You

Yeah I am sure that Holy Quilos will take to Spirit Magic like water and help push it to T3 but I have a complex about NPCs being of higher skill than me in something I invented lol so we will wait until I get close before I open that flood gate.

Also you are probably right but I imagine simple use spirits can be crafted at T1, just like the servitors use to be. There is also the soft mechanic aspect of having a well-developed magical discipline. Necromancy has had 20 years to develop tricks to circumvent Tier limits.

The Tiers really define scope beyond T1 with T2 allowing multiple targets and T3 pretty much being grand magic. T4 might as well be Magi style Extreme Magic, cleanse whole realms with a few spells.
Sign In