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13:40, 19th April 2024 (GMT+0)

Character Generation & Discussion.

Posted by The BattletellerFor group 0
Flamethrower
player, 10 posts
Former Propaganda Actor
Tue 16 Aug 2016
at 16:58
  • msg #103

Re: Character Generation & Discussion

It strikes me that, apart from the super-scientist and the Greek paragon, we're all sort of on the outs with the Allies, aren't we. I mean, Chen Zen and I are literally defectors, but a dragon in human form and an Amazonian warrior woman are going to be hard for the general public to trust. Maybe the super-scientist brought us all together to be a super-group, and brought in our Greek friend to give us an aura of legitimacy?
Red Dragon
player, 8 posts
Tue 16 Aug 2016
at 17:29
  • msg #104

Re: Character Generation & Discussion

Red dragon is a welsh symbol....his ancestor is the dragon that lead to the symbol being used on the welsh flag :)
Chen Zen
player, 21 posts
Tue 16 Aug 2016
at 17:41
  • msg #105

Re: Character Generation & Discussion

Can I ride the Red Dragon into combat? :)
The Battleteller
GM, 52 posts
Tue 16 Aug 2016
at 17:47
  • msg #106

Re: Character Generation & Discussion

Flamethrower:
It strikes me that, apart from the super-scientist and the Greek paragon, we're all sort of on the outs with the Allies, aren't we. I mean, Chen Zen and I are literally defectors, but a dragon in human form and an Amazonian warrior woman are going to be hard for the general public to trust. Maybe the super-scientist brought us all together to be a super-group, and brought in our Greek friend to give us an aura of legitimacy?

Well, Chen Zen wouldn't necessarily have a problem in England as the Japanese Axis was more of concern to the US at that time (well, not really so much until Pearl Harbor but still...). Being in the thick of conflict with the Nazis I could see England being willing to take on the assistance of whoever they could if it would help. Doesn't mean there wouldn't be concerns and such but with government support things can be white-washed some. I am pretty sure England utilized information from Nazis who defected and Flamethrower isn't even technically a Nazi at this point.

As far as Red Dragon goes he in addition to bring the manifestation of the Welsh symbol he also has the human form he can take on. The general public probably wouldn't know *what* to make of the Amazon warrior woman outside of vague tales of myth so she may be viewed as a curiosity or eccentricity I would think...
Flamethrower
player, 11 posts
Former Propaganda Actor
Jarmil Novotny
Tue 16 Aug 2016
at 18:47
  • msg #107

Re: Character Generation & Discussion

Yeah, Red Dragon is more, ZOMG, it's an actual dragon.

I'm thinking that we're either in the front lines and in the public eye as one of several super-teams, or perhaps the premiere one, in a world where supers happen reasonably often, or we're a bit more like the BRPD from Hellboy.
The Fury
player, 21 posts
Lydia Rousakis
Tue 16 Aug 2016
at 22:52
  • msg #108

Re: Character Generation & Discussion

What if we're organized to rally the Allies? Not unlike the spin put on Captain America rallies in his first movie.
Flamethrower
player, 12 posts
Former Propaganda Actor
Jarmil Novotny
Tue 16 Aug 2016
at 23:35
  • msg #109

Re: Character Generation & Discussion

I can see it. My character is literally a performer, and the rest of you bring some cool stuff to the table for a stage show.
The Fury
player, 22 posts
Lydia Rousakis
Wed 17 Aug 2016
at 00:10
  • msg #110

Re: Character Generation & Discussion

In the meantime, we're assigned on missions that the American media wouldn't want the kids seeing.
Red Dragon
player, 9 posts
Wed 17 Aug 2016
at 14:03
  • msg #111

Re: Character Generation & Discussion

No body rides on this dragon's back....unless they are a stunningly attractive damsel in distress .....well I do have to keep the dragon / damsel in distress thing going .....for appearances sake of course.
The Battleteller
GM, 53 posts
Wed 17 Aug 2016
at 18:10
  • msg #112

Re: Character Generation & Discussion

I put up character sheets in the Character Details section for those who had not yet and adjusted existing ones so they are all in a similar format for my easy reading. Aside from filling out the Description section for some folks everything else is ready. The biography lines can be used to track damage to Resistance in combat (each biography line having 2 Resistances) so I changed those as well. Anyone who doesn't have a picture yet can feel free to pick one out as well.
Flamethrower
player, 13 posts
Comp: 2D/2D, Fort: 3D/3D
Reac: 2D/2D, Will: 3D/3D
Wed 17 Aug 2016
at 21:12
  • msg #113

Re: Character Generation & Discussion

I picked a profile picture - should be all set.
The Battleteller
GM, 54 posts
Wed 17 Aug 2016
at 21:15
  • msg #114

Re: Character Generation & Discussion

So I will be working on some stuff over the weekend. I work through tomorrow evening then have 3 days off. I am pretty excited about this and hope to make things fun for people. I am looking to have actual beings with powers as opposed to having intense training or devices be on the rare side. Of course that doesn't apply to the PCs but I am not looking to have thousands and thousands of powered beings running around.
This message was last edited by the GM at 22:59, Wed 17 Aug 2016.
Chen Zen
player, 22 posts
Comp: 3D/3D, Fort: 2D/2D
Reac: 4D/4D, Will: 3D/3D
Wed 17 Aug 2016
at 21:45
  • msg #115

Re: Character Generation & Discussion

cool
Sister Moon
player, 2 posts
Comp: 2D/2D, Fort: 2D/2D
Reac: 3D/3D, Will: 3D/3D
Thu 25 Aug 2016
at 23:03
  • msg #116

Re: Character Generation & Discussion

Here's Sister Moon's character sheet, if anyone wants to comment:

Real Name: Dr. Henrietta "Hattie" Falcate, PhD

Resistances:
 Composure 2D
 Fortitude 2D
 Reaction 3D
 Will 3D

Aptitudes: Academia 3D (Specialization: Archaeology 4D), Athleticism 3D,
Awareness 3D, Investigation 2D, Occultism 2D, Presence 2D (all others at 1D)

Powers: Crescent Blades: Super Weaponry 4D (Boost: Split Action 1D)

Advantages: Occupation (Academic)

Disadvantages: Bad Luck 1D, Enemy (the Prince's men) 1D

Competency Pool: 0D

Cost: Resistances 6D + Aptitudes 10D + Powers 5D + Advantages 1D - Disadvantages 2D = 20D
Red Dragon
player, 18 posts
Comp: 2D/2D, Fort: 4D/4D
Reac: 2D/2D, Will: 2D/2D
Sun 28 Aug 2016
at 14:15
  • msg #117

Re: Character Generation & Discussion

So now we have characters finished do we have all the typical bases covered character type wise you tend to find in super teams..

I.e martial artist, brick, blaster etc.....i can see we don't have a magic user type
Sister Moon
player, 5 posts
Comp: 2D/2D, Fort: 2D/2D
Reac: 3D/3D, Will: 3D/3D
Sun 28 Aug 2016
at 19:59
  • msg #118

Re: Character Generation & Discussion

Sister Moon has a magic background and Occultism.  Her Crescent blades are conjured, so she's magic-y....
Off Ramp
player, 1 post
Tue 6 Jun 2017
at 18:05
  • [deleted]
  • msg #119

Re: Character Generation & Discussion

This message was deleted by the player at 19:30, Tue 26 Sept 2017.
The Arch-Crone
player, 2 posts
Tue 6 Jun 2017
at 18:25
  • msg #120

Igor Krivov, host of The Arch-Crone

Human Form, Igor Krivov

Resistances (5D)
Composure: 2D
Fortitude: 2D
Reaction: 3D
Will: 2D

Aptitudes (6D)
Shooting 2D
Survival  2D
Military  2D
Fighting  2D
Athleticism 2D
Awareness 2D

Advantages 1D
Occupation: Military (1D)


Disadvantages (-2D)
Mental Hindrance: Honor-Bound (1D)
Disreputable (Minor)(Wanted in Russia)(1D)

Igor's Code
♣ No harm to civilians
♣ Give What You Have
♣ Take Only What You Need

Persona of the Arch-Crone

Resistances (9D)
3D Composure
2D Fortitude
3D Reaction
5D Will

Aptitudes (3D)
Occultism (3D)
Presence (2D)(Horrifying but not charming)

Powers (12D)
Weather Control 5D (Requires Concentration -1D)(4D)
Transformation 5D (Conditional: Cannot affect the pure of heart -1D) (4D)
Regeneration 4D (4D)

Advantages (2D)

Alter Ego 1D (Human Form)
Intimidating 1D

Disadvantages (-6D)
Social Hindrance: Primitive (2D)
Mental Hindrance: Blood-thirsty (1D)
Enemy: The White and Red Horsemen (2D)
Vulnerability: Blessed Items and Spaces (Non-Denominational) (1D)
Ringleader
player, 2 posts
Comp: 2D/2D, Fort: 2D/2D
Reac: 2D/2D, Will: 2D/2D
Tue 6 Jun 2017
at 19:47
  • msg #121

Igor Krivov, host of The Arch-Crone


Ringleader (Tristan Melville)

Resistances:
 Composure 2D
 Fortitude 2D
 Reaction 2D
 Will 2D


Aptitudes:
Awareness 2D
Business 3D
Performance 3D
(all others at 1D)


Powers:
Communication 2D
Emotion Control 5D
Illusions 4D
Mental Paralysis 2D
Super Brain 3D


Advantages:
None


Disadvantages:
Bad Luck 1D
Phobia (Spiders) 1D
Physical Hindrance (Mobility, Minor) 1D (Needs to use a cane)
Poor
Public ID
The Battleteller
GM, 227 posts
Tue 6 Jun 2017
at 20:10
  • msg #122

Re: Character Generation & Discussion

So it is interesting in Off Ramp's description.....the remaining members of the original team actually had to deal with a pair of Nazi teleporters in the first mission. ;)
Off Ramp
player, 4 posts
I know a short cut!
C-2D, F-2D, R-3D, W-3D
Tue 6 Jun 2017
at 20:12
  • msg #123

Re: Character Generation & Discussion

In reply to The Battleteller (msg # 122):

Doh! My enemy disadvantage come to life!
Off Ramp
player, 36 posts
I know a short cut!
C-2D, F-2D, R-3D, W-3D
Tue 26 Sep 2017
at 19:31
  • msg #124

Re: Character Generation & Discussion

Private Johnny Weirzbowski...aka Off Ramp.

Resistances:
 Composure 2D
 Fortitude 2D
 Reaction 3D
 Will 3D

Aptitudes:
Vehicles 3D(2D Cars), Technology 3D

Powers:
Teleport 5D
-Extra: Mass 3D, Gate 1D, Multipower 3D
Solt 1: Dimensional Travel 5D, extra: Area effect 4D
Solt 2: Armor 5D, Reflect 4D
Solt 3: Super Senses 5D-Remote sensing: vision,
extras: Extra senses 3D(Dark vision, Remote sensing: Hearing,
Radio hearing), Usable on others 1D

Advantages:
Occupation-Driver (1D)

Disadvantages:
Mental hindrance-Duty to Army(-1D),
Enemy-Nazi high command special ops(-2D),
Disrepute-Joined the army rather than go to jail. (-1D)

Competency Pool: 0D Permanent, 3D temporary.

Cost:
Resistances 6D+Apti 6D+powers 12D+Advantages 1D-Disadvantageous 4D+
1D perm competency spent=Total 21D
This message was last edited by the player at 19:55, Tue 26 Sept 2017.
Ringleader
player, 22 posts
Comp: 2D/2D, Fort: 2D/2D
Reac: 2D/2D, Will: 2D/2D
Tue 26 Sep 2017
at 19:50
  • msg #125

Re: Character Generation & Discussion

Ringleader (Tristan Melville)

Resistances:
 Composure 2D
 Fortitude 2D
 Reaction 2D
 Will 2D


Aptitudes:
Awareness 2D
Business 3D
Performance 3D
(all others at 1D)


Powers:
Communication 2D
Emotion Control 5D
Illusions 5D
Mental Paralysis 2D
Super Brain 3D


Advantages:
None


Disadvantages:
Bad Luck 1D
Phobia (Spiders) 1D
Physical Hindrance (Mobility, Minor) 1D (Needs to use a cane)
Poor
Public ID


Competency Pool: 0D Permanent, 3D temporary.
Dr. Jetsetter
player, 51 posts
Comp: 2D/2D, Fort: 1D/2D
Reac: 2D/2D, Will: 2D/2D
Sat 30 Sep 2017
at 19:39
  • msg #126

Re: Character Generation & Discussion

If possible, I'd like to put Dr. Jetsetter's 1D experience into raising his Super Brain to 5D. I figure with all of the stuff he's witnessed so far with the group, it has expanded his mind to even greater possibilities within the cosmos.
Flamethrower
player, 92 posts
Comp: 2D/2D, Fort: 3D/3D
Reac: 2D/2D, Will: 3D/3D
Sat 30 Sep 2017
at 23:44
  • msg #127

Re: Character Generation & Discussion

I'm going to boost Elemental Control by 1D - get more utility out of my modifiers that way.
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