12th Doctor
 member, 44 posts
 History is a burden.
 Stories can make us fly.
Mon 3 Dec 2018
at 00:54
Stone Regeneration in Marvel Universe RPG?
I like a lot of things about the Marvel Universe RPG. Alloting resources instead of rolling dice is a fascinating concept and seems to work well to emulate the genre. However, I'm not sure if we were playing it wrong or if the rules are just irreperably broken. After one good combat round, I the characters seemed to be unable to attack or defend again, reduced to doing nothing but trying to avoid getting killed by either the villains or their environment. Is there something we're missing? Do you have a house rule that helps with stone generation so that characters aren't shooting their wads right out of the gate?