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14:16, 26th April 2024 (GMT+0)

Day 4: Combing Quesqueton.

Posted by The SeerFor group 0
Spirly Tinmeister
NPC, 1 post
Fri 10 Aug 2018
at 20:55
  • msg #453

Re: Combing Quesqueton

"Don' mind me cousin," Spirly said. "'e's a bit daft, 'e is."
Bruknar Forgehammer
NPC, 1 post
Fri 10 Aug 2018
at 20:56
  • msg #454

Re: Combing Quesqueton

Put upon, Bruknar sighs deeply, as if a bellows, and shakes his head.
The Seer
GM, 661 posts
Fri 10 Aug 2018
at 21:04
  • msg #455

Re: Combing Quesqueton

This 20x20 area seems pretty secure.
Uthecar Hornskin II
player, 350 posts
Fighter
HP: 16/20
Sat 11 Aug 2018
at 05:08
  • msg #456

Re: Combing Quesqueton

17:04, Today: Uthecar Hornskin II rolled 12 using 1d100.  For being awesome.
The Seer
GM, 664 posts
Sat 11 Aug 2018
at 16:01
  • msg #457

Re: Combing Quesqueton

Bruno, Uthecar and Bruknar start speaking in low, sonorous tones, heading to the corner of the room where the rubble is. Bruknar starts tapping the walls on both sides of the corner with a small hammer, light touches, really, gentle taps that do not radiate beyond the room. After about ten taps, he looks at the other two dwarves and offers a smile and says, "Aye, solid rock. No passage beyond these two walls. I'm guessing we've found one o' the corners of the labyrinth. Word of warning, though, if something bad wanders this way, we'll be trapped. Still, 'tis a place to rest for the nonce, if yer of a mind. And as my companion mentioned, the finger wagglers need to get their beauty rest."
Bruno Rhunthane
player, 270 posts
Fighter and Cleric
AllAtTheSameTime
Sat 11 Aug 2018
at 17:23
  • msg #458

Re: Combing Quesqueton

13:22, Today: Bruno Rhunthane rolled 33 using 1d100.
Widly Himhammer
NPC, 2 posts
Sat 11 Aug 2018
at 18:34
  • msg #459

Re: Combing Quesqueton

Widly settles down in the corner opposite where the three dwarves are convening. He pulls a large tome from his pack, opens to the second page and begins to study.
The Seer
GM, 667 posts
Sat 11 Aug 2018
at 18:35
  • msg #460

Re: Combing Quesqueton

Party's actions - stay here, or not?
The Seer
GM, 669 posts
Mon 13 Aug 2018
at 04:59
  • msg #461

Re: Combing Quesqueton

29 Patchwall, YR 1 of The Seer's New Greyhawk Orthodox Calendar.  Time: approximately early afternoon, around 2PM on the revised 24 hour clock

Time check. You guys took a day of rest in the wizard's workshop after the melee in the library, and you've been fighting and scouting for a good portion of this day.

It's still early enough to do some more exploring. On the other hand, Zan's down a spell, and the gnome, Widly, is completely out of spells and has already begun studying.


Per the three dwarves, who find the construction of this place to be excellent, it provides a defensible position - provided its not a horde that comes piling in.


ooc: Party's actions: Should you stay or should you go?
Uthecar Hornskin II
player, 352 posts
Fighter
HP: 16/20
Mon 13 Aug 2018
at 07:14
  • msg #462

Re: Combing Quesqueton

Here appears to be as good a place as any to relearn spells if it is defendable.
The Seer
GM, 670 posts
Mon 13 Aug 2018
at 12:19
  • msg #463

Re: Combing Quesqueton

PM
Bruno Rhunthane
player, 273 posts
Fighter and Cleric
AllAtTheSameTime
Mon 13 Aug 2018
at 14:40
  • msg #464

Re: Combing Quesqueton

Bruno nods in agreement with his fellow Dwarves, "Yes. It's been a long one and I think we could all rest our, erm, 'fingers'."
Zan
player, 261 posts
Slight of Hand Mage
Gray Elf AC:4 HP:11(19)
Mon 13 Aug 2018
at 16:16
  • msg #465

Re: Combing Quesqueton

Zan will nod to the others and being studying to regain his spent spell.
Kullonar
player, 205 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Mon 13 Aug 2018
at 20:18
  • msg #466

Re: Combing Quesqueton

Kullonar shrugs and finds a corner facing the door and sits down. He digs some rations out of his pack, eating slowly while watching the newcomers. After an hour or so, he decides to take a nap.
Uthecar Hornskin II
player, 353 posts
Fighter
HP: 16/20
Mon 13 Aug 2018
at 22:08
  • msg #467

Re: Combing Quesqueton

Uthecar posts himself as the watch, munching on some iron rations as he does so.
The Seer
GM, 672 posts
Mon 13 Aug 2018
at 22:57
  • msg #468

Re: Combing Quesqueton

The party rests, relaxes, settles in for the evening. An odd rotation of watches takes place as the spellcasters memorize or pray for spells, while most of the rest take their turns keeping an ear out for untoward noises and other hints of potential foes.

Bruknar and Uthecar have found common ground. They talk long into the night of various things, their voices brooding and low, as if speaking secrets, though loud enough that others can hear. They talk of tales of the mountains, and great veins of ore, legendary treasures and the urkh wars - these elicit a few curses and stories of fallen kin.

Bruno sits nearby, a wistful smile on his face.

Kullonar rolls over, ignoring the tales as best he can, knowing all too well that half his blood thrills at the victories the dwarves don't speak of, won by the orc folk in the dark.

Zan and Myrrick, for their part, speak together in the elven tongue, remembering with fondness verdant dales, and swiftly running streams.

Weasel lies sleeping, using his cloak as a pillow, drool seeping from the corner of his mouth.

30 Patchwall, YR 1 of The Seer's New Greyhawk Orthodox Calendar.  Time: apparently morning, somewhere around 0700 on the revised 24 hour clock (you think!)

The morning comes, and you make ready to test the dungeon yet again...

ooc: Where to?
This message was last edited by the GM at 22:59, Mon 13 Aug 2018.
Uthecar Hornskin II
player, 354 posts
Fighter
HP: 16/20
Tue 14 Aug 2018
at 01:57
  • msg #469

Re: Combing Quesqueton

Not knowing much better given the passages have changed, Uthecar picks upward (north?) and around to the left (west) hoping to get an idea of the outside of the Labyrinth first.
Weasel
player, 62 posts
Hardbitten busboy by day
Scared lad by night
Thu 16 Aug 2018
at 21:04
  • msg #470

Re: Combing Quesqueton

As the others wake from the study and their slumber, Weasel listens carefully at the door.

"I don't hear nothin' outside."
This message was last edited by the GM at 21:05, Thu 16 Aug 2018.
Bruno Rhunthane
player, 274 posts
Fighter and Cleric
AllAtTheSameTime
Fri 17 Aug 2018
at 01:10
  • msg #471

Re: Combing Quesqueton

Bruno took a well-deserved rest and when they gathered themselves again was ready to get moving. He says little, but indicates his agreement with Uthecar's choice northward with a grunt and a nod as he finishes his rations.
Myrrick
player, 187 posts
Fri 17 Aug 2018
at 01:38
  • msg #472

Re: Combing Quesqueton

Having rested, and enjoyed decent conversation with Zan, Myrrick stretches and nods to his friends, "Shall we explore more then?" he readies his halberd, for it would be needed more likely than not.
Kullonar
player, 206 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Fri 17 Aug 2018
at 03:31
  • msg #473

Re: Combing Quesqueton

Kullonar, having finished his prayers to the Keeper of the Cudgel, gathers his belongings and is ready to move out. "Oh, how I long to smell fresh air and feel the breeze on my face," he murmurs loud enough for those closest to hear.
The Seer
GM, 675 posts
Fri 17 Aug 2018
at 03:47
  • msg #474

Re: Combing Quesqueton

Bruknar and his two gnome companions say little as Kullonar laments the stifling feel of the dungeon. As the party makes ready, Weasel opens the door. Unfortunately, standing in the second rank, the half-orc priest finds the air outside the room neither fresh, nor clean, rather it is the thick miasma of death. Coming down the corridor in a slow walk are five shambling zombies, the low moans of the damned emanating from their oddly distended mouths.



Party has initiative, please post your actions.
This message was last edited by the GM at 03:49, Fri 17 Aug 2018.
Kullonar
player, 207 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Fri 17 Aug 2018
at 04:05
  • msg #475

Re: Combing Quesqueton

Kullonar snarls his nose in revulsion and steps forward, brandishing his holy symbol. "In the name of the Cudgel, I command you to return to your grave or the darkness that spawned you!"
The Seer
GM, 677 posts
Fri 17 Aug 2018
at 04:19
  • msg #476

Re: Combing Quesqueton

Kullonar's faith is not quite up to the task. The zombies keep shuffling slowly toward the door.
Weasel
player, 63 posts
Hardbitten busboy by day
Scared lad by night
Fri 17 Aug 2018
at 04:20
  • msg #477

Re: Combing Quesqueton

Weasel let's out a loud shriek and slams the door closed, then pushes his way toward the rear of the party.
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