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The Adventure Continues.

Posted by The SeerFor group 0
The Seer
GM, 709 posts
Sun 14 Oct 2018
at 18:01
  • msg #56

Re: The Adventure Continues

OOC: Okay, so I'm a bit of a dumbass.

I meant +5.

Since I am a dumbass, DM's caveat, you all pass your Wisdom check. That's what I get for intermingling rule sets from the various games.

----------------------------------------------------------------------------------------

As the party stands waiting for Weasel to open the door, it occurs to all of you that the small noises and faint gusts of wind seem to have dissipated. The dungeon is quiet. Preternaturally so.
Kullonar
player, 222 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Sun 14 Oct 2018
at 18:12
  • msg #57

Re: The Adventure Continues

Kullonar eases the morningstar out of his belt and readies a spell.
Uthecar Hornskin II
player, 375 posts
Fighter
HP: 14/20
Sun 14 Oct 2018
at 18:25
  • msg #58

Re: The Adventure Continues

(Luckily even with a +5 our rolls were sufficiently low to have all passed so far.)

Uthecar will still like to shoulder past if Weasel allows to open the door.  He will manipulate the latch so it just opens and then he will step back and kick the door with the bottom of his foot like he is busting it in, so it swings open against the far inner wall.  He'll stand there looking in first before entering if nothing is right there.

(if the door opens outwards he will swing it open quickly allowing it to slam against the outer wall as he stands outside looking in.)
The Seer
GM, 710 posts
Sun 14 Oct 2018
at 18:29
  • msg #59

Re: The Adventure Continues

Ignoring the lack of sound, Uthecar jostles Weasel aside and opens the door.

The place seems another storage area. Running lengthwise 10' by 70' left to right, there are stacks of discarded material along shelves and stuffed in corners throughout. Some items of note include:

wooden pegs
light rope (50')
heavy chain
coil of copper wire
mining picks (wooden hafts are rotted, but the tops are still in good shape)
chisels
shovels
empty barrels
mallets
iron bars
iron vise
mining jacks
cross cut saws
hacksaws
a mason's toolbox
a cobblers toolbox
a small barrel of arrows (60)

To the far right, against the wall, sits a 10' bench.

All of this you take in, in but moments. What captures your attention, however, is the still form of a dead goblin, the corpse desiccated and dry as if left here for a long time. Suddenly, three critters about the length of an average human's arm skitter from three distinct points - one from beneath the bench, another from behind the barrels and a third from the center of the coil of rope.

Tannish brown, they appear to be a cross between a spider and scorpion - each has twin whip like appendages that they are brandishing as they move to attack.

Each of you roll individual initiative and your attack/damage rolls, if you please. The bugs rolled a 6.
Uthecar Hornskin II
player, 376 posts
Fighter
HP: 14/20
Sun 14 Oct 2018
at 21:04
  • msg #60

Re: The Adventure Continues

10:00, Today: Uthecar Hornskin II rolled 6 using 1d6.  Initiative .

Axe in hand and standing in the front looking in Uthecar swings into action sweeping his axe down at the closest charging critter.

10:02, Today: Uthecar Hornskin II rolled 15 to hit (AC 5) doing 10hp damage.  using 1d20+5,1d8+9.  to hit and damage.
Kullonar
player, 223 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Sun 14 Oct 2018
at 21:14
  • msg #61

Re: The Adventure Continues

"Seven hells!" Kullonar swears, rushing in behind Uthecar to attack.

17:13, Today: Kullonar rolled 21,9 using 1d20+1,2d4+1.  Morningstar attack.
17:13, Today: Kullonar rolled 6 using 1d6.  Initiative.

Myrrick
player, 196 posts
Mon 15 Oct 2018
at 01:34
  • msg #62

Re: The Adventure Continues

Myrrick, seemingly startled by the creatures, slashes wildly with his halberd.


21:34, Today: Myrrick rolled 5 using 1d20+1.  hit.

21:33, Today: Myrrick rolled 6 using 1d6+2.  init.
The Seer
GM, 711 posts
Mon 15 Oct 2018
at 22:21
  • msg #63

Re: The Adventure Continues

Waiting on Zan before moving things along.

6 ties, which means everyone gets an action at the same time. So even if someone crushes a bug, the critter still gets his attacks in, even if it's the last thing they do!
Zan
player, 274 posts
Slight of Hand Mage
Gray Elf AC:4 HP:11(19)
Wed 17 Oct 2018
at 03:33
  • msg #64

Re: The Adventure Continues

Zan brandish his long sword and takes a swipe at the crazy bugs

22:30, Today: Zan rolled 5,14,8 using d6+2,d20+1,1d8+1 ((3,13,7)).
The Seer
GM, 713 posts
Wed 17 Oct 2018
at 23:19
  • msg #65

Re: The Adventure Continues

The party fans out, though the groupings seem to match party order: Myrrick and Uthecar to the left, Bruno, Bruknar and Kullonar in the middle and Zan and Weasel to the right.

Myrrick & Uthecar vs the bug - Bug misses 3x, whiplike appendages flying about as pincers fail to cut a hole in both fighters' armor. Myrrick's blow goes awry, meanwhile, with an inarticulate battle cry, Uthecar scores a mighty blow, squashing the large bug into a messy pile of ichor.

Bruknar, Bruno & Kullonar vs. the bug.

Bruno calls forth Moradin's blessing (cast Bless: +1 to hit and vs. saves)

Bruknar is not so fortunate with his axes, which he's wielding instead of throwing in the close quarters. Both smack the stone floor, evoking sparks.

Kullonar is cool under pressure, however. The blow from his morning star absolutely crushes the bug into another nasty pool.

Weasel and Zan vs. the bug - this one's not so good, the bug flicks its tentacles in distracting fashion, then attaches itself to Zan who cries out in pain and horror as the little beastie begins to tear into his flesh...

2 dead, one nibbling on poor Zan. 6 inits go first followed by the rest, I'll save the last critter's attack for last, remember, even if everyone hits, he still gets a go.
The Seer
GM, 714 posts
Sat 20 Oct 2018
at 01:18
  • msg #66

Re: The Adventure Continues

ooc: let's roll, folks. combat still going on and Zan's not getting any younger.
Uthecar Hornskin II
player, 377 posts
Fighter
HP: 14/20
Sat 20 Oct 2018
at 02:51
  • msg #67

Re: The Adventure Continues

Uthecar is pretty useless this round only swinging his axe around without finding a weak spot to penetrate a defense.

15:45, Today: Uthecar Hornskin II rolled 3 Initiative .

15:43, Today: Uthecar Hornskin II rolled 10+1 for bless =11 (hits AC9) for 10 damage.  2nd attack doesn't even make it onto the combat table.

This message was last edited by the player at 23:17, Sun 21 Oct 2018.
Myrrick
player, 197 posts
Sat 20 Oct 2018
at 14:35
  • msg #68

Re: The Adventure Continues

Myrrick moves to help Zan, slashing with his halberd.

10:35, Today: Myrrick rolled 4 using 1d10+1.  dmg.

10:34, Today: Myrrick rolled 20 using 1d20+1.  hit.
Kullonar
player, 224 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Sat 20 Oct 2018
at 19:35
  • msg #69

Re: The Adventure Continues

"Careful! You're liable to hurt Zan before damaging the bug!" Kullonar warns, watching the backs of his companions in case some other critter comes out of hiding.
Bruno Rhunthane
player, 287 posts
Fighter and Cleric
AllAtTheSameTime
Sun 21 Oct 2018
at 20:44
  • msg #70

Re: The Adventure Continues

OOC:
Sorry, I've not been on. I'm uncertain whether or not I still need to roll Initiative, so I've done it here anyway...

16:42, Today: Bruno Rhunthane rolled 11 using 1d6+7.  Damage.

16:42, Today: Bruno Rhunthane rolled 25 using 1d20+7.  To Hit.

16:41, Today: Bruno Rhunthane rolled 5 using 1d6+1.  Initiative.


Having cast a Blessing Bruno draws his short sword and wades into the insects.
Zan
player, 275 posts
Slight of Hand Mage
Gray Elf AC:4 HP:11(19)
Wed 24 Oct 2018
at 17:14
  • msg #71

Re: The Adventure Continues

Zan takes another swipe at the offending bug appendage, now in obvious pain.  Through gritted teeth, "Accursed bug, die already"

12:12, Today: Zan rolled 5,17,2 using d6+2,d20+1,1d8+1.  attacking the bug.
This message was last edited by the player at 17:15, Wed 24 Oct 2018.
The Seer
GM, 716 posts
Sat 27 Oct 2018
at 13:30
  • msg #72

Re: The Adventure Continues

Bruknar and Weasel rush to Zan's aid. Both the dwarf and the human show amazing care as a) Bruknar flicks a wrist and delicately detaches the bug from Zan's body, while b) Weasel dances forward and skewers it with his sword. It jerks on the blade for a moment before Weasel flings it headlong against the wall. A black stain forms as the bug slides down the stone wall.

Combat over - nicely done. These critters were a bit different from the typical fare...I was wondering how they would do.

Party's actions - keep in mind the initial description of the room, including the dead body, and all the dungeoning gear that's still laying around.
Kullonar
player, 225 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Sat 27 Oct 2018
at 18:00
  • msg #73

Re: The Adventure Continues

Figuring Bruno will heal their wounded companion, Kullonar shakes the bug juice from his morningstar and walks around the tables, checking out the goods. He steps over the dried goblin body in his search, not really caring what happened to the evil creature.
Myrrick
player, 198 posts
Sun 28 Oct 2018
at 02:16
  • msg #74

Re: The Adventure Continues

Myrrick will accompany Kullonar, watching for traps or hidden doors.
The Seer
GM, 718 posts
Sun 28 Oct 2018
at 15:30
  • msg #75

Re: The Adventure Continues

Weasel head's to the body of the dead goblin and begins rooting around in it's belongings.
Bruno Rhunthane
player, 289 posts
Fighter and Cleric
AllAtTheSameTime
Wed 31 Oct 2018
at 13:56
  • msg #76

Re: The Adventure Continues

Bruno moves quickly to Zan and casts heals him.

OOC: Let me know if it's going to take more than one spell.
Uthecar Hornskin II
player, 378 posts
Fighter
HP: 14/20
Wed 31 Oct 2018
at 17:47
  • msg #77

Re: The Adventure Continues

"This looks like a good place to rest up and to take a breather until we all feel full of vitality again."

OOC:  Shall we heal back up to full HP before pushing on?  We tend to spend a long time dead.
Zan
player, 276 posts
Slight of Hand Mage
Gray Elf AC:4 HP:11(19)
Wed 31 Oct 2018
at 18:12
  • msg #78

Re: The Adventure Continues

Zan is thankful for the healing.  "Bruno thank you for the healing"

Zan didn't have any objections with the group getting a bit of rest.
Kullonar
player, 227 posts
Half-Orc Cleric/Fighter
Brother of the Cudgel
Thu 1 Nov 2018
at 21:17
  • msg #79

Re: The Adventure Continues

"I have more healing from the hand of St. Cuthbert if anyone needs it."
Myrrick
player, 199 posts
Fri 2 Nov 2018
at 02:04
  • msg #80

Re: The Adventure Continues

Myrrick shook his head, "I am well, well enough for now as it is."
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