Shawn: The Devil Is In The Details
...the numbers of demons. Demons that traversed the words between our own, from the innumerable manuscripts of old, ancient archaic and mostly forgotten knowledge. Shawn felt a surge in his stomach, and as he did, the small wooden box began to shake. Crowley let go of it, smiling as he looked up at Shawn as if he could tell what was about to happen next.
"Feddilitch....suppletic, Grabber-Fitch!" Crowley announced, clapping his baby hands together, the words streaming out of his mouth in a strange, Occult-like gibberish.
"Oh, I can tell by your face, it's going to be a Ruination die!" he announced excitedly.
Shawn's stomach lurched with each shake of the wooden box. The box jumped in the air and Shawn felt a powerful thrust, bile clawing at the back of his throat. His head pushed forward as a violent spasm took his body. Vomit forced its way out, green and acidic. There was a loud clunk on the floor as something heavy and multi-sided hit the ground with a wet, heavy 'thlop'. It was a heavy, stone die, spinning on the wooden floor under the base of one of the tables, near the frozen earth. It spun and spun spitting bits of vomit and bile everywhere in its radius, until it fell of the wooden edge and landed on the frozen earth...
OOC: Shawn Rolls 1d10 to determine which Demon the Ruination die lands on:
1-2) Anamalech: The die lands on the Anamalech Demon, which appears to bestow upon Shawn a new kind of fear: Shawn gains the following trigger: Phobia - Fear of Fire. When a person with the Phobia trigger encounters the target of her phobia, the player must make a successful Resolve + Composure roll to avoid activating the trigger. Success means the character has managed to avoid the trigger’s effect for the scene. Fail- ure means the trigger activates. While active, the chararacter suffers a -5 penalty when performing any activity that is not directly related to removing herself from the presence of the phobia-target.
3-4) Bushyasta: The die lands on the Bushyasta Demon, which appears to bestow upon Shawn a new kind of compulsion: Shawn gains the following Compulsion: Compulsion with hair and eyebrows. Shawn incessantly plucks and pulls eyebrow hair and hair on head. When the Compulsion trigger is activated, the player rolls Resolve + Composure. If the roll fails, the character engages in a particular compulsive behavior for a scene.
5-6) Daeva: The die lands on the Daeva Demon, which appears to bestow upon Shawn an evil, impish follower named Feddler. Feddler appears at random times in random scenes (Secret St Roll). When he appears, he usually attempts to ruin Shawn's plans for the scene unless satisfied somehow.
7-8) Demogorgon: The die lands on the Demogorgon demon, which appears to bestow upon Shawn a head that sprouts from Shawn's shoulder. This head acts as a Shawn's inner monologue, a second voice that interjects itself into Shawn's mind. Occassionally, it takes a physical form, literally sprouting from Shawn's shoulder.
9-10) Ifrit: The die lands on the Ifrit Demon, which appears to bestow upon Shawn a curse: Shawn's Shadow becomes animated and evil. Every scene when the storyteller describes Shadows, Shawn must roll Resolve + Composure. A failure results in Shawn's Shadow becoming animated and alive. The Shadow almost always has cruel, murderous intentions, seeking to maim and injure PCs and Non-PCs in a given scene.