Chapter 4: Trouble in Drellin's Ferry
Happy to be out of the scorching sun and off the dusty road, the party finds accommodations at the Old Bridge Inn. Upon entering town and the inn specifically, even less astute party members can sense a fear in the town. They are just settling into their rooms at the Old Bridge Inn when a knock comes at the door. Outside in the hallway stand a tall, balding man of about fifty and a capable-looking swordswoman, Captain Soranna Anitah. She nods at each adventure in turn.
"Sorry to trouble you, travelers, but I'd like a few minutes of your time," the man says.
"My name is Norro Wiston, and I am the Town Speaker for Drellin Ferry. You've already met Captain Soranna, our guard captain, or so I am told," he says.
"I'll get right to the point. We're in a lot of trouble, and I was hoping I could persuade you to help us out."
"Our town has been under attack," the speaker begins. "Hobgoblin raiders have been harrying our lands for several days now. They've attacked and killed people in the outlying homesteads, and they've been waylaying travelers along the Dawn Way."
Captain Soranna adds, "We've had some trouble with them before--a quick raid on homesteads on the west side of the river, usually not that bad--but this is different. It looks like a large, aggressive tribe has moved down out of the Wyrmsmoke Mountains. Frankly, I fear they might be numerous enough to sack the town."
"Beyond the immediate threat to our homes, the road is our lifeblood," the Speaker continues. "If the hobgoblins make the Dawn Way impassable to the west, trade won't come this way, and we'll be ruined. Not only do we need to repel the raiders from our town, but we've got to keep the road open. Can you help us do it?"
This message was last edited by the GM at 00:18, Sun 23 July 2017.