Re: Chapter 5: The Witchwood
A large tree limb comes crashing across the road, directly atop the scrambling hobgoblins. Several hobgoblins startle at this development, unable to see the illusion for what it is. They fling themselves out of the way in a mad dash to escape being crushed beneath the limb's weight.
A few see through the illusion, including the studded leather-wearing hobgoblin. He narrows his eyes and peers into the adjoining woods in hopes of locating and eliminating the wizard. With a short whistles and practiced flick of his wrist, Uthlar the Blackblade exhorts two of his companions to follow him.
[Language unknown: Moitas a prne ateessast prnti forsonine! Str whiatitha plpame fi io ti thmeto. Tedrutive!] he yells back at his companions who are now sprawled across the road beneath the illusory limb.
Uth-lar lopes off into the woods, picking his way from tree to tree, his keen eyes searching for the wizard, twin short blades in hand. Two hobgoblin regulars stalk behind him, arrow drawn to bow, likewise looking for the wizard, content to allow the hellhounds to engage their martially-inclined foes.
Which they do. The hellhounds feint and lunge at Valthur and Marklin, their fiery mouths snapping open and shut. Only Valthur is wounded is slightly wounded in the exchange.
Meanwhile, on the other side of the road, Zarr the Doom Hand Priest, surveys the battleground. Things were not going as well as he would have liked, so he calls to his dark goddess' blessings to help even the score...
OOC: Assume range is about 100 feet to the hobgoblins on the road/Zarr and about 80 feet to Uth-lar and the stalking hobgoblins.
Zarr, Uth-lar and the two stalking hobgoblins are behind cover (-2 to missile attacks against them). The others are on the road, which is now magically illuminated, so no modifier to missile attacks.
Valthur is is hit for 1 point of damage.
Hobgoblin Regulars, 12
AC 6
HP: 0/5, 0/5, 2/5, 4/5, 5/5 (on the road, Blessed +1 attack/damage rolls)
HP: 0/5, 0/5 (stalking through the woods with Zarr, Blessed +1 attack/damage rolls)
Sleeping Hobgoblin Regulars: 4 (Blessed +1 attack/damage rolls)
Zarr the Doom-Hand Priest (Hobgoblin wearing plate, in the woods, opposite side of the road)
AC 1
HP: 15/15
Uth-lar the Blackblade (Stalking through the woods, Blessed +1 attack/damage rolls)
AC: 3
HP: 19/20
Hellhounds
AC 4
HP: 0/15 (Valthur), 5/15 (Marklin)
PC AC HP 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
Aldara 8 9/9 10 11 12 13 14 15 16 17 18 19 20 20 20
Eoni 8 19/19 9 10 11 12 13 14 15 16 17 18 19 20 20
Marklin 2 08/14 9 10 11 12 13 14 15 16 17 18 19 20 20 Prot f Evil: +1 saves, -1 AC
Sarah 4 12/12 9 10 11 12 13 14 15 16 17 18 19 20 20
Taerix 1 15/15 9 10 11 12 13 14 15 16 17 18 19 20 20
Valthur 5 20/20 9 10 11 12 13 14 15 16 17 18 19 20 20
NPCs
Gaston 5 16/16 9 10 11 12 13 14 15 16 17 18 19 20 20
Lenny 5 9/9 10 11 12 13 14 15 16 17 18 19 20 20 20
Anders 7 9/9 10 11 12 13 14 15 16 17 18 19 20 20 20
Jorr 8 10/10 10 11 12 13 14 15 16 17 18 19 20 20 20
[Private to GM:
HD 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
Up to 1 10 11 12 13 14 15 16 17 18 19 20 20 20
1+ to 2 9 10 11 12 13 14 15 16 17 18 19 20 20
2+ to 3 8 9 10 11 12 13 14 15 16 17 18 19 20
3+ to 4 7 8 9 10 11 12 13 14 15 16 17 18 19
4+ to 5 6 7 8 9 10 11 12 13 14 15 16 17 18
5+ to 6 5 6 7 8 9 10 11 12 13 14 15 16 17
6+ to 7 4 5 6 7 8 9 10 11 12 13 14 15 16
7+ to 9 3 4 5 6 7 8 9 10 11 12 13 14 15
9+ to 11 2 3 4 5 6 7 8 9 10 11 12 13 14
]
OOC: PCs are UP!
This message was last edited by the GM at 20:58, Mon 21 Aug 2017.