RolePlay onLine RPoL Logo

, welcome to [A] Realms of High Adventure

17:17, 13th May 2024 (GMT+0)

Chapter 16: The Battle of Brindol.

Posted by DM PawnFor group archive 0
DM Pawn
GM, 1087 posts
Thu 4 Jul 2019
at 13:07
  • msg #187

Re: Chapter 16: The Battle of Brindol

The skirmish continues along the barricade as the defenders coordinate their attacks against the giant lizard and its mounted goblin master. The goblin manages to land a slashing blow against the Lion of Brindol. Faced now with the prospect of overcoming overwhelming odds, the goblin comes to the realization its mission will fail--the defenders will hold the line.

The goblin attempts to spur the giant lizard away from the fray, perhaps to regroup with others elsewhere in the city, but the adventurers offer no quarter and quickly strike both down as the goblin and thunderlizard to flee. The third wave has been rebuffed, the adventurers victorious!

Elsewhere in the city, desperate battles still ensue, the cries of the sieged and besieged carrying on the war-stained air.

Valthur eventually regains his composure, having fled some distance away but still within sight of the sundered barricade.

For the moment, the adventurers have a chance to catch their breaths, but the battle is far from over...


OOC:



PC         AC   HP    9  8  7  6  5  4  3  2  1  0 -1 -2 -
Eoni       8   8/28   8  9 10 11 12 13 14 15 16 17 18 19 20
Sarah      4  12/21   8  9 10 11 12 13 14 15 16 17 18 19 20
Taerix     1  16/24   6  7  8  9 10 11 12 13 14 15 16 17 18
Valthur    4  16/33   6  7  8  9 10 11 12 13 14 15 16 17 18
Vaxfar     2  16/33   7  8  9 10 11 12 13 14 15 16 17 18 19      Protection from Evil

Lion       4   9/24   9 10 11 12 13 14 15 16 17 18 19 20 20
Guard 1    6   0/6   10 11 12 13 14 15 16 17 18 19 20 20 20
Guard 2    6   0/6   10 11 12 13 14 15 16 17 18 19 20 20 20
Guard 3    6   0/6   10 11 12 13 14 15 16 17 18 19 20 20 20
Guard 4    6   0/6   10 11 12 13 14 15 16 17 18 19 20 20 20
Guard 5    6   0/6   10 11 12 13 14 15 16 17 18 19 20 20 20
Guard 6    6   0/6   10 11 12 13 14 15 16 17 18 19 20 20 20
Guard 7    6   2/6   10 11 12 13 14 15 16 17 18 19 20 20 20
Guard 8    6   0/6   10 11 12 13 14 15 16 17 18 19 20 20 20
Guard 9    6   0/6   10 11 12 13 14 15 16 17 18 19 20 20 20
Guard 10   6   0/6   10 11 12 13 14 15 16 17 18 19 20 20 20
[Private to GM:

  HD       9   8   7   6   5   4   3   2   1   0   -1  -2  -3
Up to 1    10  11  12  13  14  15  16  17  18  19  20  20  20
1+ to 2    9   10  11  12  13  14  15  16  17  18  19  20  20
2+ to 3    8   9   10  11  12  13  14  15  16  17  18  19  20
3+ to 4    7   8   9   10  11  12  13  14  15  16  17  18  19
4+ to 5    6   7   8   9   10  11  12  13  14  15  16  17  18
5+ to 6    5   6   7   8   9   10  11  12  13  14  15  16  17
6+ to 7    4   5   6   7   8   9   10  11  12  13  14  15  16
7+ to 9    3   4   5   6   7   8   9   10  11  12  13  14  15
9+ to 11   2   3   4   5   6   7   8   9   10  11  12  13  14

]

Vaxfar
Player, 46 posts
Thu 4 Jul 2019
at 16:04
  • msg #188

Re: Chapter 16: The Battle of Brindol

Vaxfar takes a quick swing of a healing potion and recovers Valthur’s weapon having seen where he dropped it and realizing that he might have been affected by his fear spell.

“Here is your axe my friend.  You may have been affected by my spell accidentally.  Eoni , where are we needed?”

10:59, Today: Vaxfar rolled 7 using 1d6+1 with rolls of 6.  Potion of healing.
Eoni Daflin
Player, 910 posts
Sister of Avandra
AC: 8 | HP: 8/28
Fri 5 Jul 2019
at 02:02
  • msg #189

Re: Chapter 16: The Battle of Brindol

"No new orders," Eoni replied to Vaxfar as she eyed the roadway beyond their barrier.  Absently, she handed a potion of healing to the Lion of Brindol.

"We may survive one more wave," she admitted to no one in particualar.  "Not two."
Sarah
Player, 653 posts
Thief
AC: 4 | HP: 21/21
Fri 5 Jul 2019
at 12:18
  • msg #190

Re: Chapter 16: The Battle of Brindol

From her perch, Sarah drinks two healing potions.



07:17, Today: Sarah rolled 5 using 1d6+1 with rolls of 4.  Healing Potion.
07:17, Today: Sarah rolled 6 using 1d6+1 with rolls of 5.  Healing Potion.

Valthur Ironhelm
Player, 788 posts
Dwarf 6
AC: 4 | HP: 14/33
Sat 6 Jul 2019
at 03:55
  • msg #191

Re: Chapter 16: The Battle of Brindol

Confused, and somewhat embarrassed, Valthur returns to the scene of the battle. He accepts his axe from Vaxfar. While upset that he'd been carelessly engulfed in the fear effect intended for their enemies, the dwarf is mostly relieved to find that his departure was the result of magic and not his own cowardice. "That wand packs a punch. Next time I'll be ready for it."

He nods to the elf, then digs his final potion of healing from his backpack, gulping it down. "I don't suppose anyone's got any more of these beauties. I've been going through them like water in the desert."

22:44, Today: Valthur Ironhelm rolled 4 using 1d6+1 with rolls of 3.  Healing potion.
Vaxfar
Player, 47 posts
Sun 7 Jul 2019
at 14:06
  • msg #192

Re: Chapter 16: The Battle of Brindol

You can have my last one.” says V.  He was more likely to look out for himself, but this seemed the logical choice as having the dwarf’s strength, from what he had seen, had been very valuable in staying alive.  He hands Valthur a 1d6+1 healing potion.
Kane Taerix
Player, 316 posts
Halfling Myrmidon
AC 1 (-1) HP 16/24
Tue 9 Jul 2019
at 02:23
  • msg #193

Re: Chapter 16: The Battle of Brindol

Taerix takes a couple of deep breaths and tries to will his heartbeat to slow down... he's going to need his bow accuracy now more than ever if he is to survive this....
Valthur Ironhelm
Player, 789 posts
Dwarf 6
AC: 4 | HP: 20/33
Wed 10 Jul 2019
at 05:55
  • msg #194

Re: Chapter 16: The Battle of Brindol

Vaxfar:
You can have my last one.” says V.  He was more likely to look out for himself, but this seemed the logical choice as having the dwarf’s strength, from what he had seen, had been very valuable in staying alive.  He hands Valthur a 1d6+1 healing potion.

"I've known you only a short while, elf, but you've already proven a worthy ally. First my axe, and now your last potion. I shall not forget your generosity."

Valthur gulps down Vaxfar's potion. He finds the awful taste is actually starting to grow on him.

00:48, Today: Valthur Ironhelm rolled 6 using 1d6+1 with rolls of 5.  Healing potion from Vaxfar.
I must've double-clutched on the dice roller for this roll because I got two results with the same time stamp... I took the first one.

DM Pawn
GM, 1088 posts
Fri 12 Jul 2019
at 02:09
  • msg #195

Re: Chapter 16: The Battle of Brindol

The party has a few minutes to catch their breath, assess damage, and dress wounds following their dispatch of the last goblin and thunderlizard. Unfortunately, the battle for Brindol is far from over and their respite is short-lived. The group receives grim news from Captain Ulverth. A powerful group of enemies has broken into the city and is rapidly converging on the Cathedral of Erathis, intent on destroying this beacon of hope and removing critical clerical support from Brindol's defenders!

Presumably, the party races from their current position to the cathedral. Marching through the city toward their destination, the party passes dozens of bleeding but brave soldiers that have formed ranks in the square before the cathedral. The beleagured defenders have taken up northward-facing positions hoping to block the hordes' advance up the road leading to the cathedral. Burned-out and damaged buildings line the square, with roads leading north and northeast of catehdral.

Captain Ulverth shouts orders and encouragement to his battered men as the party approaches. The Captain is gladdened at their arrival and relays the latest news:

"Good to have you in our ranks," he says in greeting. "Reports from scouts claim a Wyrmlord is slashing his way through the city even now, with a half-dozen giants in his stead. Prepare yourself. The worse is yet to come!"

A priest in blood-stained robes moves through the group and provides magical healing to each member in need before quickly departing to do similar acts amongst the ranks.

The advancing horde is heard minutes before it is seen. Horrifying howls, guttural roars, and dragonbone horns announce their arrival. When the wyrmlord's army arrives, it does so from several angles at once out of the darkened shadows of rubble-strewn streets. The soldiers brace for the impact, and a few moments later the open grassy area before the cathedral is pitched into battle as hill giants and ogres charge into the fray!

Leading the charge, a powerful Wyrmlord strides out into the chaos, his pathway cleared by hill giants and ogres that casually fling aside defenders with great sweeps of their weaponry. The wyrmlord is an imposing hobgoblin standing nearly 7 feet tall. Clad in full plate armor made from the scales of a red dragon and wielding a blood-slick greatsword, the wyrmlord calls out a challenge to the defenders, his voice hoarse with rage.

"Surrender now and you may be shown a merciful end. But end you WILL!"


OOC: PCs are up!

Wyrmlord
AC: 0
HP: 45/45

Hill Giants, 2
AC: 4
HP: 40/40, 40/40

Ogres, 4
AC: 6
HP: 21/21, 21/21



PC         AC   HP    9  8  7  6  5  4  3  2  1  0 -1 -2 -
Eoni       8  28/28   8  9 10 11 12 13 14 15 16 17 18 19 20
Sarah      4  21/21   8  9 10 11 12 13 14 15 16 17 18 19 20
Taerix     1  24/24   6  7  8  9 10 11 12 13 14 15 16 17 18
Valthur    4  33/33   6  7  8  9 10 11 12 13 14 15 16 17 18
Vaxfar     2  33/33   7  8  9 10 11 12 13 14 15 16 17 18 19      Protection from Evil

[Private to GM:

  HD       9   8   7   6   5   4   3   2   1   0   -1  -2  -3
Up to 1    10  11  12  13  14  15  16  17  18  19  20  20  20
1+ to 2    9   10  11  12  13  14  15  16  17  18  19  20  20
2+ to 3    8   9   10  11  12  13  14  15  16  17  18  19  20
3+ to 4    7   8   9   10  11  12  13  14  15  16  17  18  19
4+ to 5    6   7   8   9   10  11  12  13  14  15  16  17  18
5+ to 6    5   6   7   8   9   10  11  12  13  14  15  16  17
6+ to 7    4   5   6   7   8   9   10  11  12  13  14  15  16
7+ to 9    3   4   5   6   7   8   9   10  11  12  13  14  15
9+ to 11   2   3   4   5   6   7   8   9   10  11  12  13  14

]

PCs are UP!

Eoni Daflin
Player, 911 posts
Sister of Avandra
AC: 8 | HP: 8/28
Fri 12 Jul 2019
at 03:13
  • msg #196

Re: Chapter 16: The Battle of Brindol

Stepping up onto an overturned wagon, Eoni shouted back at the Wyrmlord with her staff overhead, "We'll never surrender to you Ulwai Stormcaller!"

"Taerix," the Sister said quickly turning back to the halfling, "if you're not planning on using that sword, give it to Sarah with the giant potion!"

OOC: Eoni Daflin rolled 8 using 3d6 with rolls of 2,5,1.  Male ego damage!
Vaxfar
Player, 48 posts
Fri 12 Jul 2019
at 03:22
  • msg #197

Re: Chapter 16: The Battle of Brindol

You should fear us.” Vaxfar shouts as he releases another charge from his wand. [Private to GM: Given how tall the enemies are, I take care to aim the cone above the allies and towards the upper parts of the wyrm, giants and ogres.  Center of charge on the wyrm, hopefully getting giants and ogres within 30’ either side of the Wyrm.]
Sarah
Player, 654 posts
Thief
AC: 4 | HP: 21/21
Fri 12 Jul 2019
at 13:09
  • msg #198

Re: Chapter 16: The Battle of Brindol

Eoni Daflin:
"Taerix," the Sister said quickly turning back to the halfling, "if you're not planning on using that sword, give it to Sarah with the giant potion!"


Sarah is dazed by the array of enemies closing in, but snaps out of it with a start when she hears her name.  Turning slowly, she waits to see how Taerix responds.
Kane Taerix
Player, 317 posts
Halfling Myrmidon
AC 1 (-1) HP 16/24
Sat 13 Jul 2019
at 20:45
  • msg #199

Re: Chapter 16: The Battle of Brindol

Taerix realizes that peppering these enemies with arrows would take too long. He quickly downs the giant strength potion  and draws his magic sword.
Sarah
Player, 655 posts
Thief
AC: 4 | HP: 21/21
Sun 14 Jul 2019
at 23:28
  • msg #200

Re: Chapter 16: The Battle of Brindol

Kane Taerix:
Taerix realizes that peppering these enemies with arrows would take too long. He quickly downs the giant strength potion  and draws his magic sword.


Sarah shrugs and readies her crossbow.
Valthur Ironhelm
Player, 790 posts
Dwarf 6
AC: 4 | HP: 20/33
Mon 15 Jul 2019
at 02:28
  • msg #201

Re: Chapter 16: The Battle of Brindol

DM Pawn:
"Surrender now and you may be shown a merciful end. But end you WILL!"

Buoyed by the confidence of his newly healed body, Valthur loads his crossbow and aims at the Wyrmlord. "Here's my answer to you, hobgoblin scumlord!"

21:13, Today: Valthur Ironhelm rolled 1 using 1d20 with rolls of 1. Crossbow vs. Wyrmlord.

His quarrel snaps in half while loaded, twirling backward toward his face. Luckily for the dwarf, the stray missile only cuts lightly under his eye. While otherwise unharmed, he suspects his display of defiance did little to threaten the enormous hobgoblin.
DM Pawn
GM, 1090 posts
Tue 16 Jul 2019
at 00:40
  • msg #202

Re: Chapter 16: The Battle of Brindol

The ogres and hill giants stream into the open field spread out in front of the catehdral, tossing aside wide swaths of soldiers with great cleaves of their massive axes and clubs. Once again, total chaos erupts on the battlefield as the the enemies approach from all points northwest to east. Like a giant wave crushing down on a sandcastle on the shore, the lines break here and there.

Vaxfar aims his wand trying to catch as many foes in its swath as possible, unfortunately, he is only able to target the armored wyrmlord and a single hill giant with a single charge. But in this area of effect are also several soldiers that are now being overrun. The wyrmlord and hill giant fight off the welling fear and continue to fight. The same cannot be said of several soldiers. These break ranks and begin fleeing from the battlefield with all haste.

One hill giant breaks through the lines and charges up the hill leading to the catehdral, directly at Valthur and Taerix. The hill giant brings a massive maul slamming down into Valthur!

The ogres get bogged down fighting through ranks of soldiers on either side of the field, but for the moment, they are getting the better of the battle and are steadily moving their way toward the catehdral.

The Wyrmlord strides confidents into the middle of the field, leveling its eyes with Vaxfar. With a well-practiced swing it lops off a nearby soldiers head with great precision. "Challenge accepted. KILL THEM ALL!!" the Wyrmlord roars.

The hill giant nearest the wyrmlord picks up a soldier and tosses the man into the side of a nearby building with a sickening thud. The soldier falls to the ground and stirs no more.

For their part, the valiant defenders rally behind their Captain and do their best to thwart the enemies' advance, but all around, soldiers are losing morale or succumbing to their wounds...


OOC: Valthur took 12 points of damage.

Wyrmlord
AC: 0
HP: 45/45

Hill Giants, 2
AC: 4
HP: 35/40, 35/40

Ogres, 4
AC: 6
HP: 16/21, 16/21



PC         AC   HP    9  8  7  6  5  4  3  2  1  0 -1 -2 -
Eoni       8  28/28   8  9 10 11 12 13 14 15 16 17 18 19 20
Sarah      4  21/21   8  9 10 11 12 13 14 15 16 17 18 19 20
Taerix     1  24/24   6  7  8  9 10 11 12 13 14 15 16 17 18
Valthur    4  21/33   6  7  8  9 10 11 12 13 14 15 16 17 18
Vaxfar     2  33/33   7  8  9 10 11 12 13 14 15 16 17 18 19      Protection from Evil

[Private to GM:

  HD       9   8   7   6   5   4   3   2   1   0   -1  -2  -3
Up to 1    10  11  12  13  14  15  16  17  18  19  20  20  20
1+ to 2    9   10  11  12  13  14  15  16  17  18  19  20  20
2+ to 3    8   9   10  11  12  13  14  15  16  17  18  19  20
3+ to 4    7   8   9   10  11  12  13  14  15  16  17  18  19
4+ to 5    6   7   8   9   10  11  12  13  14  15  16  17  18
5+ to 6    5   6   7   8   9   10  11  12  13  14  15  16  17
6+ to 7    4   5   6   7   8   9   10  11  12  13  14  15  16
7+ to 9    3   4   5   6   7   8   9   10  11  12  13  14  15
9+ to 11   2   3   4   5   6   7   8   9   10  11  12  13  14

]

PCs are UP!

Eoni Daflin
Player, 912 posts
Sister of Avandra
AC: 8 | HP: 28/28
Tue 16 Jul 2019
at 01:02
  • msg #203

Re: Chapter 16: The Battle of Brindol

Running over to help the soldiers fighting the ogres, Eoni throws a potion and shouts, "Healing potion!"

Presumably, she meant to throw it toward a nearby soldier, but it flies almost directly between the soldiers and ogre.

OOC: Eoni Daflin rolled 11 using 1d20.  Dexterity Check (10) Throw potion.

[Private to GM: She'd been trying to throw it closer to the ogre so he'd grab it as it's NOT a healing potion.  It's a love potion.  If anyone drinks it, she'll try to make sure she's the first person they see.]
Valthur Ironhelm
Player, 792 posts
Dwarf 6
AC: 4 | HP: 21/33
Tue 16 Jul 2019
at 02:33
  • msg #204

Re: Chapter 16: The Battle of Brindol

Staggered by the hill giant's crushing blow, Valthur swings wildly at his attacker.

21:30, Today: Valthur Ironhelm rolled 8 using 1d20+3 with rolls of 5. Axe vs. hill giant.
Vaxfar
Player, 49 posts
Tue 16 Jul 2019
at 04:14
  • msg #205

Re: Chapter 16: The Battle of Brindol

Vaxfar draws his sword and jumps to the aid of the dwarf.  Getting more used to the sword from the armory, he hits the giant.

Today: Vaxfar rolled 4 using 2d4+1 with rolls of 2,1.  Damage bastard sword v giant.
23:07, Today: Vaxfar rolled 14 using 1d20+1 with rolls of 13.  Bastard sword v. Giant.(12 to hit)

This message was last edited by the player at 04:49, Wed 17 July 2019.
Sarah
Player, 656 posts
Thief
AC: 4 | HP: 21/21
Tue 16 Jul 2019
at 13:39
  • msg #206

Re: Chapter 16: The Battle of Brindol

Sarah fires at something.  The shot is so horrible it's hard to say what she was aiming at.

08:38, Today: Sarah rolled 5,1 using d20+3,d6 with rolls of 2,1.  Crossbow vs. Giant (13 to hit).
Kane Taerix
Player, 318 posts
Halfling Myrmidon
AC 1 (-1) HP 16/24
Tue 16 Jul 2019
at 21:53
  • msg #207

Re: Chapter 16: The Battle of Brindol

Taerix slices his magic sword at the nearby hill giant, and the potion he just drank helps him inflict quite a wound.


16:51, Today: Kane Taerix rolled 12 using 1d8+2 with rolls of 5.  sword damage (x2).

16:48, Today: Kane Taerix rolled 15 using 1d20+2 with rolls of 13.  Sword vs. hill giant.

DM Pawn
GM, 1091 posts
Sun 21 Jul 2019
at 16:09
  • msg #208

Re: Chapter 16: The Battle of Brindol

The battle before the cathedral proves too chaotic for anyone in the front lines to hear Eoni's ruse. All participants are engaged in a desperate struggle for their very life and the shouts and screams of battle drown everything out into a chorus of suffering, pain, and misery. The potion sails through the air and lands on the ground without anyone taking much notice of it.

The soldiers and a handful of acolytes, under command of Captain Lars Ulverth, stage a valiant defense in an effort to not yield ground to the invaders, but take heavy losses along the way.

Taerix and Vaxfar combine attacks against the nearest hill giant, wounding the brute, but not with enough power to slow it down from charging at Valthur. The hill giant towers over the dwarven warrior with huge maul overhead, and brings it down with a heavy double-handed strike. A punishing blow that shocks the dwarf to the core, but doesn't quite topple him.

The second hill giant breaks through a line of soldiers to engage Captain Ulverth. The two trade blows, the giant getting the better of the conflict for the moment.

One of the ogres swings a club at Taerix, but does not manage to score a hit against the slippery halfling. The other ogre fights a group of warriors just beyond Eoni. The line begins to break and it now has a clear path to the cleric.

Finally, the mailed wyrmlord enters charges through the lines at Vaxfar. The wyrmlord scores a glancing blow against the elf.


OOC: Valthur took 7. Vaxfar took 1.
Wyrmlord
AC: 0
HP: 45/45 (Vaxfar/Valthur)

Hill Giants, 2
AC: 4
HP: 14/40 (Valthur/Vaxfar), 31/40

Ogres, 4
AC: 6
HP: 11/21 (Taerix), 11/21 (Eoni)



PC         AC   HP    9  8  7  6  5  4  3  2  1  0 -1 -2 -
Eoni       8  28/28   8  9 10 11 12 13 14 15 16 17 18 19 20
Sarah      4  21/21   8  9 10 11 12 13 14 15 16 17 18 19 20
Taerix     1  24/24   6  7  8  9 10 11 12 13 14 15 16 17 18
Valthur    4  14/33   6  7  8  9 10 11 12 13 14 15 16 17 18
Vaxfar     2  32/33   7  8  9 10 11 12 13 14 15 16 17 18 19      Protection from Evil

[Private to GM:

  HD       9   8   7   6   5   4   3   2   1   0   -1  -2  -3
Up to 1    10  11  12  13  14  15  16  17  18  19  20  20  20
1+ to 2    9   10  11  12  13  14  15  16  17  18  19  20  20
2+ to 3    8   9   10  11  12  13  14  15  16  17  18  19  20
3+ to 4    7   8   9   10  11  12  13  14  15  16  17  18  19
4+ to 5    6   7   8   9   10  11  12  13  14  15  16  17  18
5+ to 6    5   6   7   8   9   10  11  12  13  14  15  16  17
6+ to 7    4   5   6   7   8   9   10  11  12  13  14  15  16
7+ to 9    3   4   5   6   7   8   9   10  11  12  13  14  15
9+ to 11   2   3   4   5   6   7   8   9   10  11  12  13  14

]

PCs are UP!

Vaxfar
Player, 50 posts
Sun 21 Jul 2019
at 20:50
  • msg #209

Re: Chapter 16: The Battle of Brindol


15:47, Today: Vaxfar rolled 3 using 2d4+1 with rolls of 1,1.  Bastard sword v. Giant - damage.
15:45, Today: Vaxfar rolled 15 using 1d20+1 with rolls of 14.  Bastard sword v. Giant (14 to hit).

Ignoring the glancing blow Vaxfar takes another swing at the Giant and nicks him again.
Kane Taerix
Player, 319 posts
Halfling Myrmidon
AC 1 (-1) HP 16/24
Sun 21 Jul 2019
at 21:45
  • msg #210

Re: Chapter 16: The Battle of Brindol

Taerix brings his sword to bear on the nearby ogre. However, he is not successful this time, missing the ogre by several inches.

16:42, Today: Kane Taerix rolled 5 using 1d20+2 with rolls of 3.  Sword vs ogre.
Valthur Ironhelm
Player, 793 posts
Dwarf 6
AC: 4 | HP: 14/33
Mon 22 Jul 2019
at 06:20
  • msg #211

Re: Chapter 16: The Battle of Brindol

Valthur steps backward after suffering another strike from the hill giant's maul. He staggers, his vision partially blinded by white spots floating in front of him. He considers for a moment the likelihood that he will not see another sunrise. The thought hangs over him, like a dark cloud. But even at this darkest time, he realizes that he still stands. And still holds an enchanted axe.

The dwarf clenches his teeth and strides forward with newfound purpose. "I may not see the morning, you giant pile of trash, but if I don't, I'll see that you don't either!"

With an angry growl, Valthur strikes, hitting the giant solidly!

01:11, Today: Valthur Ironhelm rolled 21 using 1d20+3 with rolls of 18.  Axe vs. hill giant that's been crushing him so far!
01:11, Today: Valthur Ironhelm rolled 11 using 1d8+3 with rolls of 8.  Damage (come on, high number)!

Could talking to the dice roller actually work (see damage roll)? Probably not, but I'm going to keep begging it for high numbers until it doesn't work anymore!!!

Sign In