Re: OOC: Table Talk
Okay, let's put the death issue up for a vote. In the event of a tie, I will provide the tie breaking vote.
Option 1 is the classic -10 = death, roll to stabilize each round rule. This is a pretty standard house rule.
Option 2 is the Three Strikes and Your out option (discussed above), cribbed from 4th edition D&D.
Option 3 is the Death Save rule from Rules Cyclopedia, which hasn't been discussed yet. In this version, when a character is reduced to 0 hit points or below in combat (or from death spells), he or she is not yet dead. He's unconscious and mortally wounded; if left untended, he will die. The character makes a death ray saving throw every the first round he/she drops to 0 or below, additional death ray saves if he/she incurs addition damage while mortally wounded, and another death ray saving throw every 10 minutes. If the character ever fails any of these rolls, they are dead. Mortally injured characters can be stabilized with a successful WIS check (-5 penalty) or administering a healing potion/spell (no check required).
Option 4 is Dead at 0. No saves. Nothing. Brutal. Merciless. Harsh. Keep those 6-siders at the ready! :)
This message was last edited by the GM at 05:04, Tue 13 Sept 2016.