Characters
Judge Embreth Daramid
A justice of the county of Vieland and a magistrate of the city of Lepidstadt, Judge Daramid is one of three presiding justices over the sensational trial of the Beast of Lepidstadt. She is an old friend and longtime confidant of the late Professor Lorrimor, with a well deserved reputation for even temperament and fairness.
Chief Justice Ambrose Khard
The head of the trial of the Beast, Chief Justice Khard is a by-the-books judge who doesn't let emotion or sensationalism sway him. He can be counted on to deliver a fair verdict in any case.
Judge Kasp Aldaar
The third justice presiding over the trial. Judge Aldaar has a reputation for fairness and good judgement but is ultimately a political creature. The sensation provided by the trial is a boon to his political ambitions and he will do whatever is necessary to make sure that the trial is carried out in a timely fashion.
Barrister Gustave Kaple
Barrister Kaple is the public defender assigned to represent the Beast. A down-at-the-heels public servant, Kaple has seen some success in plea bargains and administrative tasks but is woefully unprepared for the trial ahead of him. While he is determined to do his best to represent his client, he is hampered by his lack of experience in the courtroom and the heavy stutter that manifests itself when he's stressed.
Barrister Otto Heiger
A well respected barrister and the head of a prosperous firm, Otto Heiger lobbied his hardest to be appointed to the prosecution when the Beast's case came across his desk. He sees the trial as a career maker and will fight tooth and nail to prove his case.
The Beast of Lepidstadt
The Beast is a monstrous, hulking creature of clearly unnatural origin. It is a towering abomination twice the height of a man, a grotesque patchwork of flesh and bone, beast and man, bound by wire stitching pulled so tight it looks as if it might burst apart at the seams. Its mouth is twisted into a permanent, grizzly sneer and a shock of lank, dark hair clings to its clammy scalp.
Citizens of Lepidstadt
Captain Walton - The guard captain in charge of the courthouse guards, he is charged with keeping the Beast caged.
Zbraslav Hora - A well to do crafter and businessman long established in Lepidstadt's guilds and crafting associations, Hora runs a workshop in the Anatomist's Alley where he creates fine medical implements. The scalpel discovered at the Morast Boneyard bears his craftsman's mark.
Vladka Kostel - A purchasing agent for Ledov's Chiurgery Merchants, it was she who purchased the mysterious scalpel from Zbraslav Hora. A shrewd businesswoman with a sharp eye for quality merchandise.
Klud Radniche - A shopkeeper who purchased the scalpel from Ledov's Chiurgery Merchants. He operates a small, upscale shop in the surgeon's flats section of the merchant's district. Known by reputation as a fair business man with a particular care for is client's anonymity. It is rumored that he has a more than platonic relationship with the quite wealthy--and quite married--Lady Katja Bresnik.
Lady Katja Bresnik - A young, beautiful socialite and wife of the retired Sir Bresnik. Born to privilege and raised in the upper echelons of Ustalav's high society, the shrewd Lady Katja secured a profitable marriage early on and has since used her husband's wealth and influence to cement herself as a staple of Lepidstadt's social scene.
Sir Bornholde Bresnik - An elderly, retired knight more interested in his hounds and his country estates than his wife's vapid social politicking. He does dote on her in an affectionate way but remains mostly blissfully, and intentionally, unaware of her social outings.
Olver, Precocious Urchin - A scamp, scallywag, and child of the street. Olver is quick on his feet and eager to help our heroes, partly because of his sense of adventure and partly because of a hero worshiping crush on Shade.
Eduard Grine - A gnomish alchemist, one of the two owners of Vorkstag and Grine's Chymic works. He is short, suspicious, rude, and lacking any sort of social graces.
Johan Vorkstag - The second owner of the chymic works, Vorkstag is graceful and charming if a bit foppish. He has a good reputation as a businessman and powerful contacts in Lepidstadt's legal system.
Bertille Holmhill - The halfling proprietress of Bertille's Pawnbroker in the trade district.
Sister Temperance - A cleric of Pharasma who presides over the Pharasman chapel in Lepidstadt.
Citizens of Morast
Elder Corder Lazne - The leader of the village council in Morast, Elder Lazne lead the posse that laid a trap for the Beast and chased it into the swamp. He is fiercely protective of his family and his village and has little love for "big city folk and furriners", which is to say anyone not from Morast or, to a lesser extent, the other small communities in Dipplemere swamp.
This message was last edited by the GM at 19:52, Wed 29 Apr 2020.