XP and Treasure.   Posted by Castle Keeper.Group: 0
Dreya
 player, 40 posts
 Level 2 Druid
Tue 11 Oct 2016
at 19:01
XP and Treasure
In reply to Castle Keeper (msg # 2)

"Within sniffing distance of level 3", he says.  That made my day.
Castle Keeper
 GM, 157 posts
Sun 8 Jan 2017
at 17:05
XP and Treasure
XP totals have been updated.  See the first post in this thread.  Hugh is now level 3!

The return to the hunting lodge did not net much treasure.  I went back through chapter 2 and noted I was mistaken about Khaaven's body being dragged off by the giant spider (only Snarg was dragged off).  As a result, the party does have the 3 extra amulets taken from the orcs killed in the clearing surrounding the hunting lodge.  The party now has 4 of the amulets.
Elwood
 player, 81 posts
 Human Cleric, 2nd Level
Mon 9 Jan 2017
at 15:55
XP and Treasure
We could sell 3 of the amulets and let Dreya keep hers to see if it's useful.
Castle Keeper
 GM, 231 posts
Thu 30 Mar 2017
at 13:03
XP and Treasure
XP updated to reflect Chapter 3 accomplishments.

Cole reached level 3.  Please roll a d10 for hit points.

Dreya reached level 3.  Please roll a d8 for hit points.

Elwood reached level 3.  Please roll a d8 for hit points.

Seline reached level 2.  Please roll a d6 for hit points.
Cole Hiller
 player, 87 posts
Fri 31 Mar 2017
at 18:23
XP and Treasure
In reply to Castle Keeper (msg # 6):

Cole rolled a ten, I used the dice roller on the web site. So current 22 + 10 + con of 3 = 35

This message was last edited by the player at 18:30, Fri 31 Mar 2017.

Dreya
 player, 196 posts
 Level 2 Druid
Fri 31 Mar 2017
at 19:38
XP and Treasure
Dreya rolled a 6! Yay!
Elwood
 player, 143 posts
 Human Cleric, 2nd Level
Fri 31 Mar 2017
at 19:51
XP and Treasure
I rolled a 3, and that includes my +1 Constitution modifier.  This dice roller definitely out to get me.
Dreya
 player, 197 posts
 Level 2 Druid
Fri 31 Mar 2017
at 19:52
XP and Treasure
Oh yeah. Dreya is a wimp, so had a +0 to her dice roll. Still 6! Yay!
Seline
 player, 57 posts
Sun 2 Apr 2017
at 15:59
XP and Treasure
Seline got a 4 on her roll woot
Castle Keeper
 GM, 362 posts
Tue 15 Aug 2017
at 22:22
XP and Treasure
XP updated.  Everyone leveled.

Cole please roll a d10+3 for hit points.

Dreya please roll a d8 for hit points.

Elwood please roll a d8+1 for hit points.

Anthony please roll a d4+1 for hit points.

Seline please roll a d6 for hit points.

Jack please roll a d10+1 for hit points.
Anthony
 player, 172 posts
 Spells: Lvll 0 2/4
 Lvl1 0/4
Wed 16 Aug 2017
at 02:22
XP and Treasure
Huzzah!
22:22, Today: Anthony rolled 5 using 1d4+1 with rolls of 4.  Hit points.
Dreya
 player, 312 posts
 Level 2 Druid
Wed 16 Aug 2017
at 09:05
XP and Treasure
Go Dreya! That's the way to toughen up!

04:03, Today: Dreya rolled 1 using 1d8.
Castle Keeper
 GM, 363 posts
Wed 16 Aug 2017
at 12:35
XP and Treasure
In reply to Dreya (msg # 14):

Ouch!
Castle Keeper
 GM, 364 posts
Wed 16 Aug 2017
at 12:36
XP and Treasure
Please do not update your character sheets with improvements from advancing in level.  I will do all of that.  (I don't want us to double-up by mistake.)

However, arcane spellcasters can and should update their known spells list as they acquire spells through leveling.
Elwood
 player, 229 posts
 Human Cleric, 2nd Level
Wed 16 Aug 2017
at 19:55
XP and Treasure
HOOYAH!!

09:42, Today: Elwood rolled 9 using 1d8+1.  HP.
Seline
 player, 101 posts
Wed 16 Aug 2017
at 21:24
XP and Treasure
Got it only going to update spells, also for hp
16:23, Today: Seline rolled 3 using 1d6 with rolls of 3.  For HP Gain.
Castle Keeper
 GM, 368 posts
Wed 16 Aug 2017
at 22:03
Re: XP and Treasure
Seline:
Got it only going to update spells, also for hp

Okay, that confused me.  Did you update your character sheet to reflect your increase in hit points?  (You should not do that if you have not done so.)
Dreya
 player, 316 posts
 Level 2 Druid
Thu 17 Aug 2017
at 01:03
Re: XP and Treasure
I think Dreya's just gets spells...do I update her character sheet with how many of each she gets? I'm stoked...I get 2 2nd level spells now!!
Castle Keeper
 GM, 369 posts
Thu 17 Aug 2017
at 12:51
Re: XP and Treasure
Dreya:
I think Dreya's just gets spells...do I update her character sheet with how many of each she gets? I'm stoked...I get 2 2nd level spells now!!

I've already updated her sheet.
Cole Hiller
 player, 130 posts
Thu 17 Aug 2017
at 13:57
Re: XP and Treasure
In reply to Castle Keeper (msg # 21):

Cole roled a 6 with 1d10+3.  I have not updated my sheet with any totals as it sounds like you do that? Is that so, or do you want me to upgrade my totals?
Jack
 player, 71 posts
Mon 21 Aug 2017
at 13:15
Re: XP and Treasure
Castle Keeper:
XP updated.  Everyone leveled.

Cole please roll a d10+3 for hit points.

Dreya please roll a d8 for hit points.

Elwood please roll a d8+1 for hit points.

Anthony please roll a d4+1 for hit points.

Seline please roll a d6 for hit points.

Jack please roll a d10+1 for hit points.


09:14, Today: Jack rolled 5 using 1d10+1 ((4)).
Seline
 player, 103 posts
Mon 21 Aug 2017
at 13:37
Re: XP and Treasure
Castle Keeper:
Seline:
Got it only going to update spells, also for hp

Okay, that confused me.  Did you update your character sheet to reflect your increase in hit points?  (You should not do that if you have not done so.)


Sorry for the confusion, I haven't updated anything on Seline's character sheet yet, the only thing I will be updating is to add in the name of the new spell for Seline, I unfortunately had a few things come up at work and home and wasn't able to do it yet, I'm planning and getting her new
Cole Hiller
 player, 132 posts
Tue 22 Aug 2017
at 03:12
Re: XP and Treasure

This message was deleted by the player at 03:12, Tue 22 Aug 2017.

Elwood
 player, 233 posts
 Human Cleric, 2nd Level
Mon 28 Aug 2017
at 04:57
Re: XP and Treasure
I went in to my sheet and updated my AC, did the CK update our hero points, or should we do that?  Also, do we get any more luck points?
Castle Keeper
 GM, 374 posts
Mon 28 Aug 2017
at 12:09
Re: XP and Treasure
In reply to Elwood (msg # 26):

I did not update hero or luck points.  Everyone has 5 luck points and gets an(other) hero point.