Khaaven charges into the doorway past Dreya. With the bandits almost upon him, the only way he can try to force a one on one engagement is by standing in the doorway. He takes a wild swing as the first bandit arrives, but the villain throws his hips backward and evades the blow.
At Dreya's command, the grass and weeds in front of the lodge begin to squirm and swarm over the 3 bandits in the rear. She could not aim the spell closer to the lodge without putting Cole and Khaaven at risk. The three bandits are caught completely by surprised and are snared in the vegetation.
Zombie orc #1 spins and sprints toward the secret door. Hugh lashes out with a fist at the fleeing creature, but misses. Len Packer also tries to slash it with his axe, but is too slow. The zombie orc runs full tilt into the wall underneath the fireplace and disappears into thin air. Zombie orc #2 is right behind him and disappears as well.
A shower of golden sparks rains down over the party as Elwood's blessing takes effect.
Bandit #2 makes a grave error by stepping in front of one Cole Heller. Underneath his face tattoos, the bandit resembles a certain soldier from Cole's past, a soldier who ruined Cole's life forever. Cole's eyes widen at the sudden, awful memory. He steps into the bandit's path and shoves his sword into the bandit's throat, not stopping until the hilt guard smashes into the bandit's spine. The last thing the bandit sees is Cole's growling face, then nothingness.
The three entangled bandits blanch in horror and begin struggling frantically to escape.
Bandit #1 misses Cole's vicious attack on his companion since he is engaged in his own dance with Khaaven. He slashes at Khaaven with a grimy short sword, but narrowly misses, no doubt due to Elwood's blessing. All hail Flyspamon!
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11:51, Today: Castle Keeper, for the NPC Bandit 1, rolled 15 using 1d20+1. Attacking Khaaven. (I forgot to subtract one due to the active bless spell.)
11:43, Today: Castle Keeper, on behalf of Cole Hiller, rolled 10 using 1d8+2. Damage against bandit 2.
11:43, Today: Castle Keeper, on behalf of Cole Hiller, rolled 23 using 1d20+3. Attacking bandit 2.
11:40, Today: Castle Keeper, on behalf of Len Packer, rolled 9 using 1d20+6. Attacking zombie orc 1.
11:38, Today: Castle Keeper, on behalf of Hugh, rolled 5 using 1d20+4. Attacking zombie orc 1.
11:34, Today: Castle Keeper, for the NPC Bandit 5, rolled 2 using 1d20+1. Saving throw.
11:34, Today: Castle Keeper, for the NPC Bandit 4, rolled 12 using 1d20+1. Saving throw.
11:34, Today: Castle Keeper, for the NPC Bandit 3, rolled 6 using 1d20+1. Saving throw.
11:31, Today: Castle Keeper, on behalf of Khaaven, rolled 4 using 1d20+2. Attacking Bandit 1.
11:27, Today: Castle Keeper, for the NPC Monsters, rolled 1 using 1d6. Initiative.
11:26, Today: Castle Keeper, for the NPC The Party, rolled 4 using 1d6. Initiative.