Dreya casts
light on poor
Tetra Min's eyes. The fishman screams in frustration and runs past the druid and eventually bangs into the wall to the south. He turns left and starts running straight into the spraying water.
Cole has no idea
Dreya has wandered off to the north. However, as he marches carefully to the east, he sees
Tetra Min bounce off the wall a few feet ahead of him. As
Cole takes in the sight of the apparently alive fishman,
Tetra Min dives directly into the blasting water and begins swimming up the stream. It's quite majestic, actually. He is swimming up the sideways geyser (just using dolphin kicks) faster than
Cole can reliably walk alongside.
Cole might be able to force his way into the stream far enough to take a swing at
Tetra Min if he is feeling frisky.
It sounds like the rest of the party is ready to split up with
Seline and
Stachys trying to open doors to drain off some of the water to buy time for
Elwood,
Anthony, and
Gloop Loop to complete the ritual to close the portal. Just let me know which doors you want to open (or if you intend to explore more of the dungeon in search of new doors to open).
Elwood chugs an extra-healing potion and regains
12 hit points, putting him at just one hit point down from his maximum.
At this point, no one besides
Dreya and
Cole is aware
Tetra Min lives and is swimming toward the portal room.
Spoiler text: (Highlight or hover over the text to view)
11:26, Today: Castle Keeper, on behalf of Elwood, rolled 12 using 3d8+3. Extra-healing potion.
11:12, Today: Castle Keeper, for the NPC Tetra Min, rolled 1 using 1d6. Initiative.
11:12, Today: Castle Keeper, on behalf of Dreya, rolled 2 using 1d6. Initiative.
This message was last edited by the GM at 16:28, Sat 14 July 2018.