Re: OOC Discussion
We've got 5 players so far. I'm working with a 6th on her character concept. There is one more person who has expressed interest and should be RTJing shortly. With any luck, we should have the game up and running by Monday or possibly this weekend.
I plan to start in media res -- i.e., in the middle of an adventure as opposed to roleplaying out everyone meeting each other for the first time at the proverbial inn and deciding to adventure together. You can assume everyone knows each other, has adventured together in the past, and wants to continue adventuring together. I'll give more specifics on the adventure the party has undertaken once the characters are all finalized. The "railroad" ends with your first posts. I'll start the world spinning and you decide where to take things from there.
I intend to design adventures to be smaller/shorter than what you would normally encounter in face to face play. Running through a standard published adventure module using PBP could take years. My plan is to present shorter challenges focusing on the best/most interesting stuff and to give high XP awards to allow for character advancement. We'll see how it goes.
I've spent a lot of time reading Dungeon World over the last few months. I really like a lot of the concepts it sets out for GMing. In particular, I like the way it encourages player agency in establishing the game world without neutering the GM. I plan to ask all of you at various times to tell me information about the game world (e.g., I may ask you what rumors your PC has heard, why an NPC is acting a certain way, etc.) and do my best to incorporate it into the fiction (maybe with some tweaking/negotiation). Hopefully, this will help all of you feel more engaged while adding an interesting dimension to game play for me as the GM.
As we go, please let me know if there is anything you particularly like or don't like about the game. Positive feedback will signal what to keep doing and negative feedback will give me a chance to possibly change the way I am running things to make sure everyone is having a good time.
If anyone wants to drop out of the game, please just let me know. No explanations are necessary (although they will be welcome). Letting me know you are out will avoid chaos as far as running the game and knowing when to solicit more players. Of course, my hope is everyone will really enjoy things and we'll be playing indefinitely.
Similarly, if you are going on vacation, swamped with work, or suffering from some other life mis/fortune that will prevent you from posting at the regular pace, please let me know for how long you expect to be out of action so I can NPC your PC without worrying about you.
This message was last edited by the GM at 17:59, Sat 10 Sept 2016.