GSN 1610292302:
Lots of stuff, got confused for a quick post, I was trying to slide in. That said, the suppression fire would be on a TN 5 (BS 40-20SF-20melee+5comrade) so I still hit, they still need to take the check for pinning. If they fail, they would have to disengage and flee to cover. Oggie eats the hit from the previous round for 1 wound.
The hormagaunts aren't being suppressed while they are already in melee from the round before, and the termagents were in the process of being destroyed by Ramirez, so there weren't really any other viable targets. Yes, your TN5 is still positive so if the other terms with spike rifles were still around Id have had you aim/suppress them instead, once things got to your initiative. :)
Crazy Latino Gunman:
AC, if I fire Danger Close, is there a way to hit far enough away from our squad but still within the fire bombs' Blast range to hit the 'nids in melee?
I am inclined to believe that melee is a dance of death, flowing and shifting. My first instinct is to say that the Horm gets a dodge and if it succeeds, it can try to make a maneuver to see the blast and put the opponent in the radius of fire, so then the soldier needs to make a dodge test to avoid it as well. Might be better off [given their almost 50-50 dodge] that you choose something else to do until such time as Fire Base Gloria is being overrun for reals. ;)