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07:01, 3rd May 2024 (GMT+0)

Winterhaven - Revisited.

Posted by StorytellerFor group 0
Greyband
player, 19 posts
Warlord/Cleric
Tue 31 Jul 2018
at 23:55
  • msg #5

Winterhaven - Revisited.

The brown-haired nods solemnly. "Indeed,  that would be prudent." He turns to Warfryn, extending his hand. "I am known as Greyband. I have heard of your exploits and would seek you to aid me in the matter of Thunderspire. Sister Lenora here has asked us to look into news she had acquired.

"I had traveled from my native city to this region when my my caravan was fallen upon by the Bloodreavers. I aided the caravan guards in fending them off, and they fled, but taking one of the caravaners with them. I sought to track them, but they eluded my limited skill in tracking. I came this way in search of more news of them.

"Sister here told me of a young tracker from the village followed the Bloodreavers and their prisoners until they reached the Trade Road south of Thunderspire Mountain.  Then he turned toward the town of Fallcrest to seek help. Linora heard of the situation there and was to seek your help. Once I heard of the other prisoners, I knew I needed to aid further.

"I require the aid of able-bodied warriors to fight effectively. I have a particular talent for guiding battle but not for wielding the blade directly. Would you be willing to travel with me in this quest?"

Storyteller
GM, 615 posts
Fri 3 Aug 2018
at 09:42
  • msg #6

Winterhaven - Revisited.

The lord nods and applauds the initiative.
"We shall feast! And following this, on your way!"

The long tables have been set, drinks from the local inn have been placed generously around and the talk runs about current events. The regulars, the city watch, are present and for a while tensions seem lessened as the notion and rumors of withheld food and resources had changed and those present fed themselves as morale rose. They were indeed eating on a warfield, but they took what they could. The issue of the invasion remained every present and as of such, a few guarded the outskirts with bows and handweapons to ensure a few hours of peace.


You set out and with the notion that you are onto something greater than yourself.
The trek is long, but you know that within the day you should reach the lower steps of it.

Before heading out you receive some insight on the location from the Sage, Valthrun whom studied it and shows you a map while detailing:

Thunderspire Mountain lies amid a wilderness of pine forests and rocky hills. The mountain’s pinnacle is usually wreathed in gray, foreboding clouds, but on rare clear
days, it can be seen from a great distance. The Trade Road, an old dwarf-made highway, passes near the mountain. It links the human town of Fallcrest (about a two-day journey west of the mountain on foot) with the dwarf stronghold of Hammerfast (three days
east of the mountain by foot).
In years past, travelers and caravans hurried past Thunderspire to avoid attacks from
monsters lurking in the ruined minotaur city. Today, this part of the Trade Road is reasonably safe thanks to the presence of the Mages of Saruun.
From the Trade Road, a steep cobbled path called the Vale Road turns north and then cuts into the mountain. The road rises through a valley with sparse vegetation and ends
at Thunderspire’s base. Small waterfalls and brooks wash down from the rocks above. A few shepherds, woodcutters, and trappers live in the vale. Their humble houses are made
of turf and fieldstone and are fitted with stout doors to repel predators, including bears, wyverns, and griffons.


You arrive, worn and fatigued, but with a tingling feeling of caution within.
A swirling thunderhead of black clouds, rumbling thunder, and bright flashes of lightning obscure the peak of the mountain ahead of you. This is the infamous Thunderspire Mountain, the largest of the Old Hills that cover the northeast portion of the Nentir Vale.
A cobbled path leads from the Trade Road up the side of the mountain to the Minotaur Gate, the primary path to reach the Seven-Pillared Hall as foretold by the sage.

Following it you notice that a path splinters into numerous passages a short way into the mountain. A wide tunnel with several smaller tunnels leading off it seems to cut a path toward the mountain’s deep center. As you make your way, you notice light spilling from a partially open door a short way down one of the side passages.
You hear coarse laughter and guttural voices up ahead.
A rough voice, speaking Common, says, “You’re ours now, halfling. We’ll easily get ten gold for you!” Another voice responds: “That’s a shame, ’cause I’m worth twenty. I’ll buy myself if you let me go.”
You notice a second voice pipe in.
"What about that...thing...The Githzerai slave..what is he worth?"
You hear a slap and the halfling squirms.


MAP: https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
Warfryn
Paladin-Warlock, 288 posts
AC20;Ref 18;Fort15;Will18
HP 56; Surges used 0/8
Fri 3 Aug 2018
at 16:34
  • msg #7

Winterhaven - Revisited.

Warfryn whispered to the others.

"I have a cunning plan.  If I waltz in there, flashing money, I might get them all close to me.  I have a power that might work very well in that situation.  Then you lot can attack while they are occupied with me - but after I do my thing.  What do you think?"



17:30, Today: Warfryn rolled 13 using 1d20+4.  Stealth (using Reactive Stealth)

17:30, Today: Warfryn rolled 14 using 1d20.  Initiative.

Greyband
player, 21 posts
Warlord/Cleric
Sat 4 Aug 2018
at 20:39
  • msg #8

Re: Winterhaven - Revisited.

quote:
Before heading out you receive some insight on the location from the Sage, Valthrun whom studied it and shows you a map.


Greyband is thoughtful at the sage's insights. "Do you have a sense of what kind of creatures the Mages of Saruun have encountered most when they have kept the road free? What kind of creatures are we likely to encounter there? You mentioned wyverns and gryphons, but what about walking foes?"

quote:
Following it you notice that a path splinters into numerous passages a short way into the mountain. A wide tunnel with several smaller tunnels leading off it seems to cut a path toward the mountain’s deep center. As you make your way, you notice light spilling from a partially open door a short way down one of the side passages.
You hear coarse laughter and guttural voices up ahead....


Greyband holds up his hand and points at himself, then the door, indicating that he will open it. He holds up his hand indicating five-four-three-two...
Warfryn
Paladin-Warlock, 289 posts
AC20;Ref 18;Fort15;Will18
HP 56; Surges used 0/8
Sat 4 Aug 2018
at 23:51
  • msg #9

Re: Winterhaven - Revisited.

Warfryn held up a hand.  "Hang on!"

"I will still try to distract them before you go rushing in."

"But still open the door a bit more and then step to one side.  If you please!"

Greyband
player, 22 posts
Warlord/Cleric
Sun 5 Aug 2018
at 00:09
  • msg #10

Re: Winterhaven - Revisited.

Greyband nods and whispers, "I understand. I'll open the door when I count down to one, and then you go in, dazzle them, and we'll follow when you give the signal. Agreed?"
Warfryn
Paladin-Warlock, 290 posts
AC20;Ref 18;Fort15;Will18
HP 56; Surges used 0/8
Sun 5 Aug 2018
at 00:37
  • msg #11

Re: Winterhaven - Revisited.

The door opened and Warfryn strode in.  As he did so he tossed a bag of cash from hand to hand with a jingling sound.

"I understand you have some slaves to sell.  I would very much like to save you having to move them onwards.  What kind of figure are we talking here?"


Given that no one impedes him, Warfryn intends to move level with the second top barrel.

Tossing the money pouch up in the air, he continues. "Come on lads.  The quicker you agree, the quicker you can share the cash!"


OOC:  The plan is to try to gather them all together around Warfryn.  He will then try to cast a burst 1 power.
Storyteller
GM, 617 posts
Mon 6 Aug 2018
at 12:18
  • msg #12

Re: Winterhaven - Revisited.

The lot look at each other, confused, but greedy as a dwarf with an empty stomach.
The warcaster remains hesitant, and eyes you with concern.
14:02, Today: Storyteller rolled 18 using 1d20+4.  insight.
He barks at them, yelling them to stop, but is overheard when the coins drop and they laugh and charge the coins gleefully.
The halfling looks at  the caster and interrupts the words of the alerted foe.
"Say, what about I buy myself free then? I got coin! Alot of it actually! Just let me go and you shall see!!!"
The hobgoblin freezes, confused and annoyed and considers his steps for a second before moving closer to him.


EnemyHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers46/4617131514Resilience, save ends = save imm. 
Dral51/5118181616- 
Greyband37/3722151820- 
Warfryn56/5620181518- 

@Lack Ignatz and his 4th level stats. Please update and advise when done!

Map: https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
Warfryn
Paladin-Warlock, 294 posts
AC20;Ref 18;Fort15;Will18
HP 56; Surges used 0/8
Tue 7 Aug 2018
at 21:05
  • msg #13

Re: Winterhaven - Revisited.

Warfryn suddenly let fly with a whirlwind of Eldritch energy which whipped around the surrounding 4 hobgoblins.  Unfortunately only one of the soldiers was frozen to the spot as Warfryn was whipped away to the top end of the room, almost disappearing into the shadows behind the captives.

As he landed he spat out a curse at the warcaster, his next target.


Standard:  Otherwind Stride -Close Burst 1; Target:  Each creature in burst.
Damage 1d8+4 and immobilized TeoMnT.  Just top one affected.
Warfryn teleports up to 8 squares and gains concealment.
Minor: Warlock's Curse on Warcaster; gain +2 to all defences against curse victim
AC 22; Fort 17; Ref 20; Will 20

21:48, Today: Warfryn rolled 19,15,11,12 using d20+9,d20+9,d20+9,d20+9.  Otherwind Stride vs soldiers.  I really hate this dice bot!  Sorry boys!
21:55, Today: Warfryn rolled 10 using 1d8+4.  damage.

Storyteller
GM, 620 posts
Wed 8 Aug 2018
at 06:39
  • msg #14

Re: Winterhaven - Revisited.

Confused, by it all, the remaining three eye around. Puzzled, they grasp for arms and draw weapons while determining next steps.
THe warcaster barks in anger!
"Attack!!!!"
In the midst of the chaos Dral feels his hands become free of the rope, allowing him the choice of next moves. He knows his possession rest in a brown chest just across from Rendil..but can he get to it?
As Warfryn disappears the warcaster looses focus and tries to determine where he is!


EnemyHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin Soldiers37/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized!! 
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers46/4617131514Resilience, save ends = save imm. 
Dral51/5118181616- 
Greyband37/3722151820- 
Warfryn56/5620181518- 

If you haven't already this is the start of Round 1, roll initiative!'

MAP: https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
This message was last edited by the GM at 21:04, Wed 08 Aug 2018.
Dral
Fighter, 357 posts
Ranger
Wed 8 Aug 2018
at 18:00
  • msg #15

Re: Winterhaven - Revisited.

Dral watches to see what happens.

10:59, Today: Dral rolled 14 using 1d20+3.  Initiative.
Will act on Round 2, per DM instruction.
Greyband
player, 26 posts
Warlord/Cleric
Fri 10 Aug 2018
at 17:50
  • msg #16

Re: Winterhaven - Revisited.

Greyband shouts an order and Ignatz leaps forward, cleaving with his weapon and opening a terrible wound in the soldier that he charged.

SURPRISE ROUND: Provocative Order, grants Ignatz a free charge action. Ignatz hits the closest Hobgoblin Soldier for 23 hp; that Solider is bloodied. Initiative is 19.

13:45, Today: Greyband rolled 30 using 1d20+11 with rolls of 19.  Ignatz Provocative Order (Howling Strike) on soldier.
13:46, Today: Greyband rolled 21 using 4d6+1d6+6 with rolls of 6,3,3,1,2.  Damage (+1W for Provocative Order).
13:47, Today: Greyband rolled 3 using 1d6 with rolls of 3.  Brutal 1 reroll.
13:48, Today: Greyband rolled 19 using 1d20+1 with rolls of 18.  Initiative.

Storyteller
GM, 625 posts
Mon 13 Aug 2018
at 13:17
  • msg #17

Re: Winterhaven - Revisited.

The sudden charge comes as a surprise, and confused the foes howl and roar.
"It's a trick", the caster yells. "ATTACK!"

Round 1! GREYBAND - You are up!


EnemyHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin Soldiers37/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized!! 
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers47/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin Soldiers23/4617131514Resilience, save ends = save imm. 
Dral51/5118181616- 
Greyband37/3722151820- 
Warfryn56/5620181518- 

Note: Since all the soldiers are next to eachother, they use the highest AC of 22.

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
Greyband
player, 27 posts
Warlord/Cleric
Mon 13 Aug 2018
at 20:30
  • msg #18

Re: Winterhaven - Revisited.

Greyband steps into the room and shouts an order to Ignatz. Without thinking, the barbarian further wounds the hobgoblin that he hurt a second before!

Move just into room. Direct the Strike, grant Ignatz an MBA which hits (AC 24) for 18 hp on the soldier with 23 hp, leaving him with 5 hp. No Minor action yet.

16:27, Today: Greyband rolled 24,18 using 1d20+10,2d6+1d6+6 with rolls of 14,6,5,1.  Ignatz MBA from Direct the Strike.

Ignatz
Barbarian, 561 posts
Half-Orc Barbarian
AC20 F19 R17 W14 PP18
Wed 15 Aug 2018
at 17:23
  • msg #19

Re: Winterhaven - Revisited.

OOC: So taking into account the Iron Armbands of Power I got at the end of the last adventure and the effect of my Carnage weapon, the two attacks Greyband granted me each did 4 more damage than stated, for a total of 49 damage, killing the nearest soldier.

Ignatz howls with a vicious grin, emboldened by the wide openings he sees thanks to the newcomer. The foe before him collapses in a bloody heap, and Ignatz instinctively surges past the front line to the greatest threat. He leaps over a barrel and slams into the hobgoblin caster, smashing the creature's spine between his heavy axe and the wall.

Trigger : Ignatz kills an enemy
Free    : Swift Charge (Howling Strike) HIT Caster AC 24 for 28 damage

Interrupt: If an adjacent enemy shifts or makes an attack that doesn't include me, MBA vs that enemy (+10, 2d6(brutal 1)+8)

Expended Resources: Swift Charge, Brutal Slam
6 temp hp - 47/47 hp - 10/10 Healing Surges 1/1 AP

12:43, Today: Ignatz rolled 8 using 1d6+2.  Howling Strike extra damage + Carnage.
12:43, Today: Ignatz rolled 20 using 2d6+9, rerolling ones.  Howling Strike damage.
12:42, Today: Ignatz rolled 25 using 1d20+11.  Swift Charge (Howling Strike) vs Caster Hob AC 17.



EnemyLocationHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin SoldiersE637/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized!! 
Hobgoblin SoldiersD647/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin SoldiersD747/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin SoldiersD8-2/4720/22181616DEAD 
Hobgoblin SoldiersG1-5/4617131514DEAD 
DralE251/5118181616- 
GreybandF1137/3722151820- 
WarfrynE156/5620181518- 
IgnatzD947/4720191714temp hp 

Note: Since all the soldiers are next to eachother, they use the highest AC of 22.

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
</quote>
Storyteller
GM, 628 posts
Thu 16 Aug 2018
at 08:31
  • msg #20

Re: Winterhaven - Revisited.

Startled, the remaining hobgoblins lose focus and overview and scatter, trying to strike those down nearby, and while advancing they fail to do little but wound Ignatz, but little more.
One try to flee, only to notice Grey and be halted in his tracks.


EnemyLocationHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin SoldiersE637/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized!! 
Hobgoblin SoldiersD647/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin SoldiersD747/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin SoldiersD8-2/4720/22181616DEAD 
Hobgoblin SoldiersG1-5/4617131514DEAD 
DralE251/5118181616- 
GreybandF1137/3722151820- 
WarfrynE156/5620181518- 
IgnatzD945/4720191714- 

Note: Since all the soldiers are next to eachother, they use the highest AC of 22.

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
</quote>

@DRAL and @Warfryn! - You are up!
Dral
Fighter, 364 posts
Ranger
Fri 17 Aug 2018
at 07:12
  • msg #21

Re: Winterhaven - Revisited.

With a burst of motion, the figure who had apparently been tied up reveals himself to be free and extremely angry. He moves around the outside of the combat, gritting his teeth against the hobgoblins attacks, and reaches the chest on the other side of the room. From near it, he brings up a finely-made quarterstaff, which he whips around in a wide arc, made wider by his low grip that gives him the reach he needs to strike the hobgoblin.

Which he does with a resounding crack. The hobgoblins defensive stance momentarily wobbles and the figure, a githzerai, spins the staff in two hands, ready for the hobgoblin to make another move.

"Hello," he says to the non-goblins in the room. "Perhaps you'll allow me to assist you."


Move: Walk one square north east (provoking opportunity attacks), then two east, then one south east to reach chest.
Minor: Pick up chainreach staff.
Standard: 00:03, Today: Dral rolled 33 using 1d20+13.  Precise strike (with reach 2) vs. AC of D7. Critical hit.
00:05, Today: Dral rolled 18 using 1d6+14.  Precise strike critical damage with magical staff. D7 is marked by Dral (-2 to attacks not against Dral, mark punishment, Dral has reach 2 when using his staff. +9 vs AC, 1d8+6.)


EnemyLocationHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin SoldiersE637/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized!! 
Hobgoblin SoldiersD647/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin SoldiersD729/4720/22181616+2 bonus to AC, if adj. to another soldier.Marked by Dral
Hobgoblin SoldiersD8-2/4720/22181616DEAD 
Hobgoblin SoldiersG1-5/4617131514DEAD 
DralE251/5118181616-At least 2 opportunity attacks pending.
GreybandF1137/3722151820- 
WarfrynE156/5620181518- 
IgnatzD945/4720191714- 

Note: Since all the soldiers are next to each other, they use the highest AC of 22.

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
Warfryn
Paladin-Warlock, 299 posts
AC20;Ref 18;Fort15;Will18
HP 46; Surges used 0/8
Mon 20 Aug 2018
at 14:10
  • msg #22

Re: Winterhaven - Revisited.

quote:
"Perhaps you'll allow me to assist you."

"Certainly" answered Warfryn calmly as he brought down his curse on the nearest of the surviving hobgoblins.

Then, with scarcely a seconds hesitation he sent forth a blast of Eldritch fire to engulf his target.

MOve: none
Minor: curse on nearest hobgoblin
Standard: Witchfire on nearest hobgoblin.  Total damage 11 and his next attack is at -5!

14:51, Today: Warfryn rolled 22 using 1d20+7.  Witchfire vs nearest hobgoblin ref.
14:52, Today: Warfryn rolled 9 using 2d6+4.  damage to hobgob.
14:58, Today: Warfryn rolled 2 using 1d6.  Curse damage on hobgoblin.

OOC:  I believe the stated locations are pretty well all wrong.  Warfryn is attacking the hobgoblin adjacent to Ignatz.  I think this is D6 and I have adjusted his damage accordingly


|!!<Enemy|Location|HP|AC|F|R|W|Current conditions:|Effects/ongoing:
Hobgoblin SoldiersE637/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized!! 
Hobgoblin SoldiersD636/4720/22181616+2 bonus to AC, if adj. to another soldier. Cursed 
Hobgoblin SoldiersD729/4720/22181616+2 bonus to AC, if adj. to another soldier.Marked by Dral
Hobgoblin SoldiersD8-2/4720/22181616DEAD 
Hobgoblin SoldiersG1-5/4617131514DEAD 
DralE251/5118181616-At least 2 opportunity attacks pending.
GreybandF1137/3722151820- 
WarfrynE156/5620181518- 
IgnatzD945/4720191714- /DarkBlue>

Note: the soldiers that are next to each other use the highest AC of 22.

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
</quote>
Ignatz
Barbarian, 563 posts
Mon 20 Aug 2018
at 22:30
  • [deleted]
  • msg #23

Re: Winterhaven - Revisited.

This message was deleted by the player at 16:00, Wed 29 Aug 2018.
Greyband
player, 30 posts
Warlord/Cleric
Thu 23 Aug 2018
at 18:13
  • msg #24

Re: Winterhaven - Revisited.

Greyband delays until Ignatz is closer to him...

Delay until after Ignatz.
Storyteller
GM, 632 posts
Mon 27 Aug 2018
at 08:48
  • msg #25

Re: Winterhaven - Revisited.

Startled, the soldiers regroup but lack any ability to strikes hard and precise as Warfryn takes a small hit, while both Ignatz and Rendil maneuver around them to avoid further.
The tension and uncertainty spreads as it is obvious they are in a losing fight.

Two soldiers switches, and strikes:
All but one miss. Hitting Warfryn for 8 and slows him.


EnemyLocationHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin SoldiersE937/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized!! 
Hobgoblin SoldiersF336/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin SoldiersF429/4720/22181616+2 bonus to AC, if adj. to another soldier.Marked by Dral
DralH251/5118181616-At least 2 opportunity attacks pending.
GreybandF1137/3722151820- 
WarfrynE148/5620181518-Slowed
IgnatzD945/4720191714- 

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit

DRAL, WARFRYN AND GREY(Ignatz is on 11 also)
Warfryn
Paladin-Warlock, 302 posts
AC20;Ref 18;Fort15;Will18
HP 46; Surges used 0/8
Mon 27 Aug 2018
at 17:00
  • msg #26

Re: Winterhaven - Revisited.

When the hobgoblins strike wounded Warfryn the little gnome suddenly disappeared from sight.  Then, still invisible, he utilised another of his powers to teleport away from his attacker.

The gnome breathed a sigh of relief.  His original move up into that corner had been somewhat risky but it looked like it had paid off.  Now for some more mayhem!

Delving into the realm of his mentor he brought forth another curse.  This time against his erstwhile attacker, to be immediately followed by a horrific apparition of deep starlit space.   Warfryn popped back into view but now behind and in the shadows of the box

The damage to the hobgoblin’s nerves and body was horrific.


Fade Away: immediate interrupt;
If I take damage I become invisible until I attack or until the end of my next turn.

Ethereal Stride
I can teleport 3 squares and gain +2 power bonus to all defences till end of my next turn.

Dread Star     Cha vs Will (+7)(+8 with Prime Strike)
3d6 + Cha mod radiant damage and the target is immobilised till the end of my next turn
and takes -2 penalty to Will defence (save ends)


17:48, Today: Warfryn rolled 6 using 1d6.  Warlock's Curse damage.
17:47, Today: Warfryn rolled 20 using 3d6+4.  Dread Star damage.
17:47, Today: Warfryn rolled 16 using 1d20+8.  Dread Star vs Will on Hobgoblin F2.


TeoMNT: AC 22; Fort 17; Ref 20, Will 20
Also gain concealment



EnemyLocationHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin SoldiersE108/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin SoldiersF210/4720/22181616+2 bonus to AC, if adj. to another soldier. Immobilized & Cursed 
Hobgoblin SoldiersG229/4720/22181616+2 bonus to AC, if adj. to another soldier.Marked by Dral
DralH251/5118181616-At least 2 opportunity attacks pending.
GreybandF1137/3722151820- 
WarfrynE448/5620181518-Slowed
IgnatzD945/4720191714- 

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
Dral
Fighter, 368 posts
Ranger
Wed 29 Aug 2018
at 05:59
  • msg #27

Re: Winterhaven - Revisited.

"I am Dral," says the gaunt figure. "I am pleased to meet you." As he speaks, he sidesteps behind the two guards, whirling his staff in among their defenses. He lands a series of numbing blows which get the soldiers' attention, but aren't as damaging as they could be.


Move: Shift to G1.
Standard: 22:54, Today: Dral rolled 13 using 1d20+9.  Dual strike vs. AC of F2. Miss. F2 is marked.
Effect: 22:55, Today: Dral rolled 23 using 1d20+10.  Secondary attack (off-hand) vs. AC of G2. Hit.
22:56, Today: Dral rolled 6 using 1d8+4.  Secondary attack damage. G2 is marked.


EnemyLocationHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin SoldiersE108/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin SoldiersF210/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized & Cursed, marked by Dral
Hobgoblin SoldiersG223/4720/22181616+2 bonus to AC, if adj. to another soldier.Marked by Dral
DralG151/5118181616- 
GreybandF1137/3722151820- 
WarfrynE448/5620181518-Slowed
IgnatzD945/4720191714- 

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
Ignatz
Barbarian, 571 posts
Half-Orc Barbarian
MBA +10, 2d6b1+8
Wed 29 Aug 2018
at 16:01
  • msg #28

Re: Winterhaven - Revisited.

Ignatz looks for openings in the paired defense of the remaining soldiers, but finds none even when he thought he might- his attack is avoided with ease, despite the hobgoblin apparently being focused on the escaped prisoner. Ignatz frowns, and then notices three things very quickly. First, the newcomer who'd been so fun to fight alongside was cornered. Second, his assailant had been trying to flee, and a foe who felt cornered was sometimes more dangerous. Third, that foe's back was wide open.

With a startling burst of speed, Ignatz launches past the two soldiers and careens into the one threatening Greyband. That soldier wasn't so panicked that he didn't see Ignatz coming, however, and while the hobgoblin's blood still paints the floor, he's able to move just enough to avoid a fatal blow.

Interrupt: When Hob (F2) takes the OA that Dral grants, Ignatz will use his Battle Awareness interrupt, which misses AC 12

Standard: Charge (Howling Strike) Hit Hob E10 AC 24 for 29 damage

Expended Resources: Swift Charge, Brutal Slam, Furious Assault
45/47 hp - 10/10 Healing Surges 1/1 AP

17:52, Today: Ignatz rolled 4 using 1d6, rerolling ones.  Howling Strike extra damage.
17:52, Today: Ignatz rolled 25 using 4d6+9, rerolling ones.  Howling Strike damage w/Furious Assault.
17:48, Today: Ignatz rolled 24 using 1d20+13.  Charge (Howling Strike) vs Hob E9 AC 20 w/CA.
17:23, Today: Ignatz rolled 12 using 1d20+10.  Battle Awareness Interrupt vs Hob D4 AC 22.



EnemyLocationHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin SoldiersE108/4720/22181616+2 bonus to AC, if adj. to another soldier. 
Hobgoblin SoldiersF210/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized & Cursed, marked by Dral
Hobgoblin SoldiersG223/4720/22181616+2 bonus to AC, if adj. to another soldier.Marked by Dral
DralG151/5118181616- 
GreybandF1137/3722151820- 
WarfrynE448/5620181518-Slowed
IgnatzD945/4720191714- 

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit
This message was last edited by the player at 16:02, Wed 29 Aug 2018.
Greyband
player, 39 posts
Warlord/Cleric
Wed 29 Aug 2018
at 22:29
  • msg #29

Re: Winterhaven - Revisited.

The goblin's respite is short, however; with a shouted order, Ignatz beheads the hobgoblin soldier caught between him and Greyband. "Well done, Ignatz!" shouts the man. Greyband then heads to where he can see the others in the party.

STANDARD: Commander's Strike; Ignatz hits the hobgoblin at E10 for 22 hp, dropping him.
MOVE: Move to D6.

17:25, Today: Greyband rolled 22 using 2d6+9+1d6.  Damage.
17:24, Today: Greyband rolled 23 using 1d20+13.  Commander's Strike: Ignatz HS w/flank.


EnemyLocationHPACFRWCurrent conditions:Effects/ongoing:
Hobgoblin SoldiersF210/4720/22181616+2 bonus to AC, if adj. to another soldier.Immobilized & Cursed, marked by Dral
Hobgoblin SoldiersG223/4720/22181616+2 bonus to AC, if adj. to another soldier.Marked by Dral
DralG151/5118181616- 
GreybandF1137/3722151820- 
WarfrynE448/5620181518-Slowed
IgnatzD945/4720191714- 

MAP:
https://docs.google.com/drawin...Y6wdaYoFbJU6VCQ/edit

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