Re: Out of Character thread IV
Rynoth is a somewhat mobile striker that leans toward ranged attacks but has close-quarters options as well. Damage-wise, his at-wills are untyped or psychic, he has one each of encounters dealing thunder, cold, or psychic, and his dailies deal fire and thunder. (The dailies also change/add to the psychic at-will.)
Defense and secondary effects are at least as significant in terms of which he uses, though.
He could set one of his at-wills to provide limited save-granting, but it's dependent on both him and the ally who needs a save hitting the same target, so a bit iffy.
Since the original mention of this was some time (and a few players) ago: he does grant everyone a +2 power bonus to Endurance checks just by being in the party. This doesn't come up in combat very often, but you never know.