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Character generation.

Posted by StorytellerFor group 0
Storyteller
GM, 8 posts
Wed 9 Nov 2016
at 09:18
  • msg #1

Character generation

We will be using the following guidelines for character generation:

Races allowed:
Human, Dragonborn, Dwarves, Elves, Halfelves, Eladrin, Tieflings, Goliaths and Halflings.

Limited Races(as in only one character can select this based on GM's discretion:
Drow*, Genasi, Gnomes, Half-orcs, Devas.

*Drows are frowned upon in many regions and thus playing one can be a challenge for the individual and the group - it is doable and they are not killed on sight - they are met with suspicion however.

All other races, will not be used for this adventure as they will not fit into the game. However, if you have the desire to play anything not listed, please include this as a concept. I am lenient and flexible.

[*] Standard Stat point distribution.
[*] Start with a free expertise feat of choice and a free feat of choice at level 5.
    If expertise feats for whatever reason does not fit, select a free feat of own choice.
[*] All classes allowed.
[*] Backgrounds(regional benefits) from the Forgotten realms players guide are to be selected. We begin in near the Thunder peaks, on the eastern edges of Cormyr, but anywhere is plausible, so select by this rather than feeling forced to choose from here!
[*] We start at level 7, with 200 gp, and the following item(s) free of charge:

Standard adventurer’s kit - Containing:
-Backpack (empty)
-Bedroll
-Flint and steel
-Pouch, belt (empty)
-Rations, trail (10 days)
-Rope, hempen (50 ft.)
-Sunrods (2)
-Waterskin
...Anything else must be bought.

Magic items:
Choose one item of your level + 1, one item of your level, and one item of your level – 1.
Or buy for upto 6400 gp!

Anything not covered in your mind - let me know and I will advise on it.
This message was last edited by the GM at 07:54, Wed 11 May 2022.
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