Re: Out of Character thread
The third reaper seems to be caught in the middle of some squares.
Based on the little box on the map, we're all suffering a -2 to hit unless we get some light up in here. A sunrod or the like will be a worthwhile use of someone's turn to negate that penalty as it will raise the effective damage per turn quite significantly for the course of the battle. Best to get it off now.
Also, small room, looks like we'll have to grind our way through the tanks to get to their backline. I can use driving attack to possibly push one of the baddies back a total of 3 squares (assuming I hit with both attacks) to create an opening.
Edit - Also, with teh small room, AOE = good, but we need to create some space between us in case they are AOE'ing back.
This message was last edited by the player at 14:49, Mon 21 Aug 2017.