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, welcome to Private Game #2

11:33, 10th May 2024 (GMT+0)

OOC.

Posted by The BunnyCat in the moonFor group 0
The BunnyCat in the moon
GM, 37 posts
Thu 4 May 2023
at 03:44
  • msg #1

OOC

Every game needs one.
The BunnyCat in the moon
GM, 45 posts
Thu 4 May 2023
at 19:29
  • msg #2

OOC

Ok, welcome, I've sent two other invites so let's see if we get more people to join.

I've opened your character sheets. Any format works as long as it is in-site.
Olive Carcosa
player, 1 post
Thu 4 May 2023
at 20:43
  • msg #3

OOC

Thanks! I'll check heaven for a sheet when I get home tonight (GMT-5, eastern US).
Jax Cuthbird
player, 1 post
Sat 6 May 2023
at 02:33
  • msg #4

OOC

In reply to Olive Carcosa (msg # 3):

This is my sheet if you want to use it. Just hit quote to get the html codes


<a href="#ABILITY">ABILITIES</a> | <a href="#BG">BACKGROUND</a> | <a href="#CLASS">CLASS</a> | <a href="#COMBAT">COMBAT</a>
<a href="#SENSE">SENSES</a> | <a href="#MAGIC">MAGIC</a> | <a href="#RACE">RACE</a> | <a href="#SAVES">SAVES</a> | <a href="#SKILLS">SKILLS</a>
<a href="#TOOLS">TOOLS</a> | <a href="#FEATS">FEATS</a> | <a href="#GEAR">GEAR/ITEMS</a> | <a href="#HISTORY">HISTORY</a>

  Basic Information 

 Character Name  :           Height :
 Character Race  :           Weight :
 Background      :           Age    :
 Alignment       :           Eyes   :
 Deity           :           Hair   :
 Total Level     :           Size   :
 Current XP      :           Speed  :

  Character Class Information 

 Level  1 Class :                         Max HP * :
 Level  2 Class :                         HP Roll* :
 Level  3 Class :                         HP Roll* :
   *HP without con modifiers.

 
[Anchor ABILITY]  Ability Scores <a href="#TOP">-top-</a>

 Strength     : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Dexterity    : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Constitution : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Intelligence : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Wisdom       : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Charisma     : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc

 Carry Capacity   : 000 lbs.    Str x 15
 Lift, Drag, Push : 000 lbs.    Str x 30

[Anchor BG] Background<a href="#TOP">-top-</a>

 Background  :
 -Skill Prof :
 -Tool Prof  :
 -Feature    :


Personality Trait:
Personality Trait:
Bond:
Ideal:
Flaw:

[Anchor COMBAT]  Combat Statistics  <a href="#TOP">-top-</a>

 Hit Points    : 00         Current HP : 00
 Proficiency   : +0         Temp HP    : +0
 Initiative    : +0         Total HD   : xdxx  [*/*]

 Base Melee    : +0     2 Prof + 0 Str + 0 misc
 Finesse Melee : +0     2 Prof + 0 Dex + 0 misc
 Base Ranged   : +0     2 Prof + 0 Dex + 0 misc
 Base Spell    : +0     2 Prof + 0 mod + 0 misc

               Attack       Damage        Range      Special



Ammunition:


Armor:
 Armor Class   :  10   00 armor + 0 shield + 0 Dex + 0 misc

 Vulnerability :
 Resistance    :

 Inspired : Yes / [No]   Using inspiration gives you advantage.

[Anchor SENSE]  Senses  <a href="#TOP">-top-</a>

 Passive Perception     : 00  10 + 0 prof + 0 Wis + 0 adv* + 0 misc
 Passive Investigation  : 00  10 + 0 prof + 0 Int + 0 adv* + 0 misc
 Passive Insight        : 00  10 + 0 prof + 0 Wis + 0 adv* + 0 misc
  *Add or subtract 5 to passive based on having advantage or disadvantage.


[Anchor SAVES]  Saving Throws  <a href="#TOP">-top-</a>

 Strength     : +0    0 prof + 0 Str + 0 misc
 Dexterity    : +0    0 prof + 0 Dex + 0 misc
 Constitution : +0    0 prof + 0 Con + 0 misc
 Intelligence : +0    0 prof + 0 Int + 0 misc
 Wisdom       : +0    0 prof + 0 Wis + 0 misc
 Charisma     : +0    0 prof + 0 Cha + 0 misc

 Conditional Bonuses and Penalties :

 Death Saves
 Successes : [-],[-],[-]
 Failures  : [-],[-],[-]

[Anchor RACE]  Racial Abilities and Features  <a href="#TOP">-top-</a>

 Size                 :
 Speed                :
 Vision               :
 Languages            :

[Anchor CLASS]  Class Abilities and Features  <a href="#TOP">-top-</a>

 Armor   :
 Weapons :
 Tools   :

 Saving Throws :
 Skill Prof.   :


[Anchor SKILLS]  Skills and Languages<a href="#TOP">-top-</a>

 [B] Background [C] Class [R] Race [F] Feat *[ ] Expertise

 [ ] Acrobatics         : +0    0 prof + 0 Dex + 0 misc
 [ ] Animal Handling    : +0    0 prof + 0 Wis + 0 misc
 [ ] Arcana             : +0    0 prof + 0 Int + 0 misc
 [ ] Athletics          : +0    0 prof + 0 Str + 0 misc
 [ ] Deception          : +0    0 prof + 0 Cha + 0 misc
 [ ] History            : +0    0 prof + 0 Int + 0 misc
 [ ] Insight            : +0    0 prof + 0 Wis + 0 misc
 [ ] Intimidation       : +0    0 prof + 0 Cha + 0 misc
 [ ] Investigation      : +0    0 prof + 0 Int + 0 misc
 [ ] Medicine           : +0    0 prof + 0 Wis + 0 misc
 [ ] Nature             : +0    0 prof + 0 Int + 0 misc
 [ ] Perception         : +0    0 prof + 0 Wis + 0 misc
 [ ] Performance        : +0    0 prof + 0 Cha + 0 misc
 [ ] Persuasion         : +0    0 prof + 0 Cha + 0 misc
 [ ] Religion           : +0    0 prof + 0 Int + 0 misc
 [ ] Sleight of Hand ^  : +0    0 prof + 0 Dex + 0 misc
 [ ] Stealth            : +0    0 prof + 0 Dex + 0 misc (Disadv with armor)
 [ ] Survival           : +0    0 prof + 0 Wis + 0 misc

 Languages :

 Conditional Bonuses and Penalties :

[Anchor TOOLS]  Tools  <a href="#TOP">-top-</a>

 [◙] Diguise Kit      : +X    0 prof + 0 Cha + 0 misc
 [◙] Vehicles (land)  : +X    0 prof + 0 Int + 0 misc
 [◙] Instruments(lute): +X    0 prof + 0 Cha + 0 misc

[Anchor FEATS]  Feats  <a href="#TOP">-top-</a>



[Anchor GEAR]  Equipment & Money <a href="#TOP">-top-</a>


Equipment :


 Money :  00 GP 0 SP 0 CP

[Anchor MAGIC]  Magic  <a href="#TOP">-top-</a>

Class  Spell DC   : XX     8 + 0 Prof + 0 mod
Class  Spell Att. : XX     0 Prof + 0 mod

 Cantrips   Known:
 [◙] <a href="https://www.dndbeyond.com/spells/friends">Friends</A>
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#MinorIllusion">Minor Illusion</A>


 Level 1     X spell slots per day  Known:
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#ComprehendLanguages">Comprehend Languages</A>
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#DisguiseSelf">Disguise Self</A>
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#ExpeditiousRetreat">Expeditious Retreat</A>
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#Sleep">Sleep</A>
[Anchor HISTORY]  Character History <a href="#TOP">-top-</a>




---------------------------------------

Wealth Tracker



Olive Carcosa
player, 2 posts
Sat 6 May 2023
at 16:15
  • msg #5

OOC

Thanks, I picked a similar looking one from the heaven board.
The BunnyCat in the moon
GM, 46 posts
Sat 6 May 2023
at 16:29
  • msg #6

OOC

Ok, still waiting for response from a couple of people. Let's start talking about the concepts you are playing to see how you are going to gel together as a group.
Jax Cuthbird
player, 2 posts
Sat 6 May 2023
at 17:03
  • msg #7

OOC

So my character is a Fairy Artificer (Armour) and Fighter (Arcane Archer) combo build. Going to turn him into a mini iron man type character.
Olive Carcosa
player, 3 posts
Sat 6 May 2023
at 17:27
  • msg #8

OOC

Olive is a variant human warlock with the Great Old One patron and the pact of the tome. Still working on adapting her background to the world but there's plenty of lore here for me to work with. :)

Between the telepathy and the eyes of the runekeeper invocation, she can help a lot with communication.
Aja Lightfoot
player, 1 post
Sun 7 May 2023
at 04:22
  • msg #9

OOC

Hey all. I'm imagining Aja as a Half-Elf Rogue (Mastermind) who dabbles in secrets and has a love of gold and treasure. Has been looking for a group to stick around with since it's dangerous being alone in his line of work.
Olive Carcosa
player, 4 posts
Sun 7 May 2023
at 19:42
  • msg #10

OOC

I think I just have to pick two languages, my spells, and do equipment now. Just finished writing a full background, appearance, personality and put it in character details.
The BunnyCat in the moon
GM, 47 posts
Wed 10 May 2023
at 03:54
  • msg #11

OOC

Ok, everybody's characters sheets are open. Tell me when you are ready.
Olive Carcosa
player, 5 posts
Thu 11 May 2023
at 04:06
  • msg #12

OOC

I'm just fiddling with equipment now.
Jax Cuthbird
player, 3 posts
Thu 11 May 2023
at 05:14
  • msg #13

OOC

I’ll be working on my character tomorrow. Should get him all squared away then.


EDIT:

Just have spells and equipment left to finish out.
This message was last edited by the player at 19:52, Thu 11 May 2023.
Olive Carcosa
player, 6 posts
Fri 12 May 2023
at 01:51
  • msg #14

OOC

I still have a pretty fair amount of gold left, but think I have everything I need. Can't carry too much more anyway. :P

So, yeah, I'm good to go.
The BunnyCat in the moon
GM, 48 posts
Fri 12 May 2023
at 04:02
  • msg #15

OOC

Ok, we are still awaiting Aja, but meanwhile let's see possible possible missions/hooks.

Investigate the countryside. Some bandit activity is growing in the fields of Valia. The local mayor to one minor city is gathering a militia to deal with it.

The vanishing towns. The inhabitants of many small villages in Rotus keep disappearing, nobody knows what is happening to them.

A crazy explorer. Lord Lucca is organizing an expedition looking for the lost city of Ishaeaiita. More like he wants to explore an he needs bodyguards for the road.
Aja Lightfoot
player, 2 posts
Fri 12 May 2023
at 17:35
  • msg #16

OOC

Sorry all, busy week! Will have my sheet updated by the end of the weekend.
Olive Carcosa
player, 7 posts
Fri 12 May 2023
at 17:59
  • msg #17

OOC

Olive would be interested in investigating the disappearing villagers...but her patron would be screaming in her brain to find that lost city -- even if we weren't getting paid. So, for Olive's sanity, she's gotta vote "Lord Lucca and the Lost City of Ishaeaiita!"
Jax Cuthbird
player, 4 posts
Fri 12 May 2023
at 20:50
  • msg #18

OOC

The second and third options sound of the most interest to me. With the third being of more interest than the second.

So I’m built for ranged combat and investigation.
The BunnyCat in the moon
GM, 49 posts
Tue 16 May 2023
at 16:57
  • msg #19

OOC

Ok, I'll open the IC thread for the two of you for now. Once Aja is ready, we can add him to the story.

I wanted to open this yesterday, but there was a last minute contingency.
Jax Cuthbird
player, 5 posts
Tue 16 May 2023
at 21:11
  • msg #20

OOC

No worries. I’ll finish up the small equipment before posting IC.
Aja Lightfoot
player, 3 posts
Wed 17 May 2023
at 21:13
  • msg #21

OOC

Hey all - I started transferring my sheet here and hoping to be done by the end of the day. I'm fine with the third adventure as well, as Aja is very curious and would be eager to find a place that has been lost for so long (if mostly to fill his pockets).
Aja Lightfoot
player, 4 posts
Thu 18 May 2023
at 03:10
  • msg #22

OOC

Sheet is up and I'm ready to go! Let me know if I need to change anything, GM.
The BunnyCat in the moon
GM, 50 posts
Thu 25 May 2023
at 04:32
  • msg #23

OOC

No idea how things keep happening. I'm still committed to this. Tomorrow I need to travel a lot and without a car, but surely I'll be able to open the IC thread soon.
Verona Shae
player, 1 post
Fri 26 May 2023
at 12:03
  • msg #24

OOC

Verona is good to go
Jax Cuthbird
player, 7 posts
Sat 27 May 2023
at 14:52
  • msg #25

OOC

whoooo-hooooo! First IC post done.
Verona Shae
player, 3 posts
Sat 27 May 2023
at 15:14
  • msg #26

OOC

WD
The BunnyCat in the moon
GM, 53 posts
Fri 2 Jun 2023
at 02:49
  • msg #27

OOC

Hi. Sorry for the slowness. I'm thinking that I have better odds of updating on Thursday, Friday or Saturday. Sundays and Mondays aren't as likely, but are possible. Finally Tuesdays and Wednesdays are nearly impossible to update.
Jax Cuthbird
player, 8 posts
Fri 2 Jun 2023
at 03:53
  • msg #28

OOC

In reply to The BunnyCat in the moon (msg # 27):

Sounds like you have a plan. But your games are always good so I know I don't mind the slower pace.
Verona Shae
player, 4 posts
Fri 2 Jun 2023
at 08:24
  • msg #29

OOC

Same here!
Well said, Jax!
Olive Carcosa
player, 10 posts
Fri 2 Jun 2023
at 21:51
  • msg #30

OOC

No worries, I'm just happy to be able to play this character, and grateful you're running this game in the first place. ^_^
The BunnyCat in the moon
GM, 55 posts
Sat 10 Jun 2023
at 18:48
  • msg #31

OOC

I'm an idiot. I wrote count when I wanted to write duke.
The BunnyCat in the moon
GM, 56 posts
Wed 21 Jun 2023
at 03:32
  • msg #32

OOC

Hello? Everybody? Anybody?
Jax Cuthbird
player, 10 posts
Wed 21 Jun 2023
at 04:05
  • msg #33

OOC

In reply to The BunnyCat in the moon (msg # 32):

Hi! I’ll be getting a lost up tomorrow. Just been busy.
Olive Carcosa
player, 11 posts
Wed 21 Jun 2023
at 06:39
  • msg #34

OOC

Sorry, I'll get a post it tomorrow.
Verona Shae
player, 7 posts
Wed 21 Jun 2023
at 07:18
  • msg #35

OOC

I'm here
Verona Shae
player, 8 posts
Thu 6 Jul 2023
at 08:43
  • msg #36

OOC

Just checking, we're not waiting for me?
The BunnyCat in the moon
GM, 59 posts
Fri 11 Aug 2023
at 03:54
  • msg #37

OOC

I need to have a reason to check the site more often (the only game I'm in moves at a glacial speed). I keep meaning to post, then forget I haven't, then it turns out it's been weeks since I last entered. I'm sorry for that. Hopefully I can be more active once work resumes with some normalcy. Are you still interested in this game? (I can try to recruit more players in September)
Verona Shae
player, 11 posts
Fri 11 Aug 2023
at 08:33
  • msg #38

OOC

Still here, still interested
Verona Shae
player, 12 posts
Sat 2 Sep 2023
at 09:41
  • msg #39

OOC

Hss this stalled?
Verona Shae
player, 13 posts
Fri 29 Sep 2023
at 21:13
  • msg #40

OOC

7 weeks since GM logged on. I think this one isn't going to recover
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