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, welcome to Private Game #2

16:16, 27th April 2024 (GMT+0)

OOC.

Posted by The BunnyCat in the moonFor group 0
The BunnyCat in the moon
GM, 37 posts
Thu 4 May 2023
at 03:44
  • msg #1

OOC

Every game needs one.
The BunnyCat in the moon
GM, 45 posts
Thu 4 May 2023
at 19:29
  • msg #2

OOC

Ok, welcome, I've sent two other invites so let's see if we get more people to join.

I've opened your character sheets. Any format works as long as it is in-site.
Olive Carcosa
player, 1 post
Thu 4 May 2023
at 20:43
  • msg #3

OOC

Thanks! I'll check heaven for a sheet when I get home tonight (GMT-5, eastern US).
Jax Cuthbird
player, 1 post
Sat 6 May 2023
at 02:33
  • msg #4

OOC

In reply to Olive Carcosa (msg # 3):

This is my sheet if you want to use it. Just hit quote to get the html codes


<a href="#ABILITY">ABILITIES</a> | <a href="#BG">BACKGROUND</a> | <a href="#CLASS">CLASS</a> | <a href="#COMBAT">COMBAT</a>
<a href="#SENSE">SENSES</a> | <a href="#MAGIC">MAGIC</a> | <a href="#RACE">RACE</a> | <a href="#SAVES">SAVES</a> | <a href="#SKILLS">SKILLS</a>
<a href="#TOOLS">TOOLS</a> | <a href="#FEATS">FEATS</a> | <a href="#GEAR">GEAR/ITEMS</a> | <a href="#HISTORY">HISTORY</a>

  Basic Information 

 Character Name  :           Height :
 Character Race  :           Weight :
 Background      :           Age    :
 Alignment       :           Eyes   :
 Deity           :           Hair   :
 Total Level     :           Size   :
 Current XP      :           Speed  :

  Character Class Information 

 Level  1 Class :                         Max HP * :
 Level  2 Class :                         HP Roll* :
 Level  3 Class :                         HP Roll* :
   *HP without con modifiers.

 
[Anchor ABILITY]  Ability Scores <a href="#TOP">-top-</a>

 Strength     : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Dexterity    : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Constitution : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Intelligence : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Wisdom       : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc
 Charisma     : 00 (+0)     00 std array + 0 racial + 0 level + 0 misc

 Carry Capacity   : 000 lbs.    Str x 15
 Lift, Drag, Push : 000 lbs.    Str x 30

[Anchor BG] Background<a href="#TOP">-top-</a>

 Background  :
 -Skill Prof :
 -Tool Prof  :
 -Feature    :


Personality Trait:
Personality Trait:
Bond:
Ideal:
Flaw:

[Anchor COMBAT]  Combat Statistics  <a href="#TOP">-top-</a>

 Hit Points    : 00         Current HP : 00
 Proficiency   : +0         Temp HP    : +0
 Initiative    : +0         Total HD   : xdxx  [*/*]

 Base Melee    : +0     2 Prof + 0 Str + 0 misc
 Finesse Melee : +0     2 Prof + 0 Dex + 0 misc
 Base Ranged   : +0     2 Prof + 0 Dex + 0 misc
 Base Spell    : +0     2 Prof + 0 mod + 0 misc

               Attack       Damage        Range      Special



Ammunition:


Armor:
 Armor Class   :  10   00 armor + 0 shield + 0 Dex + 0 misc

 Vulnerability :
 Resistance    :

 Inspired : Yes / [No]   Using inspiration gives you advantage.

[Anchor SENSE]  Senses  <a href="#TOP">-top-</a>

 Passive Perception     : 00  10 + 0 prof + 0 Wis + 0 adv* + 0 misc
 Passive Investigation  : 00  10 + 0 prof + 0 Int + 0 adv* + 0 misc
 Passive Insight        : 00  10 + 0 prof + 0 Wis + 0 adv* + 0 misc
  *Add or subtract 5 to passive based on having advantage or disadvantage.


[Anchor SAVES]  Saving Throws  <a href="#TOP">-top-</a>

 Strength     : +0    0 prof + 0 Str + 0 misc
 Dexterity    : +0    0 prof + 0 Dex + 0 misc
 Constitution : +0    0 prof + 0 Con + 0 misc
 Intelligence : +0    0 prof + 0 Int + 0 misc
 Wisdom       : +0    0 prof + 0 Wis + 0 misc
 Charisma     : +0    0 prof + 0 Cha + 0 misc

 Conditional Bonuses and Penalties :

 Death Saves
 Successes : [-],[-],[-]
 Failures  : [-],[-],[-]

[Anchor RACE]  Racial Abilities and Features  <a href="#TOP">-top-</a>

 Size                 :
 Speed                :
 Vision               :
 Languages            :

[Anchor CLASS]  Class Abilities and Features  <a href="#TOP">-top-</a>

 Armor   :
 Weapons :
 Tools   :

 Saving Throws :
 Skill Prof.   :


[Anchor SKILLS]  Skills and Languages<a href="#TOP">-top-</a>

 [B] Background [C] Class [R] Race [F] Feat *[ ] Expertise

 [ ] Acrobatics         : +0    0 prof + 0 Dex + 0 misc
 [ ] Animal Handling    : +0    0 prof + 0 Wis + 0 misc
 [ ] Arcana             : +0    0 prof + 0 Int + 0 misc
 [ ] Athletics          : +0    0 prof + 0 Str + 0 misc
 [ ] Deception          : +0    0 prof + 0 Cha + 0 misc
 [ ] History            : +0    0 prof + 0 Int + 0 misc
 [ ] Insight            : +0    0 prof + 0 Wis + 0 misc
 [ ] Intimidation       : +0    0 prof + 0 Cha + 0 misc
 [ ] Investigation      : +0    0 prof + 0 Int + 0 misc
 [ ] Medicine           : +0    0 prof + 0 Wis + 0 misc
 [ ] Nature             : +0    0 prof + 0 Int + 0 misc
 [ ] Perception         : +0    0 prof + 0 Wis + 0 misc
 [ ] Performance        : +0    0 prof + 0 Cha + 0 misc
 [ ] Persuasion         : +0    0 prof + 0 Cha + 0 misc
 [ ] Religion           : +0    0 prof + 0 Int + 0 misc
 [ ] Sleight of Hand ^  : +0    0 prof + 0 Dex + 0 misc
 [ ] Stealth            : +0    0 prof + 0 Dex + 0 misc (Disadv with armor)
 [ ] Survival           : +0    0 prof + 0 Wis + 0 misc

 Languages :

 Conditional Bonuses and Penalties :

[Anchor TOOLS]  Tools  <a href="#TOP">-top-</a>

 [◙] Diguise Kit      : +X    0 prof + 0 Cha + 0 misc
 [◙] Vehicles (land)  : +X    0 prof + 0 Int + 0 misc
 [◙] Instruments(lute): +X    0 prof + 0 Cha + 0 misc

[Anchor FEATS]  Feats  <a href="#TOP">-top-</a>



[Anchor GEAR]  Equipment & Money <a href="#TOP">-top-</a>


Equipment :


 Money :  00 GP 0 SP 0 CP

[Anchor MAGIC]  Magic  <a href="#TOP">-top-</a>

Class  Spell DC   : XX     8 + 0 Prof + 0 mod
Class  Spell Att. : XX     0 Prof + 0 mod

 Cantrips   Known:
 [◙] <a href="https://www.dndbeyond.com/spells/friends">Friends</A>
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#MinorIllusion">Minor Illusion</A>


 Level 1     X spell slots per day  Known:
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#ComprehendLanguages">Comprehend Languages</A>
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#DisguiseSelf">Disguise Self</A>
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#ExpeditiousRetreat">Expeditious Retreat</A>
 [◙] <a href="https://www.dndbeyond.com/sources/basic-rules/spells#Sleep">Sleep</A>
[Anchor HISTORY]  Character History <a href="#TOP">-top-</a>




---------------------------------------

Wealth Tracker



Olive Carcosa
player, 2 posts
Sat 6 May 2023
at 16:15
  • msg #5

OOC

Thanks, I picked a similar looking one from the heaven board.
The BunnyCat in the moon
GM, 46 posts
Sat 6 May 2023
at 16:29
  • msg #6

OOC

Ok, still waiting for response from a couple of people. Let's start talking about the concepts you are playing to see how you are going to gel together as a group.
Jax Cuthbird
player, 2 posts
Sat 6 May 2023
at 17:03
  • msg #7

OOC

So my character is a Fairy Artificer (Armour) and Fighter (Arcane Archer) combo build. Going to turn him into a mini iron man type character.
Olive Carcosa
player, 3 posts
Sat 6 May 2023
at 17:27
  • msg #8

OOC

Olive is a variant human warlock with the Great Old One patron and the pact of the tome. Still working on adapting her background to the world but there's plenty of lore here for me to work with. :)

Between the telepathy and the eyes of the runekeeper invocation, she can help a lot with communication.
Aja Lightfoot
player, 1 post
Sun 7 May 2023
at 04:22
  • msg #9

OOC

Hey all. I'm imagining Aja as a Half-Elf Rogue (Mastermind) who dabbles in secrets and has a love of gold and treasure. Has been looking for a group to stick around with since it's dangerous being alone in his line of work.
Olive Carcosa
player, 4 posts
Sun 7 May 2023
at 19:42
  • msg #10

OOC

I think I just have to pick two languages, my spells, and do equipment now. Just finished writing a full background, appearance, personality and put it in character details.
The BunnyCat in the moon
GM, 47 posts
Wed 10 May 2023
at 03:54
  • msg #11

OOC

Ok, everybody's characters sheets are open. Tell me when you are ready.
Olive Carcosa
player, 5 posts
Thu 11 May 2023
at 04:06
  • msg #12

OOC

I'm just fiddling with equipment now.
Jax Cuthbird
player, 3 posts
Thu 11 May 2023
at 05:14
  • msg #13

OOC

I’ll be working on my character tomorrow. Should get him all squared away then.


EDIT:

Just have spells and equipment left to finish out.
This message was last edited by the player at 19:52, Thu 11 May 2023.
Olive Carcosa
player, 6 posts
Fri 12 May 2023
at 01:51
  • msg #14

OOC

I still have a pretty fair amount of gold left, but think I have everything I need. Can't carry too much more anyway. :P

So, yeah, I'm good to go.
The BunnyCat in the moon
GM, 48 posts
Fri 12 May 2023
at 04:02
  • msg #15

OOC

Ok, we are still awaiting Aja, but meanwhile let's see possible possible missions/hooks.

Investigate the countryside. Some bandit activity is growing in the fields of Valia. The local mayor to one minor city is gathering a militia to deal with it.

The vanishing towns. The inhabitants of many small villages in Rotus keep disappearing, nobody knows what is happening to them.

A crazy explorer. Lord Lucca is organizing an expedition looking for the lost city of Ishaeaiita. More like he wants to explore an he needs bodyguards for the road.
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