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The Speak Easy:  OOC Talk, Questions and Answers.

Posted by GMFor group 0
GM
GM, 9 posts
The Narrator
Sun 22 Jul 2018
at 06:54
  • msg #1

The Speak Easy:  OOC Talk, Questions and Answers

Open Forum for all to talk, get to know one another and ask OOC Questions


This message was last edited by the GM at 03:23, Thu 26 July 2018.
GM
GM, 10 posts
The Narrator
Wed 25 Jul 2018
at 23:45
  • msg #2

The Speak Easy:  OOC Talk, Questions and Answers

To post images



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This message was last edited by the GM at 23:50, Wed 25 July 2018.
GM
GM, 11 posts
The Narrator
Sat 28 Jul 2018
at 06:43
  • msg #3

The Speak Easy:  OOC Talk, Questions and Answers

New Players, please check in
Farmboy
player, 1 post
Sat 28 Jul 2018
at 07:11
  • msg #4

The Speak Easy:  OOC Talk, Questions and Answers

I'm the Farmboy. I like the mix of social and repair skills, and it doesn't hurt being able to defend yourself! I'll be thinking of a name and more history over the next day or two. Are we doing character creation from the rules with the full 45 skill points and everything else? Excited to be here and looking forward to playing!
GM
GM, 12 posts
The Narrator
Sat 28 Jul 2018
at 07:17
  • msg #5

Re: The Speak Easy:  OOC Talk, Questions and Answers

Farmboy:
I'm the Farmboy. I like the mix of social and repair skills, and it doesn't hurt being able to defend yourself! I'll be thinking of a name and more history over the next day or two. Are we doing character creation from the rules with the full 45 skill points and everything else? Excited to be here and looking forward to playing!


Welcome Aboard !

I'm excited to finally get a few characters through the gauntlet so they can start playing.

It's not a rule, but a preference that names somewhat reflect the characters ethnicity.  Farmboy for instance is a second generation American born to Slavic parents.  Tons of great internet resources, like this one.
https://surnames.behindthename.com/names/usage/slovak

I will be sending you a more detailed character background, and I will put it in your character sheet.
Doc
player, 1 post
Sat 28 Jul 2018
at 07:27
  • msg #6

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hey all! I’m here to patch you all up when you inevitably get shot or stabbed, and to party the rest of the time
GM
GM, 13 posts
The Narrator
Sat 28 Jul 2018
at 07:42
  • msg #7

Re: The Speak Easy:  OOC Talk, Questions and Answers

Welcome Doc.

Great to see you.

You too will be getting a detailed background.

I do have Excel spreadsheets made up for each character with stats in them.  If you want them, PM me your email and I will send them and you can customize.  The sheets will auto tally your bonuses.
Flyboy
player, 1 post
Sat 28 Jul 2018
at 16:07
  • msg #8

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy is coming in for a landing...  :)

I am still filling in the gaps as well, and will update ASAP.

Looking forward to playing with you all.
GM
GM, 18 posts
The Narrator
Sat 28 Jul 2018
at 17:02
  • msg #9

Re: The Speak Easy:  OOC Talk, Questions and Answers

Welcome Flyboy.

I have a little backlog on detailed backgrounds, but I'm getting through them.
Scout
player, 1 post
Sat 28 Jul 2018
at 18:53
  • msg #10

Re: The Speak Easy:  OOC Talk, Questions and Answers

 Howdy  folks, I'll be playing  the scout.
GM
GM, 20 posts
The Narrator
Sat 28 Jul 2018
at 19:29
  • msg #11

Re: The Speak Easy:  OOC Talk, Questions and Answers

I encourage all players to post here and get to know one another a little.

Also, there are game threads set up.  Feel free to post in the following threads.

Chapter 1: Lake Champlain
Driver
Doc
Flyboy
Sparks
Scout
Cowboy


Chapter 2: The Lodge

Farmboy
The Spainard


I wont be back on until tomorrow night
This message was last edited by the GM at 20:34, Sat 28 July 2018.
GM
GM, 23 posts
The Narrator
Mon 30 Jul 2018
at 07:14
  • msg #12

Re: The Speak Easy:  OOC Talk, Questions and Answers

HI everyone.

Our group on Lake Champlain has met up, so please take it from here.  Talk and get to know one another.


We are still looking for Spaniard and Farmboy to post in Chapter 2
Sparks
player, 1 post
Mon 30 Jul 2018
at 13:20
  • msg #13

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hi everyone, I'm Amelia Farrington, your go-to person for communications and electrical thingeys.
Flyboy
player, 3 posts
"In the shadow of thy
wings will I rejoice."
Mon 30 Jul 2018
at 23:13
  • msg #14

Re: The Speak Easy:  OOC Talk, Questions and Answers

Welcome aboard!  :)

Context Question: I know why Flyboy is here on this flight on this night (making a delivery to Doc and Driver), and I know why Scout is aboard (helping Flyboy), but why are Sparks, Cowboy, and Numbers aboard?  Did they pay for transport to this same place on this same night?  Is this just the first stop of a multi-legged journey to shuttle various folks to various places?  Etc.?  O_o

EDIT: Ah!  The GM's ninja post just told me why Cowboy is there.  How about Sparks and Numbers?  :)
This message was last edited by the player at 23:17, Mon 30 July 2018.
GM
GM, 25 posts
The Narrator
Mon 30 Jul 2018
at 23:35
  • msg #15

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 14):

Here's the background.

Flyboy was hired by the Canadian Government who is working with the British government on a Survey and weather gathering mission to the Northwest Territories. The mission also required Sparks and Numbers to set up their equipment on top of mountains.  With all the gear and work to keep camp, Cowboy and Scout hired on to help with the work.

Did they pay, yes, you've been paid by the Canadian government.

I've got some work to do with character backgrounds, gear and money, I'll get you all straightened out this week

Note:  Flyboy has not been payed for the booze he just landed in America.
Flyboy
player, 4 posts
"In the shadow of thy
wings will I rejoice."
Mon 30 Jul 2018
at 23:39
  • msg #16

Re: The Speak Easy:  OOC Talk, Questions and Answers

OK, that helps so far, thanks...  :)

Cowboy seems to be lending a helpful hand in liaising with Doc.  Is Cowboy the one procured the booze to sell, and the one doing business with Doc?  Or is Flyboy the one actually doing business with Doc?  Or are they both in it together?  O_o
GM
GM, 26 posts
The Narrator
Mon 30 Jul 2018
at 23:51
  • msg #17

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 16):

Flyboy is the primary on this deal.  He's made these runs many times for Legs Diamond.  Flyboy knows Cowboy and Scout well, he has worked with them many, many times, not only smuggling hooch, but also hunting trips and taking various people into the bush.

Sparks and Numbers are the relative new comers to the group.  Although the group of five has just spent the last 6 weeks together in Northern Canada so they have gotten to know each other fairly well.

NOTE: Flyboy would recognize Driver and Doc, they've picked up for Legs before, but it's a very truncated business relationship, not a friendship at this point.
Flyboy
player, 5 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 01:13
  • msg #18

Re: The Speak Easy:  OOC Talk, Questions and Answers

Have past deliveries to Doc and Driver been paid in advance or paid on delivery?  :o
Doc
player, 7 posts
Tue 31 Jul 2018
at 01:30
  • msg #19

Re: The Speak Easy:  OOC Talk, Questions and Answers

I was going off Driver’s character info, where it says that this particular shipment at least was paid ahead
GM
GM, 29 posts
The Narrator
Tue 31 Jul 2018
at 01:42
  • msg #20

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Doc (msg # 19):

Yes, that is the information you have.  Driver and Doc understand the booze to be paid for.  Legs used Paul Quattrocchi as a buyer.  No one has heard from Quattrocchi since Legs was killed.  But then know one has heard from Doc or Driver either.
GM
GM, 30 posts
The Narrator
Tue 31 Jul 2018
at 01:44
  • msg #21

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Have past deliveries to Doc and Driver been paid in advance or paid on delivery?  :o


Typically half was paid ahead of time by Paul Quattrocchi who set up payment to Flyboy, then the balance would be paid upon delivery.

Legs was a good customer, so when Quattrocchi told him he'd be paid in full on deliver he didn't question it.
Doc
player, 9 posts
Tue 31 Jul 2018
at 02:45
  • msg #22

Re: The Speak Easy:  OOC Talk, Questions and Answers

So would we have the second half of the money? Or was the second half usually paid by Paul as well?
Scout
player, 9 posts
Darkshadow
Tue 31 Jul 2018
at 02:47
  • msg #23

Re: The Speak Easy:  OOC Talk, Questions and Answers

very nice  work by paul….knock of  Legs... turn the others  against each others.. and  he, all teh richer!
GM
GM, 33 posts
The Narrator
Tue 31 Jul 2018
at 03:06
  • msg #24

Re: The Speak Easy:  OOC Talk, Questions and Answers

Doc:
So would we have the second half of the money? Or was the second half usually paid by Paul as well?


You were there when Legs gave Paul the entire payment for the booze.  You expect it to be completely paid for.
GM
GM, 34 posts
The Narrator
Tue 31 Jul 2018
at 03:07
  • msg #25

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 23):

Oh yeah, Pauli Q took good care of you guys.
Flyboy
player, 8 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 04:09
  • msg #26

Re: The Speak Easy:  OOC Talk, Questions and Answers

Wow, this thread is moving quickly.  Now I have to wait for Numbers to post...  :p
Scout
player, 15 posts
Darkshadow
Tue 31 Jul 2018
at 04:15
  • msg #27

Re: The Speak Easy:  OOC Talk, Questions and Answers

sort neat that way... in my games  when battels  start, the posts come quick, even though we got folks scattered all over the RL world?

 it helps add to the intense  battle field feeling , and the  whole 'fog of war' thing
GM
GM, 43 posts
The Narrator
Tue 31 Jul 2018
at 04:32
  • msg #28

Re: The Speak Easy:  OOC Talk, Questions and Answers

As a GM, I'm thrilled the way this kicked off.

I'm really liking the RP you guys are putting on the board.  Good stuff, staying in character.
So much more in depth than the standard RPG where a bunch of strangers automatically trust each other with their lives.


I love it.
Scout
player, 17 posts
Darkshadow
Tue 31 Jul 2018
at 04:37
  • msg #29

Re: The Speak Easy:  OOC Talk, Questions and Answers

all good  books, movie s and  RP games  have  a 'table setting' period. What  the players  do with it after that table setting, is   reflected in the game.

 and  a  the frame work is there too, so  the guessing is limited  and the RP  is mor e free to flow
GM
GM, 44 posts
The Narrator
Tue 31 Jul 2018
at 04:42
  • msg #30

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy I'm going to need 6 pilot rolls, please make them in the thread.


I hope you don't mind me RPing you taking off in the game thread.  The next step is a direction and finding a safe place to land.


Anyone who wants to help spot a place to land, make a spot check
Flyboy
player, 11 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 04:51
  • msg #31

Re: The Speak Easy:  OOC Talk, Questions and Answers

Rolls made.  I ninja-edited my last post.  :p
Doc
player, 15 posts
Tue 31 Jul 2018
at 04:53
  • msg #32

Re: The Speak Easy:  OOC Talk, Questions and Answers

00:53, Today: Doc rolled 18 using 1d10+12.  Awareness.
Flyboy
player, 12 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 04:56
  • msg #33

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
The plane is well over a hundred yards away when they start firing.  First pistols, then machine guns lighting up the dock  A few bullets hit the plane, busting out one window and spraying glass over Amelia.

Would my four ranks of Wheelman for flying the plane reduce the damage to the plane by four?  Would that change whether the bullets damage the window or not?  O_o

EDIT -- Here are my rolls, as posted in the IC thread:
RPoL Dice Roller:
21:46, Today: Flyboy rolled 25 using 1d10+17.  Pilot Roll #1.
21:46, Today: Flyboy rolled 21 using 1d10+17.  Pilot Roll #2.
21:46, Today: Flyboy rolled 25 using 1d10+17.  Pilot Roll #3.
21:46, Today: Flyboy rolled 26 using 1d10+17.  Pilot Roll #4.
21:47, Today: Flyboy rolled 26 using 1d10+17.  PIlot Roll #5.
21:47, Today: Flyboy rolled 18 using 1d10+17.  Pilot Roll #6.

Is a roll of 18 really an automatic failure?  O_o

Yes, feel free to narrate the takeoff details for me.  :)

This message was last edited by the player at 04:58, Tue 31 July 2018.
GM
GM, 49 posts
The Narrator
Tue 31 Jul 2018
at 05:05
  • msg #34

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 33):

Yes, your wheelman(pilot) modifiers helped.
Flyboy
player, 13 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 05:17
  • msg #35

Re: The Speak Easy:  OOC Talk, Questions and Answers

What does Iain know about this area, in terms of which lakes are likeliest to have fuel available for the plane?
GM
GM, 51 posts
The Narrator
Tue 31 Jul 2018
at 05:26
  • msg #36

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 35):


You know there are numerous lakes to the west, there are villages that have grown up around the bigger ones.  You can see lights from here.

I posted a view in the thread.
Doc
player, 16 posts
Tue 31 Jul 2018
at 05:27
  • msg #37

Re: The Speak Easy:  OOC Talk, Questions and Answers

The Vermont side of Lake Champlain might work. It would take them at least a few hours to get around the lake by car, and Burlington would have fuel and we could sell the booze there
GM
GM, 52 posts
The Narrator
Tue 31 Jul 2018
at 05:32
  • msg #38

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Doc (msg # 37):

You have floats on, you need in order of preference,  Water, a foot or more of snow, or ice on snow.
GM
GM, 53 posts
The Narrator
Tue 31 Jul 2018
at 05:35
  • msg #39

Re: The Speak Easy:  OOC Talk, Questions and Answers

Doc and Driver would definitely know, there has been almost no snow in the area since December.

The rest of the characters would know from what they saw flying there is not much snow and most all the water bodies are free of ice.
Doc
player, 17 posts
Tue 31 Jul 2018
at 05:35
  • msg #40

Re: The Speak Easy:  OOC Talk, Questions and Answers

Burlington's right on the water, isn't it?
Flyboy
player, 14 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 05:47
  • msg #41

Re: The Speak Easy:  OOC Talk, Questions and Answers

It may help that it is over a state line, but would they be able to watch us land and contact Vermont authorities to come after us?  :o
Doc
player, 18 posts
Tue 31 Jul 2018
at 05:55
  • msg #42

Re: The Speak Easy:  OOC Talk, Questions and Answers

Mickey and I were holed up in Graphite, NY, which is just south of Ticonderoga at the southern tip of the lake. If we turned east over Vermont and then headed north, they'd probably lose sight of us before we touched down, especially at night.

The only lake I know of in that region (other than like, Champlain and George) is Schroon Lake because I have family there (IRL me not my character
GM
GM, 54 posts
The Narrator
Tue 31 Jul 2018
at 05:57
  • msg #43

Re: The Speak Easy:  OOC Talk, Questions and Answers

Doc:
Mickey and I were holed up in Graphite, NY, which is just south of Ticonderoga at the southern tip of the lake. If we turned east over Vermont and then headed north, they'd probably lose sight of us before we touched down, especially at night.

The only lake I know of in that region (other than like, Champlain and George) is Schroon Lake because I have family there (IRL me not my character


Is Schroon Lake within 30-45 air miles ?
Doc
player, 19 posts
Tue 31 Jul 2018
at 06:01
  • msg #44

Re: The Speak Easy:  OOC Talk, Questions and Answers

It’s like a 20 mile drive from Ticonderoga, at the southern tip of Lake Champlain, and about a 60 mile drive from the geographic center of the lake. So, it depends on where exactly on Lake Champlain we took off from, but probably
Doc
player, 20 posts
Tue 31 Jul 2018
at 06:03
  • msg #45

Re: The Speak Easy:  OOC Talk, Questions and Answers

That said, I’ve no idea if there would’ve been anywhere to refuel a plane there in the 30s. Now there’s just a Walmart, a McDonald’s, and a bunch of trees.
GM
GM, 55 posts
The Narrator
Tue 31 Jul 2018
at 06:17
  • msg #46

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Doc (msg # 45):


LOL
You guys need a convienence store on the water.

Actually at this time, float planes were fairly new, most were fueled by drums rolled out on docks and pumped into planes.

You guys are just south of modern day Plattsburgh.  I'm guess a little too for Schorn lake, too bad, I will allow Doc having knowledge of the lake and know it's a bit too far.
Flyboy
player, 15 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 06:22
  • msg #47

Re: The Speak Easy:  OOC Talk, Questions and Answers

Doc:
The Vermont side of Lake Champlain might work. It would take them at least a few hours to get around the lake by car, and Burlington would have fuel and we could sell the booze there

This option seems the most promising to me, given the map we have.  We can fly south until we are out of sight, and keep over water in case something goes wrong.  For all we know, we could have some type of damage that would bring us down sooner than expected...  :o
Doc
player, 21 posts
Tue 31 Jul 2018
at 06:22
  • msg #48

Re: The Speak Easy:  OOC Talk, Questions and Answers

But only 30 miles from Burlington, so that's still an option
Flyboy
player, 16 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 06:24
  • msg #49

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yup.  :)
GM
GM, 56 posts
The Narrator
Tue 31 Jul 2018
at 06:29
  • msg #50

Re: The Speak Easy:  OOC Talk, Questions and Answers

OK, Iain, make the call and post it in the thread
Flyboy
player, 18 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 06:36
  • msg #51

Re: The Speak Easy:  OOC Talk, Questions and Answers

Already done while you were ninja-posting here...  ;)
Doc
player, 22 posts
Tue 31 Jul 2018
at 07:05
  • msg #52

Re: The Speak Easy:  OOC Talk, Questions and Answers

Assuming the guys that came after us were Dutch Shultz’s, does his influence extend to Vermont?
Sparks
player, 4 posts
Tue 31 Jul 2018
at 07:12
  • msg #53

Re: The Speak Easy:  OOC Talk, Questions and Answers

Oops. While I was looking at Google Maps I missed all this chat here, and posted in the thread instead. Still, Amelia's post is in character and still stands.
GM
GM, 60 posts
The Narrator
Tue 31 Jul 2018
at 07:26
  • msg #54

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Doc (msg # 52):

Very Likely
GM
GM, 61 posts
The Narrator
Tue 31 Jul 2018
at 07:39
  • msg #55

Re: The Speak Easy:  OOC Talk, Questions and Answers

NOTICE:
Hey Team, Great Kick Off.

I'm Loving it, we did a hundred posts in 24 hrs.  Don't expect that pace to continue, but it was fantastic for me.  I haven't GM'd for a few years.  It was great to engage with a good bunch of roleplayers.


Flyboy
player, 21 posts
"In the shadow of thy
wings will I rejoice."
Tue 31 Jul 2018
at 08:04
  • msg #56

Re: The Speak Easy:  OOC Talk, Questions and Answers

I am really loving the creativity and attention to detail.  It really makes the period and the scene come alive...  :)
Scout
player, 24 posts
Darkshadow
Wed 1 Aug 2018
at 01:20
  • msg #57

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok.. got a question.how many of the charcters   are 'live Bodies'  ( at this point)

 I Figue  ..Me ( scout).. Ian..Doc..Sparks?..are there any others?
GM
GM, 69 posts
The Narrator
Wed 1 Aug 2018
at 02:08
  • msg #58

Re: The Speak Easy:  OOC Talk, Questions and Answers

Game player activity Update

Party A
PCs
Doc
Flyboy
Sparks
Scout
Driver*

NPCs
Cowboy
Numbers


Party B
PCs
Spaniard*
Farmboy*


*PC's have not made an in character post

I would also note that Driver was pretty active in helping me get through some technical difficulties accepting characters before we kind of lost him.

I've considering what a fair wait time is for all the active folks in a game to wait for other players.  I am considering 1 week of unannounced absence to be the cut off.  However, I loved to get player input.
Scout
player, 25 posts
Darkshadow
Wed 1 Aug 2018
at 02:31
  • msg #59

Re: The Speak Easy:  OOC Talk, Questions and Answers

depending on players, and this is a new game starting out.... I'll tell you what I use in  my Space game  and semi-D&D game.

 too many folks   will sign up, then  walk away. so I don't  give Rookies  much leeway .. a week?  at beast.. a couple days  if they don't have a sheet and backround.. ( my spac e game sheets   are simple as heck, for a reason)

 as the GAme goes  on ( here) or  in  established  game.. active players  wil get more of a break.. maybe  a month


IF... there is  a 'heads up post" either In a PM to me, or OOC to let  thier fellow players know


Lets face it..this place is for games, fun ect…. but its no fun for a GM  if  we don't know if the player is playing?..its no fun for the other players who want to  play with thier person...RL always coems first, it has to?..but… if RL  is   so heavy that you can't give a heads up post?..its best to move along...
GM
GM, 70 posts
The Narrator
Wed 1 Aug 2018
at 03:37
  • msg #60

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks donsr.

I have similar thoughts.

Any other input ?
Flyboy
player, 23 posts
"In the shadow of thy
wings will I rejoice."
Wed 1 Aug 2018
at 04:23
  • msg #61

Re: The Speak Easy:  OOC Talk, Questions and Answers

OK by me.

Turnover is an inevitable part of an RPoL game's life cycle.

However, this game has two advantages:

(*) The cast of characters is predefined and well-defined
(*) The GM is quite creative and detail-oriented, and is good at bringing NPCs to life

Of course, it puts more strain on the GM to have to play more characters.  However, I have not felt the game quality suffering too much thus far from PC absences, since the GM has taken up the slack so well...  :)
GM
GM, 72 posts
The Narrator
Wed 1 Aug 2018
at 05:23
  • msg #62

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'll be posting newspaper links in threads, for instance Feb 2nd, 1932, as I just did in the game thread.

Feel free to utilize what's in those papers for Roleplay
Sparks
player, 8 posts
Wed 1 Aug 2018
at 05:39
  • msg #63

Re: The Speak Easy:  OOC Talk, Questions and Answers

The Spaniard isn't showing up on the Cast List. Is he signed up and able to post?
Flyboy
player, 25 posts
"In the shadow of thy
wings will I rejoice."
Wed 1 Aug 2018
at 05:48
  • msg #64

Re: The Speak Easy:  OOC Talk, Questions and Answers

Good catch, Sparks!  :)

It may also be possible that the non-starters are having trouble getting their characters together, and figuring out the context, and getting into character.

Friend GM, perhaps a gentle check via PM could shed light, if you haven't already, and if they haven't given up already...  :/
This message was last edited by the player at 05:48, Wed 01 Aug 2018.
Sparks
player, 9 posts
Wed 1 Aug 2018
at 06:32
  • msg #65

Re: The Speak Easy:  OOC Talk, Questions and Answers

I think we're all struggling with the context, but we're just ad-libbing as we go. :)

Speaking of ad-libbing - should we assume that we have enough money amongst us to pay for a fill of fuel ($24)?

I'm not sure where the plane was supposed to drop its passengers after the booze detour, but presumably the passengers had enough money for onward travel to their final destination, accommodation, etc, and I doubt if a pilot would travel somewhere without enough cash to buy his flight home, so we shouldn't be destitute.
Scout
player, 26 posts
Darkshadow
Wed 1 Aug 2018
at 06:37
  • msg #66

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm going on  my character's thing of   riding along  with Cowboy and  Flyboy, he knows   basic , what's goign on, just not the whole nuts  in bolts,

 from the backround   I received, I am assuming these guys  got  in and out  of trouble a few time.

 But..for my part. I like this, if for no other reason, me and My charcter  have to learn as we go, learn about the  folks with him ect.. this should be fun.
GM
GM, 76 posts
The Narrator
Wed 1 Aug 2018
at 06:58
  • msg #67

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Sparks (msg # 63):

Thanks, let me check on that
GM
GM, 77 posts
The Narrator
Wed 1 Aug 2018
at 07:22
  • msg #68

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Sparks (msg # 65):

Short answer.  Yes, the pilot has $24 dollars


We jumped off to a pretty quick start, I'm working on wealth details now
Scout
player, 29 posts
Darkshadow
Wed 1 Aug 2018
at 07:26
  • msg #69

Re: The Speak Easy:  OOC Talk, Questions and Answers

I think Scout is  supposed to have  10000 dollars in gold  dust..oh..wait..no..that was in a dram he  had, never mind!
GM
GM, 78 posts
The Narrator
Wed 1 Aug 2018
at 08:14
  • msg #70

Re: The Speak Easy:  OOC Talk, Questions and Answers

Iain was paid 200 British Pounds ($700 US) for the Northwest Expedition.  That included transportation, camping, tents, meals, porters, hunters, all inclusive.



You had  $19.75 to your name prior to the Northwest Expedition, you currently have $59.75 and 20 cases of booze valued at $100 to $200
GM
GM, 79 posts
The Narrator
Wed 1 Aug 2018
at 08:17
  • msg #71

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
I think Scout is  supposed to have  10000 dollars in gold  dust..oh..wait..no..that was in a dram he  had, never mind!


Iain had to pay each Si and Charlie $10 a week (=$120) , plus $15 each to cover ammo and personal supplies = $120 + $30= $150


Si can decide how much he's spent on personal supplies out of his $75
Scout
player, 31 posts
Darkshadow
Wed 1 Aug 2018
at 08:32
  • msg #72

Re: The Speak Easy:  OOC Talk, Questions and Answers

 si's pretty fugal on some stuff..we'llhe has  about 45 left?
GM
GM, 82 posts
The Narrator
Wed 1 Aug 2018
at 08:42
  • msg #73

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 72):

That works, Charlie has $9
Scout
player, 33 posts
Darkshadow
Wed 1 Aug 2018
at 08:53
  • msg #74

Re: The Speak Easy:  OOC Talk, Questions and Answers

to be clear?... he wouldn't worry about  buy ammo.. that's important to him... other  stuff he can slide on, or barter for.
Scout
player, 34 posts
Darkshadow
Wed 1 Aug 2018
at 08:56
  • msg #75

Re: The Speak Easy:  OOC Talk, Questions and Answers

oh?..For  the OOC on the wharf?... Yeah, Si will Go along with Amelia.. 'movie star' or not the company paid thier gig... and he is real protective... hard for  folks to want to hire  a plane for  hunts and stuff..if people  get hurt or dead!
Sparks
player, 13 posts
Wed 1 Aug 2018
at 09:24
  • msg #76

Re: The Speak Easy:  OOC Talk, Questions and Answers

200 British Pounds ($700 US)

Ah, those were the days!

As a matter of curiosity, how much does Amelia have?
GM
GM, 86 posts
The Narrator
Wed 1 Aug 2018
at 19:02
  • msg #77

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
200 British Pounds ($700 US)

Ah, those were the days!

As a matter of curiosity, how much does Amelia have?


Here you go
This message was last edited by the GM at 20:34, Wed 01 Aug 2018.
Flyboy
player, 26 posts
"In the shadow of thy
wings will I rejoice."
Wed 1 Aug 2018
at 20:05
  • msg #78

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
The workers nod with hurried nods and shortly are standing the barrels and inserting a hand pump to transfer the fuel.

OOC
I have Si and Charlie going with Amelia, Vitto and Iain currently at the plane.
Rene' undecided at this point
correct ?

GM:
The man is using a Marlin Spike on a heavy folding knife the thread the eye splice.  He looks up at Si and speaks in a heavy, deep foreign accent.


Iain, Rene' and Vitto can see them talking.

So Iain can see them talking from his vantage point at the plane (through a window of the Speak Easy or something)?
GM
GM, 89 posts
The Narrator
Wed 1 Aug 2018
at 20:11
  • msg #79

Re: The Speak Easy:  OOC Talk, Questions and Answers

Not the Speak Easy. Here's clarification.

As Si, Charlie, and Amelia followed Wharfman #1 up the dock.  Si spotted an African man in the shadows down the wharf.  The group continued on to the Speak Easy.

Si left the Speak Easy and went back to talk with African on the Wharf.  They are now talking about 150 feet away from Iain, Rene' and Vitto who are at the plane watching it be refueled.  Iain and the others can see Si and the African, but can't hear what they are saying.


The Speak Easy is well out of sight.
This message was last edited by the GM at 20:12, Wed 01 Aug 2018.
GM
GM, 92 posts
The Narrator
Wed 1 Aug 2018
at 20:33
  • msg #80

Re: The Speak Easy:  OOC Talk, Questions and Answers

I could use some help.

Does anyone want to make up a character sheet template we can post in the character information threads ?
Scout
player, 39 posts
Darkshadow
Wed 1 Aug 2018
at 20:45
  • msg #81

Re: The Speak Easy:  OOC Talk, Questions and Answers

 tell you what... going   by the excel sheet  have  I can take a shot  at   C+Ping one together?

 if  anyone  else  wants to try..give it a shot , we can use the first/best one we have.

………………………………………..

 OK..I messed up..I thought the African was in the speak easy? I'll edit out  some of the 'watching his comrades' other that , it  can stand.
GM
GM, 93 posts
The Narrator
Wed 1 Aug 2018
at 21:00
  • msg #82

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks
Flyboy
player, 27 posts
"In the shadow of thy
wings will I rejoice."
Wed 1 Aug 2018
at 21:13
  • msg #83

Re: The Speak Easy:  OOC Talk, Questions and Answers

It may not be the best, but it may be the first submission...  :)

FISTS & .45s!
Character Sheet

Name:					
Occupation:
Height:
Weight:
Eye Color:
Hair:
Description:					
Age:
Year Born:
Religion:
Ethnicity:
Nationality:
Distinctive Features:
Friends:
Foes:
Favored Gear:
Equipment:


ATTRIBUTES: (Total/Current)
__/__ Fitness
__    Brawn
__    Deftness
__    Moxie
__    Smarts
__    Empathy
__/__ Luck

___   Vigor 10+Fitness+Moxie+Deftness
___   Toughness Fitness/2
___   Initiative (Smarts+Deftness)/2
___   Damage Modifier Brawn-5
___   Carry Brawn*10
___   Lift Brawn*20
___   Drag Brawn*30
___   Movement Deftness
___   Sprint Movement*2+Athletics
___   Leap Sprint/5
___   Experience


SKILLS: (Total/Rank/Experience)
__/__/__ [D] Acrobatics
__/__/__ [E] Acting/Performance
__/__/__ [E] Animal Handling
__/__/__ [D] Archery
__/__/__ [F] Athletics
__/__/__ [S] Awareness
__/__/__ [D] Dance
__/__/__ [S] Demolitions
__/__/__ [S] Disguise
__/__/__ [S] Dodge/Escape
__/__/__ [D] Drive
__/__/__ [S] Electronics
__/__/__ [F] Endurance
__/__/__ [S] Expert
__/__/__ [S] Expert
__/__/__ [S] Expert
__/__/__ [S] Expert
__/__/__ [D] Fighting
__/__/__ [D] Firearms, Civilian
__/__/__ [D] Firearms, Military
__/__/__ [S] First Aid
__/__/__ [S] Forgery
__/__/__ [S] Heavy Machinery
__/__/__ [M] High Society
__/__/__ [M] Interrogate/Intimidate
__/__/__ [S] Knowledge, General
__/__/__ [S] Language
__/__/__ [S] Language
__/__/__ [S] Language
__/__/__ [S] Language
__/__/__ [S] Language
__/__/__ [E] Leadership
__/__/__ [D] Legerdemain
__/__/__ [S] Mechanics
__/__/__ [M] Mental Discipline
__/__/__ [D] Melee
__/__/__ [S] Navigation
__/__/__ [E] Persuasion/Deception
__/__/__ [S] Photography
__/__/__ [D] Pick Lock
__/__/__ [D] Pilot
__/__/__ [S] Research
__/__/__ [D] Ride
__/__/__ [S] Science
__/__/__ [S] Science
__/__/__ [S] Science
__/__/__ [S] Science
__/__/__ [E] Sense Motive
__/__/__ [D] Stealth
__/__/__ [M] Streetwise
__/__/__ [F] Swimming
__/__/__ [D] Thrown Weapons
__/__/__ [S] Weaponsmith
__/__/__ [S] Wilderness Survival


SHTICKS


WEAPONS
Weapon 1:
__    WA
__    Damage
__    RofF
__    Cap
__    Rng

Weapon 2:
__    WA
__    Damage
__    RofF
__    Cap
__    Rng
This message was last edited by the player at 19:24, Sat 04 Aug 2018.
Scout
player, 40 posts
Darkshadow
Wed 1 Aug 2018
at 21:15
  • msg #84

Re: The Speak Easy:  OOC Talk, Questions and Answers

wow..very neat!.. I don't think mine would look that good! I have to wait  a bit  for  Son the  get back , when the dust settles   I might try, but its  not going to be anywhere this clean..very nice job!

 I would say go ahead  and use this one!
GM
GM, 94 posts
The Narrator
Wed 1 Aug 2018
at 21:29
  • msg #85

Re: The Speak Easy:  OOC Talk, Questions and Answers

Very Nice, thanks Flyboy


Yeah, lets use that one.  Players feel free to put your character sheets together when you have time.  There should be a thread for everyone who is actively posting.
Flyboy
player, 28 posts
"In the shadow of thy
wings will I rejoice."
Wed 1 Aug 2018
at 21:36
  • msg #86

Re: The Speak Easy:  OOC Talk, Questions and Answers

My pleasure.  :)

BTW, do we have any new players joining?  I see suggestive activities in the Cast List and Thread List...  :)

EDIT: Also BTW, did you want anywhere on the character sheet that indicates the total skill rolls (attribute value plus skill value plus shtick bonus)?  If so, I can add that in...
This message was last edited by the player at 21:38, Wed 01 Aug 2018.
GM
GM, 95 posts
The Narrator
Wed 1 Aug 2018
at 21:45
  • msg #87

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
My pleasure.  :)

BTW, do we have any new players joining?  I see suggestive activities in the Cast List and Thread List...  :)

EDIT: Also BTW, did you want anywhere on the character sheet that indicates the total skill rolls (attribute value plus skill value plus shtick bonus)?  If so, I can add that in...



We do have some new players joining.  I suspect there will be some turbulence with players coming and going for a while before we settle in.  But we're in our opening act anyway so it's fine.  Plus this is an Episodic Serial.  So, when Operation Olympus finally closes out, things may change a lot.  Players may decide not to play their character again or not sign on for the next Episode.  We'll just have to see.  Preference will definitely go to returning characters though.

Yes, Total Skill rolls would be good.

Don't let new players coming in slow you down.  Post as you normally would.  Where groups are seperated, we currently have 3 groups spread out a little.  Don't wait for others who are out of earshot to post.  If one group gets too far ahead I'll let you know to pause.
This message was last edited by the GM at 21:47, Wed 01 Aug 2018.
Flyboy
player, 29 posts
"In the shadow of thy
wings will I rejoice."
Wed 1 Aug 2018
at 21:50
  • msg #88

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Flyboy:
EDIT: Also BTW, did you want anywhere on the character sheet that indicates the total skill rolls (attribute value plus skill value plus shtick bonus)?  If so, I can add that in...

Yes, Total Skill rolls would be good.

Character sheet updated.  :)
Flyboy
player, 30 posts
"In the shadow of thy
wings will I rejoice."
Wed 1 Aug 2018
at 21:51
  • msg #89

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Don't let new players coming in slow you down.  Post as you normally would.  Where groups are seperated, we currently have 3 groups spread out a little.  Don't wait for others who are out of earshot to post.  If one group gets too far ahead I'll let you know to pause.

No worries.  The character sheet was a no-brainer, so I could crank it out quickly.  The IC requires a bit more thought, so I need to chew on it for a bit before posting...  :)
GM
GM, 96 posts
The Narrator
Wed 1 Aug 2018
at 21:53
  • msg #90

Re: The Speak Easy:  OOC Talk, Questions and Answers

My vision of how the Episodic part of this will go would be like an old 80s action-adventure show would go, say Magnum PI.

There's a core group
Magnum, Rick, TC, Higgins
They will be represented primarily by PCs and maybe some key NPCs in the group

There are re-occurring characters
Lt Tonaka, Agatha, Mac, Icepick
They will be represented by PCs and NPCs

Then there are Guest Stars
These would be PCs that join, and fade away or NPCs who play a minor roll in a specific local or endeavor, probably not to be seen or heard of again.
GM
GM, 97 posts
The Narrator
Wed 1 Aug 2018
at 21:54
  • msg #91

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 89):

Cool
GM
GM, 99 posts
The Narrator
Wed 1 Aug 2018
at 22:13
  • msg #92

Re: The Speak Easy:  OOC Talk, Questions and Answers

You should all have access to your character sheets now.  If I did it correctly.  Let me know if you don't
GM
GM, 100 posts
The Narrator
Thu 2 Aug 2018
at 01:31
  • msg #93

Re: The Speak Easy:  OOC Talk, Questions and Answers

1st Attempt at opening character sheets failed, please try access again
Scout
player, 43 posts
Darkshadow
Thu 2 Aug 2018
at 01:45
  • msg #94

Re: The Speak Easy:  OOC Talk, Questions and Answers

as of 9:44 EST  mine works
Flyboy
player, 31 posts
"In the shadow of thy
wings will I rejoice."
Thu 2 Aug 2018
at 03:58
  • msg #95

Re: The Speak Easy:  OOC Talk, Questions and Answers

Mine is unlocked.

Wow, the thread moves quickly, and Real Life keeps me hopping as well.

I think I've caught up, but let me make certain that I understand events correctly:

(1) Sparks & Cowboy went into the Speak Easy
(2) Scout chatted with African Local (AL)
(3) Flyboy & Doc & Driver & Numbers remained on the dock
(4) Locals pumping fuel
(5) Scout is now bringing AL to the plane for AL to:
(A) show Flyboy something on a map?
(B) get into the plane to go with them?
(C) Both A and B?
(D) Neither A nor B?

Am I following this correctly?  O_o
This message was last edited by the player at 03:59, Thu 02 Aug 2018.
Scout
player, 45 posts
Darkshadow
Thu 2 Aug 2018
at 04:19
  • msg #96

Re: The Speak Easy:  OOC Talk, Questions and Answers

  the guy wants us to  take him with us... Si's  pretense is to get him in, and  speaks of 'brining him back' for the locals to hear

 the rest should  really should come out in RP...BUT.. the GM  can have   the African explain what's goign on, while Si waits halfway down the  Doc   , on pretense that we can  make   a Bonus time line..
Flyboy
player, 32 posts
"In the shadow of thy
wings will I rejoice."
Thu 2 Aug 2018
at 04:24
  • msg #97

Re: The Speak Easy:  OOC Talk, Questions and Answers

So, in character, Flyboy knows that Scout wants AL aboard?
GM
GM, 103 posts
The Narrator
Thu 2 Aug 2018
at 04:30
  • msg #98

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yes
GM
GM, 104 posts
The Narrator
Thu 2 Aug 2018
at 04:34
  • msg #99

Re: The Speak Easy:  OOC Talk, Questions and Answers

To further expand, Flyboy gets the idea that Scout wants Flyboy to 'help' AL get in the plane so the two of them can have a conversation without the wharfmen hearing them.
Scout
player, 46 posts
Darkshadow
Thu 2 Aug 2018
at 04:52
  • msg #100

Re: The Speak Easy:  OOC Talk, Questions and Answers

yep yep
Flyboy
player, 33 posts
"In the shadow of thy
wings will I rejoice."
Thu 2 Aug 2018
at 05:10
  • msg #101

Re: The Speak Easy:  OOC Talk, Questions and Answers

Working on my post now, but it is a lengthier one...  :p
GM
GM, 107 posts
The Narrator
Thu 2 Aug 2018
at 06:19
  • msg #102

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sorry folks, the map in the thread is huge.
Flyboy
player, 36 posts
"In the shadow of thy
wings will I rejoice."
Thu 2 Aug 2018
at 06:33
  • msg #103

Re: The Speak Easy:  OOC Talk, Questions and Answers

I suggest making a separate thread for all the game maps, and using hyperlinks to the map thread and message from the main thread.

That way the formatting doesn't get all messed up in the main thread...

Those hyperlinks could follow this format:

https://rpol.net/display.cgi?gi=68872&ti=X&show=all#Y

Replace the X in the above line with the Thread Index (while viewing the target thread, look at the URL). Replace the Y with the number of the post you want to jump to. For example, this thread's TI is 4 and this post is #103.  :)
GM
GM, 108 posts
The Narrator
Thu 2 Aug 2018
at 06:45
  • msg #104

Re: The Speak Easy:  OOC Talk, Questions and Answers

Map thread up
Flyboy
player, 37 posts
"In the shadow of thy
wings will I rejoice."
Thu 2 Aug 2018
at 06:50
  • msg #105

Re: The Speak Easy:  OOC Talk, Questions and Answers

If you already have somewhere on the web to store your images, then you can actually just put the map links directly into the mail threads, I suppose...  :p
GM
GM, 109 posts
The Narrator
Thu 2 Aug 2018
at 06:51
  • msg #106

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yeah, if we get into something that requires a detailed map we will.  This will suffice for now
Sparks
player, 15 posts
Thu 2 Aug 2018
at 07:17
  • msg #107

Re: The Speak Easy:  OOC Talk, Questions and Answers

Morning all. The rush of posts overnight is a bit confusing. First Si was with Amelia, then he wasn't, then an African appeared from nowhere...

But I've figured it out from the OOC above.
Flyboy
player, 38 posts
"In the shadow of thy
wings will I rejoice."
Thu 2 Aug 2018
at 07:28
  • msg #108

Re: The Speak Easy:  OOC Talk, Questions and Answers

I feel your pain...  ;)
Flyboy
player, 39 posts
"In the shadow of thy
wings will I rejoice."
Thu 2 Aug 2018
at 07:32
  • msg #109

Re: The Speak Easy:  OOC Talk, Questions and Answers

Friend GM, could you hyperlink the other big map image (message #53) from the main thread as well?  Then the formatting will be all better.  :)

BTW, what timezones are you folks in?  I am PDT (-0700)...
This message was last edited by the player at 07:34, Thu 02 Aug 2018.
Charlie - Cowboy
player, 3 posts
Thu 2 Aug 2018
at 13:21
  • msg #110

Re: The Speak Easy:  OOC Talk, Questions and Answers

EDT here
Scout
player, 47 posts
Darkshadow
Thu 2 Aug 2018
at 13:26
  • msg #111

Re: The Speak Easy:  OOC Talk, Questions and Answers

i'm in PA..EST I guess?...
Flyboy
player, 40 posts
"In the shadow of thy
wings will I rejoice."
Thu 2 Aug 2018
at 14:40
  • msg #112

Re: The Speak Easy:  OOC Talk, Questions and Answers

I am loving the disconnect between Flyboy's mental anguish over not protecting Sparks verses her reveling as the life of the party in a Speak Easy.  Ditto for the desperation of the outside folks to depart quickly verses the partying ramp up within...  ROFL!  :D
Sparks
player, 18 posts
Thu 2 Aug 2018
at 15:09
  • msg #113

Re: The Speak Easy:  OOC Talk, Questions and Answers

GMT+3.

Amelia is just keeping warm and killing time. :)
Scout
player, 49 posts
Darkshadow
Thu 2 Aug 2018
at 16:45
  • msg #114

Re: The Speak Easy:  OOC Talk, Questions and Answers

speaking  as  a  GM in other games, and? I understand   it may not  be as 'important here'..

 But on  our character sheets,  we  can add descriptions … I took mine  to add a bit  of  what I think he look like.

 I tell my players  the  Description  should  only be , what the others  can see  and Feel about you, when they meet you. The rest Comes out in RP..I didn't check all the   people yet, but  it  seems like I am the only one that did this?...

 again, because  we have Pre Gen characters, it  isn';t  as important, But its  a nice   thing to be able to check
Sparks
player, 19 posts
Thu 2 Aug 2018
at 17:50
  • msg #115

Re: The Speak Easy:  OOC Talk, Questions and Answers

Nobody but the player and the GM can see the character sheet anyway. As a GM, I usually ask players to put their 'at a glance' descriptions in the Cast List.

Here, it looks like the descriptions are being put in separate threads. Either way is good. :)

I haven't got around to writing anything up yet.
Scout
player, 50 posts
Darkshadow
Thu 2 Aug 2018
at 19:28
  • msg #116

Re: The Speak Easy:  OOC Talk, Questions and Answers

any one can see the description, in the description  area, you click View and you can see it..the CS part is only for GM and Player.
GM
GM, 115 posts
The Narrator
Fri 3 Aug 2018
at 01:51
  • msg #117

Re: The Speak Easy:  OOC Talk, Questions and Answers

IMPORTANT:  Please Read and respond

All, the game is Rated Mature, because in order to represent the times in the proper flavor.


In the late 90's there was an RPG called Shades of Earth, with a very similar concept to this game.  You've noticed that NPCs are calling Si, Chief, which most understand to be a derogatory term to Native Americans.  On this subject this is what they had to say, and I think they said it very well.


The culture of the 1930s was quite different from the culture of today.
Different values were held and different prejudices exhibited. This does not mean
that we still maintain these prejudices today, but to run a game in this time line
players must deal with them.

Many of the views presented in this game are generalizations. Characters may or may not hold these views, but it must be acknowledged that they exist in this period of world history.



So, I mean no offense, and I won't be using vulgarly offensive terms to best of my ability.


If any of you have issue with this, please tell me here or in a PM.

Thanks
Scout
player, 54 posts
Darkshadow
Fri 3 Aug 2018
at 02:01
  • msg #118

Re: The Speak Easy:  OOC Talk, Questions and Answers

 it is good of you to post this, though anyone who would be  offended  should   , perhaps , not play games like this.


  I use  my games  as references a lot, ebcause they have been around for years....I use Mature  rating  for the  same reason Video games do..my games  are dark.. good guys    do the same things to bad guys, as  bad guys do to innocent folks..  the swearing is toned  down, there is no outright  sex.. anything like that, fades to black.


 racial  slurs  don't pop up often, because the games haven't had that cultures.. though alien races get all kinds of   nicknames.


 Again, You did  well to post this... but I hope, that none here  would even pretend to worry about it.
Michael 'Mickey' Callahan
player, 2 posts
Fri 3 Aug 2018
at 03:18
  • msg #119

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hey everyone! This is your friendly bootlegging taxi/chauffeur here! I look forward to causing mayhem and destruction with all of you! I am totally open to honest and thoughtful critiques of my RPing. So feel free to suggest anything pertinent. Also, I've been following the threads as much as possible, and you guys are lighting up this thread! Happy gaming!

Oh, I also have no issue on era-appropriate terms. It's a game, not my life.
This message was last edited by the player at 03:20, Fri 03 Aug 2018.
Sparks
player, 21 posts
Fri 3 Aug 2018
at 03:28
  • msg #120

Re: The Speak Easy:  OOC Talk, Questions and Answers

Rpol's policies are more easily offended than I am. Anything that's ok with the moderators is ok with me. :)

If I think you're writing something that the moderators might object to, I'll give you a friendly heads-up, for your sake rather than mine. However, the mods have already specifically cleared this topic.

As a GM, when I'm running a mature game I usually add an additional precaution by putting the storylines into a non-zero group - a bit like the 9pm watershed on TV.

IIRC, the 'public' group, the descriptions in the Cast List and the Game Info blurb can be stumbled across by anyone on the internet, whether they're a member of Rpol or not; Group 0 can be read by anyone in Rpol, whether they are a member of the game or not (including kiddies); but Groups 1-9 and A-Z can only be read by members of the game - people who have passed the RTJ scrutiny.

Hi and welcome Mickey - you're a new Mickey, not the original one?
Scout
player, 57 posts
Darkshadow
Fri 3 Aug 2018
at 03:28
  • msg #121

Re: The Speak Easy:  OOC Talk, Questions and Answers

howdy, its  been  fun so far, still  getting off the  ground.
Scout
player, 58 posts
Darkshadow
Fri 3 Aug 2018
at 03:30
  • msg #122

Re: The Speak Easy:  OOC Talk, Questions and Answers

 so?  the GM slipped us a Mickey?
GM
GM, 119 posts
The Narrator
Fri 3 Aug 2018
at 03:37
  • msg #123

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
so?  the GM slipped us a Mickey?


Heh hay.  Lulz, good one.


So, the phone thing IC.

Old phones ran the same line to multiple party's, it was called a party line.  Though each person on the line had their own unique ring tone.  That's how you knew a call was for you.

When you were talking, anyone else that was part of the party line could pick up their phone and listen to your conversation...………….. kind of old school creepy, but it happened all the time with nosey neighbors.

When a call was placed, an operator at a central location would literally plug wires into a switch board to make the necessary connection for the line you wanted to call.  Now when you hung up.  The Operator would get a tone and was supposed to close out the connection by pulling all the plugged in wires.  But often they didn't, just human laziness.  They'd just leave them in place until the next call came in, then rearrange the wires at that time.

It was a crude and crazy system that led to a lot of lawsuits
https://en.wikipedia.org/wiki/Party_line_(telephony)
Scout
player, 60 posts
Darkshadow
Fri 3 Aug 2018
at 03:49
  • msg #124

Re: The Speak Easy:  OOC Talk, Questions and Answers

when  we  finally ha d a phone, we had   a party line... and  I had  to  be careful when  my parent's let me  call my   GF ( Later  my late wife)…

 anyone. one jerk would hassle us al the time, so, every now and then, I   wouldn't hang the   phone up  right  and go play  football   with the guys.. wec ouldn't get any calls, but neither  could they!
Scout
player, 61 posts
Darkshadow
Fri 3 Aug 2018
at 03:58
  • msg #125

Re: The Speak Easy:  OOC Talk, Questions and Answers

 I was  messing with my CS.. and updated  the description  of him. between that  and the Pic, should give you a better idea.

as  a  side bar.. if you got  to CAst...names  that are  highlighted   can be clicked to see description.. if they are black, nothing  was  put in.
This message was last edited by the player at 03:59, Fri 03 Aug 2018.
Sparks
player, 23 posts
Fri 3 Aug 2018
at 03:58
  • msg #126

Re: The Speak Easy:  OOC Talk, Questions and Answers

Technology back then was also pretty crude. If you didn't hang up properly, the other parties might be able to hear what you said to someone in a phone booth with you, but picking up a whispered conversation from several (tens of?) yards away on a windy jetty? Not very likely. Even today, the local wharf men would be more likely to hear than someone on the other end of a crackly phone line, and presumably the guys are not plotting loud enough for the wharf men to hear.

Just my 2c of logic. :)
Michael 'Mickey' Callahan
player, 3 posts
Fri 3 Aug 2018
at 03:59
  • msg #127

Re: The Speak Easy:  OOC Talk, Questions and Answers

That was pretty funny Scout!

Sparks, yeah. I'm the understudy to an actor who decided this role wasn't what they wanted in life.
Scout
player, 62 posts
Darkshadow
Fri 3 Aug 2018
at 04:01
  • msg #128

Re: The Speak Easy:  OOC Talk, Questions and Answers

so?..he got  a bagel?
Michael 'Mickey' Callahan
player, 5 posts
Fri 3 Aug 2018
at 04:35
  • msg #129

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 128):

Haha! A kaiser.
This message was last edited by the player at 04:36, Fri 03 Aug 2018.
Flyboy
player, 41 posts
"In the shadow of thy
wings will I rejoice."
Fri 3 Aug 2018
at 04:37
  • msg #130

Re: The Speak Easy:  OOC Talk, Questions and Answers

Well, hopefully we'll get some dough for our cargo at our next stop...  *rim shot*
Scout
player, 64 posts
Darkshadow
Fri 3 Aug 2018
at 04:43
  • msg #131

Re: The Speak Easy:  OOC Talk, Questions and Answers

well have  to  roll out first?, can't make money sitting on our  Buns?
Michael 'Mickey' Callahan
player, 7 posts
Fri 3 Aug 2018
at 05:24
  • msg #132

Re: The Speak Easy:  OOC Talk, Questions and Answers

If we move to fast and don't think our actions through, we might get toasted. Wah wah WAAAAAH!
This message was last edited by the player at 05:33, Fri 03 Aug 2018.
Flyboy
player, 42 posts
"In the shadow of thy
wings will I rejoice."
Fri 3 Aug 2018
at 05:28
  • msg #133

Re: The Speak Easy:  OOC Talk, Questions and Answers

With Numbers around, at least we can have some French toast as well...  ;)

Based upon speed and progress thus far, how much longer until refueling is complete?  :o
This message was last edited by the player at 05:28, Fri 03 Aug 2018.
Michael 'Mickey' Callahan
player, 8 posts
Fri 3 Aug 2018
at 05:32
  • msg #134

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM, are the crates you just described the ones that were on the plane or are these different crates?
GM
GM, 124 posts
The Narrator
Fri 3 Aug 2018
at 05:37
  • msg #135

Re: The Speak Easy:  OOC Talk, Questions and Answers

These are different crates, huge crates.  3 ft x 3 ft x 3 ft, they are away from the plane on the back of the docks, about 120 feet away from the plane, and there are a lot of them.  Probably 100-200
Michael 'Mickey' Callahan
player, 10 posts
Fri 3 Aug 2018
at 06:01
  • msg #136

Re: The Speak Easy:  OOC Talk, Questions and Answers

Okay, I feel I should know this and I apologize if it's supposed to be obvious, but what signifiance does Dutch Shultz have to Mickey?


I think I just figured it out. Dutch and Joie are mob bosses, these crates are possibly their booze supply?
This message was last edited by the player at 06:06, Fri 03 Aug 2018.
GM
GM, 127 posts
The Narrator
Fri 3 Aug 2018
at 06:58
  • msg #137

Re: The Speak Easy:  OOC Talk, Questions and Answers

Michael 'Mickey' Callahan:
Okay, I feel I should know this and I apologize if it's supposed to be obvious, but what signifiance does Dutch Shultz have to Mickey?


I think I just figured it out. Dutch and Joie are mob bosses, these crates are possibly their booze supply?


You and Doc know that Dutch Schultz was trying to kill your recently, former boss Leggs Diamond.  Legs was killed 6 weeks ago by Albany, NY Police in the middle of the night while he was in bed with his mistress.  Youre not sure if they were police or Schultz' men dressed like police.  But you were chased, shot in the hand, eluded them and hid out in Grahpite, NY for six weeks
This message was last edited by the GM at 06:59, Fri 03 Aug 2018.
Michael 'Mickey' Callahan
player, 12 posts
Fri 3 Aug 2018
at 08:21
  • msg #138

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to GM (msg # 137):

Thank you for reiterating the info. Everything,except Dutch Schultz, I read in that bio you gave me to read, but I still missed that connection. Again, my apologies for making you restate the info.
Michael 'Mickey' Callahan
player, 13 posts
Fri 3 Aug 2018
at 08:23
  • msg #139

Re: The Speak Easy:  OOC Talk, Questions and Answers

So as far as the crates go, Mickey is just waiting for a response from the others. There are also a few issues that need to be addressed before we take the two crates, if that's what we decide to do.
Charlie - Cowboy
player, 5 posts
Fri 3 Aug 2018
at 12:01
  • msg #140

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
IMPORTANT:  Please Read and respond

All, the game is Rated Mature, because in order to represent the times in the proper flavor.


Read the entire post and I am good, no concerns
Scout
player, 65 posts
Darkshadow
Fri 3 Aug 2018
at 12:34
  • msg #141

Re: The Speak Easy:  OOC Talk, Questions and Answers

 for my part . mickey.  never be afraid to ask questions. I have a standing rule in my games for  folks to  as me, or  the  opther players in  PMs..or  just ask in OOC, some one will answer.

 its the same here. we all know something, none of us know everything, and the GM  will gladly answer  what questions  we have.

 You can playb a whole lot better , if you know!
Flyboy
player, 44 posts
"In the shadow of thy
wings will I rejoice."
Fri 3 Aug 2018
at 15:01
  • msg #142

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
The pilot looks at Amelia's return with relief, and breathes a silent prayer of gratitude.

As if in answer, he turns to see the refueling complete, and thanks the refuelers as he pays for the petrol.

"Ready here, miss.  We can still get the bonus if we leave now.  All aboard!"

Um... didn't I just pay them already?  O_o
Scout
player, 67 posts
Darkshadow
Fri 3 Aug 2018
at 15:06
  • msg #143

Re: The Speak Easy:  OOC Talk, Questions and Answers

I asked in PMs.. I thought  we had to  Pay in advance... we'll see what the GM ruling is.
Flyboy
player, 45 posts
"In the shadow of thy
wings will I rejoice."
Fri 3 Aug 2018
at 15:15
  • msg #144

Re: The Speak Easy:  OOC Talk, Questions and Answers

I think that i had to show them that I had the cash initially,then pay after?  Either way, I already paid them...  :o
Scout
player, 68 posts
Darkshadow
Fri 3 Aug 2018
at 15:18
  • msg #145

Re: The Speak Easy:  OOC Talk, Questions and Answers

yeah, it  might have been, just the wording,  but   these folks weren't putting gas in our plane unless they saw green.
GM
GM, 133 posts
The Narrator
Fri 3 Aug 2018
at 16:17
  • msg #146

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
I think that i had to show them that I had the cash initially,then pay after?  Either way, I already paid them...  :o


Correct, you had to show them in advance.

Wrong guy was holding the cash.

All are on the plane ready to go now.
Flyboy
player, 46 posts
"In the shadow of thy
wings will I rejoice."
Fri 3 Aug 2018
at 16:33
  • msg #147

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
IMPORTANT:  Please Read and respond

Sparks:
As a GM, when I'm running a mature game I usually add an additional precaution by putting the storylines into a non-zero group - a bit like the 9pm watershed on TV.

IIRC, the 'public' group, the descriptions in the Cast List and the Game Info blurb can be stumbled across by anyone on the internet, whether they're a member of Rpol or not; Group 0 can be read by anyone in Rpol, whether they are a member of the game or not (including kiddies); but Groups 1-9 and A-Z can only be read by members of the game - people who have passed the RTJ scrutiny.

+1.  :)
This message was last edited by the player at 16:35, Fri 03 Aug 2018.
GM
GM, 134 posts
The Narrator
Fri 3 Aug 2018
at 16:52
  • msg #148

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
GM:
IMPORTANT:  Please Read and respond

Sparks:
As a GM, when I'm running a mature game I usually add an additional precaution by putting the storylines into a non-zero group - a bit like the 9pm watershed on TV.

IIRC, the 'public' group, the descriptions in the Cast List and the Game Info blurb can be stumbled across by anyone on the internet, whether they're a member of Rpol or not; Group 0 can be read by anyone in Rpol, whether they are a member of the game or not (including kiddies); but Groups 1-9 and A-Z can only be read by members of the game - people who have passed the RTJ scrutiny.

+1.  :)


That's good advice from Sparks, I will do that when I get time.
Michael 'Mickey' Callahan
player, 15 posts
Sat 4 Aug 2018
at 04:44
  • msg #149

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Michael 'Mickey' Callahan:
OOC: Attempts to hide his distain from Amelia with deception. 1d10+8=16
</i>

 


OOC
Amelia isn't buying it.  She see's the disdain on Mickey's face, but she's not sure what it's about.

Also Mickey, check the rules again.  I have you with a total of 24 with your Empathy and Moxie.  We are all new to the Rule Set.  So look if over and tell me what you think.


"Add your skill to its corresponding attribute (also adding in any applicable Shticks) and roll a 1d10." My Empathy is 5 and my skill rank is 3. That is a total of 8.

According to the CS I am using, only Empathy is used in a deception check. I don't see where Moxie plays in a deception check?
This message was last edited by the player at 04:48, Sat 04 Aug 2018.
GM
GM, 142 posts
The Narrator
Sat 4 Aug 2018
at 06:08
  • msg #150

Re: The Speak Easy:  OOC Talk, Questions and Answers

OOC

Scout is proposing an action, IC.  He's looking for everyone to weigh in.
Scout
player, 75 posts
Darkshadow
Sat 4 Aug 2018
at 06:44
  • msg #151

Re: The Speak Easy:  OOC Talk, Questions and Answers

 if the  door is  on the Port side... we need to circle back around so he  can get the shot off... otherwise.. we keep flying...
GM
GM, 143 posts
The Narrator
Sat 4 Aug 2018
at 18:44
  • msg #152

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm behind on getting people their character sheets.  If I haven't sent one to you, please raise your hand and send me your email and I will get them to you.

Thanks, sorry for the delay
Flyboy
player, 48 posts
"In the shadow of thy
wings will I rejoice."
Sat 4 Aug 2018
at 18:53
  • msg #153

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
OOC

Scout is proposing an action, IC.  He's looking for everyone to weigh in.

I'm waiting for Doc's input.  Iain will weigh in last.  :)
GM
GM, 144 posts
The Narrator
Sat 4 Aug 2018
at 19:04
  • msg #154

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
GM:
OOC

Scout is proposing an action, IC.  He's looking for everyone to weigh in.

I'm waiting for Doc's input.  Iain will weigh in last.  :)


I wouldn't wait too long.  I haven't seen anything from Doc for a few days.  I hope we didn't lose him.  I liked his play
Flyboy
player, 49 posts
"In the shadow of thy
wings will I rejoice."
Sat 4 Aug 2018
at 19:25
  • msg #155

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
I'm behind on getting people their character sheets.  If I haven't sent one to you, please raise your hand and send me your email and I will get them to you.

Thanks, sorry for the delay

I just updated the blank character sheet earlier in this thread to split the Carry/Lift/Drag line and the Movement/Sprint/Leap line.  :)
Michael 'Mickey' Callahan
player, 18 posts
Sun 5 Aug 2018
at 00:46
  • msg #156

Re: The Speak Easy:  OOC Talk, Questions and Answers

I kept meaning to bring this up, but just as frequently kept forgetting to.

The CS posted in this thread is different than the CS in the player's manual I have. Plus, the posted CS has skills that my PM doesn't have. A couple differences are seperate fighting and melee skills. Additionally there are seperate military and civilian weapon skills. Do I have the wrong Fists and 45s?
This message was last edited by the player at 00:48, Sun 05 Aug 2018.
Scout
player, 78 posts
Darkshadow
Sun 5 Aug 2018
at 01:00
  • msg #157

Re: The Speak Easy:  OOC Talk, Questions and Answers

I don't  know this  system, but it  is much like another system form  ling ago... I used the Link The GM  has  and read up a bit. I see that  stats  and such  I have, and  just play to that, along  with Backround I know of the characters.

 the best thing, is  RP,  let the GM do/inform of us of  Dice rolls.


http://www.paper-dragon.com/fi...ists&45cover.pdf


 the above  is the  Link  GM posted  that  I saved  and  check from time to time...
Flyboy
player, 50 posts
"In the shadow of thy
wings will I rejoice."
Sun 5 Aug 2018
at 01:06
  • msg #158

Re: The Speak Easy:  OOC Talk, Questions and Answers

I made it based upon the GM's excel spreadsheet and the Fists & .45s! page 47.

Disclaimer: I am not a rule expert, and had never played Fists & .45s! before joining Reluctant Heroes of Pulp.

So please feel free to give me bug reports...  :)
Michael 'Mickey' Callahan
player, 19 posts
Sun 5 Aug 2018
at 01:07
  • msg #159

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 157):

Yeah, that's the one I have. Hmmm...
Michael 'Mickey' Callahan
player, 20 posts
Sun 5 Aug 2018
at 01:09
  • msg #160

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 158):

The manual doesn't list a seperate skill for melee and military weapons, like the posted CS does.
Flyboy
player, 51 posts
"In the shadow of thy
wings will I rejoice."
Sun 5 Aug 2018
at 01:11
  • msg #161

Re: The Speak Easy:  OOC Talk, Questions and Answers

I figured that if the GM spreadsheet had it, then it must be relevant for Reluctant Heroes of Pulp...  :o
Scout
player, 79 posts
Darkshadow
Sun 5 Aug 2018
at 01:45
  • msg #162

Re: The Speak Easy:  OOC Talk, Questions and Answers

yep...  for My part, I run Semi-freeform  games with my own simple, but effective  system... dice  rolls have thoer  place  but only  for  random  and certain instances..

 the  rest relies  on RP  and  CS based   skils ect ect.

 so that's how I am polayign here.. within the charcter, and with what backround the  GM has given me.
Michael 'Mickey' Callahan
player, 21 posts
Sun 5 Aug 2018
at 02:02
  • msg #163

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 162):

Oh, I understand playing within the character more than the rules, but he mentioned that my deception roll should've been higher. That's why I mention the inconsistencies.  However. I'd be happy to drop it and move on. :)
Scout
player, 80 posts
Darkshadow
Sun 5 Aug 2018
at 02:04
  • msg #164

Re: The Speak Easy:  OOC Talk, Questions and Answers

::chuckles:: well..you are   1 up on me... Si  took two shot s a people when  we took off.. still don't know if  I hit anyone?..but then again?.. Maybe I'm Not suppose to!
Michael 'Mickey' Callahan
player, 22 posts
Sun 5 Aug 2018
at 02:30
  • msg #165

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 164):

Si was shooting at them in the dark right? It would be reasonable for the Director to not tell you if you hit them.
Scout
player, 81 posts
Darkshadow
Sun 5 Aug 2018
at 02:37
  • msg #166

Re: The Speak Easy:  OOC Talk, Questions and Answers

yeah.. I was supposed to make a roll?  didn't have  my sheet  yet..I have the sheet now, filled Out   with what IAn  came up with (  I was  going to try, but might would have been wayyyy sloppy)

 I asked him to go ahea d  and  roll?.. since I have no clue..but?  RL, he could have very easily 'not seen'..or 'flat out missed"
Michael 'Mickey' Callahan
player, 23 posts
Sun 5 Aug 2018
at 02:43
  • msg #167

Re: The Speak Easy:  OOC Talk, Questions and Answers

All of that is true.
So, what time at night is it? Mickey's been formulating plans while he sits on the plane waiting for the dialogue to move forward. :) He really wants to explain some things he sees wrong with the current conversation and try to convince everyone that Amelia's basic idea of sneaking back to get the booze, then blowing up the dock and remaining booze, is a good idea. Not that he would admit it to anyone. ;)
This message was last edited by the player at 02:46, Sun 05 Aug 2018.
Scout
player, 82 posts
Darkshadow
Sun 5 Aug 2018
at 02:46
  • msg #168

Re: The Speak Easy:  OOC Talk, Questions and Answers

I dunno? I know its  dark, and   Ian was supposed to meet with you guys.. we took off, still dark... I wanna  say close  to midnight.. its  winter in the North east.
Flyboy
player, 52 posts
"In the shadow of thy
wings will I rejoice."
Sun 5 Aug 2018
at 03:41
  • msg #169

Re: The Speak Easy:  OOC Talk, Questions and Answers

Iain thinks that everyone else has already said their peace, and is therefore about to say his.

If you have more to say, now is the time...  :)
Michael 'Mickey' Callahan
player, 24 posts
Sun 5 Aug 2018
at 04:16
  • msg #170

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 169):

We're good. I look forward to your post.
GM
GM, 145 posts
The Narrator
Sun 5 Aug 2018
at 05:45
  • msg #171

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hi Team, long day for me, I'm going to start to get everything caught up
GM
GM, 146 posts
The Narrator
Sun 5 Aug 2018
at 06:19
  • msg #172

Re: The Speak Easy:  OOC Talk, Questions and Answers

Michael 'Mickey' Callahan:
I kept meaning to bring this up, but just as frequently kept forgetting to.

The CS posted in this thread is different than the CS in the player's manual I have. Plus, the posted CS has skills that my PM doesn't have. A couple differences are seperate fighting and melee skills. Additionally there are seperate military and civilian weapon skills. Do I have the wrong Fists and 45s?



I think you have the right one.


OK.  I'm making a GM ruling.  Merge Civilian Firearms and Military Firearms to simply, Firearms.

I'm looking at the Fighting and Melee thing too.
GM
GM, 147 posts
The Narrator
Sun 5 Aug 2018
at 06:33
  • msg #173

Re: The Speak Easy:  OOC Talk, Questions and Answers

Michael 'Mickey' Callahan:
All of that is true.
So, what time at night is it? Mickey's been formulating plans while he sits on the plane waiting for the dialogue to move forward. :) He really wants to explain some things he sees wrong with the current conversation and try to convince everyone that Amelia's basic idea of sneaking back to get the booze, then blowing up the dock and remaining booze, is a good idea. Not that he would admit it to anyone. ;)


17:30  Sunset
18:09  Take Off Time
02:06  Flight Time
19:15  Land at Rendesvouz
00:14  Stand Off on Docks
00:29  Take Off/Land/Dock at Burlington
19:58
00:49  Refuel at Burlington
00:07  Taxi and Flight Time to current
20:54  Current Time
GM
GM, 149 posts
The Narrator
Sun 5 Aug 2018
at 06:53
  • msg #174

Re: The Speak Easy:  OOC Talk, Questions and Answers

Michael 'Mickey' Callahan:
In reply to Scout (msg # 162):

Oh, I understand playing within the character more than the rules, but he mentioned that my deception roll should've been higher. That's why I mention the inconsistencies.  However. I'd be happy to drop it and move on. :)


I double checked that.
You were correct.  I mistakenly thought you added Empathy and Moxie.  It would not have changed the outcome.

Note to All:
I chose this system because it was light on rules, not for my experience with it.  There will be some modifications to the rules to speed it up even further.  For example by the rule book a roll of 1 on a d10 is a fumble.  That's 10% of the time.  Far too high for what are supposed to be skilled heroes.  I will likely change that to a roll of 1 requires another roll, if a result of 1 or 2 then go to the Fumble Chart.  That would be a 2% chance, which I think is fair.
This message was last edited by the GM at 06:58, Sun 05 Aug 2018.
Sparks
player, 31 posts
Sun 5 Aug 2018
at 06:55
  • msg #175

Re: The Speak Easy:  OOC Talk, Questions and Answers

quote:
OOC
barring any changes

IC
Iain pushes the Wasp Engine to three-quartes throttle and start to make a wide sweeping turn to the west and north.  Expected Flight time: 47 minutes.


Works for me.
GM
GM, 150 posts
The Narrator
Sun 5 Aug 2018
at 06:59
  • msg #176

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
quote:
OOC
barring any changes

IC
Iain pushes the Wasp Engine to three-quartes throttle and start to make a wide sweeping turn to the west and north.  Expected Flight time: 47 minutes.


Works for me.


Yay  :)

Do we have quorum ?
Scout
player, 83 posts
Darkshadow
Sun 5 Aug 2018
at 11:37
  • msg #177

Re: The Speak Easy:  OOC Talk, Questions and Answers

yep sounds  good to me.
Charlie - Cowboy
player, 10 posts
Sun 5 Aug 2018
at 11:39
  • msg #178

Re: The Speak Easy:  OOC Talk, Questions and Answers

thumbs up
Flyboy
player, 54 posts
"In the shadow of thy
wings will I rejoice."
Sun 5 Aug 2018
at 13:11
  • msg #179

Re: The Speak Easy:  OOC Talk, Questions and Answers

It's the Bee's Knees.  :)
Michael 'Mickey' Callahan
player, 26 posts
Sun 5 Aug 2018
at 19:19
  • msg #180

Re: The Speak Easy:  OOC Talk, Questions and Answers

Cat's Pajamas!
Scout
player, 86 posts
Darkshadow
Sun 5 Aug 2018
at 19:31
  • msg #181

Re: The Speak Easy:  OOC Talk, Questions and Answers

hamster's cheekpouches….
GM
GM, 157 posts
The Narrator
Tue 7 Aug 2018
at 09:59
  • msg #182

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm loving the interaction IC.

Good Job Team !
Flyboy
player, 57 posts
"In the shadow of thy
wings will I rejoice."
Tue 7 Aug 2018
at 14:54
  • msg #183

Re: The Speak Easy:  OOC Talk, Questions and Answers

Questions:

Q1: Distance between Silver Lake and Lake Placid?
Q2: Fuel required to travel between Silver Lake and Lake Placid?
Q3: Can ordinary folks with ordinary paint and brush repaint a plane decently, or does it require specialized equipment and expertise to look normal?
Q4: How much paint would be needed to repaint the plane?
Q5: How much money would the paint cost?
Q6: How many man-hours would it take to repaint the plane?
Q7: What are the terms of the deal between Iain and the Milk of Magnesia sponsor?
Q8: There is no question number eight... or is there?  ;)
Sparks
player, 38 posts
Tue 7 Aug 2018
at 15:17
  • msg #184

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm not the GM, so these are not definitive, but I've had some experience with painting, so here's my 2c.

Back then, there was no spray paint, vehicles were coach-painted by hand. A basic colour could be painted by anyone. You'd need to get within a few feet of it to tell whether it was a professional job or not.

A plane would probably take perhaps a gallon of coach paint.

One person could probably paint the whole plane in a day (or maybe a week for a professional job - which would involve multiple coats and rubbings down to get a mirror finish).

The deal would probably be a contract to display the ad for a specified time (say a year) in return for an agreed sum. Small print is anyone's guess.

However...

Because of the short term nature of the advertizing job (which would require a professional signwriter), it is likely that this would be done with a less-permanent paint job on top of the original paint. In which case, to remove the ad (and/or replace it), you'd just need to rub it down to the base paint layer (which anyone could do) and, if required, replace it with a new ad.

The GM may, of course, disagree with any of the above.
This message was last edited by the player at 15:22, Tue 07 Aug 2018.
Flyboy
player, 58 posts
"In the shadow of thy
wings will I rejoice."
Tue 7 Aug 2018
at 15:23
  • msg #185

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hmmm!  That is interesting.  Rubbing off the temporary paint job to leave the professional original coat would be better.

Just when you thought it was safe... QUESTION NUMBER EIGHT!

Q8: If the advertising paint can be rubbed off, how many man-hours would it take to do so?

If we can do that quickly enough, we could arrive this evening at Lake Placid with an unmarked plane, which would be far less dangerous...  :)

I will soon be offline for several hours, but will post ASAP when I am back online.  :)
Sparks
player, 39 posts
Tue 7 Aug 2018
at 15:32
  • msg #186

Re: The Speak Easy:  OOC Talk, Questions and Answers

The people currently aboard the plane (if they were careful enough not to damage the base layer) could probably do it in several hours. However, they would need quantities of properly graded sandpaper and polishing compound to do it. It's not something you could do in the wilds.

The other question is, would anyone know what to do or how to do it? I happen to know, but Amelia wouldn't. OTOH, back then, people were more self-reliant. I think the GM will have to decide.
GM
GM, 158 posts
The Narrator
Tue 7 Aug 2018
at 20:02
  • msg #187

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
I'm not the GM, so these are not definitive, but I've had some experience with painting, so here's my 2c.

Back then, there was no spray paint, vehicles were coach-painted by hand. A basic colour could be painted by anyone. You'd need to get within a few feet of it to tell whether it was a professional job or not.

A plane would probably take perhaps a gallon of coach paint.

One person could probably paint the whole plane in a day (or maybe a week for a professional job - which would involve multiple coats and rubbings down to get a mirror finish).

The deal would probably be a contract to display the ad for a specified time (say a year) in return for an agreed sum. Small print is anyone's guess.

However...

Because of the short term nature of the advertizing job (which would require a professional signwriter), it is likely that this would be done with a less-permanent paint job on top of the original paint. In which case, to remove the ad (and/or replace it), you'd just need to rub it down to the base paint layer (which anyone could do) and, if required, replace it with a new ad.

The GM may, of course, disagree with any of the above.



+1

Pretty close.  Nicely done.

Paint of the period was primarily lacquers.  Thin layers, you'd get about 400 square feet per gallon.  They would be brushed on, then sanded, then another layer.  They might put on more that 10 coats.  More modern paints are just starting to be developed, by the end of WWII modern paints took over the market.


Yes, the current deal is for one year of advertising.


Removing or covering at a minimum the Milk of Magnesia lettering and the back half of the plane would probably be your best option.


BTW

When I do a +1, that's just short hand for Yes, I agree, well done, etc.
GM
GM, 159 posts
The Narrator
Tue 7 Aug 2018
at 20:04
  • msg #188

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Sparks (msg # 186):



Sounds like you need to go to a town like Lake Placid and find someone who knows how to do it and can get the supplies :o

:)
GM
GM, 160 posts
The Narrator
Tue 7 Aug 2018
at 20:31
  • msg #189

Re: The Speak Easy:  OOC Talk, Questions and Answers


Questions:

Q1: Distance between Silver Lake and Lake Placid?
12 Air Miles
15 Walking Trail Miles
18 Flight Miles
22 Road Miles

Q2: Fuel required to travel between Silver Lake and Lake Placid?
Nominal, a few gallons, you'll burn more warming up and taxi than flight
Q3: Can ordinary folks with ordinary paint and brush repaint a plane decently, or does it require specialized equipment and expertise to look normal?
Yes, but the lack of knowledge will show
Q4: How much paint would be needed to repaint the plane?
Entire Plane w/o wings, 2 gallons, advertisement 1 gallon
Q5: How much money would the paint cost?
$1.50-$3 with brushes, per coat
Q6: How many man-hours would it take to repaint the plane?
One coat per day, min 4 coats, approx. a dollar a day, or $4-$10
Q7: What are the terms of the deal between Iain and the Milk of Magnesia sponsor?
You have completed 9 months of the deal, 3 months left
Q8: There is no quest number eight... or is there?  ;)
hmmmmm
Farmboy
player, 4 posts
Tue 7 Aug 2018
at 20:46
  • msg #190

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hmm, for a plane of that era you also need to consider the doping agents added to the canvas to give the fabric structural strength. Or maybe that is getting too deep into the weeds. Or maybe I missed where this is a mostly wood or metal plane?
Scout
player, 95 posts
Darkshadow
Tue 7 Aug 2018
at 21:03
  • msg #191

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm not sure?.. but if it was Canvas, most of the people on the onbe side woudl have been dead?.. they did shoot out the  window.
GM
GM, 161 posts
The Narrator
Tue 7 Aug 2018
at 22:03
  • msg #192

Re: The Speak Easy:  OOC Talk, Questions and Answers

Farmboy:
Hmm, for a plane of that era you also need to consider the doping agents added to the canvas to give the fabric structural strength. Or maybe that is getting too deep into the weeds. Or maybe I missed where this is a mostly wood or metal plane?


Really glad you asked, +1

This is Fairchild 71 and I was seeing it in my head as an aluminum fuselage, but I was thinking about the later Super 71.  But this model is fabric covered.

 https://en.wikipedia.org/wiki/Fairchild_71
Flyboy
player, 59 posts
"In the shadow of thy
wings will I rejoice."
Tue 7 Aug 2018
at 22:07
  • msg #193

Re: The Speak Easy:  OOC Talk, Questions and Answers

And... I'm back!  :)

Does the fact that the plane is fabric covered change anything about the previous paint answers?  O_o
Scout
player, 96 posts
Darkshadow
Tue 7 Aug 2018
at 22:11
  • msg #194

Re: The Speak Easy:  OOC Talk, Questions and Answers

over the years  I was  Gig on WWI aircraft... the Junkers   monoplane  had aluminum tubing  allowed it to take a lot of Punishment, it came too late in the war to Help the Germans too much.

  but the  'cutting edge in  1918 going into 1919 was  tubing and Plywood.. then progressed  to   metals   and such.

 However , I will confess   that I didn't  go much further then that as  'between war' aircraft didn't  interest me as much!
GM
GM, 164 posts
The Narrator
Tue 7 Aug 2018
at 22:22
  • msg #195

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
And... I'm back!  :)

Does the fact that the plane is fabric covered change anything about the previous paint answers?  O_o


Yes,  removing it would be difficult and potentially damage the skin of the aircraft.  BUT, it also makes it easier to repaint.  No sanding, just brush it on mostly.
This message was last edited by the GM at 22:23, Tue 07 Aug 2018.
Flyboy
player, 60 posts
"In the shadow of thy
wings will I rejoice."
Tue 7 Aug 2018
at 22:40
  • msg #196

Re: The Speak Easy:  OOC Talk, Questions and Answers

So that means that folks like us can do the repaint without it being too obvious?  O_o
GM
GM, 165 posts
The Narrator
Wed 8 Aug 2018
at 00:40
  • msg #197

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 196):

Yes, but your quality may be suspect
Sparks
player, 40 posts
Wed 8 Aug 2018
at 04:34
  • msg #198

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
In reply to Flyboy (msg # 196):

Yes, but your quality may be suspect

So, it's just another owner-maintained, owner-painted backwoods plane, then. Nothing to see here. :)

No planes are bullet-proof unless they are specifically armoured warplanes (post WW2). A bullet would punch through a thin aluminium skin just as easily as canvas. The bullet evidently just happened to miss the occupants.
Scout
player, 98 posts
Darkshadow
Wed 8 Aug 2018
at 04:49
  • msg #199

Re: The Speak Easy:  OOC Talk, Questions and Answers

again, the  Late WWI JUnkers  was made of  alum tubing.. they still got shot  down, but it was harder for the Vickers  and  Lewis  guns... or if they found some real unlucky guy with a Hotchkiss

   some gangers  flailing  around  with tommy guns  and  rifles .. wound  need good  range and aim.

 Vickers which was the best allies  WWI  fighter  MG  used  303... where a tommy gun..i think, used  .45..


 this is all  just bit-info though, we shouldn't let stuff like this ruin a good story.
GM
GM, 166 posts
The Narrator
Wed 8 Aug 2018
at 06:23
  • msg #200

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
GM:
In reply to Flyboy (msg # 196):

Yes, but your quality may be suspect

So, it's just another owner-maintained, owner-painted backwoods plane, then. Nothing to see here. :)

No planes are bullet-proof unless they are specifically armoured warplanes (post WW2). A bullet would punch through a thin aluminium skin just as easily as canvas. The bullet evidently just happened to miss the occupants.


Pretty much.
Scout
player, 99 posts
Darkshadow
Wed 8 Aug 2018
at 12:44
  • msg #201

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM..as per note......
Scout
player, 102 posts
Darkshadow
Wed 8 Aug 2018
at 13:11
  • msg #202

Re: The Speak Easy:  OOC Talk, Questions and Answers

alright?.. I tried..but couldn't  find it... I used  Spanish instead  of Mazatec..just pretend  its   Mazatec .
Flyboy
player, 62 posts
"In the shadow of thy
wings will I rejoice."
Wed 8 Aug 2018
at 14:17
  • msg #203

Re: The Speak Easy:  OOC Talk, Questions and Answers

Did Munro come to Lake Placid with us, or did he stay at Silver Lake?
GM
GM, 169 posts
The Narrator
Wed 8 Aug 2018
at 17:45
  • msg #204

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Did Munro come to Lake Placid with us, or did he stay at Silver Lake?

No, he would stay behind to meet the Trapper
This message was last edited by the GM at 17:45, Wed 08 Aug 2018.
Sparks
player, 42 posts
Thu 9 Aug 2018
at 03:27
  • msg #205

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
I'm going to hold off posting for a bit until we give everyone a chance to post.


Likewise. Having posted that Amelia was waiting to see what the others do, that's what I'm doing.

I wanted to see what Iain would do next, but I suspect that both of us might be waiting to see what Mickey does next, so we can act as his 'conscience', and Mickey can't act until he has a response about his dice roll...

I find it's good to be up front like this about what you're doing, otherwise everybody waits for everybody else to post, and it can take days out of the game.
Flyboy
player, 63 posts
"In the shadow of thy
wings will I rejoice."
Thu 9 Aug 2018
at 03:40
  • msg #206

Re: The Speak Easy:  OOC Talk, Questions and Answers

I"ll post something soon, but I find it too temporally disorienting to split posts between a Chapter 1 thread and a Chapter 2 thread, so I'll try to consolidate for my own sanity's sake...  ;)
Michael 'Mickey' Callahan
player, 33 posts
Thu 9 Aug 2018
at 04:04
  • msg #207

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
I wanted to see what Iain would do next, but I suspect that both of us might be waiting to see what Mickey does next, so we can act as his 'conscience', and Mickey can't act until he has a response about his dice roll...Mickey isn't going to tell you what he's thinking. :)

I find it's good to be up front like this about what you're doing, otherwise everybody waits for everybody else to post, and it can take days out of the game....I agree

Sparks
player, 43 posts
Amelia Farrington
English Aristocrat
Thu 9 Aug 2018
at 04:55
  • msg #208

Re: The Speak Easy:  OOC Talk, Questions and Answers

Michael 'Mickey' Callahan:
Mickey isn't going to tell you what he's thinking. :)


Of course not, but if he takes action it may become obvious, or it may even be possible for Amelia to Sense Motive. Much will depend on what he does next, which in turn will depend on the outcome of his rolls.

After the events at the cabin, Amelia already sees Mickey as a troubled soul, and could decide to keep a friendly eye on him.

Or not, as you prefer. I don't want to put a damper on your character expression by playing Amelia as a chiding nanny. Whatever works for you. :)
Michael 'Mickey' Callahan
player, 34 posts
Thu 9 Aug 2018
at 05:06
  • msg #209

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Sparks (msg # 208):

Oh, please play Amelia as you see fit. :) It's all part of role play. Mickey certainly doesn't see himself as troubled.  He thinks quite the contrary of himself and his actions.

I hesitate to reveal too much of what he's thinking, I feel it would take away some of the role play. :)
This message was last edited by the player at 05:08, Thu 09 Aug 2018.
Sparks
player, 44 posts
Amelia Farrington
English Aristocrat
Thu 9 Aug 2018
at 05:19
  • msg #210

Re: The Speak Easy:  OOC Talk, Questions and Answers

OK, we'll play to character and see what develops. :)
Farmboy
player, 7 posts
Thu 9 Aug 2018
at 15:01
  • msg #211

Re: The Speak Easy:  OOC Talk, Questions and Answers

So mechanically-- from a game system perspective-- do I need to do anything to try and ascertain what is happening here. Because Mark will protect his friend Ven if he thinks this is more than a friendly wrestling bout.
Scout
player, 104 posts
Darkshadow
Thu 9 Aug 2018
at 15:40
  • msg #212

Re: The Speak Easy:  OOC Talk, Questions and Answers

 the GM  can step in here..Its his GAme….

 Thus  far our  actions have  be weighed   with RP  and   the character   build  we  received and Updates that followed.

 so I would say , play your charcter, don't worry about the numbers  Unless the GM que's  you to  do a roll or something.
Farmboy
player, 8 posts
Thu 9 Aug 2018
at 15:44
  • msg #213

Re: The Speak Easy:  OOC Talk, Questions and Answers

thank you!
GM
GM, 178 posts
The Narrator
Fri 10 Aug 2018
at 15:22
  • msg #214

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hey folks, I'm tied up through the rest of the day.  I won't be posting 'til Saturday.
Scout
player, 107 posts
Darkshadow
Fri 10 Aug 2018
at 15:27
  • msg #215

Re: The Speak Easy:  OOC Talk, Questions and Answers

thanks for the ehads up!
Michael 'Mickey' Callahan
player, 39 posts
Fri 10 Aug 2018
at 16:59
  • msg #216

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thank you for the heads up Mr. DeMille.:)
Flyboy
player, 67 posts
"In the shadow of thy
wings will I rejoice."
Sat 11 Aug 2018
at 06:07
  • msg #217

Re: The Speak Easy:  OOC Talk, Questions and Answers

Does this hotel in this time period have folks who carry guest baggage to guest rooms, or is that the responsibility of the guests?  :o
Scout
player, 109 posts
Darkshadow
Sat 11 Aug 2018
at 07:17
  • msg #218

Re: The Speak Easy:  OOC Talk, Questions and Answers

 Ian?..Its my understanding, that any good  hotels  had  'porters'..considering the times, There would be lot of folks being hired for the Olympics..and a lot of folks lookign for some kind of job.

 But..The GM  would have the last word on that?
Sparks
player, 47 posts
Amelia Farrington
English Aristocrat
Sat 11 Aug 2018
at 11:18
  • msg #219

Re: The Speak Easy:  OOC Talk, Questions and Answers

This is a top class hotel, they're certain to have porters. I left it vague because I didn't know whether you wanted to help Amelia to unload her gear onto the jetty and disappear back into the night before any porters saw the plane. Otherwise, we can just let them unload and carry.

Of course, the GM may decide that there are already porters on the jetty and you can't just slip away. As Scout says, GM's call.
Flyboy
player, 68 posts
"In the shadow of thy
wings will I rejoice."
Sat 11 Aug 2018
at 15:25
  • msg #220

Re: The Speak Easy:  OOC Talk, Questions and Answers

Unloading the plane, departing unseen, and having porters then come to bring the luggage to your room is exactly what I want... but is that what I can get?  Only the GM knows for sure...  :o

BTW, this is POST NUMBER FIVE HUNDRED!!!!!  :D
Scout
player, 110 posts
Darkshadow
Sat 11 Aug 2018
at 15:39
  • msg #221

Re: The Speak Easy:  OOC Talk, Questions and Answers

::chuckles:: 500 is a big steps, some games  rise  abd fall as  players   'get bored' and leave..or GMs  change games...when I check out other games on this site, if they have too many games..or  a ot of deleted games, I don't even bother.. all my games have been around 7 years and more.. don't know why you  keep starting new ones!
Sparks
player, 48 posts
Amelia Farrington
English Aristocrat
Sat 11 Aug 2018
at 16:26
  • msg #222

Re: The Speak Easy:  OOC Talk, Questions and Answers

I don't think most decent GMs intend to run a game of only a few hundred posts. Unfortunately, it doesn't always work that way.

If the fish don't bite, try a different pond.
Scout
player, 111 posts
Darkshadow
Sat 11 Aug 2018
at 16:38
  • msg #223

Re: The Speak Easy:  OOC Talk, Questions and Answers

I have been in games ( still have some on my list) that had very good, active players.. and the DM  just elaves..no heads up... then you see  him with an ad for another game..then you check..6 games  runnign 12  deleted...

 I always check post counts  and when the last post was made... in my ads, I have a  line I edit  as we  reach the next '1000'..so folks know the game is  real.

BUT.... I have more  time then others... Play football sunday Mornings  all year round , no matter the snow or the heat… I watch my son, who is in the navy, Kids  until he gets home from work... in between, I can check  the boards for  games I run..or play.


the other  end of the stick, are players who sign up.. then  quit with no heads up...not cool at all, as a GM tried to keep the game flowing.
GM
GM, 179 posts
The Narrator
Tue 14 Aug 2018
at 05:39
  • msg #224

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sorry folks, had some unavoidable RL stuff to take care of.  I will get everything rolling again tomorrow.

My apologizes
Flyboy
player, 69 posts
"In the shadow of thy
wings will I rejoice."
Tue 14 Aug 2018
at 06:50
  • msg #225

Re: The Speak Easy:  OOC Talk, Questions and Answers

No worries, Chief!  Real Life Takes Precedence.  Take the time you need, and post when you are willing and able.  :)
Scout
player, 113 posts
Darkshadow
Tue 14 Aug 2018
at 07:39
  • msg #226

Re: The Speak Easy:  OOC Talk, Questions and Answers

Indeed..standing rule in My GAmes  RL comes first. We'll be here when you're   ready
Sparks
player, 49 posts
Amelia Farrington
English Aristocrat
Tue 14 Aug 2018
at 13:55
  • msg #227

Re: The Speak Easy:  OOC Talk, Questions and Answers

I’ve been playing around with the Fists & 45s rules, plugging numbers into them, etc, and on the whole they’re quite impressive. Not too long, allowing for cinematic effect, and even introducing mystical effects.

The only thing I don’t like are the ‘task difficulties’. Within a dice game, those things need to be a lot more achievable, IMO.

Typically, your attribute will have a norm of around 6 or 7, your skill will average 3, and your D10 roll will average 5, so a typical roll will be around 14-15.
Consequently, I’m happy with the descriptors of Easy (10) and Normal (15), and perhaps even Challenging (20), but anything beyond that probably requires a second dice roll, and in my book that is near-impossible. Anything over 30 needs two consecutive 10s, and statistically, that is simply never going to happen in the lifetime of your game.

If I run a game with this, I’ll probably use Impossible (25) and forget anything beyond that (cos it’ll never happen anyhow).

Anyone else got any thoughts/insights about the rules?

EDIT: To clarify, I'm looking at the rules for general use, not specifically for this game.
This message was last edited by the player at 15:06, Tue 14 Aug 2018.
Scout
player, 114 posts
Darkshadow
Tue 14 Aug 2018
at 14:58
  • msg #228

Re: The Speak Easy:  OOC Talk, Questions and Answers

 I haven't delved into the rules too deeply. I have  transferred   numbers  from the spread sheet I got to the sheet  IAn made, so the numbers are there, except  for the   vacant  spots the GM left  until he could decide what to do.

 My understanding  is  the  rules  are a frame work, and the RP is the main thing.

 I more or less do something with my own system in my games.. the  stats  are there to help make Mods for  rolls. But  , as the GM, I do 90% of the rolls off board  or  secret rolls  so the players don't get tied up with numbers.

 Thus  they RP  the   situations, and  like  real life.. get to see the outcome as it happens ( good or bad)


 there are times I  will PM  a player  and say..Roll this  dice ..give the   the spread  for the out come, and let them RP it out to save time.
Sparks
player, 50 posts
Amelia Farrington
English Aristocrat
Mon 27 Aug 2018
at 05:05
  • msg #229

Re: The Speak Easy:  OOC Talk, Questions and Answers

I PMed the GM that I'd be away for a week, and I expected the game would have moved on somewhat when I got back. Looks like he's got a heavy dose of RL. I hope it's not permanent, this has the makings of a good game.
Flyboy
player, 70 posts
"In the shadow of thy
wings will I rejoice."
Mon 27 Aug 2018
at 05:24
  • msg #230

Re: The Speak Easy:  OOC Talk, Questions and Answers

RL is pretty busy here as well, getting my lectures and assignments ready for the new semester tomorrow...  :o
Scout
player, 117 posts
Darkshadow
Mon 27 Aug 2018
at 11:34
  • msg #231

Re: The Speak Easy:  OOC Talk, Questions and Answers

 yeah. I gamed with him on an older  (dead) site.  sometimes  things pop up that keeps him away.

 Hope its  just Bust, and not nasty  RL stuff
Scout
player, 118 posts
Darkshadow
Wed 29 Aug 2018
at 12:50
  • msg #232

Re: The Speak Easy:  OOC Talk, Questions and Answers

=====..  this  is a  Messahe  fro Jase , who runs the  site , along  with   the Mods....Just posted  today


As those monitoring the forum thread regarding this notice will know, the previous planned migration did not go ahead due to performance and reliability issues with the selected host.  As a result we had to go back to the drawing board and select a new host.

We've been running the test site off a new host based in New York for a while now and are very comfortable with the reliability and performance it has provided.  As a result (and the point of this message)...

The website will be migrating to the new server in approximately 24 hours.

A maintenance notice will appear when the migration is about to happen.  Be aware that the site will stay under maintenance until the migration completes, which might take up to thirty minutes.  Unfortunately there is no way to shorten this maintenance window as there is a large volume of data to migrate.  Once the migration is completed the maintenance notice will clear and you will be free to continue on as normal.  Those using https may also see a brief website unavailable message as the web certificate is installed.

Any queries or issues please use the forum thread.
Scout
player, 119 posts
Darkshadow
Mon 3 Sep 2018
at 13:33
  • msg #233

Re: The Speak Easy:  OOC Talk, Questions and Answers

putting this up in  all my games.... Happy  Labor day for  us in the  USA..( brought to you by your  Unions!)

 for all my other friends.. happy Monday!
Scout
player, 120 posts
Darkshadow
Thu 13 Sep 2018
at 21:23
  • msg #234

Re: The Speak Easy:  OOC Talk, Questions and Answers

well?... it  seems the GM  might be  in more dire straits  then we had  thought... I hope  all is well..
Sparks
player, 51 posts
Amelia Farrington
English Aristocrat
Fri 14 Sep 2018
at 02:45
  • msg #235

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yeah, a month's absence from a GM without a word doesn't bode well. Fingers crossed.
Scout
player, 121 posts
Darkshadow
Fri 14 Sep 2018
at 03:02
  • msg #236

Re: The Speak Easy:  OOC Talk, Questions and Answers

well..I'm on the boards a lot, I have a lot of free time now.. so I check.. run my games.. my space gave  just turned 72K posts...good vet players..

so I check her  a lot.
Scout
player, 122 posts
Darkshadow
Tue 23 Oct 2018
at 02:37
  • msg #237

Re: The Speak Easy:  OOC Talk, Questions and Answers

  howdy, I played   in games with this GM  before?.. he's a good   guy and GM...if he's not here.. there is a reason.

   I offer   any here who want to RP  to check out my space game.. and when the GM  comes  back. we can all come back here.

 If you try my game and don't like it, that's fine, my games aren't for everyone.. I use my own system  and its  built  for  Heavy RP.


  BUT..  as  soon as the GM  comes  back.. I'll be the first one here, I just hope the  guy is ok, in RL.
Flyboy
player, 71 posts
"In the shadow of thy
wings will I rejoice."
Tue 23 Oct 2018
at 03:14
  • msg #238

Re: The Speak Easy:  OOC Talk, Questions and Answers

It might be easier to check out your game if we had a link...  ;)
Scout
player, 123 posts
Darkshadow
Tue 23 Oct 2018
at 03:37
  • msg #239

Re: The Speak Easy:  OOC Talk, Questions and Answers

 Beyond 2012.

link to another game
This message was last edited by the player at 03:39, Tue 23 Oct 2018.
Scout
player, 124 posts
Darkshadow
Tue 20 Nov 2018
at 15:04
  • msg #240

Re: The Speak Easy:  OOC Talk, Questions and Answers

  Hi guys?...  I  play in one game, that has restarted from a dead site.  The site that game is on, is  agonizing ( for me) ..slow.. hard to find what you want.. I have the link for the one game saved, so I don't  have the wade through the Morass.

   Our GM  is on that site as well? I checked on him  and noted , his last log in on that site was  4  days  before his last log in here?

 He's a Good  guy, and a great GM... but something bad/big? must have happened, to keep him away from  his games....

   I sent him an a PM, but it won't do much good if he can't get here?

 Lets hope all is well in RL for him... I'll update you guys if  a hear anything.
Flyboy
player, 72 posts
"In the shadow of thy
wings will I rejoice."
Tue 20 Nov 2018
at 15:19
  • msg #241

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thank you for the updates, Scout.  Remembering him in prayer...
Scout
player, 125 posts
Darkshadow
Thu 22 Nov 2018
at 05:23
  • msg #242

Re: The Speak Easy:  OOC Talk, Questions and Answers

Here's  to a good  Thanksgiving to all those  who celebrate... and for those  who do not...Happy Thursday!
Scout
player, 126 posts
Darkshadow
Mon 24 Dec 2018
at 20:03
  • msg #243

Re: The Speak Easy:  OOC Talk, Questions and Answers

  Here's  wishing everyone  , a oneone a Merry Christmas... and Happy Yule... and a hope for the GM, that things  are well.
Flyboy
player, 73 posts
"In the shadow of thy
wings will I rejoice."
Mon 24 Dec 2018
at 20:28
  • msg #244

Re: The Speak Easy:  OOC Talk, Questions and Answers


Spoiler text: (Highlight or hover over the text to view)

BLESSED CHRISTMAS!!:D
: For :
BLESSED CHRISTMAS!!:D
: unto :
BLESSED CHRISTMAS!!:D
: you :
BLESSED CHRISTMAS!!:D
: is :
BLESSED CHRISTMAS!!:D
: born :
BLESSED CHRISTMAS!!:D
: this :
BLESSED CHRISTMAS!!:D
: day :
BLESSED CHRISTMAS!!:D
: in :
BLESSED CHRISTMAS!!:D
: the :
BLESSED CHRISTMAS!!:D
: city :
BLESSED CHRISTMAS!!:D
: of :
BLESSED CHRISTMAS!!:D
: David, :
BLESSED CHRISTMAS!!:D
: a :
BLESSED CHRISTMAS!!:D
: Savior, :
BLESSED CHRISTMAS!!:D
: which :
BLESSED CHRISTMAS!!:D
: is :
BLESSED CHRISTMAS!!:D
: Christ :
BLESSED CHRISTMAS!!:D
: the :
BLESSED CHRISTMAS!!:D
: Lord. :
BLESSED CHRISTMAS!!:D
: Luke 2:11 :
BLESSED CHRISTMAS!!:D


Scout
player, 127 posts
Darkshadow
Mon 24 Dec 2018
at 20:42
  • msg #245

Re: The Speak Easy:  OOC Talk, Questions and Answers

very neat!
Scout
player, 128 posts
Darkshadow
Mon 31 Dec 2018
at 22:36
  • msg #246

Re: The Speak Easy:  OOC Talk, Questions and Answers

  Happy New Year !.. Hope to see you  all in-game, somewhere down the road!
Scout
player, 129 posts
Darkshadow
Thu 17 Jan 2019
at 17:13
  • msg #247

Re: The Speak Easy:  OOC Talk, Questions and Answers

recently went on the site where I am in 1 game... the GM  is on that site as well...he hasn't  logged on there a bit longer then here?  so...I don't  know what that means... I know he's an older person..so its not like a kid broke his lap top.

 in years before  on another site, he was a rather consistent  GM.   I have to assume  some in RL  has happened that has  put gaming, far on the back burner.
Flyboy
player, 74 posts
"In the shadow of thy
wings will I rejoice."
Thu 17 Jan 2019
at 17:54
  • msg #248

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks for keeping us updated.  I'll remember him in prayer...
Sparks
player, 52 posts
Amelia Farrington
English Aristocrat
Fri 18 Jan 2019
at 11:46
  • msg #249

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy New Year guys. Best wishes for 2019 and beyond.

Since it's been 6 months now, it doesn't look like the GM will be coming back. :(

I'll keep the game on my sticky list, but I don't hold out much hope now, and I'm not intending to hold a 'slot' open in my gaming for it in 2019. In the unlikely event that it starts up again, I'll see how my time goes.
Scout
player, 130 posts
Darkshadow
Fri 18 Jan 2019
at 13:11
  • msg #250

Re: The Speak Easy:  OOC Talk, Questions and Answers

 Ill mention  here again, for those  who like sci-fi, and have time? check out my game  " Beyond 2012 "

 its  semi-free form with  my own home  brewed  system,  very easy  Character sheet, and a lot of great player..as of yester day its  8 years old.

 give it a look?.. my games aren't for everyone, but if you like it, you'll have fun..its  set up  so the player  and their character  , learn  as they go along, and my vet players  are always happy to help.

 Like Sparks says, I'll keep this  game on my list, if/when  then GM  comes  back.. I will be here!
Sparks
player, 53 posts
Amelia Farrington
English Aristocrat
Thu 7 Mar 2019
at 06:18
  • msg #251

Re: The Speak Easy:  OOC Talk, Questions and Answers

I see there's a proposal up for a new 1930s pulp game.
Flyboy
player, 75 posts
"In the shadow of thy
wings will I rejoice."
Thu 7 Mar 2019
at 06:56
  • msg #252

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hmmm...  :)
Scout
player, 131 posts
Darkshadow
Thu 7 Mar 2019
at 12:49
  • msg #253

Re: The Speak Easy:  OOC Talk, Questions and Answers

I saw that as well., but tis a  system I am not familiar with, or have even heard of. I joined this game, because the GM  played  on a ...now  dead..site and he ran a good  game.

 I have other gaes   I am in, and  Mine  keep me busy.. I'll  keep checking here though

….

 as a sidebar, there is  another site  m that I am in a D&D type game  with people who werefro the 'dead site".   The GM  joined there   right after  the main GM ( the game had  several becaus eof the scope) restarted... our GM here, hasn't logged into that site, since  ..before..his last log in here...so?..I am afraid RL must have really whacked him hard.
Scout
player, 132 posts
Darkshadow
Wed 17 Jul 2019
at 17:05
  • msg #254

Re: The Speak Easy:  OOC Talk, Questions and Answers

I made  one more   Rmail to our GM. I'm hoping to get a reply, one  way or the other... if not?  the last    reply of his was  Aug  last year..so , the game  may be dead.
Sparks
player, 54 posts
Amelia Farrington
English Aristocrat
Thu 18 Jul 2019
at 03:58
  • msg #255

Re: The Speak Easy:  OOC Talk, Questions and Answers

With no contact from the GM anywhere on the site for almost a year, sadly your observation may not be restricted to the game.

It remains on my sticky list, but I can't see it starting up again.
Scout
player, 133 posts
Darkshadow
Thu 18 Jul 2019
at 04:09
  • msg #256

Re: The Speak Easy:  OOC Talk, Questions and Answers

 I mentioned before ,  the GM here.. and  in another game ( on a differant site..i tried to get the other guy to come here  as well..

 they were   GMs  of  a big  game..deep with 'history' and they used  novels  , games  and RL history.

  the site they were on before  crashed.. but the DMs   were flighty  about time  and RL  weighed   Heavy This  GM  I  talked with in  rmail as he was setting up.. I find it hard to believe he wouldn't  say something to us , if he could.
Scout
player, 134 posts
Darkshadow
Wed 21 Aug 2019
at 13:57
  • msg #257

Re: The Speak Easy:  OOC Talk, Questions and Answers

   over a Year now, and  a few weeks longer then that on the other  site. I fear something , very  bad, may have happened to our GM.

 He's a stand up guy, I feel he would have  flat out  told us, if he was folding the game up.

 As  before, anyone Interested  in a semi-freeform  sci-fi game see my  ads  for  'Beyond 2012'.

 If not?  many  we'll see each other in other games. I had   Fun in this game, we made it through the table setting. Its just one of those  things.

 Take care!
Flyboy
player, 76 posts
"In the shadow of thy
wings will I rejoice."
Wed 21 Aug 2019
at 15:32
  • msg #258

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thank you for the updates, Scout.

I will remember our GM in prayer...
Sparks
player, 55 posts
Amelia Farrington
English Aristocrat
Wed 21 Aug 2019
at 16:01
  • msg #259

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy gaming, everyone. :)
GM
GM, 180 posts
The Narrator
Sat 24 Aug 2019
at 23:41
  • msg #260

Re: The Speak Easy:  OOC Talk, Questions and Answers

I am alive.
Just checking this for the first time in forever.  My dad got sick, pulled through, then a bunch of family stuff snowballed on me.

Frankly, I'm quite surprised, and honored that anyone remembered this game and was still hanging around.

How's everyone been ?
Scout
player, 135 posts
Darkshadow
Sat 24 Aug 2019
at 23:44
  • msg #261

Re: The Speak Easy:  OOC Talk, Questions and Answers

I've been posting updates... hoping to keep folks together..even if they  came into my game  just so's  we  could  all come back together... the others  who stayed  will be   very happy!
GM
GM, 181 posts
The Narrator
Sun 25 Aug 2019
at 00:25
  • msg #262

Re: The Speak Easy:  OOC Talk, Questions and Answers

That's very good of you Sir!
Scout
player, 136 posts
Darkshadow
Sun 25 Aug 2019
at 01:38
  • msg #263

Re: The Speak Easy:  OOC Talk, Questions and Answers

i'm ready to jump back in..just say the word.
GM
GM, 183 posts
The Narrator
Sun 25 Aug 2019
at 01:49
  • msg #264

Re: The Speak Easy:  OOC Talk, Questions and Answers

Let me state this first off.

I don't expect anyone to feel any obligation to return to the game after a year absence by the GM.  But for those that are interested we will start slowly.

I've just updated the game thread on who's where.  In re-reading the thread I can see there are several things that I need to address. For example, Si left it with a question to Val Morley, who the party had just met.  So, as soon as I respond feel free to post.
Scout
player, 137 posts
Darkshadow
Sun 25 Aug 2019
at 01:57
  • msg #265

Re: The Speak Easy:  OOC Talk, Questions and Answers

there are at least three of us who watched the boards..Sparks , Flyboy and me..no sure about they others, but those  two always replied to  my updates and offers.
GM
GM, 185 posts
The Narrator
Sun 25 Aug 2019
at 02:20
  • msg #266

Re: The Speak Easy:  OOC Talk, Questions and Answers

More than I could have hoped for.

I have PMd them all.
Flyboy
player, 77 posts
"In the shadow of thy
wings will I rejoice."
Sun 25 Aug 2019
at 04:09
  • msg #267

Re: The Speak Easy:  OOC Talk, Questions and Answers

You're alive!  Praise God!  :)

Yes, I'm still around.  My RL schedule is extra crazy right just now, so I'm likelier these days to be posting X times per week rather than X times per day... :o
GM
GM, 186 posts
The Narrator
Sun 25 Aug 2019
at 04:41
  • msg #268

Re: The Speak Easy:  OOC Talk, Questions and Answers

That's just fine with me.  Good to talk to you again!
Sparks
player, 56 posts
Amelia Farrington
English Aristocrat
Sun 25 Aug 2019
at 09:35
  • msg #269

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm here.

I joined another game in this one's 'slot', but the other is running slowly, so provided we don't go galloping here, I should be OK with both.

I'll need to re-read everything to catch up, which might take a day or three, I can't even recall a lot about my character, much less what she was doing.

Glad to hear you and yours are OK.
This message was last edited by the player at 09:36, Sun 25 Aug 2019.
GM
GM, 190 posts
The Narrator
Sun 25 Aug 2019
at 19:56
  • msg #270

Re: The Speak Easy:  OOC Talk, Questions and Answers

Fair enough.

It is an odd situation for everyone to say the least.  Let's just see what happens.  Nothing to lose at this point.
Flyboy
player, 78 posts
"In the shadow of thy
wings will I rejoice."
Mon 26 Aug 2019
at 15:36
  • msg #271

Re: The Speak Easy:  OOC Talk, Questions and Answers

I have finally reread the story thus far.

Are Rene and Doc still with the plane, or did we leave them at the Silver Lake cabin?  O_o

I can roll with it either way, but I want to double-check first, just to make sure.

Do I still have an opportunity to plan with Sparks while crossing the lake?

Things that I assume we will know before dropping her off include:

(Q1) How long is she staying?
(Q2) What are their respective plans?
(Q3) How can they get word to each other if needed?
(Q4) Does Flyboy currently have enough cash for the new paint, or did he borrow any from Sparks?
This message was last edited by the player at 15:37, Mon 26 Aug 2019.
Scout
player, 143 posts
Darkshadow
Mon 26 Aug 2019
at 15:50
  • msg #272

Re: The Speak Easy:  OOC Talk, Questions and Answers

 I think  Doc  and Renee stayed at the cabin... the rest?..I'm not  sure of... I'm thinking   the plane  could be of some use  at the dig?
Sparks
player, 57 posts
Amelia Farrington
English Aristocrat
Mon 26 Aug 2019
at 18:33
  • msg #273

Re: The Speak Easy:  OOC Talk, Questions and Answers

OK, I’ve finally read everything and I’m getting into character again. As I was reading, I put together this synopsis. It may help the rest of you.

Date: Feb 2 1932.
Mickey and Doc are employees of Irish gangster Jack ‘Legs’ Diamond (deceased), and are on the run from the New York cops who were in the employ of Dutch Schultz and wasted their boss.

The 4 year old float plane carries 180 bottles (20 cases) of hooch ordered by Legs. It is painted with a Milk of Magnesia logo. Aboard the plane are Amelia, Rene, a French surveyor who is helping her, a cowboy, the pilot and his Native American assistant.

Mickey and Doc were due to collect the booze, but they thought it had been paid for. Flyboy and Scout have not been paid, though. A Canadian gangster called Paul has pocketed the cash. Mickey and Doc get aboard the plane as a police car approaches.

Flyboy takes the plane to Burlington, in the hope of buying fuel and selling the booze. There are some tensions as it appears the locals are in the pay of Dutch Schultz, but they fail to get a message to kill the visitors, thanks to Scout. Amelia pretends to be an actress.

The party picks up an African who pretends to be leading them to a fishing venue for a movie shot. In reality, he is escaping from the local bad guys and shows them a place to hide their illicit stash for a while.

The plane takes off, and lands on Silver Lake, at a trapper’s cabin pointed out by Munro, the African. The party has dinner, they unload their booze in the woods, leave Rene and a drunk Doc at the cabin, and the rest of them fly to Lake Placid.

The plane ties up at a jetty on Lake Placid, most of the party go to a speakeasy in the local sawmill, while Amelia asks Flyboy to taxi her across the lake to the Lake Placid Lodge, where she has a reservation.


NB. In Msg #41 of Chapter 2, the GM states that Rene and Doc are going to the Lake Placid Lodge, but last year we left them at the cabin on Silver Lake. We need to decide which is correct.

I think Amelia and Iain should make some arrangements before they part. We can do that OOC to avoid interrupting the storyline. Right now, I can't answer any of those questions, though. Most of them are for the GM.

I have a detailed character description for Amelia somewhere. I thought it was in a PM to the GM, but it may be offline. I'll look for it.

Catching up slowly.
GM
GM, 195 posts
The Narrator
Tue 27 Aug 2019
at 03:15
  • msg #274

Re: The Speak Easy:  OOC Talk, Questions and Answers

Me Too.

I'll be posting in a bit.
Sparks
player, 58 posts
Amelia Farrington
English Aristocrat
Tue 27 Aug 2019
at 03:53
  • msg #275

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thinking a little more...

Iain's Q1. I believe she is staying for the duration of the Olympics (unless events intervene).

Q2. She is going to be working on met office studies throughout the Olympics. She will no doubt have 'down time' for adventuring.

Q3 - Sparks is a radio expert. I'm sure she has a compact (for 1932) radio set that she can use to contact the plane's radio. She won't fit it in her pocket, but she can set it up in her room. I'm not sure how compact a 1932 radio set could be, and I don't have the time for research today.

Q4. I have no idea how much money Iain has. I can't recall how much Amelia has, either. Not found that bit yet.

If Rene and Doc are deemed to be at the cabin and Iain is returning to the sawmill, Amelia will be alone. If the GM has no objections, I'll have her ask Munro to play the role of her servant. It'll get him a bed if nothing else. A 1930s hotel will be used to finding dormitory space for the personal servants of guests.
GM
GM, 196 posts
The Narrator
Tue 27 Aug 2019
at 03:58
  • msg #276

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 271):

I had Rene and Doc are with the plane, but planning on disembarking to stay close to Amelia.  However, since there is confusion.  Benefit goes to the players.  You guys call it.




Yes, you have time to talk to Sparks

These questions I think you should all work out amongst yourselves.  Please feel free to discuss here, I don't think we need to do it IC.


(Q1) How long is she staying?
(Q2) What are their respective plans?
(Q3) How can they get word to each other if needed?
(Q4) Does Flyboy currently have enough cash for the new paint, or did he borrow any from Sparks?

Starting $$$
Iain
Amelia
Si
Mickey
This message was last edited by the GM at 05:00, Tue 27 Aug 2019.
Sparks
player, 59 posts
Amelia Farrington
English Aristocrat
Tue 27 Aug 2019
at 04:10
  • msg #277

Re: The Speak Easy:  OOC Talk, Questions and Answers

I suspect our messages may have crossed.
GM
GM, 197 posts
The Narrator
Tue 27 Aug 2019
at 05:01
  • msg #278

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yes, I've updated the above post.  Everyone check it out.
Scout
player, 144 posts
Darkshadow
Tue 27 Aug 2019
at 05:05
  • msg #279

Re: The Speak Easy:  OOC Talk, Questions and Answers

well?  those of  us in the saw Mill are  more or less  set  for  RP, until we  decide  ( or have to) leave..they to get some more information on the Dig site?
Flyboy
player, 79 posts
"In the shadow of thy
wings will I rejoice."
Tue 27 Aug 2019
at 05:20
  • msg #280

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM @ Re: Operation Olympus: Chapter 1 - Lake Champlain - msg #221:
Rene' takes 1 bottle of whiskey from the plane and some of their food to restock the trappers cupboards and pay for any inconvenience.
I'll stay here with Doc, just in case the trapper comes back while Doc is sleeping this off.

With everything taken care of.  The remainder of the party board the plane and make the short flight to Lake Placid.

I'm flexible if you still want those two around.  I only asked because I thought you had forgotten.  :)

BTW, how much does it cost for a sufficient amount of plane paint?  O_o
GM
GM, 200 posts
The Narrator
Tue 27 Aug 2019
at 05:25
  • msg #281

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
GM @ Re: Operation Olympus: Chapter 1 - Lake Champlain - msg #221:
Rene' takes 1 bottle of whiskey from the plane and some of their food to restock the trappers cupboards and pay for any inconvenience.
I'll stay here with Doc, just in case the trapper comes back while Doc is sleeping this off.

With everything taken care of.  The remainder of the party board the plane and make the short flight to Lake Placid.

I'm flexible if you still want those two around.  I only asked because I thought you had forgotten.  :)

BTW, how much does it cost for a sufficient amount of plane paint?  O_o



I missed that when I reread the threads.  Thanks.  Yeah, looks like they are in the cabin.

Paint will cost you about $5
This message was last edited by the GM at 05:27, Tue 27 Aug 2019.
Sparks
player, 61 posts
Amelia Farrington
English Aristocrat
Thu 29 Aug 2019
at 15:21
  • msg #282

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
This is a Black Tie event.  It will begin at 1800 Hours with Cocktails.

What time does Amelia arrive at the lodge?
GM
GM, 212 posts
The Narrator
Thu 29 Aug 2019
at 20:39
  • msg #283

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Sparks (msg # 282):

Approx 2200(10 PM) hrs on Feb 2, the ball is on Feb 3
Flyboy
player, 80 posts
"In the shadow of thy
wings will I rejoice."
Thu 29 Aug 2019
at 21:22
  • msg #284

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks for the IC hook for Iain.  :)

I have a huge hairy scary work deadline, so I probably won't post before the weekend...  :o
GM
GM, 214 posts
The Narrator
Fri 30 Aug 2019
at 01:46
  • msg #285

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 284):

No problem.  Especially right now.  Our 3 active players are each separated and having conversations with various folks.  So it is absolutely no impact to anyone else.

Good luck with work.
Scout
player, 153 posts
Darkshadow
Fri 30 Aug 2019
at 02:09
  • msg #286

Re: The Speak Easy:  OOC Talk, Questions and Answers

I just like the RP..if there  a post  my guy can  answer in..he'll answer!
Sparks
player, 62 posts
Amelia Farrington
English Aristocrat
Fri 30 Aug 2019
at 03:52
  • msg #287

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
the ball is on Feb 3

Ah, right. No rush, then.


A quick calculation:

Our Booze was originally described as 180 bottles in 20 wooden crates (9 per crate).

In Msg #198 of Chapter 1, the GM has Rene suggest that 1 bottle is used for a celebration at the cabin. It is implied that they share that bottle but Doc swigs most of it and gets drunk.

In Msg #221 of Chapter 1, the GM has Rene leave a second bottle to compensate the absent trapper for the food they've used.

In Msg #55 of Chapter 2, the GM has Munro take 2-3 bottles for 'bartering' with the hotel staff. This implies that they are still carrying some booze on the plane, and not all of it was stashed at Silver Lake.

However, the purpose of stashing the booze was to clear the incriminating evidence from the plane, so the group would stash as much as possible.

We can assume, then, that 19 crates were stashed at Silver Lake, and a single, opened, crate with 7 bottles remaining was kept aboard the plane. After Munro's 'deal', 4-5 bottles are left in the plane.

If the party consumed more than a single bottle between them at the cabin, there may be only 3 or even 2 bottles left in the plane. However, Amelia is not a whiskey drinker, Iain has to fly the plane, and I'm not sure how far Si would incapacitate himself in such a situation. Clearly Rene is still sober enough to look after Doc, so at least half the party is showing temperence. Maybe they only celebrated with the single bottle after all.

Sensibly (and Amelia would certainly suggest this) they might leave the empty 20th crate with the others, and just carry the bottles loose in the plane. That way, if they are caught by the cops, they can claim to have just picked up 'a couple of bottles' along the way, and they're not suspected of having 'crates' of the stuff.

My best guess, if Munro takes 3 bottles to barter, is that there are 4 bottles still aboard.

Anyone disagree?
Scout
player, 154 posts
Darkshadow
Fri 30 Aug 2019
at 04:48
  • msg #288

Re: The Speak Easy:  OOC Talk, Questions and Answers

  haven't  really kept   count..  Scout's just  a hired gun... he's still made   we didn't get the other half of the money

 so?   I'm good with  whatever the numbers  come out to.
Sparks
player, 63 posts
Amelia Farrington
English Aristocrat
Fri 30 Aug 2019
at 05:07
  • msg #289

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sure. But if the stuff's illgal, I'm thinking we need to know what there is and where it is - just in case. I reckon Amelia will take a bottle in her bags, for the same reason as Munro.
GM
GM, 215 posts
The Narrator
Fri 30 Aug 2019
at 05:37
  • msg #290

Re: The Speak Easy:  OOC Talk, Questions and Answers

I think that's a good run down.  I have no issues with that.
I had the crew stashing most the booze at the cabin.

4 bottles left sounds good.
Scout
player, 156 posts
Darkshadow
Mon 2 Sep 2019
at 21:51
  • msg #291

Re: The Speak Easy:  OOC Talk, Questions and Answers

though the  day is almost over.. Happy Labor  day for   those in the US!.. The day  made for  working folks, and brought about  by strong Unions!

 for others, elsewhere.. Happy Monday!
Flyboy
player, 82 posts
"In the shadow of thy
wings will I rejoice."
Tue 3 Sep 2019
at 03:42
  • msg #292

Re: The Speak Easy:  OOC Talk, Questions and Answers

Posted!  Sorry for the delay.  Work has been crazy busy these days...  :o
GM
GM, 223 posts
The Narrator
Tue 3 Sep 2019
at 03:51
  • msg #293

Re: The Speak Easy:  OOC Talk, Questions and Answers

NP
I won't be posting  IC  till tomorrow
Scout
player, 169 posts
Darkshadow
Tue 10 Sep 2019
at 03:21
  • msg #294

Re: The Speak Easy:  OOC Talk, Questions and Answers

  The  German accent  thing  is neat..I use a simple one in mit  space game.. based  on the Germans from  the  1960's  SGT  FUry and the Howling  Commandos  comics.. ( Mabel Comics.. with  the REAL  SGT  Fury)which blended  well the WWII   TV  shows  on at the  time, ebcaus ethey all talked like that.
GM
GM, 234 posts
The Narrator
Tue 10 Sep 2019
at 03:54
  • msg #295

Re: The Speak Easy:  OOC Talk, Questions and Answers

It was fun to do, but time consuming.

BTW:  I updated the rules page with a link to the rules.  The Fists & 45s Rule Set has a website. http://www.paper-dragon.com/fistsand45s/
Scout
player, 170 posts
Darkshadow
Tue 10 Sep 2019
at 03:57
  • msg #296

Re: The Speak Easy:  OOC Talk, Questions and Answers

Very neat!.. thanks!..I still have the link saved for that place you gave me before., haven't  done anything with it yet.
GM
GM, 243 posts
The Narrator
Sat 14 Sep 2019
at 18:35
  • msg #297

Re: The Speak Easy:  OOC Talk, Questions and Answers

HI Team
I don't think I'll be posting much if any for the next few days. Going fishing.
Flyboy
player, 84 posts
"In the shadow of thy
wings will I rejoice."
Sat 14 Sep 2019
at 18:51
  • msg #298

Re: The Speak Easy:  OOC Talk, Questions and Answers

Enjoy!  :)


Flyboy
player, 85 posts
"In the shadow of thy
wings will I rejoice."
Sat 14 Sep 2019
at 18:55
  • msg #299

Re: The Speak Easy:  OOC Talk, Questions and Answers

Perhaps I should give a less anachronistic image instead...  :p


Scout
player, 179 posts
Darkshadow
Sat 14 Sep 2019
at 19:01
  • msg #300

Re: The Speak Easy:  OOC Talk, Questions and Answers

enjoy!
Flyboy
player, 86 posts
"In the shadow of thy
wings will I rejoice."
Sat 14 Sep 2019
at 19:08
  • msg #301

Re: The Speak Easy:  OOC Talk, Questions and Answers

I thought I asked about how much money Flyboy has, but I can't find the query or the answer...  :/
Scout
player, 180 posts
Darkshadow
Sat 14 Sep 2019
at 19:13
  • msg #302

Re: The Speak Easy:  OOC Talk, Questions and Answers

on page 12.. there are  4  names listed.. it only tells of  the money Si has  Hodden? if  GM answered you its in a PM
GM
GM, 244 posts
The Narrator
Wed 18 Sep 2019
at 04:14
  • msg #303

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks All

Did Flyboy find his money total ?

I'm back, regular posting tomorrow
Flyboy
player, 87 posts
"In the shadow of thy
wings will I rejoice."
Wed 18 Sep 2019
at 05:08
  • msg #304

Re: The Speak Easy:  OOC Talk, Questions and Answers

Not yet...  O_o
Scout
player, 181 posts
Darkshadow
Wed 18 Sep 2019
at 13:32
  • msg #305

Re: The Speak Easy:  OOC Talk, Questions and Answers

I think flyboy has  1 million dollars...he is the  bastard  son of Rockefeller
GM
GM, 248 posts
The Narrator
Mon 23 Sep 2019
at 02:02
  • msg #306

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 305):

He's working on becoming the heir to the Milk of Magnesia fortune.
GM
GM, 249 posts
The Narrator
Mon 23 Sep 2019
at 02:03
  • msg #307

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Not yet...  O_o


Iain's wealth
Flyboy
player, 89 posts
"In the shadow of thy
wings will I rejoice."
Wed 25 Sep 2019
at 04:12
  • msg #308

Re: The Speak Easy:  OOC Talk, Questions and Answers

Um... Mickey sure seems confident that we'll have the cash to pay for a new plane ignition system...  O_o
GM
GM, 259 posts
The Narrator
Wed 25 Sep 2019
at 04:38
  • msg #309

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Um... Mickey sure seems confident that we'll have the cash to pay for a new plane ignition system...  O_o



He's made a deal to sell the booze.
GM
GM, 269 posts
The Narrator
Thu 26 Sep 2019
at 04:54
  • msg #310

Re: The Speak Easy:  OOC Talk, Questions and Answers

All

We have a new player, Artemis Richter.  Artemis is currently meeting with Amelia in the bookstore.

I will let him introduce himself to the rest of you.
Flyboy
player, 91 posts
"In the shadow of thy
wings will I rejoice."
Thu 26 Sep 2019
at 05:05
  • msg #311

Re: The Speak Easy:  OOC Talk, Questions and Answers

Welcome aboard!  :)
Sparks
player, 82 posts
Amelia Farrington
English Aristocrat
Thu 26 Sep 2019
at 05:45
  • msg #312

Re: The Speak Easy:  OOC Talk, Questions and Answers

Welcome to the game. :)
GM
GM, 270 posts
The Narrator
Thu 26 Sep 2019
at 07:15
  • msg #313

Re: The Speak Easy:  OOC Talk, Questions and Answers

A little background on Artemis.
He was waiting in the wings to join the game last year.  And when we got back rolling, he was still interested.  He had a great character sketch and it's a great fit for the group.
Scout
player, 193 posts
Darkshadow
Thu 26 Sep 2019
at 07:53
  • msg #314

Re: The Speak Easy:  OOC Talk, Questions and Answers

howdy Artemis!
Artemis Richter
player, 4 posts
Fri 27 Sep 2019
at 14:11
  • msg #315

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hey folks,

Nice to be able to meet you as I had been lurking and checking in on you all.  Looking forward to meeting you in the game.  Enjoy your weekend!
GM
GM, 290 posts
The Narrator
Sun 29 Sep 2019
at 06:32
  • msg #316

Re: The Speak Easy:  OOC Talk, Questions and Answers

Our heroes have been presented with a puzzle.  Who to put where in the gala dinner seating.
In an effort to clarify and speed things along, I'm posting each character and NPCs languaages, which may help in the problem solving.

August Steiner - knows German and English
Iain - knows English and a little French
Mickey- knows English, Irish slang and a little Italian
Spaniard- knows French, Spanish, and Basque
Frenchie- knows French, German and English
Scout- knows English, French and Blackfoot
Doc- knows Italian and English
Sparks- knows English and French
Swede- Knows Swedish, English, German and Russian Slavic.
Cowboy- knows English and Blackfoot
Plowboy - knows English and Slavic
Smuggler(Munro) - knows Portuguese, Spanish, Dutch, English, German and several local languages to include Manding, Gola and Kru.

OOC
let me know if there are any conflicts with your characters
Sparks
player, 87 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 06:38
  • msg #317

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm a bit concerned about the time frames for our characters.

The current day is Feb 3rd 1932.

Amelia is stuck in the bookshop with Artemis just after breakfast.

Si is in a cafe somewhat after eleven.

Iain is taking off and going back to the cabin just before dark (although this may be still the previous night, following his conversation with Ed Henry when he dropped Amelia off).

Can we make sure that we're all on the same page here? If our time frames get too far apart, we can't interact with one another effectively. What time and date is Iain leaving?

Thanks. :)
GM
GM, 310 posts
The Narrator
Tue 1 Oct 2019
at 06:39
  • msg #318

Re: The Speak Easy:  OOC Talk, Questions and Answers

I've made a couple of mistakes on names recently, confusing different npc's.

Therefore, from this point forward, all NPC's shall be referred to as Bob.
Sparks
player, 88 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 06:41
  • msg #319

Re: The Speak Easy:  OOC Talk, Questions and Answers

Ah, I see from the very recent messages, that Iain is flying out the previous night, within an hour . So hopefully we'll all be together-ish timewise shortly.
GM
GM, 311 posts
The Narrator
Tue 1 Oct 2019
at 06:42
  • msg #320

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
I'm a bit concerned about the time frames for our characters.

The current day is Feb 3rd 1932.

Amelia is stuck in the bookshop with Artemis just after breakfast.

Si is in a cafe somewhat after eleven.

Iain is taking off and going back to the cabin just before dark (although this may be still the previous night, following his conversation with Ed Henry when he dropped Amelia off).

Can we make sure that we're all on the same page here? If our time frames get too far apart, we can't interact with one another effectively. What time and date is Iain leaving?

Thanks. :)


Yeah, its a concern. I'm trying to get everyone synced up here.

Iain should be caught up before too long.  Si is going to need to sit there and chat for a while, and we'll need to get Amelia and Artemis caught up as well.
Which is the tough one, because it takes a bunch of time dealing with the puzzle.
Sparks
player, 89 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 06:45
  • msg #321

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yes, there are getting to be a lot of NPCs who don't have characters created for them and who therefore don't appear on the Cast List.

If you'd like to open a thread called 'Supporting Cast', I'd be willing to make out a cast list for the NPCs, indicating who's who.

If You'd also like to open a thread called 'Synopsis', I'm willing to add to the synopsis I wrote a few weeks back, to bring the story up to date.

These threads would be a resource we could all use, to save us flicking through the threads.
GM
GM, 312 posts
The Narrator
Tue 1 Oct 2019
at 06:46
  • msg #322

Re: The Speak Easy:  OOC Talk, Questions and Answers

That is fantastic.  Bob needs his dedicated thread.

Appreciate the help !
Sparks
player, 90 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 06:47
  • msg #323

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Which is the tough one, because it takes a bunch of time dealing with the puzzle.

This is why I had Amelia suggest us all getting together to solve it.
Sparks
player, 91 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 06:55
  • msg #324

Re: The Speak Easy:  OOC Talk, Questions and Answers

the Supporting Cast Notice is locked, so I can't add to it.
GM
GM, 314 posts
The Narrator
Tue 1 Oct 2019
at 06:57
  • msg #325

Re: The Speak Easy:  OOC Talk, Questions and Answers

IRL LOL
That's what I was hoping for too.  But someone, I don't want to mention any names, though his initials are ……... Si Darkshadow….
can't take hints and runs off on tangents all the time.
Scout
player, 227 posts
Darkshadow
Tue 1 Oct 2019
at 06:58
  • msg #326

Re: The Speak Easy:  OOC Talk, Questions and Answers

hey?.. He likes  talk too... gets only   chasing  down  deer and  whittling
GM
GM, 315 posts
The Narrator
Tue 1 Oct 2019
at 06:59
  • msg #327

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
the Supporting Cast Notice is locked, so I can't add to it.


I'll fix that.

I'm also going to make a GM ruling for the good of the game.

Everyone dog pile on the bookstore, and lets get this puzzle solved.  We will resolve Iain catching up through posts simultaneously.
Sparks
player, 92 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 07:03
  • msg #328

Re: The Speak Easy:  OOC Talk, Questions and Answers

We all have our quirks, but when we're all together, there's more opportunity for concensus.
GM
GM, 316 posts
The Narrator
Tue 1 Oct 2019
at 07:05
  • msg #329

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
hey?.. He likes  talk too... gets only   chasing  down  deer and  whittling


Oh, you're one of those New Age quiet brooding woodland stalkers that like to get in touch with his feelings.



All right folks, how do you unlock a thread ones its accidently locked by the technically challenged GM ?
Sparks
player, 93 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 07:06
  • msg #330

Re: The Speak Easy:  OOC Talk, Questions and Answers

Or, to save upsetting the time frame, we could all pile into the cafe for elevenses.

It's no longer a Notice, but it's still locked. Looks like you unchecked the wrong box. Go back and check the right box.
GM
GM, 317 posts
The Narrator
Tue 1 Oct 2019
at 07:11
  • msg #331

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks.  Looks like you have to hit the Edit thread box, not edit post.

Fixed
Sparks
player, 94 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 07:15
  • msg #332

Re: The Speak Easy:  OOC Talk, Questions and Answers

Looks good now. Do you want to add a Synopsis thread?
GM
GM, 319 posts
The Narrator
Tue 1 Oct 2019
at 07:19
  • msg #333

Re: The Speak Easy:  OOC Talk, Questions and Answers

I think that's a good idea, but I'll probably do that tomorrow.
Sparks
player, 95 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 07:24
  • msg #334

Re: The Speak Easy:  OOC Talk, Questions and Answers

All you need to do is open it. I'll fill in the details. Maybe tomorrow. :)
GM
GM, 321 posts
The Narrator
Tue 1 Oct 2019
at 07:33
  • msg #335

Re: The Speak Easy:  OOC Talk, Questions and Answers

You convinced me, Synopsis Thread up and it should be open to reply.
Scout
player, 228 posts
Darkshadow
Tue 1 Oct 2019
at 07:47
  • msg #336

Re: The Speak Easy:  OOC Talk, Questions and Answers

technically challenged  ??.. you put  up all those  neat pics?.. If I  could do that  in my  best game, I might  get an award!

   Yeah... Si's the start of the general to come..he was  gonna  wear a 'man Bun' but thought he looked  to grily.. so he  just goes  with the whole straight hair  thing...you won't catch him with a Latte   though..or Bike shorts.
Sparks
player, 97 posts
Amelia Farrington
English Aristocrat
Tue 1 Oct 2019
at 12:29
  • msg #337

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm checking back through the threads for the Synopsis, but I'm confused.

In Messsage #116, Chapter 2, Iain is talking to Ed Henry at the jetty outside Lake Placid hotel, having just dropped Amelia off, when Mickey walks up carrying 5 tins of paint.

How did Mickey get across the lake, since the sawmill and the hotel are on opposite banks?

Shall we assume that Iain finished his conversation with Ed, taxied back to the sawmill, and then Mickey walks up to the plane with his paint?

I'll put that in the Synopsis unless I'm told otherwise. :)
This message was last edited by the player at 12:30, Tue 01 Oct 2019.
Flyboy
player, 98 posts
"In the shadow of thy
wings will I rejoice."
Tue 1 Oct 2019
at 14:10
  • msg #338

Re: The Speak Easy:  OOC Talk, Questions and Answers

I wondered about that.  I assumed it was easy walking distance for a man with five tins of paint, but not for a lady with her baggage.  ;)

As written, Iain plans to load the crates into the plane, then sleep in the cabin with Doc and Rene while Doc finishes sleeping off the booze.  This was both because IC Iain didn't know he had a free place to sleep, and OOC because I thought it would be messy having to retcon Iain's presence for scenes that other characters had already played out.  Decoupling the time warp by being in separate spacetime locations seemed cleaner.  Plus that keeps the unpainted plane out of sight more.

Question: should Iain play out in parallel the pending scenes at the cabin, delivering the booze, and getting the plane painted?  Or should that stuff be glossed over in the interests of everyone being exclusively in the same spacetime location and the same scene?  O_o
GM
GM, 323 posts
The Narrator
Tue 1 Oct 2019
at 14:11
  • msg #339

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
I'm checking back through the threads for the Synopsis, but I'm confused.

In Messsage #116, Chapter 2, Iain is talking to Ed Henry at the jetty outside Lake Placid hotel, having just dropped Amelia off, when Mickey walks up carrying 5 tins of paint.

How did Mickey get across the lake, since the sawmill and the hotel are on opposite banks?

Shall we assume that Iain finished his conversation with Ed, taxied back to the sawmill, and then Mickey walks up to the plane with his paint?

I'll put that in the Synopsis unless I'm told otherwise. :)



That's one of those little timeline logic errors that occurs with several groups moving at multiple speeds.

We should resolve them so we don't get small confusions stacking on one another creating a muddled understanding of events. If you have 5 people you probably have 4 versions of events and one person that doesn't care.  Did Iain shutdown the plan and sit there talking and looking over his plane that had been flying most the night, only to fly again ? or did he move from the Lodge jetty to the docks?

You're presented solution is acceptable to me.  It resolves things nicely unless we have an objection from Iain.
Flyboy
player, 99 posts
"In the shadow of thy
wings will I rejoice."
Tue 1 Oct 2019
at 14:18
  • msg #340

Re: The Speak Easy:  OOC Talk, Questions and Answers

I ninja posted above, friend GM, so check also my query above.

For Mickey and Ed, Mickey's input was key to getting Iain to accept Ed's offer.

Therefore, perhaps Iain and Ed conversed while taxiing back to Mickey, who then joined the conversation?  O_o
GM
GM, 324 posts
The Narrator
Tue 1 Oct 2019
at 14:20
  • msg #341

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Question: should Iain play out in parallel the pending scenes at the cabin, delivering the booze, and getting the plane painted?  Or should that stuff be glossed over in the interests of everyone being exclusively in the same spacetime location and the same scene?  O_o


It's up to Iain if you want to play out the parallel scene or we just summarize with a narrative description of the events of the remaining night and early morning.

In the past I've used different devices to give players better opportunities to tell their characters own story and develop their backgrounds.
donsr who plays Si has a given me an example of a 'flex time'.  I'll be working something up for the game to manage time issue.
GM
GM, 325 posts
The Narrator
Tue 1 Oct 2019
at 14:22
  • msg #342

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
I ninja posted above, friend GM, so check also my query above.

For Mickey and Ed, Mickey's input was key to getting Iain to accept Ed's offer.

Therefore, perhaps Iain and Ed conversed while taxiing back to Mickey, who then joined the conversation?  O_o



See that's cool too.
What I'm going to do is go back to Chapter 2 post #116 and provide and edit that will blend the various solutions provided.
GM
GM, 326 posts
The Narrator
Tue 1 Oct 2019
at 14:33
  • msg #343

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks Amelia for helping with the Supporting Cast and Story synopsis.


Note: I made a couple minor edits.  I changed the name of the story synopsis to The Chronicles.  Second I edited in Munro to Amelia's post.
GM
GM, 327 posts
The Narrator
Tue 1 Oct 2019
at 15:10
  • msg #344

Re: The Speak Easy:  OOC Talk, Questions and Answers

Players should be able to see a map up for Lake Placid now.
Let me know if there is any trouble with it.
Scout
player, 230 posts
Darkshadow
Tue 1 Oct 2019
at 15:58
  • msg #345

Re: The Speak Easy:  OOC Talk, Questions and Answers

this is ..VERY..minor , because they all end up lookign at the MAp  anyway?

But Si and  MArk were  on the Cycle into town.... Mickey was at the BArn? After he and Si  talked  about what was going on?
 the main reason I bring this up, is to make sure I didn't  miss a bridge somewhere?... Bottom line?  we're  all at the Map  looking place.
GM
GM, 328 posts
The Narrator
Tue 1 Oct 2019
at 16:18
  • msg #346

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yes, everyone is at the Placid Book Store on Main Street it is currently 1147 AM
Flyboy
player, 100 posts
"In the shadow of thy
wings will I rejoice."
Wed 2 Oct 2019
at 00:11
  • msg #347

Re: The Speak Easy:  OOC Talk, Questions and Answers

Oops, I just read OOC messages #317-#336 for the first time.  That makes more sense now.  :)

Question: what are we assuming about the current scenario?  Did we just end up at this place together for lunch by random chance?  Did word get passed around to meet together somehow?  How much do we know or not know already?  What briefing information have we received?  I don't know Iain's state of knowledge, so I don't know how to post...  O_o
GM
GM, 331 posts
The Narrator
Wed 2 Oct 2019
at 00:17
  • msg #348

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Oops, I just read OOC messages #317-#336 for the first time.  That makes more sense now.  :)

Question: what are we assuming about the current scenario?  Did we just end up at this place together for lunch by random chance?  Did word get passed around to meet together somehow?  How much do we know or not know already?  What briefing information have we received?  I don't know Iain's state of knowledge, so I don't know how to post...  O_o



I'm making an assumption that Amelia asked for you.  Because in OOC she did.  So lets run with that.  Feel free to jump in.
Sparks
player, 101 posts
Amelia Farrington
English Aristocrat
Wed 2 Oct 2019
at 03:05
  • msg #349

Re: The Speak Easy:  OOC Talk, Questions and Answers

I had made the assumption (stated in the Chronicles thread) that we all met for lunch simply because it was a small town with not many lunch opportunities, but Amelia could have sent word for her friends to join her - there would be plenty of boys willing to earn a coin, so I'm happy with that.

Since this situation is secretive, I don't think much information would have been passed yet. I'll make an IC post to correct that now. :)
Sparks
player, 103 posts
Amelia Farrington
English Aristocrat
Wed 2 Oct 2019
at 03:26
  • msg #350

Re: The Speak Easy:  OOC Talk, Questions and Answers

Note that the group are currently assembled in the quiet, study-like back room of the book shop, having left the diner, so there are no members of the public anywhere near us.
Scout
player, 233 posts
Darkshadow
Wed 2 Oct 2019
at 03:51
  • msg #351

Re: The Speak Easy:  OOC Talk, Questions and Answers

won't stope  Si from looking around though..instinct and all that
GM
GM, 333 posts
The Narrator
Wed 2 Oct 2019
at 04:16
  • msg #352

Re: The Speak Easy:  OOC Talk, Questions and Answers

Good Stuff Team !

One minor correction.  FDR is not president yet, he is governor of New York in the Winter of 1932.


Historical Background on Intelligence Operations during the 20s and 30s.
In general, few nations spent much on intelligence operations during the global depression.  In the US, the burgeoning intelligence structure that started to develop during WWI was quickly shelved.  Only the Naval Intelligence department even had much of a structure.  And funds were very short.

Agents were given missions, but little staff and money to complete them.  They often went by word of mouth and enlisted friends to help.  Even with these methods, several foreign spies were caught during this period.
Sparks
player, 104 posts
Amelia Farrington
English Aristocrat
Wed 2 Oct 2019
at 12:49
  • msg #353

Re: The Speak Easy:  OOC Talk, Questions and Answers

FDR - oops. :(


Regarding sale of the booze.

According to my records, we had 20 cases of 9 bottles. We stashed 19 cases and the last case was divided as follows:

1 bottle inside Doc
1 bottle left at the cabin for the trapper
1 bottle taken as a sales sample by Mickey
1 bottle taken as a sales sample / deal sweetener by Amelia
3 bottles taken by Munro for his own purposes
2 bottles left aboard the plane

Now Mickey said he did a deal to sell 160 bottles for $600, which is 17 cases and 7 bottles.

Consequently, we still have the following, for certain:
1 untouched case
2 bottles in the plane
1 bottle in Amelia's baggage
3 bottles in Munro's possession (unless he's disposed of them already).

I assume Mickey's sales sample will no longer exist...

We may also have two spare bottles from the eighteenth crate.

Why maybe?
I assume that Iain's arithmetic is sufficient to realize that the deal leaves a spare crate, and presumably he would leave that crate stashed at Silver Lake for a rainy day.

The question is what deal he and Mickey would press, considering that the deal is not for an even number of crates, and the customer is going to see two empty slots in the last crate.

I see 3 options:

a) sell exactly the agreed 160 bottles for the agreed $600, telling the client they drank the last two bottles already.

b) sell the full 18 crates (162 bottles) for $600 (throwing in the other 2 bottles for free)

c) ask an additional $7.5 for the extra 2 bottles.

I suspect option (a) is the most likely, which will leave us with an additional 2 bottles in the plane.

We need to discuss how that $600 will be divided, and who is eligible for a share.


Along with the Supporting Cast and the Synopsis, I'm trying to keep a record of group funds. Does anyone consider their character's funds to be a secret (or does the GM have a reason to keep them secret), or shall we place them openly in a Group Funds thread that I can update for us?


I suggest Iain and Amelia will want to discuss her secret history at some point. :)
GM
GM, 334 posts
The Narrator
Wed 2 Oct 2019
at 14:51
  • msg #354

Re: The Speak Easy:  OOC Talk, Questions and Answers

Mickey is under the impression the cut half to Iain, and the other half split between Mickey and Vitto.

Mickey has told Iain that, and Iain has acted to make purchases based on that cut.


Doesn't mean the group still doesn't have something to say about it
Flyboy
player, 102 posts
"In the shadow of thy
wings will I rejoice."
Thu 3 Oct 2019
at 05:37
  • msg #355

Re: The Speak Easy:  OOC Talk, Questions and Answers

How far does it seem from our current location to the site of the accident?

Is it in a direction across the lake, such that they would get there faster by taxiing the plane?
GM
GM, 339 posts
The Narrator
Thu 3 Oct 2019
at 05:44
  • msg #356

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
How far does it seem from our current location to the site of the accident?

Is it in a direction across the lake, such that they would get there faster by taxiing the plane?



The bobsled hill is 8 miles away.
Flyboy
player, 103 posts
"In the shadow of thy
wings will I rejoice."
Thu 3 Oct 2019
at 06:01
  • msg #357

Re: The Speak Easy:  OOC Talk, Questions and Answers

Is the bobsled hill anywhere near someplace Iain could land the plane?
GM
GM, 341 posts
The Narrator
Thu 3 Oct 2019
at 16:37
  • msg #358

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Is the bobsled hill anywhere near someplace Iain could land the plane?


No
Fastest travel would be by car or truck
Sparks
player, 115 posts
Amelia Farrington
English Aristocrat
Sat 5 Oct 2019
at 03:16
  • msg #359

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
msg #344
Players should be able to see a map up for Lake Placid now.
Let me know if there is any trouble with it.

I can't see a Lake Placid map, I can see a world map.
Sparks
player, 117 posts
Amelia Farrington
English Aristocrat
Sat 5 Oct 2019
at 03:30
  • msg #360

Re: The Speak Easy:  OOC Talk, Questions and Answers

In the Game Map tab, I can only see the 'Main Game Map' which is a map of the world. If there is another map, it may be in a Group I can't access. Each map is only viewable by characters in that Group, but everyone can see the main map and the Group 0 map (just as everyone can see the Group 0 threads).
GM
GM, 361 posts
The Narrator
Sat 5 Oct 2019
at 04:03
  • msg #361

Re: The Speak Easy:  OOC Talk, Questions and Answers

That should be fixed now
Scout
player, 249 posts
Darkshadow
Sat 5 Oct 2019
at 04:13
  • msg #362

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok? where  are  we?..ball park placement?
GM
GM, 362 posts
The Narrator
Sat 5 Oct 2019
at 04:29
  • msg #363

Re: The Speak Easy:  OOC Talk, Questions and Answers

You are at the Lake Placid Club, Amelia and that group are at the Highland Club
Scout
player, 251 posts
Darkshadow
Sat 5 Oct 2019
at 04:31
  • msg #364

Re: The Speak Easy:  OOC Talk, Questions and Answers

where is   the party?
GM
GM, 364 posts
The Narrator
Sat 5 Oct 2019
at 04:53
  • msg #365

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 364):

At the Lake Placid Club, where you are
Scout
player, 253 posts
Darkshadow
Sat 5 Oct 2019
at 06:26
  • msg #366

Re: The Speak Easy:  OOC Talk, Questions and Answers

thanks!
Sparks
player, 118 posts
Amelia Farrington
English Aristocrat
Sat 5 Oct 2019
at 06:33
  • msg #367

Re: The Speak Easy:  OOC Talk, Questions and Answers

Just for completeness, where's the sawmill and barn? J Paul Clausen Lumber?
This message was last edited by the player at 06:35, Sat 05 Oct 2019.
GM
GM, 366 posts
The Narrator
Sat 5 Oct 2019
at 07:06
  • msg #368

Re: The Speak Easy:  OOC Talk, Questions and Answers

The Sawmill is at J. Clausen Lumber, the barn is a small outbuilding behind the Lake Placid Club.
Scout
player, 255 posts
Darkshadow
Sat 5 Oct 2019
at 07:27
  • msg #369

Re: The Speak Easy:  OOC Talk, Questions and Answers

before Si can  say  or do anything else..he needs to know ( well? He knows...I don't!).. are there tracks from the newer  cars  go to the  barn?..and  do the  4 men's  tracks go from  the barn to  the  Lodge...

 second.. in what shape  are the  two  people he  cut down, and.. are there any traps set up.
GM
GM, 367 posts
The Narrator
Sat 5 Oct 2019
at 07:32
  • msg #370

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yes and Yes on the first two.

They are alive, but rough shape
Flyboy
player, 107 posts
"In the shadow of thy
wings will I rejoice."
Sat 5 Oct 2019
at 18:21
  • msg #371

Re: The Speak Easy:  OOC Talk, Questions and Answers

Iain has skis for the plane, but how does he put them on?  When weather conditions change, how does he make the transition from water landings to ice landings (or from being parked on water to being parked on ice)?  O_o
GM
GM, 370 posts
The Narrator
Sat 5 Oct 2019
at 19:22
  • msg #372

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Iain has skis for the plane, but how does he put them on?  When weather conditions change, how does he make the transition from water landings to ice landings (or from being parked on water to being parked on ice)?  O_o


You pull the plane up on shore and put on the skiis
Sparks
player, 121 posts
Amelia Farrington
English Aristocrat
Sun 6 Oct 2019
at 07:06
  • msg #373

Re: The Speak Easy:  OOC Talk, Questions and Answers

And during the freeze itself, you'd need to be ashore or in a warmer lake, otherwise your skis, sitting under the floats, are going to be stuck under the ice, not on top of it.
Flyboy
player, 108 posts
"In the shadow of thy
wings will I rejoice."
Sun 6 Oct 2019
at 14:02
  • msg #374

Re: The Speak Easy:  OOC Talk, Questions and Answers

How many people are needed to pull the plane ashore?  O_o
Sparks
player, 124 posts
Amelia Farrington
English Aristocrat
Sun 6 Oct 2019
at 15:11
  • msg #375

Re: The Speak Easy:  OOC Talk, Questions and Answers

From Wikipedia:

Fairchild Model 71 1928
Empty weight 3168lb (1438kg)
Gross weight 6000lb (2724kg)

Depending how much stuff is in it (particularly fuel) I'd guess you're looking at 3 to 6 people to manhandle it up a shallow beach. Or 2 if you have a nice slipway and a winch.

Edit: and any pilot worth his salt would have a winch...
This message was last edited by the player at 15:12, Sun 06 Oct 2019.
Flyboy
player, 110 posts
"In the shadow of thy
wings will I rejoice."
Sun 6 Oct 2019
at 19:22
  • msg #376

Re: The Speak Easy:  OOC Talk, Questions and Answers

POST NUMBER ONE THOUSAND!!!!!!!!!! :D
Scout
player, 264 posts
Darkshadow
Sun 6 Oct 2019
at 19:24
  • msg #377

Re: The Speak Easy:  OOC Talk, Questions and Answers

YAY!!!  some games never make it that far!
Sparks
player, 126 posts
Amelia Farrington
English Aristocrat
Mon 7 Oct 2019
at 09:30
  • msg #378

Re: The Speak Easy:  OOC Talk, Questions and Answers

This game almost didn't, but it's going well now. :)


Does the silk clothing in the suitcase look male or female?

The knife looks like Si's type of thing. Is anyone laying claim to the pistol?
GM
GM, 373 posts
The Narrator
Mon 7 Oct 2019
at 14:43
  • msg #379

Re: The Speak Easy:  OOC Talk, Questions and Answers

The clothing looks male
Scout
player, 267 posts
Darkshadow
Mon 7 Oct 2019
at 14:50
  • msg #380

Re: The Speak Easy:  OOC Talk, Questions and Answers

yeah, Sparks.. but we held together... I mentioned ( more then a few times) , that when I am in a game  with folks who are  fun to post with..and  a GAme slows  down or dies, I try to recruit them for my space game, with the hope  we can stay  together and all hop back in if the game  restarts...

 but..we  held together for the most part..and now we're   rolling  I felt  the need   to keep this going, because  I talked the poor GM  into using this  site!
Sparks
player, 127 posts
Amelia Farrington
English Aristocrat
Mon 7 Oct 2019
at 17:35
  • msg #381

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to GM (msg # 379):

Pity, a silk dress would have been nice. :)
GM
GM, 374 posts
The Narrator
Mon 7 Oct 2019
at 21:18
  • msg #382

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
In reply to GM (msg # 379):

Pity, a silk dress would have been nice. :)


There's a taylor in town.
Sparks
player, 129 posts
Amelia Farrington
English Aristocrat
Wed 9 Oct 2019
at 12:09
  • msg #383

Re: The Speak Easy:  OOC Talk, Questions and Answers

Amelia isn't inclined to buy a dress, but if something her size was going free, that would be a different matter.

Couple of questions:

Is Amelia's room on the third floor?

Is Aretemis's player still with us?

If nobody claimed that 7mm pistol, Amelia took it with her.
Scout
player, 271 posts
Darkshadow
Wed 9 Oct 2019
at 13:33
  • msg #384

Re: The Speak Easy:  OOC Talk, Questions and Answers

by the  way? Speaking of claiming things.

  Si will take the   Japanese booze, and the book  and  dried  fish  to the barn, for anyone who wants to use it.

 Si will take the Knife, unless someone  else  wants it.
Artemis Richter
player, 9 posts
Thu 10 Oct 2019
at 00:51
  • msg #385

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Sparks (msg # 383):

Sorry, I was in a heavy travel loop and so many things moved in this game I was not able to sort through them.  I will try to get caught up tonight and make a post or two.
Sparks
player, 130 posts
Amelia Farrington
English Aristocrat
Thu 10 Oct 2019
at 01:34
  • msg #386

Re: The Speak Easy:  OOC Talk, Questions and Answers

No pressure, just glad you're still here. :)
Flyboy
player, 111 posts
"In the shadow of thy
wings will I rejoice."
Thu 10 Oct 2019
at 02:54
  • msg #387

Re: The Speak Easy:  OOC Talk, Questions and Answers

I know how you feel.  It is really wonderful to have a living, moving, active game, but Real Life sometimes presents certain challenges...  :o

BTW, if Artemis is able to recruit US spies, does he have any type of law enforcement authority?

Iain is in an increasingly awkward position, given the number of laws being broken (albeit not without reason).  If Artemis is able to give Iain legal sanction to perform such activities, things would be much easier for him...
Scout
player, 273 posts
Darkshadow
Thu 10 Oct 2019
at 02:56
  • msg #388

Re: The Speak Easy:  OOC Talk, Questions and Answers

:chuckles::  Si doesn't worry about that... his time moving around, he  has  seen laws  broken , by those who were supposed  to uphold them.

 so..he just   even things out...'whatever it takes'  I gues!
Artemis Richter
player, 11 posts
Thu 10 Oct 2019
at 04:23
  • msg #389

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 387):

No, Artemis is simply a well placed friend of the American government working at Good Year.  A veteran still trying to make the world safe.
GM
GM, 377 posts
The Narrator
Thu 10 Oct 2019
at 05:52
  • msg #390

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
Amelia isn't inclined to buy a dress, but if something her size was going free, that would be a different matter.

Couple of questions:

Is Amelia's room on the third floor?

Is Aretemis's player still with us?

If nobody claimed that 7mm pistol, Amelia took it with her.


Amelia is on the second floor.


As far as I can tell, Amelia is the only one to show interest in the pistol
Sparks
player, 135 posts
Amelia Farrington
English Aristocrat
Thu 10 Oct 2019
at 09:45
  • msg #391

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hell's teeth, that wall of fascist text took some concentration to digest!
GM
GM, 384 posts
The Narrator
Thu 10 Oct 2019
at 18:16
  • msg #392

Re: The Speak Easy:  OOC Talk, Questions and Answers

LOL

I watched an old movie and it had these little narrative out takes from this guy with a nasally voice, kind of like...

'Half way around the world a man checked into a room under the name Johnson, unbeknownst to him he was being followed by to agent of Doctor Doom'

It was  a great vehicle to introduce different things occurring in a larger world, and to immerse you into the world. I decided to use that technique here.
GM
GM, 385 posts
The Narrator
Fri 11 Oct 2019
at 15:43
  • msg #393

Re: The Speak Easy:  OOC Talk, Questions and Answers

Giving folks a chance to post
Sparks
player, 137 posts
Amelia Farrington
English Aristocrat
Mon 14 Oct 2019
at 02:49
  • msg #394

Re: The Speak Easy:  OOC Talk, Questions and Answers

Does Munroe have access to a master key? Or will Amelia have to pick the locks?
GM
GM, 386 posts
The Narrator
Tue 15 Oct 2019
at 06:29
  • msg #395

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
Does Munroe have access to a master key? Or will Amelia have to pick the locks?


Munro does not, but the Concierge does.  And may be convinced to loan it to you
Sparks
player, 139 posts
Amelia Farrington
English Aristocrat
Tue 15 Oct 2019
at 06:35
  • msg #396

Re: The Speak Easy:  OOC Talk, Questions and Answers

In that case, Amelia is definitely not needed at the Lodge, she can leave Munroe and/or Arrtemis to   check on the Cardinal and Governor.
Artemis Richter
player, 15 posts
Sat 19 Oct 2019
at 06:43
  • msg #397

Re: The Speak Easy:  OOC Talk, Questions and Answers

In case someone is interested on two dollar bills -

http://oldcurrencyvalues.com/1928_Two_Dollar_Bills/
GM
GM, 389 posts
The Narrator
Tue 22 Oct 2019
at 06:00
  • msg #398

Re: The Speak Easy:  OOC Talk, Questions and Answers

Artemis Richter:
In case someone is interested on two dollar bills -

http://oldcurrencyvalues.com/1928_Two_Dollar_Bills/


Cool


I've been pretty jammed up at work...………. I'll get everything caught up tomorrow
Scout
player, 279 posts
Darkshadow
Sat 26 Oct 2019
at 01:20
  • msg #399

Re: The Speak Easy:  OOC Talk, Questions and Answers

just popping in to  hope things are going ok for  everyone!
Flyboy
player, 113 posts
"In the shadow of thy
wings will I rejoice."
Sat 26 Oct 2019
at 01:35
  • msg #400

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm still alive and kicking, but +1 for the "pretty jammed up at work" club...  :o
Scout
player, 280 posts
Darkshadow
Sat 26 Oct 2019
at 02:05
  • msg #401

Re: The Speak Easy:  OOC Talk, Questions and Answers

a few years  ago..i could only post after  5:00 my time ..now I am retired   I can post whenever I walk past my computer!
Sparks
player, 141 posts
Amelia Farrington
English Aristocrat
Sat 26 Oct 2019
at 02:36
  • msg #402

Re: The Speak Easy:  OOC Talk, Questions and Answers

Ahh, the Elysian bliss of retirement. Getting there, but it eludes me yet.
Scout
player, 281 posts
Darkshadow
Sat 26 Oct 2019
at 05:06
  • msg #403

Re: The Speak Easy:  OOC Talk, Questions and Answers

mine was a hard time  coming.. wife passed..i was goign to go then..found out I had to wait3 more years..the last 6 months they add onto my route( thinking younger guys will eat the extra time), and I  was  attacked by two pit bulls  on a swing I should have never had...

 so? yeah..i don't miss it!
Sparks
player, 142 posts
Amelia Farrington
English Aristocrat
Sat 26 Oct 2019
at 06:29
  • msg #404

Re: The Speak Easy:  OOC Talk, Questions and Answers

My condolences, sounds like you had a rough time of it. I hope it's been worth the wait for you.
Scout
player, 282 posts
Darkshadow
Sat 26 Oct 2019
at 12:47
  • msg #405

Re: The Speak Easy:  OOC Talk, Questions and Answers

yep, Sparks.i could go into a lot of things.. and it wasn't just me, there are carriers  everywhere  who get  beaten up by management.

 but? now  I can help take care of the grandkids...be there  for school stuff..and play in here!
Sparks
player, 143 posts
Amelia Farrington
English Aristocrat
Sat 26 Oct 2019
at 19:39
  • msg #406

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yeah, don't get me started on 'the suits'. Banes of my life. Be glad to get out.

Good to know the grass really IS greener on the other side. :)
Scout
player, 283 posts
Darkshadow
Sat 26 Oct 2019
at 21:47
  • msg #407

Re: The Speak Easy:  OOC Talk, Questions and Answers

::chuckles::  I was the steward in a smaller office..we had  a secretary for the union in the main offcie . he knew the contract inside  and out. Supervisors  used to ask him about stuff, so they wouldn't get grievances  filed.

 he was also a hacker. he would hack the bonuses they got  and publish them   every year  so we could use it at contract time... his biggest thing was, he published a  email that was sent to PMs  and supervisors offering a  'bounty' ( bonus)  for those who  could get older  carriers  to quit  before they  could retire, so they wouldn't have to pay  benefits.

 the word  got out.. a few of them  were fired, but the  bonuses  were there, just  'hidden'..My mailman, had to retire  because of a   mistake ( or lose  his  retirement)..the big Union guy was a friend of mine, he told me   what to do..we did it.. the carrier  came  back and filed  a suit  and got, like 10,000 in back  pay( now  a case other   cities  cane site to fight   those who try to egt rid of us)

 yeah?.. not the post offcie I joined for sure... But I came on one the good side..many  guys  sell out and become supervisors  and are worse the  then 'purebreds".
Sparks
player, 144 posts
Amelia Farrington
English Aristocrat
Sun 27 Oct 2019
at 06:19
  • msg #408

Re: The Speak Easy:  OOC Talk, Questions and Answers

That's criminal!

At least on this side of the Pond retirement benefits are (usually) guaranteed by law. There's still a chance of bad investments, but even then the investments are all regulated and insured.

The b******s can't hold you to ransom for your retirement pay, and if you quit you get your benefits up to that point, everything you've worked for doesn't just vanish if you quit.

They're still allowed to play that trick with redundancy pay, unfortunately - they'll frequently pull something to avoid paying redundancy, but they're not allowed to do it with pensions.
GM
GM, 393 posts
The Narrator
Sun 27 Oct 2019
at 07:09
  • msg #409

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 400):


It's a big club, membership standards are pretty low.
Artemis Richter
player, 16 posts
Sun 27 Oct 2019
at 22:33
  • msg #410

Re: The Speak Easy:  OOC Talk, Questions and Answers

https://www.catholicregister.o...ts/CardinalStyle.pdf

For the Cardinal's wardrobe components.

Scout, wow, that sounds like a terrible group of managers.  Good that the Union was able to help with some of those, but what a rough patch you had in the final bit.  Retirement is still some ways away here - albeit, my last child is at home and graduates this coming Summer.
Scout
player, 285 posts
Darkshadow
Sun 27 Oct 2019
at 22:39
  • msg #411

Re: The Speak Easy:  OOC Talk, Questions and Answers

yeah.. last  4 years  were the worse..  I think they   new  I was  trying to cope  after  wife  passed, The PM made it  a bit rough on me , trying to get time off ( even though  I had  2000+  sickleave hours )

 a LAdy Supervisor who was  walkign with me to check the route, sorta unloaded on him.. and My Doctor's wife  told me to talk to him.. he wrote be a blank  check for stress.. so I got to be home  with her to the end.

 I got my shots in, I  protected  a few folks who where beign miss treated.. even   complained to the Clerks union for letting the PM abuse   a women clerk....I had  a lot of Customers  who  complained  about the PM   , he  had  to 'retire' early..but?.. he was smiling..his retirement  was 50,000 more then I made  working!...so..bad guys do win some times.
Sparks
player, 146 posts
Amelia Farrington
English Aristocrat
Mon 28 Oct 2019
at 03:42
  • msg #412

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hmm, in my experience, the only place the bad guys don't win is TV and RPGs - which is a good reason to game, right? :)
Scout
player, 286 posts
Darkshadow
Mon 28 Oct 2019
at 03:48
  • msg #413

Re: The Speak Easy:  OOC Talk, Questions and Answers

yep..have to admit.. in my space game, a lot  of the bad  guys are  based on RL bastards.. so...its  fun to kill them.

 another part?.. its scary, because you go back 8  and 7 years ago..some of the  bad  guys  in RL  seem based on my  NPC characters!
Sparks
player, 147 posts
Amelia Farrington
English Aristocrat
Mon 28 Oct 2019
at 04:08
  • msg #414

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yep, killing bad guys is definitely fun. A cathartic purging of evil from our lives that proves to be all too difficult in RL, but in our game-worlds the meek really do inherit the Earth. :)
Scout
player, 287 posts
Darkshadow
Mon 28 Oct 2019
at 04:13
  • msg #415

Re: The Speak Easy:  OOC Talk, Questions and Answers

yep yep.. a  small  ( maybe pitiful >)  way to  get some  satisfaction
Sparks
player, 148 posts
Amelia Farrington
English Aristocrat
Mon 28 Oct 2019
at 04:17
  • msg #416

Re: The Speak Easy:  OOC Talk, Questions and Answers

Every little helps. :)
Artemis Richter
player, 18 posts
Mon 28 Oct 2019
at 05:08
  • msg #417

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
Hmm, in my experience, the only place the bad guys don't win is TV and RPGs - which is a good reason to game, right? :)


Boy, there is a lot of truth in that!
GM
GM, 394 posts
The Narrator
Mon 28 Oct 2019
at 05:25
  • msg #418

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
Hmm, in my experience, the only place the bad guys don't win is TV and RPGs - which is a good reason to game, right? :)


You may be in the wrong RPGs
Sparks
player, 149 posts
Amelia Farrington
English Aristocrat
Mon 28 Oct 2019
at 10:01
  • msg #419

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to GM (msg # 418):

Life's too short to be in the wrong RPGs. I'm in the RPGs I like, while I like them.

If I'm in a game where I'm banging my head against a brick wall whilst being smacked with a big stick, I can do that in RL and get paid for it. Why would I want to do that in a game?

Games are fun because they are an escape; somewhere I can win for a change, somewhere I can thwart, or even kill the bad guys, and have the skills and attributes to do it with.
Scout
player, 290 posts
Darkshadow
Thu 31 Oct 2019
at 16:26
  • msg #420

Re: The Speak Easy:  OOC Talk, Questions and Answers

Putting this  up in all the games I Run/am in...

.Happy Halloween...Samhain..all souls  Eve!
GM
GM, 402 posts
The Narrator
Fri 1 Nov 2019
at 15:35
  • msg #421

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hi Team

I have a funeral to go to, with a lot of travel.  I'll be away for 7-9 days.  I will check in occasionally and try to post.  It will be with my phone, so replies will be brief.
Scout
player, 291 posts
Darkshadow
Fri 1 Nov 2019
at 15:53
  • msg #422

Re: The Speak Easy:  OOC Talk, Questions and Answers

sorry to hear the reason.. relax, we'll be here when you're  ready.
Flyboy
player, 114 posts
"In the shadow of thy
wings will I rejoice."
Fri 1 Nov 2019
at 19:00
  • msg #423

Re: The Speak Easy:  OOC Talk, Questions and Answers

Take care, Friend GM.  I'll remember you and yours in prayer.
This message was last edited by the player at 19:00, Fri 01 Nov 2019.
Artemis Richter
player, 21 posts
Fri 1 Nov 2019
at 21:33
  • msg #424

Re: The Speak Easy:  OOC Talk, Questions and Answers

Safe travels and my condolences to you and yours for your loss.
Sparks
player, 150 posts
Amelia Farrington
English Aristocrat
Sat 2 Nov 2019
at 02:33
  • msg #425

Re: The Speak Easy:  OOC Talk, Questions and Answers

My condolences. We're going nowhere.
Scout
player, 292 posts
Darkshadow
Fri 15 Nov 2019
at 14:56
  • msg #426

Re: The Speak Easy:  OOC Talk, Questions and Answers

Just popping in to say  hi!
Flyboy
player, 115 posts
"In the shadow of thy
wings will I rejoice."
Fri 15 Nov 2019
at 15:52
  • msg #427

Re: The Speak Easy:  OOC Talk, Questions and Answers

* waves * :)
Artemis Richter
player, 22 posts
Fri 15 Nov 2019
at 23:54
  • msg #428

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hey folks - hope all is going well.

waves!
Sparks
player, 151 posts
Amelia Farrington
English Aristocrat
Sat 16 Nov 2019
at 01:51
  • msg #429

Re: The Speak Easy:  OOC Talk, Questions and Answers

A little circular wave, like royalty. :)
Scout
player, 293 posts
Darkshadow
Thu 28 Nov 2019
at 05:45
  • msg #430

Re: The Speak Easy:  OOC Talk, Questions and Answers


putting this in all my games... Happy Thanksgiving!!.. and if you don't celebrate.. HAPPY FOOTBALL THURSDAY!!
Scout
player, 294 posts
Darkshadow
Sun 1 Dec 2019
at 22:40
  • msg #431

Re: The Speak Easy:  OOC Talk, Questions and Answers

here's hoping  our GM is ok!
Sparks
player, 152 posts
Amelia Farrington
English Aristocrat
Wed 4 Dec 2019
at 16:36
  • msg #432

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yeah, he was expecting to be away for a week, not a month. Let's hope it doesn't turn out to be a year, again.
Artemis Richter
player, 23 posts
Sat 7 Dec 2019
at 19:58
  • msg #433

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sparks:
Yeah, he was expecting to be away for a week, not a month. Let's hope it doesn't turn out to be a year, again.

Aye, fingers crossed.  Life sometimes gets complicated for sure!
Scout
player, 295 posts
Darkshadow
Tue 24 Dec 2019
at 10:33
  • msg #434

Re: The Speak Easy:  OOC Talk, Questions and Answers

 To all my  Friends  and fellow  players... I hope you all have  the ebst Christmas you are able to have..and the  New Year is better then the Last.

enjoy the holidays!
Flyboy
player, 116 posts
"In the shadow of thy
wings will I rejoice."
Thu 26 Dec 2019
at 06:34
  • msg #435

Re: The Speak Easy:  OOC Talk, Questions and Answers

Wishing you all a Blessed Christmas.  :)
Scout
player, 296 posts
Darkshadow
Tue 31 Dec 2019
at 20:01
  • msg #436

Re: The Speak Easy:  OOC Talk, Questions and Answers

 Happy New year to all.. hope  next year is better then the last
Artemis Richter
player, 24 posts
Wed 1 Jan 2020
at 03:54
  • msg #437

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 436):

Best wishes Scout and to each of you.   May 2020 be filled with opportunity and adventure for you sl.
Flyboy
player, 117 posts
"In the shadow of thy
wings will I rejoice."
Wed 1 Jan 2020
at 06:40
  • msg #438

Re: The Speak Easy:  OOC Talk, Questions and Answers

Wishing you all a Blessed 2020!  :)
Scout
player, 297 posts
Darkshadow
Mon 20 Jan 2020
at 21:34
  • msg #439

Re: The Speak Easy:  OOC Talk, Questions and Answers

once more, just checking in..keeping the game 'active"
Scout
player, 298 posts
Darkshadow
Sun 2 Feb 2020
at 06:25
  • msg #440

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Superbowl, and Ground Hogs  day!
Artemis Richter
player, 25 posts
Tue 4 Feb 2020
at 05:29
  • msg #441

Re: The Speak Easy:  OOC Talk, Questions and Answers

Have had a very hectic January.  Hope everyone has a great week ahead.
Flyboy
player, 118 posts
"In the shadow of thy
wings will I rejoice."
Tue 4 Feb 2020
at 05:37
  • msg #442

Re: The Speak Easy:  OOC Talk, Questions and Answers

+1 to both the above!  :)
Scout
player, 299 posts
Darkshadow
Tue 4 Feb 2020
at 05:57
  • msg #443

Re: The Speak Easy:  OOC Talk, Questions and Answers

pretty decent..game truned out the way I wanted..family superbowl party?..so..it was good here.
Scout
player, 300 posts
Darkshadow
Fri 14 Feb 2020
at 19:30
  • msg #444

Re: The Speak Easy:  OOC Talk, Questions and Answers

Just checking in...  pushing  4 months havn't herad from  GM...
Artemis Richter
player, 26 posts
Sat 15 Feb 2020
at 08:44
  • msg #445

Re: The Speak Easy:  OOC Talk, Questions and Answers

Always worries me that something tragic happens to the person who suddenly hits silent.
Scout
player, 301 posts
Darkshadow
Sat 15 Feb 2020
at 13:42
  • msg #446

Re: The Speak Easy:  OOC Talk, Questions and Answers

yeah, as i stated  a few times before there is another ( in my opinion, inferior  site ) that he is in a game that was on  yet, another site  that died...

 anyway..he hasn't been there, , even longer then here.
Scout
player, 302 posts
Darkshadow
Mon 2 Mar 2020
at 02:20
  • msg #447

Re: The Speak Easy:  OOC Talk, Questions and Answers

4 months  today... I hope  all is well with our GM.
Artemis Richter
player, 27 posts
Thu 5 Mar 2020
at 00:01
  • msg #448

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
4 months  today... I hope  all is well with our GM.



Same here.

So I have been toying w trying on here a Cthulhu invictus scenario set along Hadrian's wall. Would there be any interest in four to six of three folks here to give it and me a try?
Scout
player, 303 posts
Darkshadow
Mon 25 May 2020
at 12:31
  • msg #449

Re: The Speak Easy:  OOC Talk, Questions and Answers

 putting this in all the games i'm in... Happy Memorial Day.. be safe, be smart..and remember who this day is for!"

 to our  firends out of the country... Happy Monday!-
Flyboy
player, 119 posts
"In the shadow of thy
wings will I rejoice."
Mon 25 May 2020
at 14:18
  • msg #450

Re: The Speak Easy:  OOC Talk, Questions and Answers

A good reminder.  It is too easy to forget yesterday's sacrifices, and those who made them.
Artemis Richter
player, 28 posts
Thu 28 May 2020
at 21:10
  • msg #451

Re: The Speak Easy:  OOC Talk, Questions and Answers

Just saw this and was glad to see it.

Hope everyone is safe and healthy!
Scout
player, 304 posts
Darkshadow
Sun 1 Nov 2020
at 23:52
  • msg #452

Re: The Speak Easy:  OOC Talk, Questions and Answers

  well..for any who are  still here. Today is one  year since the GM  has  last logged in here.. Again, I'm hoping he is ok, and   its  RL owrk that keeps his  away.

  I'm leaving this  game on my list, incase  he ever  comes back...I haven't seen him on the other site  that he is involved with either..

  again? anyone wanta place to play i have  a space game that is   very active, and a Fanatsy game that  is pretty active, they all run on my own system, that prompts  RP and building your charcter.

 other wise, i may pop in here for a  Holiday thing...but..i don't see us getting to play here.
Flyboy
player, 120 posts
"In the shadow of thy
wings will I rejoice."
Mon 2 Nov 2020
at 00:03
  • msg #453

Re: The Speak Easy:  OOC Talk, Questions and Answers

Just out of curiosity... any links?  :)
Artemis Richter
player, 29 posts
Mon 2 Nov 2020
at 01:41
  • msg #454

Re: The Speak Easy:  OOC Talk, Questions and Answers

Wow - sorry to hear that and I always worry that something significant occurred with the person.  Hopefully, that isn't the case.

Be interested in links too...need to consider what I can and cannot do...but would be interested in seeing the games.

Take care everyone and enjoy the week ahead.
Scout
player, 305 posts
Darkshadow
Mon 2 Nov 2020
at 01:54
  • msg #455

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok..i sent links in PMs.

please understand..if the GM  ever  comes back, i would like us all to  come back here as well!..

 our GM here  was part of a big game on a dead site... one of the others contacted me  and i tried to get thier game moved here... Our GM  brought this game here. i worked with him in PMs  and Rmail to get the feel for the site... the other site..i really , real

 I am hoping, things    work out  for him, that he  can come back here  and take up , where we left off, he has very good  GM skills   for  making a story  come to life
Scout
player, 306 posts
Darkshadow
Mon 14 Dec 2020
at 14:02
  • msg #456

Re: The Speak Easy:  OOC Talk, Questions and Answers


 Our GM showed up  for a bit on another site, for a few posts. I am assuming, he must have a holiday break  or  something  to that nature.

 I will not nag him  about this  game?... If he has the  time, i am certain he will return.
Flyboy
player, 121 posts
"In the shadow of thy
wings will I rejoice."
Mon 14 Dec 2020
at 18:43
  • msg #457

Re: The Speak Easy:  OOC Talk, Questions and Answers

Glad to hear that he is alive and well...  :)
Scout
player, 307 posts
Darkshadow
Fri 1 Jan 2021
at 01:19
  • msg #458

Re: The Speak Easy:  OOC Talk, Questions and Answers

howdy folks, Happy  New year... i have   seen and talked  in game  with the GM here..in the game   we are in, on another site.

 I can only assume he doesn't come here  any longer?

 I will wait abit, to see if he settles in steady in that game?...before i ask him if he's ever  comign abck here?

 on the bragging side of things...on Jan 17th, my space game on this site  will be 10 years old!

again!  Happy New  year!
Flyboy
player, 122 posts
"In the shadow of thy
wings will I rejoice."
Fri 1 Jan 2021
at 01:51
  • msg #459

Re: The Speak Easy:  OOC Talk, Questions and Answers

Blessed New Year, all!  :)
Scout
player, 308 posts
Darkshadow
Fri 1 Jan 2021
at 22:52
  • msg #460

Re: The Speak Easy:  OOC Talk, Questions and Answers

 howdy..Update. I PMed    the GM  in the other site. he  seemed to have forgot  about the game because of all the irons in the fire.

  I don't know if he'll be back?.. maybe keep an eye on it foe a month?..if not..my offer still stands  for  my space game?..  you may not like it..you may love it..either way,  it won't bother me, and it  will give you all a chance  to RP?

  either way?  Happy new Year!
Scout
player, 309 posts
Darkshadow
Thu 14 Jan 2021
at 15:57
  • msg #461

Re: The Speak Easy:  OOC Talk, Questions and Answers

I have to say? After   my Last PM  with our GM om the other site, i feel  this game will never  come back to life?

 in the past, he has many  RL  irons  in the fire,  but he now has  dove  heavly into the game  on the other site,  both as a player, and I assume a DM   as he is doign alot of  backround posts for a  new thread there.

 He's a great GM.. but the  folks on that other site, he has gamed with for years..so? i  feel he doesn't even  chck this site any  more  as he 'forgot'.

  I will keep this  on my list for a while?..maybe stop in to  wish you guys a happy holiday of some sort..., but  i guess most of  my  time will be used for the games i run now.
Flyboy
player, 123 posts
"In the shadow of thy
wings will I rejoice."
Thu 14 Jan 2021
at 18:20
  • msg #462

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thank you for keeping us updated.  I'm glad to hear that he is OK.  :)
Scout
player, 310 posts
Darkshadow
Thu 14 Jan 2021
at 18:29
  • msg #463

Re: The Speak Easy:  OOC Talk, Questions and Answers

yeah? he  seesm to being  doign well...he is getting into his  posting on the other site..i only go there  because i was in that game on another site years ago, that crashed and burned.

  again? if any of you like  darker  sci-fi games, that have alot RP  and  player growth,  check out  my space game.  I fear this poor little game is done.
GM
GM, 403 posts
The Narrator
Sat 6 Feb 2021
at 19:00
  • msg #464

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hello All



The unnannounced absence is not excuseable.  So I won't make any.  Life happens.

You folks tell me if you want to attempt to go on.

I will tell you this.  If we attempt to go on.   I will guarantee you 3 months of posting, and reassess my time constraints.

It's up to you.  I'm flattered that anyone is still posting here.
Scout
player, 311 posts
Darkshadow
Sat 6 Feb 2021
at 19:06
  • msg #465

Re: The Speak Easy:  OOC Talk, Questions and Answers

::chuckles::  well? you know I'm still here!
Flyboy
player, 124 posts
"In the shadow of thy
wings will I rejoice."
Sat 6 Feb 2021
at 20:32
  • msg #466

Re: The Speak Easy:  OOC Talk, Questions and Answers

No worries.  Recreation is for fun, not for added stress.  Real Life Takes Precedence.  :)

I am still here.  :)
GM
GM, 404 posts
The Narrator
Sat 6 Feb 2021
at 20:59
  • msg #467

Re: The Speak Easy:  OOC Talk, Questions and Answers

You guys are gluttons for punishment
Flyboy
player, 125 posts
"In the shadow of thy
wings will I rejoice."
Wed 10 Feb 2021
at 08:02
  • msg #468

Re: The Speak Easy:  OOC Talk, Questions and Answers

I am dealing with a work crunch, but will post ASAP...  :o
GM
GM, 406 posts
The Narrator
Wed 10 Feb 2021
at 19:39
  • msg #469

Re: The Speak Easy:  OOC Talk, Questions and Answers

No problem
Artemis Richter
player, 30 posts
Fri 12 Feb 2021
at 01:39
  • msg #470

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sorry i missed that this was in fact playing.  I'll try to get Artemis back into motion
GM
GM, 408 posts
The Narrator
Fri 12 Feb 2021
at 02:34
  • msg #471

Re: The Speak Easy:  OOC Talk, Questions and Answers

Artemis Richter:
Sorry i missed that this was in fact playing.  I'll try to get Artemis back into motion


Good to see ya
GM
GM, 410 posts
The Narrator
Sun 14 Feb 2021
at 02:06
  • msg #472

Re: The Speak Easy:  OOC Talk, Questions and Answers

Been traveling today,  so my posts are pretty short
GM
GM, 412 posts
The Narrator
Mon 15 Feb 2021
at 20:54
  • msg #473

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
No worries.  Recreation is for fun, not for added stress.  Real Life Takes Precedence.  :)

I am still here.  :)



In reading through the posts of the game, I think Iain kind of got lost inbetween the group and if he was going to move the plane.

For clarification, I have Iain with the group in the barn as they all discuss what they have learned and actions going forward.

The group has agreed to go to the Kickoff Ball in a few hours, and sign on to the upcoming dig in New Foundland.
Scout
player, 318 posts
Darkshadow
Mon 15 Feb 2021
at 21:13
  • msg #474

Re: The Speak Easy:  OOC Talk, Questions and Answers

yep...  Ian was takign care of his plane  from what i remember( not looking back as i write this)..and i think he was going to come back to the barn afterwards?

so this  sets up well
Flyboy
player, 126 posts
"In the shadow of thy
wings will I rejoice."
Mon 15 Feb 2021
at 21:25
  • msg #475

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks for the reorientation.  Real Life has been overclocking me, so I have been reading your newest posts as I slowly reboot my brain cells for this game... :)
GM
GM, 414 posts
The Narrator
Tue 16 Feb 2021
at 18:22
  • msg #476

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Thanks for the reorientation.  Real Life has been overclocking me, so I have been reading your newest posts as I slowly reboot my brain cells for this game... :)


No worries.
Whenever you are ready.  I may have Iain take a few minor actions if you don't mind.
Flyboy
player, 127 posts
"In the shadow of thy
wings will I rejoice."
Tue 16 Feb 2021
at 22:52
  • msg #477

Re: The Speak Easy:  OOC Talk, Questions and Answers

That works for me.  Am I or did I move the airplane, or are we trusting that it isn't going to be wrecked?  :o
GM
GM, 415 posts
The Narrator
Wed 17 Feb 2021
at 01:29
  • msg #478

Re: The Speak Easy:  OOC Talk, Questions and Answers

The plane has been moved and is in fine condition.
Scout
player, 323 posts
Darkshadow
Wed 17 Feb 2021
at 11:54
  • msg #479

Re: The Speak Easy:  OOC Talk, Questions and Answers

::chuckles::  I like some of the names on there
GM
GM, 416 posts
The Narrator
Wed 17 Feb 2021
at 15:25
  • msg #480

Re: The Speak Easy:  OOC Talk, Questions and Answers

It's a big list, I was bound to have a few good ones.
Scout
player, 324 posts
Darkshadow
Wed 17 Feb 2021
at 15:32
  • msg #481

Re: The Speak Easy:  OOC Talk, Questions and Answers

i won't  say what names i like, let the others  see for themselves..but there are a few that link  worlds that i think is neat!
GM
GM, 417 posts
The Narrator
Wed 17 Feb 2021
at 16:56
  • msg #482

Re: The Speak Easy:  OOC Talk, Questions and Answers

I appreciate that.

You're starting to see some of the flavor of the world.

Obviously some references to super heroes, but it will be limited.   I can guarantee players will not be seeing a guy in blue tights leaping tall buildings.

However,  some super hero creation stories through weird science are could easily be pulp stories.


You guys just need to figure out who's sitting where.

When know Charlie is welcoming guests, Marek is delivering guests by sleigh, Munro is waiting tables, and other seating has been suggested.
This message was last edited by the GM at 16:58, Wed 17 Feb 2021.
Scout
player, 325 posts
Darkshadow
Wed 17 Feb 2021
at 17:34
  • msg #483

Re: The Speak Easy:  OOC Talk, Questions and Answers

   Since  Si was  'invited'  i supposed he'll either be picked  up, or make his own way with others?..

 as far as the names  and such, My space game is built  along the lines of Earth used to be a penal colony.. and   some races   who are constantly at war, woudl stop by the planet because of its resources..the history  delves into the impact some of the races  have had on  Human history, through myths and legends ..i  rarely tip anything off  and wait  for the players to say ' Hey...wait a minute! Thats....( fil in race) "
GM
GM, 418 posts
The Narrator
Wed 17 Feb 2021
at 17:44
  • msg #484

Re: The Speak Easy:  OOC Talk, Questions and Answers

That's good stuff
GM
GM, 422 posts
The Narrator
Sat 20 Feb 2021
at 19:40
  • msg #485

Re: The Speak Easy:  OOC Talk, Questions and Answers

Players
I've noticed in character sheets that characters have not chosen their Schticks.  These are essentially Feats in the language of generic D20 systems.

Also, I made a custom rule change on Level Advancement to simplify the points system.
Link to Rules page
link to a message in this game
GM
GM, 424 posts
The Narrator
Sun 21 Feb 2021
at 18:00
  • msg #486

Re: The Speak Easy:  OOC Talk, Questions and Answers

Schticks are found on page 11 of the Guidebook, which is a downloadable pdf.
Apologies in advance for the Wall of Text, just want to get everyone up to speed quickly.

From the guide

Step 3] Shticks:
Shticks are what separate out the heroes from the normal, everyday
shmoe on the street. Some are subtle, others are more brazen, but all
give your hero the edge they need to survive. There are two kinds
of Shticks: The first one is a “flat-cost” Shtick that works without
a roll of the dice. The second kind adds to certain skill rolls. These
are purchased at a rate of one rank for one point, with no more than
5 invested in any one Shtick during character creation. A character
may start with up to 3 Shticks.

Shticks with an (M) after their titles are considered Mental
(Psionic) in nature and require that the hero has a base Empathy of
8 in order to purchase. Ask your Director is these are suitable for
the campaign.

When using or opposing Mental Shticks, replace the normally
linked stat associated with the skill with the character's Empathy.
(i.e. to detect someone using invisibility, instead of Awareness +
Intelligence, you would roll Awareness + Empathy).

Shtick Descriptions:
Amazing Contraption: With this Shtick you have either created
or come into possession of a unique item. It is up to you and the
Director to determine its capabilities; it could be a rocket pack, a
flying car, a ray-gun, or your own personal robot. If this Amazing
Contraption mimics another shtick, use the other shtick instead.
Amazing Contraptions are explained in more detail later on (5
points).
Animal Bond (M): You are able to mentally bond with a single
animal at a time and communicate with it. It will do tasks for you...
within reason (5 Points).
Beneficiary: You have inherited a great fortune that was not
destroyed by the Great Depression. You find that you have no need
of anything and you may own a mansion, a fancy car, an airplane, a
family business, etc. One important lesson you have learned since
you’ve acquired your fortune is that the more money you throw
around, the more attention you will attract... most of it unwanted.
The amount of money you have at your disposal at any given time
is up to the Director. (NOTE: The average salary in the late 1930s
was $1500.00 a year) (5 points).
Better Lucky than Good: You may use your current luck score in
place of your skill rank on a single skill or combat skill roll. You
may choose to use this after the roll has been made. Use of this
shtick costs one luck to use (after roll is made and total calculated)
(5 points).
Bulletproof: Normally bullets cut through flesh like a hot knife
through soft butter, however with this shtick, you may apply your
toughness against lethal damage (5 points)
Cat’s Grace: The Hero has perfect balance. For every rank
purchased, she receives a +1 to Acrobatics, Athletics, and other
skills that require balance. The Hero is also unafraid of heights.
Danger Sense (M): You get a bad feeling about situationsbefore they transpire, it may not
be obvious where the danger is coming from however. For every rank purchased, add a
+1 to Awareness & Dodge
rolls. Danger Sense does
stack with other shticks that
grant bonuses to awareness.
Death Defiance: You hear "I
thought you were dead" a lot.
Somehow you always manage
to survive the deadliest of
situations. The Hero must
have at least one point of Luck
remaining for this Shtick to
work, otherwise your luck
finally ran out (5 points).
Drop Dead Gorgeous: “Well, hey there goodlooking!” Add + 1 for
every rank purchased to any roll in situations
where looks come into play (Seduction, Persuasion, High Society).
Eagle Eye: Nothing gets past you, at least not visually. For every
rank purchased, gain a +1 to visual Awareness rolls. Each rank also
increases the Range Value of a ranged weapon by +1.
Escape Artist: There are no bonds or man strong enough to hold
you, your extreme contortionist abilities allow you to twist, turn
and dislocate joints, allowing you to shed any constraints. Add +
1 for every rank purchased. To escape bonds make a Deftness +
Legerdemain + Escape Artist Roll vs. the difficulty of the bond.
This can also be used in combat where you have been grappled,
allowing you to use Deftness instead of Brawn, whichever is
higher.
Evil Eye (M): You can unnerve your opponent, causing them to
falter. Ranks purchased can be imposed as penalties for both skills
and combat. This counts as an action in combat and requires a roll
to hit. Roll 1d10 + Empathy vs. your opponent’s Empathy + 1d10,.
If you succeed the number or ranks you purchased are subtracted
from all rolls that one opponent makes, you can only use this
ability on one opponent per scene.
Fists of Steel: Either having naturally dense knuckles or through
a martial arts kata like Iron Palm, you have incredibly strong fists.
Add +1 to your Damage Modifier for attacks made with fists for
every rank invested.
Feat of Strength: You can do amazing feats like: lifting more
weight than is normally possible, busting down doors, holding
onto something with an iron grip, etc. For each rank purchased,
add +1 to Brawn score. This shtick does not add to damage.
Forgettable: Character is forgotten, like she was never there,
this only works in situations where the character isn’t in constant
contact with the same people. Characters with this Shtick also
have an uncanny knack of not having their photographs taken,
either their face is out of focus or turned away when the shutter is
released. (5 points)
Gumshoe: "That's one thing I've learned about clients. Dead ones
don't pay their bills". - Rigby Reardon. You are the guy people go
to when they run out of options. Tenacious and thorough, you find
the information needed to crack the case, no matter how obscure.
You know where to go and who to talk to. For every rank purchased
add a +1 to streetwise, interrogation, and research.
Healing Hands (M): Some charlatans claim to have the healing
touch, but you really do! By spending one point of Luck you can
heal another person (Sorry, cannot be used on yourself). Roll 1 d10
+ Empathy + Healing Touch, you heal the target by one point for
every point rolled (healing is applied to fitness first, then to vigor).
You can also neutralize poison and even revive a recently deceased
person (5 minutes or less)… if the victim is still intact. (5 Points)
Heightened Senses: Your senses are fine-tuned to detect anything
out of the ordinary, this includes all your senses. Add +1 to all
Awareness rolls for every rank purchased.
Hide in Shadows: You are able to hide in seemingly unlikely
places as long as you were not previously spotted, add a +1 for
every rank invested to Stealth rolls.
Huntsman: You are at home on the hunt for big game, whether
it is in the Sahara or in the Great White North. For every rank
purchased, the Huntsman gets a +1 to Wilderness Survival and
+1 to hit and damage with a hunting rifle, bow or other primitive
projectile weapon.
Hypnotic Suggestion (M): You are able to persuade a person do
something he would be all but violently opposed to doing. Add a +
1 to all persuasion rolls for every rank purchased.
Invisibility (M): Through the power of the mind you are able
to cloud men's vision to where they are unable to perceive you.
With this Shtick you may add +1 for every rank purchased to your
Stealth instead of Deftness, you will use Empathy as your linked
stat. Unlike Hide in Shadows, you can walk through the middle of
a crowded room undetected.
Jury Rig: You can repair or modify anything with little more than
chewing gum and bailing wire, it’s not guaranteed to stay fixed,
but it will survive long enough to make it to the next scene. Add a
+1 to all repair or modification rolls for every rank invested (see
Amazing Contraptions below, for more information)
King of the Jungle: You are at home in the wilds; you were
probably born there and have a natural affinity for your nonhuman friends. For every rank purchased, you get a +1 to Animal
Handling & Wilderness Survival and are able to use social skills
normally used with humans on animals (Persuasion, Intimidate,
Society, etc…)
Know-it-all : You are a walking, talking encyclopedia set. At the
beginning of the scene, you may select a Knowledge skill of your
choice, the skill level is equal to the number of ranks of this Shtick
purchased, the choice may not be carried over to the next scene,
outside of whatever was noted in the previous scene (5 points)
Lie Detector: You can see through most attempts of subterfuge and
may add +1 to any opposed rolls where lying might be involved
(Acting, Persuasion, Seduction, Interrogation)
Lightning Reflexes: You react before most people realize they need
to react, for every rank purchased, add a +1 to your Initiative.
Mental Bullet (M): Through the power of thought you are able
to send a bolt of mental energy towards your opponent, causing
extreme mental anguish. This power is considered lethal and
cannot be resisted with toughness. You gain a +1 for every rank
purchased. To make a Mind Blast attack roll Empathy + Mental
Bullet vs. Empathy + Mental Discipline. Damage is 2d6 +1
for every rank purchased (i.e. If you have a rank 3, damage is
2d6+3). You may make one Mind Blast a round. Like other forms
of combat, critical successes do apply.
Mind Link (M): You can link your mind with another’s willing
mind to communicate with them telepathically and to experience
what they are seeing, hearing and doing. This does not allow you to
probe into their mind, only what is going on in the current situation
is made known to you. (5 points)
Mind over Matter (M): Your mind overrides pain and suffering
that you may be enduring, for every rank purchased add a +1 to
Endurance and Mental Discipline rolls
Nerves of Steel: Nothing seems to rattle you. For every rank
purchased add +1 to any Moxie based skill checks where fear/
nerves are involved (i.e. Mental Discipline)
Photographic Memory: You can remember amazing details
about a situation, photograph or document that you have
studied. You cannot learn skills using this ability, though
it does make taking exams easier. (5 points)
Precognition (M): You see visions, things that are to
come. By spending a luck point you may see events in
the future, what and how far into the future is up to the
Director. (5 Points)
Sidekick: With this shtick you have at your side a loyal assistant.
They are built as a normal character with 30 points to distribute
among stats, 30 points to distributor among skills. They will not
start with a shtick, but it can be purchased at a later time with
experience. The sidekick will share the heroes experience points.
(5 points)
Signature Weapon: "Lucille, God gave me a gift. I shovel well.
I shovel very well." - The Shoveler. You are known by being
exceptionally good with one particular weapon. For every rank
invested, and a +1 to hit and damage with one specific weapon.
(i.e.: Colt 1911, or broadsword, etc.). Your Signature Weapon
choice automatically makes you proficient in it use, not matter what
your Fighting or Firearms rank is (i.e. If your Signature Weapon is
a whip and your fighting is a 3, you will surfer no penalties, even
though a rank 5 is normally required to use a whip effectively)
Skilled: You get an additional 10 points to apply to new or existing
skills, standard creation rules apply. Tis can be taken more than
once. (5 points)
Steely Gaze: The character has eyes that seem to pierce the
soul, unnerving opponents, add a +1 for every rank purchased
for Interrogate/Intimidate and as well as when opposing rolls for
Persuade/Deceive
Street Smarts: You live on the streets, maybe literally. You know
every escape route and hiding place in your area. You know how to
blend in, and where to find food, shelter and money, either through
begging, stealing or a job. For each rank purchased you receive
a +1 to streetwise as well as stealth and awareness rolls in urban
settings.
Telepathy (M): The ability to read minds and to communicate
without using words. If the target is not a willing subject, an
Empathy + Telepathy vs. Empathy + Mental Discipline roll will
have to be made. The target need not be aware of the attempt to
defend. For each rank purchased add a +1 to your Telepathy rollTongues (M): Your mind automatically translates unknown
languages as you hear them, and gives you the ability to speak in
return as if it was your were native speaker. You will not retain the
language once you are out of earshot of the speaker. Tongues does
not allow you to read the written word. (5 Points)
Tough as Nails: You are one tough cookie, nothing seems to bring
you down, reduce incoming damage by one point for every rank
purchased.
Two-Fisted: The Hero can get in a second attack with his off-hand
(including fists, melee weapons or firearms) without the usual
penalties for a second attack. (5 points)
Untouchable: Because of ducking, weaving and knowing how to
uses cover, you are extra hard to hit. Add your current Luck to
your defense rolls (5 points)
Well Connected: You know people who know people who can get
the information and equipment you need. For every rank purchased
add a + 1 to Streetwise, General Knowledge and Research skills.
A failed roll means that contact cant find what you are looking for,
you will have to go to another one of your sources.
Wheelman: The road is your home, and your driving skills are
second to none. For every rank add +1 to any roll where driving or
flight is involved. You also know how to maneuver your vehicle
to avoid as much damage as possible. You may reduce the damage
done to your vehicle by one point for every rank purchased, this is
in addition to any armor it may be equipped with.
Wheelman: The road is your home, and your driving skills are
second to none. For every rank add +1 to any roll where driving or
flight is involved. You also know how to maneuver your vehicle
to avoid as much damage as possible. You may reduce the damage
done to your vehicle by one point for every rank purchased, this is
in addition to any armor it may be equipped with.
This message was last edited by the GM at 07:34, Mon 22 Feb 2021.
Artemis Richter
player, 38 posts
Mon 22 Feb 2021
at 04:26
  • msg #487

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to GM (msg # 486):

So for Arty, I could see either Steely Eye or Well Connected...what are others picking so I don't duplicate a SCHTICK!
Flyboy
player, 128 posts
"In the shadow of thy
wings will I rejoice."
Mon 22 Feb 2021
at 04:48
  • msg #488

Re: The Speak Easy:  OOC Talk, Questions and Answers

I already had my three schticks on my sheet from way back when...  :)

Flyboy Character Sheet:
SHTICKS
Danger Sense
Telepathy
Wheelman

GM
GM, 427 posts
The Narrator
Mon 22 Feb 2021
at 07:32
  • msg #489

Re: The Speak Easy:  OOC Talk, Questions and Answers

You can choose up to 3 Schtiks, or put multiple points into one or two.
Scout
player, 328 posts
Darkshadow
Mon 22 Feb 2021
at 07:39
  • msg #490

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok? I might have messed up from my reading, on the link..when you get a chance  check my sheet..i have the nnumber the    link said, and  broke  down the shciks?.. let me know  how far off i am, and I'll whittle it down if i have to.
GM
GM, 428 posts
The Narrator
Mon 22 Feb 2021
at 07:41
  • msg #491

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout, I'll check it out.  Still wrestling with the system a little


Flyboy, if you ready to get back to the game, you can go to the dinner with everyone else.
Flyboy
player, 129 posts
"In the shadow of thy
wings will I rejoice."
Mon 22 Feb 2021
at 07:49
  • msg #492

Re: The Speak Easy:  OOC Talk, Questions and Answers

I am still overclocked with firefighting, lecturing a new course while prepping for a tax preparer meeting, so I won't be able to post right just now... :o

However, I am definitely enjoying reading the latest, which is helping me dust off rusty brain cells.

I am still rather clueless as to how to proceed at the moment IC, so feel free to use me as a GM puppet for a bit longer as needed... :)
GM
GM, 429 posts
The Narrator
Mon 22 Feb 2021
at 07:50
  • msg #493

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
I am still overclocked with firefighting, lecturing a new course while prepping for a tax preparer meeting, so I won't be able to post right just now... :o

However, I am definitely enjoying reading the latest, which is helping me dust off rusty brain cells.

I am still rather clueless as to how to proceed at the moment IC, so feel free to use me as a GM puppet for a bit longer as needed... :)


OK, you'll be the stand by Taxi service and Nurse maid to the infirmed until you are ready.
GM
GM, 430 posts
The Narrator
Mon 22 Feb 2021
at 07:51
  • msg #494

Re: The Speak Easy:  OOC Talk, Questions and Answers

All, you have 10 points to spend on up to 3 Schtiks to start.
Scout
player, 330 posts
Darkshadow
Mon 1 Mar 2021
at 03:11
  • msg #495

Re: The Speak Easy:  OOC Talk, Questions and Answers

while the  action goes on at the hotel-place. where would   we be getting  ready?  at the Bunk house?
GM
GM, 436 posts
The Narrator
Mon 1 Mar 2021
at 05:00
  • msg #496

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
while the  action goes on at the hotel-place. where would   we be getting  ready?  at the Bunk house?


Yes.
If it's ok with the party, post any actions or preps you want to make in the next couple hours before the party.  And we'll just zip ahead to the party.
Scout
player, 331 posts
Darkshadow
Mon 1 Mar 2021
at 05:27
  • msg #497

Re: The Speak Easy:  OOC Talk, Questions and Answers

I didn't  want to post in that thread  while artie was  havign  an action
Artemis Richter
player, 45 posts
Mon 1 Mar 2021
at 06:30
  • msg #498

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
I didn't  want to post in that thread  while artie was  havign  an action


Action being a nice way of "getting mopped about the floor," right?  ;-)
Scout
player, 333 posts
Darkshadow
Mon 1 Mar 2021
at 11:29
  • msg #499

Re: The Speak Easy:  OOC Talk, Questions and Answers

::chuckles:: still an action?
GM
GM, 437 posts
The Narrator
Mon 1 Mar 2021
at 15:24
  • msg #500

Re: The Speak Easy:  OOC Talk, Questions and Answers

Artemis should feel free to tell the others about .....the action, while I start to post entrance and the start of the party.
GM
GM, 439 posts
The Narrator
Wed 3 Mar 2021
at 22:04
  • msg #501

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm going to be a little slow rolling out the next scene
Scout
player, 335 posts
Darkshadow
Wed 3 Mar 2021
at 22:36
  • msg #502

Re: The Speak Easy:  OOC Talk, Questions and Answers

I just sorta need a push, i think i can  get into the scene, just by being 'Si'.. I'm just waiting for the cue.
Artemis Richter
player, 48 posts
Thu 4 Mar 2021
at 05:56
  • msg #503

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM
GM, 440 posts
The Narrator
Fri 5 Mar 2021
at 17:52
  • msg #504

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
I just sorta need a push, i think i can  get into the scene, just by being 'Si'.. I'm just waiting for the cue.


Yeah, not really a Si type setting.

The upcoming scene has all kinds of hazards to it.  One is dragging the campaign to a slow death, and that is not what Pulp is about.

To deal with this, I'm going to make an introductory post of everyone going to the ball, who's at your table etc.   Players can feel free to ask or discuss whatever they want.  But I'm going to zip through this scene at a fairly rapid setting.

I am going to tell you what is discussed on topics at tables, the general mood, and the information you learn.  If more time is needed, for instance this is a scene much better suited to Artemis, we'll make a side thread to continue those discussions.
Flyboy
player, 130 posts
"In the shadow of thy
wings will I rejoice."
Fri 5 Mar 2021
at 17:55
  • msg #505

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy Character Details:
SHTICKS
Danger Sense
Telepathy
Wheelman

Flyboy has a useful shtick or two for the upcoming scene.  Go ahead and include him.  :)
Scout
player, 336 posts
Darkshadow
Sat 6 Mar 2021
at 01:10
  • msg #506

Re: The Speak Easy:  OOC Talk, Questions and Answers

 it happens, like RL, not  everyone is suited for all occassions...Si's backround does put him, in 'meet and greets' with rich folks..and his 'injun' backround, might play into  RP with NPCs.

we shall see, generally, my charcters  can react within the scope of thier  backround and situations.
GM
GM, 442 posts
The Narrator
Sat 6 Mar 2021
at 16:49
  • msg #507

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Flyboy Character Details:
SHTICKS
Danger Sense
Telepathy
Wheelman

Flyboy has a useful shtick or two for the upcoming scene.  Go ahead and include him.  :)



Cool !

look back through the thread and tell me which table you want to sit at
Flyboy
player, 131 posts
"In the shadow of thy
wings will I rejoice."
Sat 6 Mar 2021
at 17:14
  • msg #508

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM@IC Thread Msg #287:
Table 2
USA
Canada
- Iain

Works for me.  :)
GM
GM, 444 posts
The Narrator
Sun 7 Mar 2021
at 21:33
  • msg #509

Re: The Speak Easy:  OOC Talk, Questions and Answers

You are all seated now, feel free to strike up a conversation with anyone at your table.
GM
GM, 462 posts
The Narrator
Fri 12 Mar 2021
at 05:12
  • msg #510

Re: The Speak Easy:  OOC Talk, Questions and Answers


I recently found a show I would like to recommend for background and getting into the feel of the game.   Babylon Berlin.

The show is set in the late Weimar Republic of Germany.  The first episode kicks off in April 1929, just before stuff starts to get really spicy in Germany.  The show centers on a police detective who is a veteran of the Great War and has serious PTSD.

It does a great job of showing the end of the Roaring 20's and the underlying social problems that no one was dealing with.  Then it also shows the political factions struggling for control of Germany.

Great Stuff, not fit for the family, the is nudity, drug use, and violence.  The show is on Netflix, with a moderate to poorly done dubbing.  However, it is a high budget production, shot on location in Berlin, with some CGI magic to bring back the historic streetscapes.
Scout
player, 350 posts
Darkshadow
Fri 12 Mar 2021
at 05:23
  • msg #511

Re: The Speak Easy:  OOC Talk, Questions and Answers

very neat, have to check that out, i was  leaning on  Bonnie and clyde and the Untouchables..and a few other shows  that give me insight for   Si.. the rest is  just, Si being si!
GM
GM, 464 posts
The Narrator
Fri 12 Mar 2021
at 05:41
  • msg #512

Re: The Speak Easy:  OOC Talk, Questions and Answers

I can post a list of media as references.  The Untouchables is an excellent choice, Sean Connery is fantastic as usual.  Costner also has a new one called Highwaymen, costarring Woody Harrelson, it's about legendary Texas Ranger Frank Hammer tracking down Bonnie and Clyde.  Gangster Squad is a favorite of mine, though taking place after WWII, it has a real Pulp feel to it, it's about taking down Mickey Cohen, Sean Pean plays the villain very well, and Josh Brolin is your hero, a WWII Vet from OSS.

Also, you can watch all the old Republic picture serials on YouTube.  It's funny, Very much pulp though.
This message was last edited by the GM at 05:41, Fri 12 Mar 2021.
Scout
player, 352 posts
Darkshadow
Fri 12 Mar 2021
at 05:44
  • msg #513

Re: The Speak Easy:  OOC Talk, Questions and Answers

i grew up with the Untouchable TV series ..black and white and  al that
GM
GM, 466 posts
The Narrator
Fri 12 Mar 2021
at 05:58
  • msg #514

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
i grew up with the Untouchable TV series ..black and white and  al that


I'm a little young for that, but I caught an episode one time.  It was OK.
Artemis Richter
player, 53 posts
Sun 14 Mar 2021
at 02:32
  • msg #515

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
I recently found a show I would like to recommend for background and getting into the feel of the game.   Babylon Berlin.

The show is set in the late Weimar Republic of Germany.  The first episode kicks off in April 1929, just before stuff starts to get really spicy in Germany.  The show centers on a police detective who is a veteran of the Great War and has serious PTSD.

It does a great job of showing the end of the Roaring 20's and the underlying social problems that no one was dealing with.  Then it also shows the political factions struggling for control of Germany.

Great Stuff, not fit for the family, the is nudity, drug use, and violence.  The show is on Netflix, with a moderate to poorly done dubbing.  However, it is a high budget production, shot on location in Berlin, with some CGI magic to bring back the historic streetscapes.


Absolutely love that series.  SO WORTH WATCHING!
GM
GM, 470 posts
The Narrator
Sun 14 Mar 2021
at 06:45
  • msg #516

Re: The Speak Easy:  OOC Talk, Questions and Answers


Sorry Iain, wrong room for telepathy.   You just got introduced to, very likely, the most powerful psychic person in the game world.
Flyboy
player, 135 posts
"In the shadow of thy
wings will I rejoice."
Sun 14 Mar 2021
at 06:58
  • msg #517

Re: The Speak Easy:  OOC Talk, Questions and Answers

No worries!  What is the point of having a shtick like Telepathy if you don't find out interesting stuff?

That was definitely interesting stuff... ;)
GM
GM, 472 posts
The Narrator
Sun 14 Mar 2021
at 07:02
  • msg #518

Re: The Speak Easy:  OOC Talk, Questions and Answers

Well, you surprised me by using that.

The guy used a Mental Bullet on you.  He doesn't like anyone trying to read him.

You and the party will find out soon enough.   That was your introduction to Aleister Crowley.
This message was last edited by the GM at 07:05, Sun 14 Mar 2021.
Artemis Richter
player, 54 posts
Mon 15 Mar 2021
at 04:07
  • msg #519

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Well, you surprised me by using that.

The guy used a Mental Bullet on you.  He doesn't like anyone trying to read him.

You and the party will find out soon enough.   That was your introduction to Aleister Crowley.


Well now this is going to be rather interesting for sure!

Oh - so we all left the dining room.  Ok, let me work on how I left the table - excuse given.
This message was last edited by the player at 04:08, Mon 15 Mar 2021.
Artemis Richter
player, 58 posts
Wed 17 Mar 2021
at 13:56
  • msg #520

Re: The Speak Easy:  OOC Talk, Questions and Answers

Alright gaming quesiton.

For an awareness check, reading through the rules, is it just the Skill Number or is it Attribute (Smarts) + Skill (Awareness)?  I went with just 1d10 + Awareness Skill number in the stairwell area, but was like I don't know if I should have done a bit more.  It wasn't a great roll, so doesn't matter, lol.
GM
GM, 479 posts
The Narrator
Wed 17 Mar 2021
at 16:13
  • msg #521

Re: The Speak Easy:  OOC Talk, Questions and Answers

Artemis Richter:
Alright gaming quesiton.

For an awareness check, reading through the rules, is it just the Skill Number or is it Attribute (Smarts) + Skill (Awareness)?  I went with just 1d10 + Awareness Skill number in the stairwell area, but was like I don't know if I should have done a bit more.  It wasn't a great roll, so doesn't matter, lol.


It should be Smarts + Skill, I'll adjust for it.
Flyboy
player, 139 posts
"In the shadow of thy
wings will I rejoice."
Wed 17 Mar 2021
at 17:23
  • msg #522

Re: The Speak Easy:  OOC Talk, Questions and Answers

I want to post before she departs, but it will have to wait until tonight after work...
GM
GM, 482 posts
The Narrator
Wed 17 Mar 2021
at 17:25
  • msg #523

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
I want to post before she departs, but it will have to wait until tonight after work...


No problem, we will wait for you.
Artemis Richter
player, 59 posts
Thu 18 Mar 2021
at 00:19
  • msg #524

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Artemis Richter:
Alright gaming quesiton.

For an awareness check, reading through the rules, is it just the Skill Number or is it Attribute (Smarts) + Skill (Awareness)?  I went with just 1d10 + Awareness Skill number in the stairwell area, but was like I don't know if I should have done a bit more.  It wasn't a great roll, so doesn't matter, lol.


It should be Smarts + Skill, I'll adjust for it.


Thank you!
Flyboy
player, 143 posts
"In the shadow of thy
wings will I rejoice."
Thu 18 Mar 2021
at 06:22
  • msg #525

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Amelia is uncharacteristically breif in response, Tell me what to do

Wow, I only saw your GM edit by accident.  If you edit my post rather than making your own, the game's post count won't change, and the threat won't show a new message waiting... :o
GM
GM, 484 posts
The Narrator
Thu 18 Mar 2021
at 15:27
  • msg #526

Re: The Speak Easy:  OOC Talk, Questions and Answers

Good catch.

That is incredibly easy to do as a gm
Flyboy
player, 144 posts
"In the shadow of thy
wings will I rejoice."
Thu 18 Mar 2021
at 22:29
  • msg #527

Re: The Speak Easy:  OOC Talk, Questions and Answers

I am confused about the current action and chronology.

I thought that I had calmed Amelia, and that we were having a heart-to-heart, and she was giving suggestions for how to deal with such a scenario.

But it seems that she has flared up again?  When exactly?  Was my interaction with her retconned somehow?

It doesn't make sense to me that things have somehow flared up again, or how exactly that came about.

I am feeling rather thoroughly lost for how to proceed from here...?  O_o
This message was last edited by the player at 22:30, Thu 18 Mar 2021.
Scout
player, 364 posts
Darkshadow
Thu 18 Mar 2021
at 22:56
  • msg #528

Re: The Speak Easy:  OOC Talk, Questions and Answers

I assume the  GM will change her..'about to walk away, to be  'met by Ian"...with Arte adding his   suggestions, sicne this is  , more or less  at the same time.

Si moved off when he was certain enough folks where there to take  care of spraks
GM
GM, 487 posts
The Narrator
Fri 19 Mar 2021
at 02:36
  • msg #529

Re: The Speak Easy:  OOC Talk, Questions and Answers

Amelia is no longer walking away.

Iain did have her calmed down, then she reacted to what Artemis had to say.

Essentially, she is acting like a crazy person.  There is no logic to her actions, her emotions, moods and reactions to others are all over the place.
Artemis Richter
player, 62 posts
Fri 19 Mar 2021
at 02:38
  • msg #530

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Amelia is no longer walking away.

Iain did have her calmed down, then she reacted to what Artemis had to say.

Essentially, she is acting like a crazy person.  There is no logic to her actions, her emotions, moods and reactions to others are all over the place.


FRIG - Sorry Iain, I screwed that up
GM
GM, 488 posts
The Narrator
Fri 19 Mar 2021
at 02:42
  • msg #531

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sequence
Iain
"Perhaps... you should tell me."

"You have some training that I lack, so let me ask you."

"Just for the sake of discussion, just suppose that you had reason to believe that someone possessing unusual mental powers was trying to influence or control my mind.  What would you do to try to protect me?"



Amelia responds, The first thing would be to break contact and distnace yourself from the controlling influence  She thought for a while longer.

Perhaps Mind Link with another person, to prevent the influencer from gaining access to your mind.


Artemis
"Miss Amelia, Please, we really need your help with the tasks we have been given," he said with a bit of pleading. "How about we return together, we can see if they can sit an extra place at the table I am at, or we can swap places even."


Amelia's reaction
She responds angrily, obviously upset that Artemis is blocking her view of the ballroom, but also it seems that he is trying to steer her in a direction she doesn't want to go.
What's the big idea?  When did you turn into a goon?  It's bad enough you are crowding me, Can't you see I'm in a conversation with Iain ?

Amelia's emotions are jumping from tender and almost childlike to angry and shrew like.






I should have written that better, my bad Iain
This message was last edited by the GM at 02:43, Fri 19 Mar 2021.
Flyboy
player, 145 posts
"In the shadow of thy
wings will I rejoice."
Fri 19 Mar 2021
at 04:59
  • msg #532

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm still somewhat confused.  Iain had clearly calmed her down via one-on-one interaction as of my last post, and now things have suddenly flared up such that Si has already gone to speak at the table and Doc is prepping to drug her?  It makes no sense to me why we would rock the boat and snatch defeat out of the jaws of victory.

It has been quite some time in Real Life, so my memory is admittedly fuzzy.  However, didn't Iain hire Si?  If so, Iain is not going to be silent while Si departs to speak to the table.  And, having just calmed Amelia down by appealing to her trust in him, there is no way in )*&)**)(*&)*&))( that he is going to allow her to be crowded, provoked, or drugged.

However, it seems that these things have already been written into the thread.  Therefore, I have no way to proceed, because the scenario as currently written is not one I can roll with... :(
Scout
player, 365 posts
Darkshadow
Fri 19 Mar 2021
at 13:39
  • msg #533

Re: The Speak Easy:  OOC Talk, Questions and Answers

well?  to be fair?  Si didn't like the guy at the table when he first went over.. if they were outside, with less witnesses, the confrontation would be  way worse.

 but he's  going to try to remove a player from the board  the best he can...if the threat doesn't work, the action will... no rich guy wants to be called out  in public  for being a Cad and a Bounder....especially when the lady in question isn't just a waitress or Maid.

 The GM  and settle the   workings  among the people around Amelia, but  Si isn't going to stop? i mean? why?... this is a whole new  dynamic now  that  2  attacks have been made..one on Flyboy, and the other on Amelia. ( 3 if you count the guys in the barn!)
GM
GM, 489 posts
The Narrator
Fri 19 Mar 2021
at 14:56
  • msg #534

Re: The Speak Easy:  OOC Talk, Questions and Answers

This is on me.

I handled this little complex episode poorly.

What I was trying to convey was that Amelia can be calm, and act rationally, but the moment someone hints she will not be able to see or go back to Aliester she gets angry.  Which is why she reacted to Artemis. Amelia is obsessed with Aliester in a completely unnatural way.  The person you have been around for around 2 years is not the same.

What I would like to do is freeze the episode at the point where Artemis makes his comment and Amelia gets angry.  Let Iain respond, because logically he would.

If everyone is good with that, we will delete last two posts in the game thread, then continue.  Let Iain make his repsonse to Amelia's reaction, then proceed.

Let me know what you think guys.
This message was last edited by the GM at 15:39, Fri 19 Mar 2021.
Flyboy
player, 146 posts
"In the shadow of thy
wings will I rejoice."
Fri 19 Mar 2021
at 16:19
  • msg #535

Re: The Speak Easy:  OOC Talk, Questions and Answers

BTW, I am not blaming anyone, other than the tricky constraints that come from trying to coherently simulate synchronous interactions via asynchronous posts by folks with differing RL schedules, time zones, etc.

Usually, the circumstances aren't at quite so volatile a tipping point, with every action potentially changing the scenario so radically, so a coarse granularity isn't such an issue.

For me, such a radical scenario shift from my last post left my character adrift in circumstances he would not have willingly allowed, which fatally inhibits my suspension of disbelief and breaks the story.

However, that same necessity is the same for the other characters as it is for Iain.

Iain made three posts in quick succession interacting with Amelia, and the results were among the most enjoyable and rewarding for me as a player in the game thus far.

Artemis should also logically have a chance to respond... but having that retcon would upend what came after, which would frustrate me no end.

It is tricky, though.  Artemis appears to have made his msg #567 post on the assumption that it would in fact be slotted in right after the action described in the GM quote.  If the player had known that his move would be time-shifted as described in OOC msg #531, would he still have made the same move?  His post made more sense at the point he intended it to be slotted in, but makes less sense in OOC msg #531's chronology.

My preference would be to delete IC msg #567-#571.

As for Si, I can see that his action is true to his own character's motivations, and I can also see that Iain may be too occupied with Amelia to notice him slipping away.  However, I also do not know whether the player would have made the same choice at the same time without consulting his employer if things hadn't soured with Amelia so suddenly...?

What do you all think?  I have my own preferences and frustrations, but I am not the fount of all wisdom.  Your feedback is welcome.  :)
GM
GM, 490 posts
The Narrator
Fri 19 Mar 2021
at 17:24
  • msg #536

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks for understanding.  It is an very tricky and complex situation.  I'm going to go behind the curtain with you all right now, to explain some of the hows and whys of how we got here.

Aliester Crowley.  He's a great historical figure for this campaign.  If you read into his life and strange relationships he had with women, you'll see that he had a 'magical' allure to many women.  In this game, he appears young, about late 20s early 30s, even though he's 57.  The players will learn in the near future that he is part of some Occult religion, with strange practices.  He was in the room with the League of Nations and Olympic committee people on the 3rd floor.  In the game, he plays the part of the antagonist 'Wizard'.

Amelia Farrington.  From the start Amelia was conceived to have born psychic abilities.  Early in Lake Placid, Amelia had dreams of a romantic lover.  That was Aliester sensing her abilities and entering her dreams.  Later when he offered to escort her, Aliester made his move and now has her under his spell.  I really wish she was still a PC.

Iain.  Aliester didn't know who Iain was, other than an associate of Amelias.  When Iain read the room, Aliester took it as a threat to his new pet.  And reacted with an attack.

I expected there to be some encounter with Aliester, I never dreamed it would be during the welcome ball.  But here we are.  I don't know if any of you have had an encounter with a person who is on psycho stabilizing drugs and then goes off them, or has a reaction to some other drug they are exposed to, I have and I've kind of modeled Amelias actions off that.  These are total normal well functioning people, maybe your did or didn't know they were on medication, then suddenly they turn into a completely different person, with tunnel vision on one small goal.  Psychoprenic in reaction, with wild mood swings.

I think everyone is playing In Character, which is great.  Doc Vitto is very much a doctor of the 30s, you see a crazy person.  Drug em, put em in a straight jacket and send em to an Asylum.  Not that he's going to push for all those steps, but drug em and get the crazy person under control.

I don't have a problem with going back to post 567 if that's what the players want to do.
Scout
player, 366 posts
Darkshadow
Fri 19 Mar 2021
at 17:41
  • msg #537

Re: The Speak Easy:  OOC Talk, Questions and Answers

sounds good to  me,.... Some  one Reign in SI and  he'll stay put, he might not be happy, but he'll stay put.
GM
GM, 491 posts
The Narrator
Fri 19 Mar 2021
at 17:55
  • msg #538

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
sounds good to  me,.... Some  one Reign in SI and  he'll stay put, he might not be happy, but he'll stay put.


LOL, I laughed at Si's move though.  All could think was,

Fish won't bite, throw in a stick of dynamite to get the job done.



I'll give Artemis a bit to respond, but I'm pretty sure he won't mind.

I'll post in here when it's time to resume.

I really appreciate everyone being flexible and working through the issue.
Flyboy
player, 147 posts
"In the shadow of thy
wings will I rejoice."
Fri 19 Mar 2021
at 18:00
  • msg #539

Re: The Speak Easy:  OOC Talk, Questions and Answers

Iain and Si is also a bit tricky.  I am assuming that they are actually more than just employer and employee, but actually friends.  Therefore, given the attack that Iain has just experienced, he wouldn't want Si to endanger himself by approaching the attacker... if he was aware that Si had such an intention.  But Iain has his hands full with Amelia, so it would be reasonable for Si to be able to slip away under Iain's radar...

How about you, Artemis?  How do you feel about rewinding to delete IC msg #567-#571?

Many thanks to you all.  It is good to have you back, friend GM!  :)
GM
GM, 492 posts
The Narrator
Fri 19 Mar 2021
at 18:18
  • msg #540

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Iain and Si is also a bit tricky.  I am assuming that they are actually more than just employer and employee, but actually friends.  Therefore, given the attack that Iain has just experienced, he wouldn't want Si to endanger himself by approaching the attacker... if he was aware that Si had such an intention.  But Iain has his hands full with Amelia, so it would be reasonable for Si to be able to slip away under Iain's radar...

How about you, Artemis?  How do you feel about rewinding to delete IC msg #567-#571?

Many thanks to you all.  It is good to have you back, friend GM!  :)



Yes, the group that went on the expedition to NW Canada are a tight group, they've lived, face the elements, wild animals and bootleggers together for 2-3 years.  That group is Iain, Si, Amelia, and Charlie.   Doc and Driver are bootleggers on the run from other bootleggers, Artemis is a new arrival, as is Munro, August and Marek.

It's a fun game.  RL kicked me in the ass.

I'm going to calculate EXP.  So I don't lose track of that.
Scout
player, 367 posts
Darkshadow
Fri 19 Mar 2021
at 18:24
  • msg #541

Re: The Speak Easy:  OOC Talk, Questions and Answers

 in my space  game, its been around  10+ years, we just passed  115K posts..there were times  in the  game  when  folks  got ahead  of   other players, in somehting that   realy mattered  for  the character involved.

  we  won't  re-wind in that game, ebcause i'd never  get anything esle done!...But... there  are very creative ways to steer stuff.

 For Si? he  just moved off, his stuff is... his  friends got beat up, Ian  had wahcked.. and Amelia  is under  some kind  of 'spell'..things he  understanbd in his  way, from   his backround, and tribal   stories  and sagas.

  BUT..........  It wouldn't be   too hard  or Artie, or Ian to say 'hey..wait a minute".

 I do  tend  to  post  quickly, and i consider thos posts 'pending' until others  weigh in, I'll never get bummed out  because the  GM  say..'you can't  do that yet"
GM
GM, 493 posts
The Narrator
Fri 19 Mar 2021
at 19:48
  • msg #542

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 541):

I see that.

The big thing is to remember this is just entertainment, and it should never stop being fun.  If it's not fun, no reason to do it.

I've never understood players or GMs who aren't flexible in their approach to things.  Gaming is just not worth getting too pissed off about.  And I'm thankful we don't have anyone in the game that is obsessive about little stuff
This message was last edited by the GM at 19:49, Fri 19 Mar 2021.
Flyboy
player, 148 posts
"In the shadow of thy
wings will I rejoice."
Fri 19 Mar 2021
at 19:58
  • msg #543

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
I already had my three schticks on my sheet from way back when...  :)

Flyboy Character Sheet:
SHTICKS
Danger Sense
Telepathy
Wheelman

GM:
Flyboy:
Iain nods thoughtfully.

"Perhaps... you should tell me."

"You have some training that I lack, so let me ask you."

"Just for the sake of discussion, just suppose that you had reason to believe that someone possessing unusual mental powers was trying to influence or control my mind.  What would you do to try to protect me?"



Amelia responds, The first thing would be to break contact and distnace yourself from the controlling influence  She thought for a while longer.

Perhaps Mind Link with another person, to prevent the influencer from gaining access to your mind.

BTW, would Iain's Telepathy make him knowledgeable about how to do a Mind Link, or would he be clueluess?  O_o
GM
GM, 494 posts
The Narrator
Fri 19 Mar 2021
at 20:54
  • msg #544

Re: The Speak Easy:  OOC Talk, Questions and Answers

Iain I'm going to rule that you know they exist, but don't have the capability.
Artemis Richter
player, 63 posts
Sat 20 Mar 2021
at 00:47
  • msg #545

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Iain and Si is also a bit tricky.  I am assuming that they are actually more than just employer and employee, but actually friends.  Therefore, given the attack that Iain has just experienced, he wouldn't want Si to endanger himself by approaching the attacker... if he was aware that Si had such an intention.  But Iain has his hands full with Amelia, so it would be reasonable for Si to be able to slip away under Iain's radar...

How about you, Artemis?  How do you feel about rewinding to delete IC msg #567-#571?

Many thanks to you all.  It is good to have you back, friend GM!  :)


Hey, I am fine with that. Let me go back and note where that started so I can flag it in the own going word document that I have for this game.  Allows me to proof and find things, lol.
GM
GM, 495 posts
The Narrator
Sat 20 Mar 2021
at 16:34
  • msg #546

Re: The Speak Easy:  OOC Talk, Questions and Answers

Well, I did it.   I deleted posts.

That was a lot more painful for me than I imagined it would be.   We will not be making a habit of this.

Let's move on.
Flyboy
player, 150 posts
"In the shadow of thy
wings will I rejoice."
Sat 20 Mar 2021
at 18:49
  • msg #547

Re: The Speak Easy:  OOC Talk, Questions and Answers

I hear you.  The main RPoL game I oversee has 42K+ posts.  The times I have needed to delete posts have been exceedingly rare, and it was indeed painful.  I do not usually choose or advocate for that path...
Scout
player, 368 posts
Darkshadow
Sat 20 Mar 2021
at 19:22
  • msg #548

Re: The Speak Easy:  OOC Talk, Questions and Answers

I rarely delete posts unless the  Player messed up and reposted, clickign the 'delete' button is   half a blink of the eye?
Artemis Richter
player, 66 posts
Tue 23 Mar 2021
at 19:44
  • msg #549

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sorry I thought I had posted that last night...but apparently pasted it into the word doc, and that's like sharing, right?  insert my own eye rolling here.  Made a slight modification - but kept most of it there to just allow to move the scene along.
Scout
player, 372 posts
Darkshadow
Wed 24 Mar 2021
at 01:53
  • msg #550

Re: The Speak Easy:  OOC Talk, Questions and Answers

 so?  Ian is staying  at the party?
Flyboy
player, 154 posts
"In the shadow of thy
wings will I rejoice."
Wed 24 Mar 2021
at 02:03
  • msg #551

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 550):

Flyboy:
Iain rises with Amelia, and looks at Si with concern.

"Please be careful, Si.  I need you conscious and clear-headed, and there are dangers to both in there."

As he walks with her, Iain considers.

"What do you know about that man... and what does he know about you?"

Nope, Iain is walking with Amelia, and talking with her as we walk... :)
Scout
player, 373 posts
Darkshadow
Wed 24 Mar 2021
at 02:11
  • msg #552

Re: The Speak Easy:  OOC Talk, Questions and Answers

Just to help the GM out?.. Maybe  toss  a post in there stating that, so he knows  were all the  PC s are  at?
Flyboy
player, 155 posts
"In the shadow of thy
wings will I rejoice."
Wed 24 Mar 2021
at 02:23
  • msg #553

Re: The Speak Easy:  OOC Talk, Questions and Answers

I suppose that things always seem more obvious to the writer than the reader, since Telepathy isn't so common in Real Life... :)

Rather than clog up the IC thread, I will confirm here: Iain rose with Amelia, and is now walking and talking with her as she heads toward the barn.  :)
Scout
player, 374 posts
Darkshadow
Wed 24 Mar 2021
at 02:48
  • msg #554

Re: The Speak Easy:  OOC Talk, Questions and Answers

ahh?.. see there?  I always use the OOC thread, to keep OOC out of the  IC..so we can get lost in the  game

 One cannot  clog up  an IC there..with and  IC post..it merely adds to the flavor!!
GM
GM, 498 posts
The Narrator
Wed 24 Mar 2021
at 20:42
  • msg #555

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
In reply to Scout (msg # 550):

Flyboy:
Iain rises with Amelia, and looks at Si with concern.

"Please be careful, Si.  I need you conscious and clear-headed, and there are dangers to both in there."

As he walks with her, Iain considers.

"What do you know about that man... and what does he know about you?"

Nope, Iain is walking with Amelia, and talking with her as we walk... :)


I didn't miss that.
I'm just playing Amelia and the other characters.   Remember, Amelia has pushed several times that she wants this over with quickly.

It's really not a big deal, we've all actually lived through this eperience.  Where someone we are travelling with is in a hurry for an appointment or other thing important to them and they just head for the door, even though you might still be talking or saying a final word.

That's why August shrugged his shoulders, he was going to stay, but then Artemis and Si said they were staying.  Iain said he was going, but is telling Si something while Amelia leaves.  So, August shruggs his shoulders and goes to help Doc with Amelia.

That's all that is going on here.  A quick walk and Iain will be caught up to Amelia and the others.



Note, I'm kinda having an off week.  Probably not explaining things in the detail I should.
Scout
player, 375 posts
Darkshadow
Wed 24 Mar 2021
at 21:09
  • msg #556

Re: The Speak Easy:  OOC Talk, Questions and Answers

 i just asked    so everyone was on the same page..lots  of apples to juggle.
Flyboy
player, 156 posts
"In the shadow of thy
wings will I rejoice."
Thu 25 Mar 2021
at 00:22
  • msg #557

Re: The Speak Easy:  OOC Talk, Questions and Answers

No worries!  :)
GM
GM, 499 posts
The Narrator
Thu 25 Mar 2021
at 03:51
  • msg #558

Re: The Speak Easy:  OOC Talk, Questions and Answers

Just to clarify, are Si and Artemis going to return to the Ball now ?


Note:  I'll be doing private text IC as the group is split up now.
This message was last edited by the GM at 03:51, Thu 25 Mar 2021.
Flyboy
player, 157 posts
"In the shadow of thy
wings will I rejoice."
Thu 25 Mar 2021
at 04:02
  • msg #559

Re: The Speak Easy:  OOC Talk, Questions and Answers

Breaking up is hard to do... ;)
Artemis Richter
player, 68 posts
Fri 26 Mar 2021
at 00:50
  • msg #560

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Just to clarify, are Si and Artemis going to return to the Ball now ?


Note:  I'll be doing private text IC as the group is split up now.

Yep, back into the lion's den we are heading.
GM
GM, 502 posts
The Narrator
Fri 26 Mar 2021
at 02:13
  • msg #561

Re: The Speak Easy:  OOC Talk, Questions and Answers

Artemis Richter:
GM:
Just to clarify, are Si and Artemis going to return to the Ball now ?


Note:  I'll be doing private text IC as the group is split up now.

Yep, back into the lion's den we are heading.


Woo Hoo
GM
GM, 505 posts
The Narrator
Fri 26 Mar 2021
at 18:40
  • msg #562

Re: The Speak Easy:  OOC Talk, Questions and Answers

Language and Norms of 1930s

I'm using them, because I refuse to water down the feel of the age too much, plus as we must remember the Holocaust and Holodomar to prevent them from happening again, we must remember that we as humans once acted like this.
GM
GM, 508 posts
The Narrator
Sat 27 Mar 2021
at 05:21
  • msg #563

Re: The Speak Easy:  OOC Talk, Questions and Answers

My internet is down
Scout
player, 380 posts
Darkshadow
Sat 27 Mar 2021
at 15:39
  • msg #564

Re: The Speak Easy:  OOC Talk, Questions and Answers

this  is, indeed , an important  view of humans as it were. even in my space game, there is  still some racial  tensions that followed some groups into The Black, because  of  'which side' of the war they leaned to.... and there is a very harsh, on going  thing against enemy race for  other planets.

my foundation of the plot, is  the  hate that lies with in us, was more or less inherited or  racial Memory..( which makes us the perfect race  for  turning this  eons long war around)

bottom line..even the MCU gives a nod to  such things..its part of RL, and even  with escapism , we need to remember it is a part of life.
GM
GM, 510 posts
The Narrator
Mon 29 Mar 2021
at 19:50
  • msg #565

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hey folks, I've been fairly busy with work and RL.  I will be getting more posts up
Scout
player, 381 posts
Darkshadow
Mon 29 Mar 2021
at 20:46
  • msg #566

Re: The Speak Easy:  OOC Talk, Questions and Answers

take your time, we'll be here.
Artemis Richter
player, 71 posts
Mon 29 Mar 2021
at 21:35
  • msg #567

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 566):

Totally agree!
Flyboy
player, 159 posts
"In the shadow of thy
wings will I rejoice."
Mon 29 Mar 2021
at 22:40
  • msg #568

Re: The Speak Easy:  OOC Talk, Questions and Answers

+1.  Real Life Takes Precedence.  This game is for rest and relaxation, not for causing more stress.  :)
Scout
player, 383 posts
Darkshadow
Sun 4 Apr 2021
at 12:26
  • msg #569

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Easter and other spring  Holidays!
GM
GM, 512 posts
The Narrator
Sun 4 Apr 2021
at 15:38
  • msg #570

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Easter Everyone !
Artemis Richter
player, 73 posts
Mon 5 Apr 2021
at 03:59
  • msg #571

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hope everyone had a great day.  We enjoyed dinner with friends, a group of us all being vaccinated, and then with family today.  Enjoy the week ahead...
Artemis Richter
player, 74 posts
Mon 5 Apr 2021
at 04:00
  • msg #572

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hope everyone had a great day.  We enjoyed dinner with friends, a group of us all being vaccinated, and then with family today.  Enjoy the week ahead...
Flyboy
player, 160 posts
"In the shadow of thy
wings will I rejoice."
Mon 5 Apr 2021
at 05:11
  • msg #573

Re: The Speak Easy:  OOC Talk, Questions and Answers

It was a good Resurrection Sunday.  First Sunday back in the choir loft since March 2020...  :)
Artemis Richter
player, 75 posts
Tue 6 Apr 2021
at 02:33
  • msg #574

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 573):

Oh that had to be great.  We had the ability to actually sign hymns within our church with a large separation and almost everyone vaccinated.
Flyboy
player, 161 posts
"In the shadow of thy
wings will I rejoice."
Tue 6 Apr 2021
at 03:02
  • msg #575

Re: The Speak Easy:  OOC Talk, Questions and Answers

I am a professor, so I was able to get my educator's vaccination * 2 last month...

March 2020: Remote Teaching
August 2020: Classroom Teaching
March 2021: Educator Vaccinations

Very thankful for many mercies.  :)
GM
GM, 517 posts
The Narrator
Tue 6 Apr 2021
at 15:08
  • msg #576

Re: The Speak Easy:  OOC Talk, Questions and Answers

Spring is here.  Very busy time of year.

I'm an Engineer, so there is a mad rush to get Construction Projects finalized and under contract.  At home, I've been busy working my little farm, Winter pruning was recently finished, transplanted 10 Plum Trees, fed and mulched all the fruit trees, preparing for Spring planting.  Getting a beef to butcher, so I can get him in the freezer before Summer hits.  Getting my large pile composting going for next year.

Plus my tractor alternator went out, which should be a simple swap out.  But my tractor is a 1958 Ford, and has been modified from a 6 volt electrical system to 12v.  This was likely done in the early 70s, the modern alternators have different mounting holes, so I need to build a new mount on the engine, pain, but these are the challenges that make you smarter and a better human.

All good stuff, but it burns a lot of time.
Scout
player, 386 posts
Darkshadow
Tue 6 Apr 2021
at 15:10
  • msg #577

Re: The Speak Easy:  OOC Talk, Questions and Answers

well..the #1 rule is  'RL  comes first!"
GM
GM, 523 posts
The Narrator
Thu 8 Apr 2021
at 16:08
  • msg #578

Re: The Speak Easy:  OOC Talk, Questions and Answers

Congrats.

All Characters have Leveled Up.

Make the changes to your character sheets.
Scout
player, 388 posts
Darkshadow
Thu 8 Apr 2021
at 16:35
  • msg #579

Re: The Speak Easy:  OOC Talk, Questions and Answers

very Neat!...um..what can we do?
GM
GM, 524 posts
The Narrator
Thu 8 Apr 2021
at 17:47
  • msg #580

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
very Neat!...um..what can we do?


Level Advancement Rule Change

Each level characters gain 6 additional Skill Points
Every 2 levels characters gain 1 additional Schtick (levels 2, 4, 6, 8)
- The Schtick Beneficiary is not available
- The Schtick Improving Stats is available
The Director will determine level advancement


link to a message in this game
Flyboy
player, 162 posts
"In the shadow of thy
wings will I rejoice."
Thu 8 Apr 2021
at 18:05
  • msg #581

Re: The Speak Easy:  OOC Talk, Questions and Answers

So are we going up to level 2?  If so, does that mean this is one of the times we get a new schtick?  :)
GM
GM, 525 posts
The Narrator
Thu 8 Apr 2021
at 19:01
  • msg #582

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
So are we going up to level 2?  If so, does that mean this is one of the times we get a new schtick?  :)


Yes, you get another Schtick.

I think I have Iain all up to date in the thread.  Look it over and let me know if I'm missing anything.
Artemis Richter
player, 77 posts
Fri 9 Apr 2021
at 02:07
  • msg #583

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Scout:
very Neat!...um..what can we do?


Level Advancement Rule Change

Each level characters gain 6 additional Skill Points
Every 2 levels characters gain 1 additional Schtick (levels 2, 4, 6, 8)
- The Schtick Beneficiary is not available
- The Schtick Improving Stats is available
The Director will determine level advancement


link to a message in this game


I will to get to it tonight or tomorrow night.  Thanks for this guide!
GM
GM, 527 posts
The Narrator
Sat 10 Apr 2021
at 17:09
  • msg #584

Re: The Speak Easy:  OOC Talk, Questions and Answers

FYI - I most likely will not be posting this weekends, have a great weekend everyone.
Scout
player, 391 posts
Darkshadow
Sat 10 Apr 2021
at 17:58
  • msg #585

Re: The Speak Easy:  OOC Talk, Questions and Answers

thanks for the heads up!
Artemis Richter
player, 79 posts
Sun 11 Apr 2021
at 19:44
  • msg #586

Re: The Speak Easy:  OOC Talk, Questions and Answers

Whew, that gave me a chance to catch up.  Doing a bunch of things that all took a lot more time than I had hoped they would
GM
GM, 528 posts
The Narrator
Mon 12 Apr 2021
at 18:21
  • msg #587

Re: The Speak Easy:  OOC Talk, Questions and Answers

Glad it worked out for you Artemis.  I'll get posts up sometime today.
Flyboy
player, 163 posts
"In the shadow of thy
wings will I rejoice."
Mon 12 Apr 2021
at 19:09
  • msg #588

Re: The Speak Easy:  OOC Talk, Questions and Answers

I've been in a work crunch, but I suspect our threads may be separate for a bit anyway...
Scout
player, 392 posts
Darkshadow
Mon 12 Apr 2021
at 20:05
  • msg #589

Re: The Speak Easy:  OOC Talk, Questions and Answers

RL comes first..GM  will sort us all out!
GM
GM, 533 posts
The Narrator
Tue 20 Apr 2021
at 13:17
  • msg #590

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm still around, just busy
Scout
player, 396 posts
Darkshadow
Tue 20 Apr 2021
at 13:28
  • msg #591

Re: The Speak Easy:  OOC Talk, Questions and Answers

we're here when you're ready

 Just a question? I guess we lost Sparks?
Artemis Richter
player, 81 posts
Tue 20 Apr 2021
at 13:38
  • msg #592

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
we're here when you're ready

 Just a question? I guess we lost Sparks?


Same here - RL gets priority and it also goes nuts. Hope it gets a bit easier.
Flyboy
player, 164 posts
"In the shadow of thy
wings will I rejoice."
Tue 20 Apr 2021
at 14:55
  • msg #593

Re: The Speak Easy:  OOC Talk, Questions and Answers

+1.  Real Life Takes Precedence.  My schedule these days is overclocked as well... :o
GM
GM, 534 posts
The Narrator
Sun 25 Apr 2021
at 17:42
  • msg #594

Re: The Speak Easy:  OOC Talk, Questions and Answers

HI guys, should be able to get posts up in the next 24 hrs.

Thanks for your patience
Scout
player, 397 posts
Darkshadow
Sun 25 Apr 2021
at 17:44
  • msg #595

Re: The Speak Easy:  OOC Talk, Questions and Answers

not a problem? don't cost us  anything!
Flyboy
player, 165 posts
"In the shadow of thy
wings will I rejoice."
Sun 25 Apr 2021
at 21:12
  • msg #596

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
+1.  Real Life Takes Precedence.  My schedule these days is overclocked as well... :o

What he said.  ;)
GM
GM, 537 posts
The Narrator
Mon 3 May 2021
at 19:06
  • msg #597

Re: The Speak Easy:  OOC Talk, Questions and Answers

Still around boys, just busy
Flyboy
player, 167 posts
"In the shadow of thy
wings will I rejoice."
Mon 3 May 2021
at 19:13
  • msg #598

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Flyboy:
+1.  Real Life Takes Precedence.  My schedule these days is overclocked as well... :o

What he said.  ;)

What they said.  ;)
Scout
player, 401 posts
Darkshadow
Sun 9 May 2021
at 12:49
  • msg #599

Re: The Speak Easy:  OOC Talk, Questions and Answers

 putting this up in all my games.

 Happy Mothers day out there to  all the Mothers!...and a special  good wish for  mom's and Dad's  who have to play both roles!
Artemis Richter
player, 86 posts
Thu 13 May 2021
at 15:01
  • msg #600

Re: The Speak Easy:  OOC Talk, Questions and Answers

LOVELOVELOVE the car.
That's all.
GM
GM, 548 posts
The Narrator
Thu 13 May 2021
at 19:11
  • msg #601

Re: The Speak Easy:  OOC Talk, Questions and Answers

:) Thanks

Obviously I do too.   Mr Cranston is a first rate man about town.
Artemis Richter
player, 88 posts
Sat 15 May 2021
at 18:26
  • msg #602

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
:) Thanks

Obviously, I do too.   Mr. Cranston is a first rate man about town.


https://www.conceptcarz.com/ve...cedes-benz-630k.aspx

This is the vehicle that is associated with Artemis' German relative...in another RPOL game his name sake four generations later learns how this was hidden away from the Nazi regime by the noble family member.

;-)

Love these vehicles of a different era.
GM
GM, 553 posts
The Narrator
Thu 20 May 2021
at 18:57
  • msg #603

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Artemis Richter (msg # 602):

That's pretty awesome.

Just curious, what is the other game ?
Artemis Richter
player, 89 posts
Fri 21 May 2021
at 03:12
  • msg #604

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to GM (msg # 603):

Welcome to Stillwater
Scout
player, 411 posts
Darkshadow
Fri 21 May 2021
at 10:41
  • msg #605

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok? sent  PM.. still working on how the CS  formay and Dice rolls  work..but i'll get there!
GM
GM, 559 posts
The Narrator
Sat 22 May 2021
at 16:37
  • msg #606

Re: The Speak Easy:  OOC Talk, Questions and Answers


FYI
As soon as Iain posts, We will be moving to Chapter 3.
Flyboy
player, 170 posts
"In the shadow of thy
wings will I rejoice."
Sun 23 May 2021
at 07:07
  • msg #607

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sorry, I didn't realize things were waiting on me.  I will try to post tomorrow... :o
GM
GM, 560 posts
The Narrator
Sun 23 May 2021
at 16:22
  • msg #608

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 607):

No Problem
GM
GM, 561 posts
The Narrator
Sun 30 May 2021
at 16:00
  • msg #609

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hey everyone, have a great weekend.  I had another busy week.

I have a map I need to get posted.  I have it made, but need to figure out how to upload it.

Enjoy the holiday
Scout
player, 414 posts
Darkshadow
Sun 30 May 2021
at 16:29
  • msg #610

Re: The Speak Easy:  OOC Talk, Questions and Answers

the 'game Map' helps you upload from  a file.

 Tig puts  maps up on her game here?.. You could PM  her on the other site and she might have  a good  , fast way to do it..
GM
GM, 563 posts
The Narrator
Mon 31 May 2021
at 05:14
  • msg #611

Re: The Speak Easy:  OOC Talk, Questions and Answers

I got the map up, thanks
Artemis Richter
player, 92 posts
Mon 31 May 2021
at 05:26
  • msg #612

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to GM (msg # 611):

So it didn't let me click on it GM
Flyboy
player, 172 posts
"In the shadow of thy
wings will I rejoice."
Mon 31 May 2021
at 05:47
  • msg #613

Re: The Speak Easy:  OOC Talk, Questions and Answers

I can't see it.  Looking at the link, perhaps it can only be viewed by players in Group 1?
Scout
player, 415 posts
Darkshadow
Mon 31 May 2021
at 12:29
  • msg #614

Re: The Speak Easy:  OOC Talk, Questions and Answers

i see a little blueish square, no link.
Scout
player, 416 posts
Darkshadow
Mon 31 May 2021
at 13:45
  • msg #615

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Memorial Day!...or Happy Monday for folks elsewhere!
Artemis Richter
player, 93 posts
Mon 31 May 2021
at 16:48
  • msg #616

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 615):

SAME TO YOU ALL...about ready to go get suited up for the service here in our small rural community.
GM
GM, 564 posts
The Narrator
Mon 31 May 2021
at 20:38
  • msg #617

Re: The Speak Easy:  OOC Talk, Questions and Answers

I updated everyone, adding Group 1, hope you can see the map
Scout
player, 417 posts
Darkshadow
Mon 31 May 2021
at 20:41
  • msg #618

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok ,, in group 1  i see an outline of an airplane
Artemis Richter
player, 94 posts
Mon 31 May 2021
at 23:46
  • msg #619

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
ok ,, in group 1  i see an outline of an airplane



I see a building and a plane inside it!
Scout
player, 418 posts
Darkshadow
Mon 31 May 2021
at 23:57
  • msg #620

Re: The Speak Easy:  OOC Talk, Questions and Answers

 i am assuming that was the building. i ..um..don't know  where  Si is?
GM
GM, 565 posts
The Narrator
Tue 1 Jun 2021
at 04:39
  • msg #621

Re: The Speak Easy:  OOC Talk, Questions and Answers


The plane is on the right.   Marek is standing near the wing.
Doc and Iain are near a boat, that Amelia is laying on.
There are two doors on left end of the building.  One on the top, one on the bottom.

Si and Artemis just pulled up on the gravel parking on the bottom of the map
Flyboy
player, 173 posts
"In the shadow of thy
wings will I rejoice."
Tue 1 Jun 2021
at 06:14
  • msg #622

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks for the map!  I will try to post tomorrow...  :)
Scout
player, 419 posts
Darkshadow
Tue 1 Jun 2021
at 10:22
  • msg #623

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok..that's  what i was thinking, but   didn't want to take  a guess!
GM
GM, 567 posts
The Narrator
Tue 8 Jun 2021
at 03:15
  • msg #624

Re: The Speak Easy:  OOC Talk, Questions and Answers

Should be rolling again soon.
Flyboy
player, 175 posts
"In the shadow of thy
wings will I rejoice."
Wed 9 Jun 2021
at 05:33
  • msg #625

Re: The Speak Easy:  OOC Talk, Questions and Answers

Real Life runneth over, so my post will be delayed a bit.  Sorry to hold things up.
GM
GM, 568 posts
The Narrator
Wed 9 Jun 2021
at 22:18
  • msg #626

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Real Life runneth over, so my post will be delayed a bit.  Sorry to hold things up.


I answered your questions in the thread a couple days ago
Flyboy
player, 177 posts
"In the shadow of thy
wings will I rejoice."
Fri 11 Jun 2021
at 06:52
  • msg #627

Re: The Speak Easy:  OOC Talk, Questions and Answers

Profuse apologies for the delays.  Real Life deadlines are crunching me.

Meanwhile, a lot hinges on Iain's action right now, so I need to make sure that I understand the circumstances and options as clearly as possible...  :o
Scout
player, 420 posts
Darkshadow
Sun 20 Jun 2021
at 13:02
  • msg #628

Re: The Speak Easy:  OOC Talk, Questions and Answers

 Happy Father's  day to all Fathers...and  Happy Father's day  to  Mom's who also have to be Fathers!!!
GM
GM, 570 posts
The Narrator
Sun 20 Jun 2021
at 16:07
  • msg #629

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Fathers Day all
Flyboy
player, 179 posts
"In the shadow of thy
wings will I rejoice."
Sat 26 Jun 2021
at 06:51
  • msg #630

Re: The Speak Easy:  OOC Talk, Questions and Answers

I... have... FINALLY... posted!!!  :D

Thank you all for your extraordinary patience.  Much appreciated.  :)
Artemis Richter
player, 95 posts
Wed 30 Jun 2021
at 02:30
  • msg #631

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
I... have... FINALLY... posted!!!  :D

Thank you all for your extraordinary patience.  Much appreciated.  :)



YES!


Ok, so we go to Chapter 3 soon?
Flyboy
player, 180 posts
"In the shadow of thy
wings will I rejoice."
Wed 30 Jun 2021
at 02:51
  • msg #632

Re: The Speak Easy:  OOC Talk, Questions and Answers

That assumes that any of us survive that long... :o

Such unbridled optimism... ;)
Artemis Richter
player, 96 posts
Wed 30 Jun 2021
at 03:53
  • msg #633

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Flyboy (msg # 632):

What?  The air is full of hope, opportunity, and potential for it is the Olympiad! ;-)
GM
GM, 571 posts
The Narrator
Wed 30 Jun 2021
at 20:17
  • msg #634

Re: The Speak Easy:  OOC Talk, Questions and Answers

LOL

I won't be able to get a post up until this weekend, but we should be taking off after that.

Have a good holiday weekend everyone.
Scout
player, 421 posts
Darkshadow
Wed 30 Jun 2021
at 22:44
  • msg #635

Re: The Speak Easy:  OOC Talk, Questions and Answers

You to!... we'll be here.
Scout
player, 422 posts
Darkshadow
Sun 4 Jul 2021
at 13:26
  • msg #636

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy  4th!!! or..Happy Sunday, depending on where you live!
GM
GM, 572 posts
The Narrator
Tue 6 Jul 2021
at 06:48
  • msg #637

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Independence Day.
GM
GM, 574 posts
The Narrator
Tue 6 Jul 2021
at 07:15
  • msg #638

Re: The Speak Easy:  OOC Talk, Questions and Answers

Post up, and in our new thread
GM
GM, 580 posts
The Narrator
Fri 16 Jul 2021
at 20:55
  • msg #639

Re: The Speak Easy:  OOC Talk, Questions and Answers

It's good to see some forward movements.............. thanks for the posts team
Scout
player, 428 posts
Darkshadow
Fri 16 Jul 2021
at 20:56
  • msg #640

Re: The Speak Easy:  OOC Talk, Questions and Answers

::chuckles:: you know me, i could trun out a few dozen a day if i thought they would make sense!
Artemis Richter
player, 100 posts
Sat 17 Jul 2021
at 14:33
  • msg #641

Re: The Speak Easy:  OOC Talk, Questions and Answers

Yea, sorry, I got slammed with a lot of weird things at the office and with the fam...not bad, just a good weird...

I can usually get a post in every day or two.  USUALLY, lol

also - as to Arty kicking in a door...

https://forum.wordreference.co...your-musket.3398086/

Love this one.  I use to have the German memorized allegedly attributed to Gen. v. Bluecher
Scout
player, 429 posts
Darkshadow
Sat 17 Jul 2021
at 16:06
  • msg #642

Re: The Speak Easy:  OOC Talk, Questions and Answers

I am in a 'good' situation.. I am retired, I have a Son and his  kids living with me , but they  do not detract too much form  a  quiet house.

 when i was workign, i couldn't get on until at 5:pm or so.... 5 years before i retired, i had to care  for  my  wife  who suffered through her  second   run in with cancer.

 I'm older then most folks in the games i play in or run..( my space game  has  a rather nice  sampling of ages though)..

so? the  Bottom line, in between house work, and yard work, and  grandkids   i find  time to hop on  these boards  a few times  a day.. i am only on one other  board, its not  as claen a set up as this one, but the game i am in there, is  a very good one, that i followed  from a dead site.

 all in all..i like to RP ... and try to get in as much as i can..I have also been around long enough to know, everyone   esle has more  important things to do then 'check the boards'..so? I wait, and  dive in when i can!
GM
GM, 582 posts
The Narrator
Sat 17 Jul 2021
at 17:01
  • msg #643

Re: The Speak Easy:  OOC Talk, Questions and Answers

Pacing is always problematic in play by post, but it's worth it.

I've posted the latest round.  If there are any questions or clarifications needed on the action, lets do it here.
Artemis Richter
player, 101 posts
Sun 18 Jul 2021
at 00:47
  • msg #644

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hey Scout - so a bit younger as I am still working lol - but fiance's grandson is here and it's hilarious his approach to the world.  My oldest is 26 and hoping to have kids this next year or two.  So, just starting out on that adventure.

These are my distractions lol...as if I don't have enough of those but these quick checks and posts are just awesome ways to use some spare time and enjoy things.
Scout
player, 431 posts
Darkshadow
Sun 18 Jul 2021
at 01:46
  • msg #645

Re: The Speak Easy:  OOC Talk, Questions and Answers

yep yep..I still play sunday mornign football ..all year  around ( Flag).. Some of the  guys who play are Kids   who are kids, of guys i used to coach..54  years ( since i was 12 )..I mean..i'm not good  anymore, I can still throw,  and Get open, I'm just not turning in 80 yard TD  rund any more!

 My two oldest Grandsons played for the Highschool, one granduated  last  year.. the other  one will, next year..he plays  Sundays with me , until his season starts, then i won't let him..

we played in 17 degrees below zero... Rain so hard ytou couldn't see the far end of the field..and  90 degrees heat ( just last week!)..I was a Letter Carrier, so weather doesn't bother me too much
anyway.. Grandkids  are a big think for me, football  and  Gaming.
GM
GM, 583 posts
The Narrator
Mon 26 Jul 2021
at 16:23
  • msg #646

Re: The Speak Easy:  OOC Talk, Questions and Answers

It will be a day or two before I post
Flyboy
player, 184 posts
"In the shadow of thy
wings will I rejoice."
Mon 26 Jul 2021
at 19:48
  • msg #647

Re: The Speak Easy:  OOC Talk, Questions and Answers

No worries, no hurries.  Real Life Takes Precedence.  :)
GM
GM, 584 posts
The Narrator
Tue 3 Aug 2021
at 20:42
  • msg #648

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm alive, making the same prediction I made last week, I'll post in the next couple days.
Scout
player, 432 posts
Darkshadow
Tue 3 Aug 2021
at 23:16
  • msg #649

Re: The Speak Easy:  OOC Talk, Questions and Answers

Take your  time..i know i'm not going anywhere!
GM
GM, 586 posts
The Narrator
Mon 23 Aug 2021
at 06:54
  • msg #650

Re: The Speak Easy:  OOC Talk, Questions and Answers

Busy time on the homestead.  Canning a lot.
64 jars of jam, strawberry from the garden, huckleberry wild picked.

Canned beans and peaches today.   70 pounds of pickles tomorrow.
Artemis Richter
player, 104 posts
Mon 23 Aug 2021
at 14:06
  • msg #651

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Busy time on the homestead.  Canning a lot.
64 jars of jam, strawberry from the garden, huckleberry wild picked.

Canned beans and peaches today.   70 pounds of pickles tomorrow.



Goodness that is a heck of a task.  WAY TO GO!
Scout
player, 434 posts
Darkshadow
Mon 23 Aug 2021
at 14:06
  • msg #652

Re: The Speak Easy:  OOC Talk, Questions and Answers

wow..my Mom used to can alot..My late   wife  did it for a while..got away from it as the kids got older... I miss  Chow-Chow, pickles  a tomato sauce!
Flyboy
player, 185 posts
"In the shadow of thy
wings will I rejoice."
Mon 23 Aug 2021
at 15:03
  • msg #653

Re: The Speak Easy:  OOC Talk, Questions and Answers

Wow.  How much land, time, effort, etc. does it take to grow and harvest all that?  :o
Scout
player, 435 posts
Darkshadow
Mon 23 Aug 2021
at 15:22
  • msg #654

Re: The Speak Easy:  OOC Talk, Questions and Answers

my Mom and  Da..and me and  My wife, only had a garden about  20 yards  wide, 30 long?

 BUT...we would go to Canton Ohiop to visit my aunt ( and I would talk  Cousins into talking me to the HOF!!)...but they would make a trip to the 'muck farms".. the darkest, most black soil i have ever seen in my life!..My mom and dad would buy baskets of  pickles, baskets of Hungarian Hotpepers e had out own Dill growing,

 so  we had a wheel barrow load  of veggies when we came back to PA.

 two of my couisns lived  right nest to each other  and  had a 'farm' of  sorts, Must have been, 200  yards long, about  50 yards  across ( they lived on the outskirst of Canton )  they canned  as well

 in my area , with all the eastern Europeans , everyone  had  shelves in thier  cellar  stocked with  jars  upon jars of  things...( thank god my dad  didn't can pigs feet!)

 But   i imagine  GM has a big enough  farm area, that he's  cranking out that many pounds of   veggies.
GM
GM, 587 posts
The Narrator
Tue 14 Sep 2021
at 18:00
  • msg #655

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Wow.  How much land, time, effort, etc. does it take to grow and harvest all that?  :o


I have just 4 acres, but we try to make it as productive as possible.  Being self sufficient is a goal and way of life for us.


We now have canned 175 jars of various stuff.  We've been eating fresh veggies for a couple months now, and it's fantastic.  Cucumbers, Tomatoes, Peas, Carrots, Onions, Greens, etc.  Our next big push will come in the next few weeks when we get our first frost when we will harvest most of the garden.

Wednesday I'm leaving to go help my brother harvest wheat.

Then later in the Fall will be hunting and hog butchering.

I'll be getting a post up soon.
Artemis Richter
player, 105 posts
Wed 15 Sep 2021
at 01:26
  • msg #656

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to GM (msg # 655):

Lordy, lordy, lordy - I am tired just reading that!  How very cool
Flyboy
player, 186 posts
"In the shadow of thy
wings will I rejoice."
Wed 15 Sep 2021
at 22:03
  • msg #657

Re: The Speak Easy:  OOC Talk, Questions and Answers

I have breakthrough Covid, so it may be awhile until I post...  :o
GM
GM, 588 posts
The Narrator
Wed 15 Sep 2021
at 22:06
  • msg #658

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
I have breakthrough Covid, so it may be awhile until I post...  :o


No worries, just take care of yourself.  Best of luck.
Scout
player, 436 posts
Darkshadow
Wed 15 Sep 2021
at 22:19
  • msg #659

Re: The Speak Easy:  OOC Talk, Questions and Answers

Take care of  yourself..that stuff is serious, My oldest daughter works  at the hospital, what she has seen, and how they  have to handle things  is crazy!
Flyboy
player, 187 posts
"In the shadow of thy
wings will I rejoice."
Thu 16 Sep 2021
at 00:41
  • msg #660

Re: The Speak Easy:  OOC Talk, Questions and Answers

My son is also a hospital worker, and has seen quite a bit...  :o
GM
GM, 594 posts
The Narrator
Sat 16 Oct 2021
at 05:02
  • msg #661

Re: The Speak Easy:  OOC Talk, Questions and Answers

How's it going Flyboy, give us an update
Flyboy
player, 188 posts
"In the shadow of thy
wings will I rejoice."
Tue 19 Oct 2021
at 23:35
  • msg #662

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm still alive, still kicking, praise God.

My work schedule has been pretty wild after my unscheduled week off, and my stamina is still not 100%.

But I am hanging in there.  :)
Artemis Richter
player, 112 posts
Wed 20 Oct 2021
at 20:42
  • msg #663

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
I'm still alive, still kicking, praise God.

My work schedule has been pretty wild after my unscheduled week off, and my stamina is still not 100%.

But I am hanging in there.  :)

Wonderful news.  Just keep at it and hopefully, the recovery is one where you feel better every day.
GM
GM, 597 posts
The Narrator
Sat 30 Oct 2021
at 07:13
  • msg #664

Re: The Speak Easy:  OOC Talk, Questions and Answers

I have COVID, doing well
Scout
player, 444 posts
Darkshadow
Sat 30 Oct 2021
at 09:22
  • msg #665

Re: The Speak Easy:  OOC Talk, Questions and Answers

 Hang in there, buddy, a couple guys i know from sunday morning football had it and came out the other side , just fine.
Flyboy
player, 189 posts
"In the shadow of thy
wings will I rejoice."
Sat 30 Oct 2021
at 14:41
  • msg #666

Re: The Speak Easy:  OOC Talk, Questions and Answers

I will remember you in prayer, friend GM!
Artemis Richter
player, 113 posts
Sat 30 Oct 2021
at 21:19
  • msg #667

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
I have COVID, doing well

OH my, glad to hear you are doing well.  Hope for a speedy recovery for you!
Scout
player, 447 posts
Darkshadow
Thu 4 Nov 2021
at 12:10
  • msg #668

Re: The Speak Easy:  OOC Talk, Questions and Answers

for the  dead  Jap  folks?   Si will search the other fellow  as well...

right now   $82  American and some Japanese  money for the 'group'  if there  is  any on the other fellow, Si will add it to that  'pot ' as well...Si doesn't like to waste things!
Artemis Richter
player, 116 posts
Thu 4 Nov 2021
at 16:09
  • msg #669

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 668):

Good idea.  Also, what type of pistol did these guys have?  Nambu's?

GM--How you feeling?  On the the mend?  Hope so.
GM
GM, 600 posts
The Narrator
Thu 4 Nov 2021
at 19:34
  • msg #670

Re: The Speak Easy:  OOC Talk, Questions and Answers

I'm feeling better.

There is one Nambu, I'll get you all a full run down of the loot.  The submachine gun is a German MP-18.
Scout
player, 448 posts
Darkshadow
Thu 4 Nov 2021
at 21:18
  • msg #671

Re: The Speak Easy:  OOC Talk, Questions and Answers

rather then  clutter IC  with questions that Si  would know, where is  his rifle ? and such.
Flyboy
player, 190 posts
"In the shadow of thy
wings will I rejoice."
Thu 4 Nov 2021
at 22:34
  • msg #672

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to GM (msg # 670):

Woo hoo!  :)

I am also better, but I've been absolutely swamped with work.

Therefore, I will ask a question even more basic than Scout's: where is Iain now?  Have I been looking after Amelia since the explosion?  O_o
GM
GM, 602 posts
The Narrator
Fri 5 Nov 2021
at 01:05
  • msg #673

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
rather then  clutter IC  with questions that Si  would know, where is  his rifle ? and such.


His rifle is in the barn at Lake Placid.  You went straight from the kick off ball to the plane hanger in Lake Sarnac.
GM
GM, 603 posts
The Narrator
Fri 5 Nov 2021
at 01:07
  • msg #674

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
In reply to GM (msg # 670):

Woo hoo!  :)

I am also better, but I've been absolutely swamped with work.

Therefore, I will ask a question even more basic than Scout's: where is Iain now?  Have I been looking after Amelia since the explosion?  O_o


Iain and Amelia are together by the front door of the Airplane hanger.
Scout
player, 450 posts
Darkshadow
Fri 5 Nov 2021
at 01:10
  • msg #675

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks, he doesn't want to leave that behind.
GM
GM, 610 posts
The Narrator
Tue 16 Nov 2021
at 22:21
  • msg #676

Re: The Speak Easy:  OOC Talk, Questions and Answers

Checking in.
I'm going hunting tomorrow afternoon, will be gone for 3-5 days.


Have we figured out what we are going to do about an alarm clock set to midnight and a radio yet ?
Scout
player, 460 posts
Darkshadow
Tue 16 Nov 2021
at 22:26
  • msg #677

Re: The Speak Easy:  OOC Talk, Questions and Answers

For  me and scout?.. i figure   we should set it up somewhere, with  , whatever  knowledge  Art  has and see what we can intercept?... barring that, we  hide it  somewhere of our own use, or destroy it away from the village, so people keep looking for it

But? he is good  with what others may think
GM
GM, 611 posts
The Narrator
Wed 17 Nov 2021
at 05:20
  • msg #678

Re: The Speak Easy:  OOC Talk, Questions and Answers

What are you thinking, the Barn, Amelia's room, this cabin ?
Scout
player, 461 posts
Darkshadow
Wed 17 Nov 2021
at 05:31
  • msg #679

Re: The Speak Easy:  OOC Talk, Questions and Answers

 should be away from other folks, so we don't getcaught and blamed..Artie  should have a better  grip on this, then  Si....Si would have seen equipment like this  used  on sets , on location, but its not in his wheelehouse.
Artemis Richter
player, 121 posts
Fri 19 Nov 2021
at 04:21
  • msg #680

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 679):

Sorry folks, I have been away - in San Fran on my honeymoon.  Back next week.  I can look this over and get something out tomorrow b4 Saturdays return flight and drive.
Scout
player, 462 posts
Darkshadow
Fri 19 Nov 2021
at 11:35
  • msg #681

Re: The Speak Easy:  OOC Talk, Questions and Answers

Very neat..Congrates!
GM
GM, 612 posts
The Narrator
Sat 20 Nov 2021
at 21:15
  • msg #682

Re: The Speak Easy:  OOC Talk, Questions and Answers

Artemis Richter:
In reply to Scout (msg # 679):

Sorry folks, I have been away - in San Fran on my honeymoon.  Back next week.  I can look this over and get something out tomorrow b4 Saturdays return flight and drive.



Don't worry about us.


Congratulations !!!
I'm happy for you.
GM
GM, 615 posts
The Narrator
Sat 20 Nov 2021
at 21:28
  • msg #683

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
In reply to GM (msg # 670):

Woo hoo!  :)

I am also better, but I've been absolutely swamped with work.

Therefore, I will ask a question even more basic than Scout's: where is Iain now?  Have I been looking after Amelia since the explosion?  O_o


I missed this earlier.

UPDATE For All at the Link link to a message in this game

Let me know if you have any questions
This message was last edited by the GM at 21:29, Sat 20 Nov 2021.
Scout
player, 463 posts
Darkshadow
Sat 20 Nov 2021
at 21:53
  • msg #684

Re: The Speak Easy:  OOC Talk, Questions and Answers

we're good i think
Scout
player, 465 posts
Darkshadow
Mon 22 Nov 2021
at 11:39
  • msg #685

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok..made two sets  of   two rolls? not sure which is right ( if  any) sent  PM , will wait for answer before posting
Scout
player, 466 posts
Darkshadow
Mon 22 Nov 2021
at 17:41
  • msg #686

Re: The Speak Easy:  OOC Talk, Questions and Answers

I saw it said 'memory' ...i'll let it  my rolls  stand?..GM  can either pick which one ? or...say he failed..because  i have no clue!
Flyboy
player, 191 posts
"In the shadow of thy
wings will I rejoice."
Mon 22 Nov 2021
at 20:07
  • msg #687

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sorry for my radio silence.  My to-do list has been in thermonuclear meltdown mode these days...  :o
GM
GM, 618 posts
The Narrator
Mon 22 Nov 2021
at 21:57
  • msg #688

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
I saw it said 'memory' ...i'll let it  my rolls  stand?..GM  can either pick which one ? or...say he failed..because  i have no clue!


Done and responded in the PM
GM
GM, 619 posts
The Narrator
Fri 26 Nov 2021
at 19:26
  • msg #689

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Thanksgiving everyone
GM
GM, 620 posts
The Narrator
Tue 21 Dec 2021
at 17:13
  • msg #690

Re: The Speak Easy:  OOC Talk, Questions and Answers

Merry Christmas Everyone !
Scout
player, 468 posts
Darkshadow
Tue 21 Dec 2021
at 17:16
  • msg #691

Re: The Speak Easy:  OOC Talk, Questions and Answers

Tahnk you!.. I normally put my message up  the night before..or day of!!
Flyboy
player, 192 posts
"In the shadow of thy
wings will I rejoice."
Fri 24 Dec 2021
at 20:26
  • msg #692

Re: The Speak Easy:  OOC Talk, Questions and Answers

Blessed Christmas, all!  :)
Scout
player, 469 posts
Darkshadow
Fri 24 Dec 2021
at 21:14
  • msg #693

Re: The Speak Easy:  OOC Talk, Questions and Answers

 tahnk you!!!..and a merry  Christmas  to you all here!!
Scout
player, 470 posts
Darkshadow
Sat 25 Dec 2021
at 05:05
  • msg #694

Re: The Speak Easy:  OOC Talk, Questions and Answers

 putting this up in all my games...Merry Christmas, and thanks for playing!!
Scout
player, 471 posts
Darkshadow
Sat 1 Jan 2022
at 01:28
  • msg #695

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy new year to all!
GM
GM, 621 posts
The Narrator
Sat 1 Jan 2022
at 06:56
  • msg #696

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
Happy new year to all!


Happy New Years Boys !

I'd like to get going on the game again if folk have time.
Scout
player, 472 posts
Darkshadow
Sat 1 Jan 2022
at 15:24
  • msg #697

Re: The Speak Easy:  OOC Talk, Questions and Answers

You know me, i normally answer with in the hour, if my character can reasonable respond.
Artemis Richter
player, 124 posts
Sun 2 Jan 2022
at 16:11
  • msg #698

Re: The Speak Easy:  OOC Talk, Questions and Answers

GM:
Scout:
Happy new year to all!


Happy New Years Boys !

I'd like to get going on the game again if folk have time.


Happy New Years and YES PLEASE!  Will be a bit busy, but I can always work a post in within a day or so, usually
Flyboy
player, 193 posts
"In the shadow of thy
wings will I rejoice."
Mon 3 Jan 2022
at 04:10
  • msg #699

Re: The Speak Easy:  OOC Talk, Questions and Answers

Work will be squeezy in the coming months, but I will try to keep up here as well as I can... :)
Artemis Richter
player, 126 posts
Wed 26 Jan 2022
at 23:59
  • msg #700

Re: The Speak Easy:  OOC Talk, Questions and Answers

Somehow I missed the new post - sorry for the delay folks.  Glad we are back in the game!
GM
GM, 623 posts
The Narrator
Thu 27 Jan 2022
at 22:17
  • msg #701

Re: The Speak Easy:  OOC Talk, Questions and Answers

Artemis Richter:
Somehow I missed the new post - sorry for the delay folks.  Glad we are back in the game!


LOL
I think I was supposed to post a while ago, but misremembered that I was waiting on players.
No matter, Game On.


Hope everyone had a good Christmas.
Scout
player, 479 posts
Darkshadow
Thu 17 Feb 2022
at 04:43
  • msg #702

Re: The Speak Easy:  OOC Talk, Questions and Answers

hey guys?.. I'm on another site, where i play in one  game... our  GM also plays and runs   some stuff there....He asked me  to post up, to tell you, he will be on the shelf  for a Bit  with  Family issues

 we all go through this in our lives, He'll be  back as so as he  is able.
Flyboy
player, 194 posts
"In the shadow of thy
wings will I rejoice."
Thu 17 Feb 2022
at 04:46
  • msg #703

Re: The Speak Easy:  OOC Talk, Questions and Answers

No hurries, no worries.  Real Life Takes Precedence.  I will remember him in prayer...
GM
GM, 625 posts
The Narrator
Tue 22 Feb 2022
at 08:13
  • msg #704

Re: The Speak Easy:  OOC Talk, Questions and Answers

Thanks for keeping things going in my absence.
Flyboy
player, 195 posts
"In the shadow of thy
wings will I rejoice."
Tue 22 Feb 2022
at 21:03
  • msg #705

Re: The Speak Easy:  OOC Talk, Questions and Answers

Welcome back!  :)

I thought that Ian was with Sparks.  Does that mean that he is now in the current scene?
GM
GM, 627 posts
The Narrator
Wed 23 Feb 2022
at 15:28
  • msg #706

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
Welcome back!  :)

I thought that Ian was with Sparks.  Does that mean that he is now in the current scene?


 Certainly if that's where you want to be.  Feel free to post
Scout
player, 483 posts
Darkshadow
Mon 28 Mar 2022
at 01:32
  • msg #707

Re: The Speak Easy:  OOC Talk, Questions and Answers

Just checking in, its  been a while.
Artemis Richter
player, 133 posts
Wed 30 Mar 2022
at 13:45
  • msg #708

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 707):

Hey folks - hope everyone is healthy and getting things done.

Thanks for the prompt Scout - didn't quickly respond but appreciated the inquiry.

Hopefully, things will get a bit better for some of our fellow writers/players.

Take care, stay safe and enjoy the spring explosion of flowers, leaves and such -- oh and use your allergy meds if you need to do so
Scout
player, 484 posts
Darkshadow
Wed 30 Mar 2022
at 14:59
  • msg #709

Re: The Speak Easy:  OOC Talk, Questions and Answers

:;chuckles::   for  us inside  these  games, there is so much RL hits, on many levels.. in my space game ( my most active 125K  posts and counting over 11  1/4  years)..we have seen all matter of  bad stuff

 one woman's sister and  niece were murdered... people having to move   because of Jobs.... 'new kids"  come in to their lives, and RL always comes first... a couple people who cancer attacked...many who lost parents... divorces..COVID..lost jobs... the western fires   and  southern floods...and sadly, i lost maybe  3, to RL death..1 was confirmed  by a sister's email to  me..the ther two  were guessed at because of the   health issues the players  suffered.

  we are a pretty close  knit group...new players  are surprised  at the4  'sense of community'...OOC and PMs  helping  to  support folks  when  none of us can really be there.

so? yeah..I try to add a little bit of that in games i am in, with out being  'too pushy'..and? Lts  face it, I am a RP  addict
Flyboy
player, 196 posts
"In the shadow of thy
wings will I rejoice."
Wed 30 Mar 2022
at 15:40
  • msg #710

Re: The Speak Easy:  OOC Talk, Questions and Answers

RL is quite busy, but I am still alive and still kicking.

However, I found out earlier this month that a longtime player in one of my other games had passed away...
Scout
player, 485 posts
Darkshadow
Wed 30 Mar 2022
at 15:49
  • msg #711

Re: The Speak Easy:  OOC Talk, Questions and Answers

that's always sad to here..I asked the Admins about  a GM in one game i was in, He was in my space game at one point, and had to leave, a year or so later he started his own , with a neat premise, and used alot of  my  ideas  as far  a set up and such..but he is presumed dead after being missing these last 3  years  and his last post was about a second stroke he had...the Admins  said they couldn't give me  email or anything for us to find out.
Artemis Richter
player, 134 posts
Thu 31 Mar 2022
at 04:07
  • msg #712

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
that's always sad to here..I asked the Admins about  a GM in one game i was in, He was in my space game at one point, and had to leave, a year or so later he started his own , with a neat premise, and used alot of  my  ideas  as far  a set up and such..but he is presumed dead after being missing these last 3  years  and his last post was about a second stroke he had...the Admins  said they couldn't give me  email or anything for us to find out.


We had something like that over on another game board...But it was the DM/GM -- then he showed up briefly in another game on the same board...said he was hoping to restart things but was still dealing with some health issues.  Then we never heard from him again.

Here, I have had a fellow player just vanish...always a bit worrisome.
GM
GM, 628 posts
The Narrator
Mon 4 Apr 2022
at 19:56
  • msg #713

Re: The Speak Easy:  OOC Talk, Questions and Answers

Well, it's been over a month since I posted.

Man I've been busy, as the rest of you have noted.  RL is crazy.

We better get somewhere with the game.  Post coming soon.
GM
GM, 633 posts
The Narrator
Sat 16 Apr 2022
at 16:39
  • msg #714

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Easter
Scout
player, 491 posts
Darkshadow
Sat 16 Apr 2022
at 21:40
  • msg #715

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy easter to all, or spring Holiday whatever..as long as you have fun!
Scout
player, 496 posts
Darkshadow
Mon 18 Apr 2022
at 14:43
  • msg #716

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok?  made a rather long post.  Si  giving  his  thoughts  on what is going on.

Atrie and GM should feel free, at any time in that post to 'break in' to comment, other wise, i tried to fill everything  in, that Si would  want to say, in one post, to save some time...

 in doing that,  all of you should feel  free to interject of   ask questions...I can answer them, while Artie can make  his  comments and such, from what he has learned  and wishes to share.
Flyboy
player, 197 posts
"In the shadow of thy
wings will I rejoice."
Mon 18 Apr 2022
at 20:58
  • msg #717

Re: The Speak Easy:  OOC Talk, Questions and Answers

I am a bit lost.  If I was with Amelia before, then should I already be there with her when Artemis and Scout arrive, or should I arrive with Artemis and Scout, or am I assumed to be somewhere else entirely?
GM
GM, 636 posts
The Narrator
Tue 19 Apr 2022
at 14:07
  • msg #718

Re: The Speak Easy:  OOC Talk, Questions and Answers

Flyboy:
I am a bit lost.  If I was with Amelia before, then should I already be there with her when Artemis and Scout arrive, or should I arrive with Artemis and Scout, or am I assumed to be somewhere else entirely?


I had Amelia going back to her room at the lodge.   And I wasn't sure you were ready to post.
I'm happy to edit some posts and bring you in if you are ready.

My mistake if I missed something.  Just let me know what you want to do, it would be great to bring you back in.
GM
GM, 637 posts
The Narrator
Tue 19 Apr 2022
at 14:19
  • msg #719

Re: The Speak Easy:  OOC Talk, Questions and Answers

 I rarely do this, but I'm going to ask a player to edit their post.

Scout.   The German Reich and territorial ambitions do not exist in February of 1932.   Germany is nothing right now, it is bankrupt and in political chaos.  NO ONE, see German as a threat, they are a broken country dealing with the fallout of the Treaty of Versailles that punished them for WWI and made them pay enormous reparations and did not allow them to have a military.

Japan on the other hand is actively in Manchuria and there have been skirmishes with China.

Flyboy, this is a great time for you to come in.  You and Artemis would have seen the strange flying boat craft as well, you can go back and read my description of it and relate that if you want.
Scout
player, 497 posts
Darkshadow
Tue 19 Apr 2022
at 17:56
  • msg #720

Re: The Speak Easy:  OOC Talk, Questions and Answers

ok.. that's  my bad? I was thinking   The germans were  starting to make noise.
Scout
player, 498 posts
Darkshadow
Tue 19 Apr 2022
at 18:02
  • msg #721

Re: The Speak Easy:  OOC Talk, Questions and Answers

took german stuff, out... if there is anything  else? Let me  know, or cut it yourself? I won't  be offended !

 this  is sort of new to me in this  time line, I'll have to go check on Hitler and stuff later...But..my bad!
GM
GM, 638 posts
The Narrator
Tue 19 Apr 2022
at 22:47
  • msg #722

Re: The Speak Easy:  OOC Talk, Questions and Answers

Scout:
ok.. that's  my bad? I was thinking   The germans were  starting to make noise.


No Problem.
You're just a year shy really.   Hitler comes to power and starts making noise in 1933.

It's really an amazing period.  Germany went from nothing at the start of 1933 to shocking the world just 6 years later they steamroll Poland.  Like in this game in 1932 Germania is not much, just another country, then 4 years later they put on a show at the '36 Berlin Olympics that surprises most.  They go from famine to displays of wealth.

Don't get me wrong, I'm not a fan boy, other than historically a little bit, but the Nazis were a firework rocket that took off and burned out, leaving destruction in it's wake.   It's an oddity really.

There has been a strategy by writers for years to write something about Nazi Germany or relating to it, because by the 70s book sellers realized any book with a Nazi visual on it sold twice as many copies as other typical books.  The world has a weird love-hate relationship with Nazis.   Other Fascists don't get the attention, other Collectivists don't get the affection, just German Nazis.  Which is kind of interesting in itself.
Scout
player, 499 posts
Darkshadow
Tue 19 Apr 2022
at 23:13
  • msg #723

Re: The Speak Easy:  OOC Talk, Questions and Answers

no no! this is good.. I don't  want a blank check when  i screw up soem   game  history. I wouldn't like that in my games, I'll PM  some one  'hey, we  did that  900 posts ago!"

  so , yeah!..help keep me fine tuned.
Artemis Richter
player, 138 posts
Thu 21 Apr 2022
at 15:23
  • msg #724

Re: The Speak Easy:  OOC Talk, Questions and Answers

Sorry folks -

I have been tied up with a family funeral.  I should be back home tomorrow and be able to get a post in.

Sorry for the delay
Scout
player, 500 posts
Darkshadow
Thu 21 Apr 2022
at 15:28
  • msg #725

Re: The Speak Easy:  OOC Talk, Questions and Answers

  RL comes first Artie... sorry for your loss, and Hope you can  wade through the feeligns.
Scout
player, 501 posts
Darkshadow
Mon 30 May 2022
at 13:54
  • msg #726

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Memorial Day!
Artemis Richter
player, 140 posts
Wed 1 Jun 2022
at 04:37
  • msg #727

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 726):

Thank you - Hope everyone had a good weekend.  Life is kinda back to normal for a couple of weeks then I am in England for two+ weeks the last half of June
Scout
player, 502 posts
Darkshadow
Wed 1 Jun 2022
at 08:19
  • msg #728

Re: The Speak Easy:  OOC Talk, Questions and Answers

neat, I have 3 folks from my space game in the UK. Have  fun!
Scout
player, 503 posts
Darkshadow
Sun 19 Jun 2022
at 12:50
  • msg #729

Re: The Speak Easy:  OOC Talk, Questions and Answers

Happy Fathers  Dad, tyo all the fathers, and to the Ladies who have to be  Dads as well!
Scout
player, 504 posts
Darkshadow
Sun 21 Aug 2022
at 17:57
  • msg #730

Re: The Speak Easy:  OOC Talk, Questions and Answers

 The Head Guy is a bit busy,,i see him on the pother  sight a bit, where he runs  some threads.

I'm hoping he gets  back here soon!
Artemis Richter
player, 141 posts
Wed 24 Aug 2022
at 15:19
  • msg #731

Re: The Speak Easy:  OOC Talk, Questions and Answers

In reply to Scout (msg # 730):

Well that is an exciting development Scout. Thanks for sharing.  I hope everyone is doing good and life has been enjoyable for you all.
Scout
player, 505 posts
Darkshadow
Wed 24 Aug 2022
at 15:27
  • msg #732

Re: The Speak Easy:  OOC Talk, Questions and Answers

 I spend   almost all my time on this site...I run three games..i play in a couple, they are all  slower movign then mine.

 The one on the other site, i may have mentioned. is a great game, brought over  from a 'dead site' from years ago..I don't like the site much, but i love the game, so i peek in there  every day  a couple of times... my thread doesn't get much  activity.. i'm sorta jealous. I tried to get them to bring the game here.. i don't know why the other  site  won them over?

anyway..i like thios game, just wish it moved a bit more.
Scout
player, 506 posts
Darkshadow
Fri 21 Oct 2022
at 03:24
  • msg #733

Re: The Speak Easy:  OOC Talk, Questions and Answers

Hi all.

 Not usrewhat the GN  has in store  for us here. I play in a game on  his 'main site"..andonly see  brief  posts from him ( my threads  is barely breathing, but  that's another GM)

anyway,,,i spend all my time  oon this  site, as  my  'home site".. i'll let  you all know  if i hear anything
Scout
player, 507 posts
Darkshadow
Mon 12 Dec 2022
at 04:32
  • msg #734

Re: The Speak Easy:  OOC Talk, Questions and Answers

 just an Update..our GM posted a few times on the OOC  threads, in the other site...he has had some health issues  with his wife.

 I don't think this  game was every high on his list..so? i don't know how much we'll get here. until things  settle down for him
Flyboy
player, 198 posts
"In the shadow of thy
wings will I rejoice."
Mon 12 Dec 2022
at 16:00
  • msg #735

Re: The Speak Easy:  OOC Talk, Questions and Answers

My schedule has been crazy busy for many months, so I haven't been able to post much more frequently than this in my other games either...  :o
Artemis Richter
player, 142 posts
Fri 30 Dec 2022
at 14:53
  • msg #736

Re: The Speak Easy:  OOC Talk, Questions and Answers

Wishing you all the very best for New Years.  Hoping that this year ends with a lot of laughter and the new one starts with a good deal of optimism and hope.
Scout
player, 508 posts
Darkshadow
Fri 30 Dec 2022
at 15:27
  • msg #737

Re: The Speak Easy:  OOC Talk, Questions and Answers

   Thanks  Artemis. Happy New Year to all.

   I really don't  think the GM is  going to do much here. He is active on his  'main' site. I play ony one game on that site, i really, really  don't like the set up. I have a link that goes right to the game there. here we have our  main page sticky list.

 BUT...i would hope  he   finds  time here, I would really like to see the game keep going.

 in that vein,  My space game is  pretty active, even during the 'down times' there is always something going on,  If any of you wish to try the game, look for

 Beyond  2012

  you can gift it  a try, if you don't like it  you can bail, no hard feeligns. My games  aren;'t for everyone... its  my own system, and  i call it semi-freeform. You have  Character sheets, you can improve your  charcter..you..CAN'T.. pulls stuff out of thin air.

 when we have  Jump offs, players  have to post thier load outs..so? if you don't have it, its not there.

anyway it would give you a place to play, and if the GM comes  back here, we can  all play here as well.
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