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13:06, 28th April 2024 (GMT+0)

OOC Thread.

Posted by DMFor group 0
DM
GM, 2 posts
Tue 7 Mar 2017
at 05:00
  • msg #1

OOC Thread

Here is a place for all of your OOC (out of character) conversation.

I don't mind an occasional OOC note in the in-character thread (please use orange font and precede such posts with "OOC:" when posting there), but if you've got more than a one-liner, then this thread is the way to go!
DM
GM, 5 posts
Wed 8 Mar 2017
at 07:41
  • msg #2

OOC Thread

This is a good place to brainstorm who want to play what (so we don't get 4 of the exact same character type). So have at it!
Ruzda
player, 1 post
Wed 8 Mar 2017
at 12:27
  • msg #3

OOC Thread

In reply to DM (msg # 2):

Are you putting any character restrictions in place?

I am thinking about a paladin or cleric, but I may scroll through the UA to see what new stuff might be available.
Snybri
player, 1 post
Wed 8 Mar 2017
at 14:08
  • msg #4

OOC Thread

In reply to Ruzda (msg # 3):

Very curious to see how this works. I also RTJ'd a "West Marches" campaign. (see how quick I am to pick up the lingo? watch out!)

I was thinking fighter or maybe bard

Dane - looks like I don't have permission to edit the character sheet?

I think I will use purple

maybe aqua?or seagreen? (just playin')
DM
GM, 6 posts
Thu 9 Mar 2017
at 01:04
  • msg #5

OOC Thread

Okay, character sheets are now editable!

Turns out there was a setting that had to be turned on (who knew?).
Let me know if you still can't get in.

Alternatively, there is a way for me to upload your character sheets, which would maybe be faster, however I don't think you can edit them yourself, so there'd be some amount of you update, scan, email to me, and I upload. For now, let's try the basic text only versions.


No character restrictions - be what you want to be... just don't be something lame!
This message was last edited by the GM at 02:16, Thu 09 Mar 2017.
DM
GM, 7 posts
Thu 9 Mar 2017
at 02:16
  • msg #6

OOC Thread

P.S. I updated my portrait to something more northern. I liked the gargoyle, but it bugged me that I couldn't figure out exactly what he was eating.
Juma
player, 1 post
Thu 9 Mar 2017
at 04:25
  • msg #7

OOC Thread

In reply to DM (msg # 6):

I am thinking about a ranger or rogue. Is anyone going to be a caster?I like red.
Snybri
player, 2 posts
Thu 9 Mar 2017
at 04:37
  • msg #8

OOC Thread

In reply to Juma (msg # 7):

NO RED! read the rules
DM
GM, 8 posts
Thu 9 Mar 2017
at 05:22
  • msg #9

OOC Thread

Sorry, red is too much like orange and that's saved for easily finding dice rolls.
-----------------------------------------------------------------

If you want to explore what a game in process looks like, it was harder than I thought to find a game where the in-game links are available. Here's how I finally did it!

1. On the main menu, click on the link called "Browse/Search the Games" located kind of on the bottom middle of the page.

2. UNCLICK the "Only active games requesting players" checkbox. This will have the search go through all the games instead of just those requesting players...which often don't have game threads because they haven't started yet (which is why they are requesting players).

3. For GM name, type in "Eber", then click the "search" button.

4. You should now see a list of all games run by Eber. I recommend Kingdoms of Legend. That one has been running for a while. There are the usual OOC, intro, etc threads. But there are actual game threads too, like The Mine, The South Tower, The Inn Crowd.
DM
GM, 9 posts
Thu 9 Mar 2017
at 05:27
  • msg #10

OOC Thread

P.S. Earlier I said no restrictions for characters, however I remembered I did note the following in the Getting Started thread, so let's stand by that.

DM:
...No multiclass, no evil characters, and if you want to play something outside of the original players handbook, you'll have to send me the info, because the PH is all I have!

DM
GM, 10 posts
Thu 9 Mar 2017
at 15:38
  • msg #11

OOC Thread

Character sheet looks good, Brian. Nice job.

And thanks for getting yours started, Marc, but NO, you cannot start with 1,000,000 xp and level 20 even though that's what you have entered (thought I wouldn't catch that, did you?)!!!!!!
DM
GM, 11 posts
Dungeon Master, Level 1
AC: 1000 HP ???/???
Thu 9 Mar 2017
at 16:09
  • msg #12

OOC Thread

I updated the Character Sheets instructions in the Getting Started thread. Please check that out. When finished, this will show some basic character info (race/class/level/hp) like I now have abpve my little wolf portrait.

Also don't forget to choose a portrait (that's half the fun of character creation)!
This message was last edited by the GM at 16:10, Thu 09 Mar 2017.
Glich
player, 1 post
Fri 10 Mar 2017
at 00:42
  • msg #13

OOC Thread

Sounds like Brian is playing a fighter. Any other thoughts for the make-up of the party? I'm pretty open. I was thinking of trying the Artificer Build using the Alchemist subclass. This gives me flexibility, so I can be a healer and do damage with AoE down the line.

As for colour (yeah I'm going British for this one) will be DARK BLUE
Ruzda
player, 2 posts
Fri 10 Mar 2017
at 01:36
  • msg #14

OOC Thread

In reply to Glich (msg # 13):

Dammit! I was going to pick dark blue.

Marc - Do you want to be a caster? I was thinking paladin or ranger. But I could go a different direction if you'd rather not be the magic user.
DM
GM, 12 posts
Dungeon Master, Level 1
AC: 1000 HP ???/???
Fri 10 Mar 2017
at 02:46
  • msg #15

OOC Thread

Brian, I just transferred your character info to a new user called Celador Qiris. Can you see it?

I plan on deleting Snybri, but will leave it active for now just in case you can't get open Celador for some reason.
Juma
player, 2 posts
Sat 11 Mar 2017
at 05:03
  • msg #16

OOC Thread

In reply to DM (msg # 11):

Just making sure you were paying attention.
DM
GM, 13 posts
Dungeon Master, Level 1
AC: ???, HP ???/???
Sat 11 Mar 2017
at 05:04
  • msg #17

OOC Thread

You bet!
What else would I be doing on Friday night?
Juma
player, 3 posts
Sat 11 Mar 2017
at 05:05
  • msg #18

OOC Thread

In reply to Ruzda (msg # 14):

I would rather not be a caster...
Juma
player, 4 posts
Sat 11 Mar 2017
at 05:08
  • msg #19

OOC Thread

In reply to Juma (msg # 18):

I am planning on being a rogue.
DM
GM, 14 posts
Dungeon Master, Level 1
AC: ???, HP ???/???
Sat 11 Mar 2017
at 05:47
  • msg #20

OOC Thread

Dan, I just moved your character sheet to a new user named Lazaret. Please confirm that you can edit it. Once you do that, I'll delete the Ruzda character!

P.S. I never heard of a Tabaxi before, but I give it a thumbs up.
geTTinG cLoSeR
Sat 11 Mar 2017
at 05:59
  • msg #21

OOC Thread

Looks like we will have a fighter, a bard, an artificer, and a rogue.
A fine crew.

Celador's character sheet is ready to go!
Lazaret's character sheet has everything but a background!

We will get started as soon as Marc and Chris get theirs loaded.
No rush, I realize it takes a while to build a character you like and then to get things loaded.

Also, Dan and Chris, I don't have anything on Tabaxi or Artificer/Alchemists. Is that in UA or Volo's or somewhere else?
Lazaret
player, 1 post
Tabaxi Bard, Lvl 1
AC: 14, HP 8/8
Sat 11 Mar 2017
at 13:13
  • msg #22

OOC Thread

In reply to geTTinG cLoSeR (msg # 21):

The Tabaxi is in Volo's. Here is a quick summary - https://complete-reference.com...viewtopic.php?id=187

If this is not a race we want, I can switch to halfling pretty easily.
Lazaret
player, 2 posts
Tabaxi Bard, Lvl 1
AC: 14, HP 8/8
Sat 11 Mar 2017
at 14:33
  • msg #23

OOC Thread

In reply to Lazaret (msg # 22):

Background updated.

I think my text color will be goldenrod.
Lazaret
player, 3 posts
Tabaxi Bard, Lvl 1
AC: 14, HP 8/8
Sat 11 Mar 2017
at 14:41
  • msg #24

OOC Thread

In reply to Lazaret (msg # 23):

Make it green. (Goldenrod is too orange.)
Celador Qiris
player, 1 post
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Sat 11 Mar 2017
at 15:00
  • msg #25

OOC Thread

In reply to Lazaret (msg # 24):

sounds good! I don't see your background Dan, I assume something about "It all started one day after I met Shrek..."

"ha ha ha! that's a good one, Brian!" laughs Celador. "I am very much looking forward to this adventure, where did you say we were meeting? Sorry, I wasn't paying attention..."
DM
GM, 15 posts
Dungeon Master, Level 1
AC: ???, HP ???/???
Sat 11 Mar 2017
at 15:55
  • msg #26

OOC Thread

In reply to Lazaret (msg # 22):

Thanks for the link, Lazaret. No need to change race. Tabaxi will be an interesting new twist! Character sheet looks good. I took the liberty of copying your background into the character description section, too (so others can see it).



Two and a half character sheets down (Marc's got his Halfling Rogue started), one and a half to go!
Juma
player, 5 posts
Sat 11 Mar 2017
at 17:00
  • msg #27

OOC Thread

In reply to geTTinG cLoSeR (msg # 21):

I think a Tabaxi is an Uber Driver
Juma
player, 6 posts
Sat 11 Mar 2017
at 17:05
  • msg #28

OOC Thread

In reply to geTTinG cLoSeR (msg # 21):

Is Royal Red OK?!?
DM
GM, 16 posts
Dungeon Master, Level 1
AC: ???, HP ???/???
Sat 11 Mar 2017
at 17:23
  • msg #29

OOC Thread

Yes it is!
Lazaret
player, 4 posts
Tabaxi Bard, Lvl 1
AC: 14, HP 8/8
Sun 12 Mar 2017
at 01:21
  • msg #30

OOC Thread

In reply to DM (msg # 29):

Just relaxing here in the tavern. Regaling the locals with tales of the high seas while they share stories of mountainous adventures. Those peaks are calling to me. How high could I climb if I really tried?

One of the mountain men has an interesting looking pipe. I wonder if he will ever put it in his pocket? Hmmm...

DM
GM, 17 posts
Dungeon Master, Level 1
AC: ???, HP ???/???
Sun 12 Mar 2017
at 02:43
  • msg #31

OOC Thread

Looks like someone is ready for the in-game thread to open!
DM
GM, 18 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 12 Mar 2017
at 03:05
  • msg #32

OOC Thread

All right - everyone has their character sheets complete.

We have a Gnome, a Halfling, an Elf, and a Tabaxi... not exactly an intimidating group, but who says you have to be intimidating?


If Therarak and Thorfire could kindly sketch (in the Character Description section or just in your character sheet) a couple sentences about who you are and what brings you to the Northlands, then I think we'll be ready to start (at the tavern, of course).


Just for reference, think of The Northlands like Alaska. Kind of out of the way. Not unlivable, but a little to rugged for most. Thank goodness you are hearty adventurers.
This message was last edited by the GM at 03:07, Sun 12 Mar 2017.
DM
GM, 20 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 12 Mar 2017
at 05:32
  • msg #33

OOC Thread

Chapter 1 is now open!!!

Your ticket into the Trollop and Troll (the local tavern) is a Character Description and a Portrait. Celador and Lazaret are already tipping back the brewskis with Therarak and Thorfire yet to arrive.


...don't worry, it's still early evening at the tavern. I'm sure nothing too exciting will happen until you all get there.
Thorfire Shortankard
player, 8 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Sun 12 Mar 2017
at 23:49
  • msg #34

OOC Thread

In reply to DM (msg # 33):

I am changing to Purple so there is more contrast...looks beter than Royal Red.
Celador Qiris
player, 2 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Mon 13 Mar 2017
at 00:09
  • msg #35

OOC Thread

In reply to Thorfire Shortankard (msg # 34):

Umm. Reread the thread. I already claimed purple
Lazaret
player, 7 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Mon 13 Mar 2017
at 00:56
  • msg #36

OOC Thread

In reply to Celador Qiris (msg # 35):

Our first PvP fight! Haven't even started yet.
DM
GM, 24 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 13 Mar 2017
at 01:35
  • msg #37

OOC Thread

Thorfire Shortankard:
While drinking his second ale, he thinks to himself..."What the #$%@ is with that Cat Dude?!?"


I'm not sure what rpol's policy on profanity. I know it's prohibited in public threads (game advertisements and the like). While I think it might be okay in game, I censored it until I can find out for sure.
DM
GM, 25 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 13 Mar 2017
at 02:02
  • msg #38

OOC Thread

In reply to DM (msg # 37):

Upon closer review of the Mature and Adult content policy, I decided to just play it safe and classify this game as Mature. This should allow for the occasional profanity to by used.

Ironically, I don't mean to imply that I think any of you are actually mature... it's just that you are old enough to play in a game so rated.

Here is the policy, which is also available through the help menu:
----------------------------------------------------

Adult and Mature Ratings

 Games on RPoL may be rated either Adult or Mature to signal that they are not suitable for all site users.

 Mature games are games which have (as some minor portion of them) mature themes, strong language, drug use, and/or extensive violence.  Mature games use the Mature Content flag to warn potential readers that some of the game material may be considered offensive.  Despite this flag, Mature Games must remain suitable to all ages.

 Adult games are games which have as part of their content graphic sex or graphic and gratuitous violence.  Though their story and plot may be very strong and elaborate, they detail sex and/or gore in a way to which children and teens should not be exposed.  Adult games are restricted in access to subscribers1 who are (1) of the age of majority and (2) have specifically requested access to Adult games.  In no case are Adult materials permitted in any public area of RPoL: GMs of Adult games must take care that only those users who are members of their game can view the Adult materials contained therein.

 The difference between a Mature game and an Adult game is the descriptive level and the amount of mature content in the game.  Games which focus exclusively on mature content for their plot or which describe such content in graphic detail are required to display the Adult rating.
Thorfire Shortankard
player, 9 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Mon 13 Mar 2017
at 02:45
  • msg #39

OOC Thread

In reply to Celador Qiris (msg # 35):

Missed that. I thought you picked aqua or something like that...
Thorfire Shortankard
player, 10 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Mon 13 Mar 2017
at 02:51
  • msg #40

OOC Thread

In reply to Thorfire Shortankard (msg # 39)

Just checking out different colors... blue green yellow coral gray dark green
This message was last edited by the player at 02:51, Mon 13 Mar 2017.
Thorfire Shortankard
player, 11 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Mon 13 Mar 2017
at 02:53
  • msg #41

OOC Thread

In reply to Thorfire Shortankard (msg # 40):

I am going with blue
DM
GM, 26 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 13 Mar 2017
at 07:20
  • msg #42

OOC Thread

A fine choice!
DM
GM, 28 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 14 Mar 2017
at 00:40
  • msg #43

OOC Thread

DM:
By the time Therarak Gemfinder enters the Trollop and Troll, the tavern is packed. He scans the room in search of an empty seat, there being no empty tables. There are a few at the bar, next to a couple of grumpy men who the gnome can tell are regulars. As for tables, most are crowded with large groups, but three seat only a single patron. One is an elf, presently flirting with the barmaid. The second is a Halfling, who eyes the room with some level of suspicion. The third is an old man, puffing thoughtfully on his pipe while observing the antics of a fairly loud group across the way.

The journey here from Bergamquartz has been a long one, and the final caravan ride from Wellwood ate up almost all of what was left of his savings. While he still isn't sure it was wise to push into The Northlands, he wasn't exactly encouraged by the distrust many "civilized" folks had in his adventures so far in the south. So here he is.


Therarak, I've taken the liberty of adding you to the tavern. I'll let you pick a seat before adding any more excitement. The rest of you are free to continue gathering intel on possible things to do while in town.
Lazaret
player, 10 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Tue 14 Mar 2017
at 01:24
  • msg #44

OOC Thread

How much money should we be starting with?
DM
GM, 29 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 14 Mar 2017
at 02:56
  • msg #45

OOC Thread

Your starting "wealth" is determined by your background. For a charlatan, that'd be 15gp.

Also keep in mind at the beginning you may be a little short on cash, so we'll be monitoring living expenses as follows...

Lifestyle
Price/Day
 Wretched  -
 Squalid  1 sp
 Poor  2 sp
 Modest  1 gp  (the Stronghammer Inn would be considered modest)
 Comfortable  2 gp (the Puffy Pillow would be considered comfortable)
 Wealthy  4 gp
 Aristocratic  10 gp minimum

For full descriptions, see PH page 157-158.
Everyone should have enough gold based on their background to stay in town for at least a few days. I suspect you'll be adventuring long before you run out... unless thievery, gambling loss, poorly thought out purchases, etc. run you out sooner than expected.
Thorfire Shortankard
player, 14 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Wed 15 Mar 2017
at 04:04
  • msg #46

OOC Thread

In reply to DM (msg # 45):

Other DMs don't seem to charge lodging, is there room tax too?
DM
GM, 31 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 15 Mar 2017
at 04:59
  • msg #47

OOC Thread

Only for smart ass halflings!
Thorfire Shortankard
player, 18 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Thu 16 Mar 2017
at 02:43
  • msg #48

OOC Thread

In reply to DM (msg # 47):

I should not have asked the question. My flight was cancelled tonight and Delta gave me a voucher for the very fine Super 8 in Bedford, Texas....at least I don't need to pay the room tax!
Lazaret
player, 14 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Thu 16 Mar 2017
at 02:49
  • msg #49

OOC Thread

In reply to Thorfire Shortankard (msg # 48):

Only two things come from Bedford...
DM
GM, 33 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 16 Mar 2017
at 03:37
  • msg #50

OOC Thread

Enjoy your stay!
Lazaret
player, 16 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Thu 16 Mar 2017
at 22:35
  • msg #51

OOC Thread

In reply to DM (msg # 50):

Daner - How do you do "inspiration"? I made a note of it on my character sheet. Still haven't used it for Peren and I know it varies from DM to DM.
DM
GM, 35 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 17 Mar 2017
at 06:01
  • msg #52

OOC Thread

I like Chris's method: say when you want to use it, then roll a d4. The next 1-4 d20 rolls you make (be they attack rolls, saving throws, or skill checks) are done with advantage.
DM
GM, 36 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 17 Mar 2017
at 06:06
  • msg #53

OOC Thread

Computer is not cooperating, so posting with phone now. Apologies if for the delays.
DM
GM, 37 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 18 Mar 2017
at 07:27
  • msg #54

OOC Thread

Fabulous job, everyone. Keep up the good work. I just fell asleep at my keyboard, so instead of typing something lame in chapter 1 now, I'm going to save it for tomorrow when I can complete a coherent thought.

I am enjoying the game greatly so far and hope you are as well!
Look for exciting posts from Zelgor and Hyacinth on Saturday.
Therarak Gemfinder
player, 7 posts
Svirfneblin Artificer,1
AC: 12, HP: 9/9
Sun 19 Mar 2017
at 21:56
  • msg #55

OOC Thread

Not a big deal, but my image went away for a bit (some kind of server issue on their end). I ended up clicking around to see if I could get it to work.
Thorfire Shortankard
player, 24 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Mon 20 Mar 2017
at 03:09
  • msg #56

OOC Thread

In reply to DM (msg # 54):

When are we going to start killing stuff (edited)?!?
DM
GM, 38 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 20 Mar 2017
at 05:52
  • msg #57

Re: OOC Thread

Therarak Gemfinder:
Not a big deal, but my image went away for a bit (some kind of server issue on their end). I ended up clicking around to see if I could get it to work.

I noticed my Zelgor image was inaccessible for a few hours earlier in the weekend, too. This happens from time to time and usually remedies itself fairly quickly. I see you've updated portraits, which is fine, too (although I am a big Tom Baker/4th Doctor fan).


Thorfire Shortankard:
When are we going to start killing stuff (edited)?!?

Now that we've at least taken care of the preliminary introductions, conflict will be on the way! Keep in mind play-by-post combat is significantly slower than you're used to. Helps if everyone can post at least daily to keep things moving.
Thorfire Shortankard
player, 26 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Tue 21 Mar 2017
at 00:05
  • msg #58

Re: OOC Thread

DM:
Now that we've at least taken care of the preliminary introductions, conflict will be on the way! Keep in mind play-by-post combat is significantly slower than you're used to. Helps if everyone can post at least daily to keep things moving.


My prayers have been answered, thanks for sending in the goons!
DM
GM, 41 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 21 Mar 2017
at 02:38
  • msg #59

Re: OOC Thread

Once I hear from Therarak, I will follow up with the results for the baddies in round 1! If nothing by tomorrow night, I'll post on his behalf.
DM
GM, 42 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 21 Mar 2017
at 03:07
  • msg #60

Re: OOC Thread

Celador, you now have 1d6 of Bardic inspiration, meaning that one time in the next 10 minutes, you can add 1d6 to any d20 roll. This can be done after the d20 is rolled, so you can even use it on your first round attack roll (currently a 10) if you'd like.
Celador Qiris
player, 13 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Wed 22 Mar 2017
at 03:24
  • msg #61

Re: OOC Thread

In reply to DM (msg # 60):

are we waiting on Thorfire now?
Celador Qiris
player, 14 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Wed 22 Mar 2017
at 03:28
  • msg #62

Re: OOC Thread

in an unrelated topic, I am playing a goliath barbarian in the "West Marches" campaign. Since none of the rest of you have nothing better to do you should RTJ and write up a character quick. I'll be waiting in the Roaring King tavern having an ale or two...hopefully something nice and hoppy with a decent ABV. Look for Keothi Ogalanku
Lazaret
player, 26 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Wed 22 Mar 2017
at 03:31
  • msg #63

Re: OOC Thread

In reply to Celador Qiris (msg # 62):

I have no idea what you are talking about, but I'm in!
Lazaret
player, 27 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Wed 22 Mar 2017
at 03:35
  • msg #64

Re: OOC Thread

In reply to Lazaret (msg # 63):

And I'm about to die in combat. (I'll have to come back as a half-orc barbarian - the exact opposite of a Tabaxi Bard for RP!)
Thorfire Shortankard
player, 29 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Wed 22 Mar 2017
at 03:35
  • msg #65

Re: OOC Thread

DM:
Once I hear from Therarak, I will follow up with the results for the baddies in round 1! If nothing by tomorrow night, I'll post on his behalf.


Now that we killed a few goons, do we level up now?!?
DM
GM, 44 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 22 Mar 2017
at 06:34
  • msg #66

Re: OOC Thread

they weren't THAT big of goons!
Lazaret
player, 29 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Wed 22 Mar 2017
at 11:45
  • msg #67

Re: OOC Thread

In reply to DM (msg # 66):

A Tabaxi can double their moving speed in combat. They can't do it again until they don't take a movement once.

The claws do 1d4 + STR slashing damage. Tavern brawls are going to be fun! (And bloody)
DM
GM, 50 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 24 Mar 2017
at 03:45
  • msg #68

Re: OOC Thread

I will be in Milwaukee and Chicago tomorrow through Monday night. I'm hopeful that I will have access, but if you don't hear anything from me, you'll know why.
DM
GM, 53 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 27 Mar 2017
at 03:48
  • msg #69

Re: OOC Thread

New map has been loaded. Can you see it?

To get there, you need to click on the main game map (link right next to the Dice Roller Link). That will pull up the original map of The Northlands.

At the BOTTOM of that map, there is a --select another map to view-- dropbox.

Select "Map/Image for group 0" (intuitively obvious, I know).


That should pull up my beautiful map of Westbank.
Please let me know if you can see it.
Celador Qiris
player, 25 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 10/12
Fri 31 Mar 2017
at 20:55
  • msg #70

Re: OOC Thread

In reply to DM (msg # 69):

I am headed out of the country. Expect me to post a little more frequently than Therarak. Oooooooooo. Burn.

A bientot!
Lazaret
player, 48 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 7/8
Sat 1 Apr 2017
at 16:54
  • msg #71

Re: OOC Thread

In reply to Celador Qiris (msg # 70):

Don't surrender to anyone!
DM
GM, 60 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 2 Apr 2017
at 02:41
  • msg #72

Re: OOC Thread

DM:
Thorfire, if you'd like to enter the dungeon unseen, make a stealth roll with advantage (DC 10).


Would like to keep things rolling, but need to know if Thorfire is going to try to sneak down into the dungeon. If he isn't able to post by the 24 hour mark (11:00 tonight), let's take a vote ("us" being Therarak, Celador, and Lazaret) on whether or not he tries it. Sneak into the dungeon, yes or no. Two votes wins.

...of course by that time, Thorfire will have logged in and decided anyway, but just in case he's unavailable, we'll have a way to keep things going.
DM
GM, 68 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 6 Apr 2017
at 04:23
  • msg #73

Re: OOC Thread

I just tried setting up two different threads.

Therarak, Celador, and Lazeret should now be able to view and post to Chapter 3A.

Thorfire, meanwhile, should be able to view and post to Chapter 3B.

Please confirm that you can see those threads - let me know if you can't.
DM
GM, 75 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 7 Apr 2017
at 17:40
  • msg #74

Re: OOC Thread

Thorfire has now arrived at the Strohghammer Inn, so all of you should have access to the Chapter 3A thread now (if not let me know).

It is pushing midnight in the game.
Next steps are up to you. You can either discuss in character in thread 3A or here in the OOC thread. Looks like Celador may be unavailable while on vacation, so we can wait for him. Therarak? Still with us or are you opting out? The Stronghammer does offer extended stay rates if you just want to chill in Westbank while the others head out. I won't be offended.
Lazaret
player, 66 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Mon 10 Apr 2017
at 00:57
  • msg #75

Re: OOC Thread

In reply to DM (msg # 74):

How tight are you going to be on provisions and water, etc? Those are the only things I think we would need to purchase, but in the interests of moving things along we can either skip it or just mark them off.

What do you think?
DM
GM, 81 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 10 Apr 2017
at 01:13
  • msg #76

Re: OOC Thread

Aren't provisions (rations and waterskin) part of every standard, background based equipment (dungeoneers pack, explorers pack, etc.)? Maybe not for all. If not, let's discuss further.

I'd like to at least acknowledge that provisions are purchased if you don't have them, but at the same time I don't want to turn this into a logistical nightmare.

I'll take a look and give you a final ruling after hockey tonight.
DM
GM, 82 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 10 Apr 2017
at 06:30
  • msg #77

Re: OOC Thread

Rations:
Rogues, Fighters, and Artificiers all get, as part of their class based equipment, a pack of some sort that includes rations. If you haven't already, please make note of which type of pack you have on your character sheet (some classes can choose between two or three).

Laaret, you will have to buy rations because they are not included in the diplomat's pack (5 sp, 2 lbs per day) and a waterskin (2 sp, 5 lbs when full) before departing. Or there may be some others who would like to cut down on their encumbrance by getting rid of a couple day's worth by giving to you.

Pack contents are listed on page 151 of the Player's Handbook.

Encumbrance (groan):
As we embark, I'd like to follow the variant rules on page 176 of the PH for encumbrance. Basically, you can carry 5x your STR with no penalty. Between 5x and 10x your STR, you are encumbered and your movement is -10 ft. This will have no negative impact on daily travel distance. If you carry 10X to 15X your STR, you are considered heavily encumbered (-20ft to your speed). Being heavily encumbered will have a negative impact on the time it takes to get to the bridge. You may want to consider leaving a few days of rations (5 lbs/day) or some other heavy items (crowbars, shovels, 50' of rope (yes, rope could be useful, but does everyone need to be carrying 50' of it at 10 lbs?)) at home to get yourself into the category of your liking.

Travel:
Rules for travel are on page 182 of the PH. It says you can travel at a normal pace 24 miles in a day. 30 miles if you are willing to take a -5 on passive wisdom checks. There is no additional rate for having horses, but I think it's reasonable to award an extra 50% if you are mounted, so we'll go with that.

Finally, a horse can be rented from the stable for 9gp, which is about 10% of the cost of horse, saddle, bit/bridal, and saddle bags. Between the 4 of you, you may have enough to cover it (and you could get by with 3 (or maybe even 2) horses if Thorfire and Therarak agree to share). It would improve your time to and from the bridge, increase you carrying capacity, but will present some issues if you need to spend a lot of time inside the cave (if you find the cave) and need to leave them unguarded while you explore. A good topic for discussion!
Lazaret
player, 68 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Mon 10 Apr 2017
at 11:41
  • msg #78

Re: OOC Thread

In reply to DM (msg # 77):

I've purchased some rations and a waterskin and deducted the appropriate gold.

Let's walk since we don't have much money at all.
Thorfire Shortankard
player, 52 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Mon 10 Apr 2017
at 18:14
  • msg #79

Re: OOC Thread

In reply to Lazaret (msg # 78):

I think we look at renting horses/ponies otherwise we may not have time to get there and back in 48 hours if we have a lot of exploring to do...Maybe Therarak can watch the animals.
DM
GM, 84 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 11 Apr 2017
at 00:29
  • msg #80

Re: OOC Thread

Lazaret:
Feels good to stretch my legs though. I'm glad we didn't get horses. Bothersome creatures if you ask me.

I'm going to assume this means you've decided against horses. Thorfire, you have one last chance to object. I'll post later tonight as if you are on foot unless I hear otherwise.
Celador Qiris
player, 29 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 10/12
Tue 11 Apr 2017
at 02:11
  • msg #81

Re: OOC Thread

I'm fine with walking and not dealing with horses.
Celador Qiris
player, 40 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Mon 17 Apr 2017
at 20:37
  • msg #82

Re: OOC Thread

You know, in the other game I am playing, they give out XP for just reaching a certain number of posts. I am already a level 2 barbarian and I haven't even left the tavern. Just Sayin'
Lazaret
player, 82 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Mon 17 Apr 2017
at 22:33
  • msg #83

Re: OOC Thread

In reply to Celador Qiris (msg # 82):

Marc just had a minor stroke!
Celador Qiris
player, 41 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Tue 18 Apr 2017
at 00:46
  • msg #84

Re: OOC Thread

Then again, I haven't left the tavern. I've been sitting in there for three weeks (about an hour in the game time) waiting for some other people to show up and create a group. The total game has like 50 players and the milestone reached was 17k posts. Now I am in the tavern with 3 sorcerers (human, half-elf, dragon born), a changeling monk, a dwarf druid, a half-orc fighter, human barbarian and 3 warforged who knows what. I am creating a group with two of the socerers (they have been there with me the past three weeks) and the monk, druid and fighter. There are no plot hooks given out so I just made up some story about a lost dwarven city. Seems interesting.
DM
GM, 99 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 18 Apr 2017
at 01:02
  • msg #85

Re: OOC Thread

So YOU are responsible for the hooks? That's an interesting way to do it! I guess that makes you more invested in it.
DM
GM, 100 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 18 Apr 2017
at 01:41
  • msg #86

Re: OOC Thread

Celador, when I posted this in the in-game thread:

OOC: Roll for initiative (except for Celador, who has a 17 already) and post round 1 actions .

What I meant was "Celador doesn't have to roll for initiative (because he already has a 17) but he SHOULD post a first round action."

So your second arrow was indeed fired!


Currently waiting for Thorfire to post. Will NPC Therarak if needed. Once I have Thorfire's action for round 1, I will list the results (hint - at least one of you hit!) and then we can proceed to round 2.

Thorfire, you are unseen and as a result would attack with advantage if you attack the big orc as he runs by.
This message was last edited by the GM at 02:23, Tue 18 Apr 2017.
Celador Qiris
player, 42 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Tue 18 Apr 2017
at 03:29
  • msg #87

Re: OOC Thread

of course, yes. thank you
DM
GM, 102 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 18 Apr 2017
at 05:18
  • msg #88

Re: OOC Thread

Yikes. Orcs can hand out a fistful of damage. You'll have your work cut out for you finishing off the last two.

Good luck!
Thorfire Shortankard
player, 62 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Tue 18 Apr 2017
at 16:37
  • msg #89

Re: OOC Thread

In reply to DM (msg # 88):

Point of clarification...I am not finely attuned to all of the DM rules...

If I have an opportunity attack, it uses a reaction and does not count as an attack round.  My first attack was an opportunity attack (reaction) and I rolled 23 on my initiative (higher than the large orc).  Shouldn't I get my first "attack" before the orc gets to attack me back?
This message was last edited by the player at 16:42, Tue 18 Apr 2017.
DM
GM, 103 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 18 Apr 2017
at 17:54
  • msg #90

Re: OOC Thread

Good question. Let me clarify. I didn't consider it an opportunity attack because the orc wasn't running directly by you. I shouldn't have used the words "within arms reach". I meant that as more of a figure of speech (close but not that close). I thought of it more like you (going first) held your action until he ran past you (exposing his back to sneak attack). Then you took your move to close the range and took the attack action. He, in turn, stopped running and attacked yoi, instead.

Yes, that was a lot of assumptions on my part. You can change your post if you'd like, although 8hp of damage against the big orc is a very good start and I'd hate to forego that damage. Of course it would save you some hit points, too.

If you don't attack, he will continue ahead another 50' past you. Both of you would have 8 more hp in that case.
Thorfire Shortankard
player, 64 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Tue 18 Apr 2017
at 19:53
  • msg #91

Re: OOC Thread

In reply to DM (msg # 90):

I definitely would have done something different (attacked from range) had I known that I wouldn't get an Attack of Opportunity (e.g. two attacks).  Had I attacked from range, Lazaret would likely not have had to come to my aid...going back to round one seems kind of difficult now with too many moving pieces.  Although losing 8 of 10 hp isn't too good either...I propose that since I missed my first "official" attack (not AoO) my turn has ended.  I think it makes sense for the large orc to take his turn now and reroll his attack on either me or Lazaret, basically wiping out the large orcs first attack and sparing me 8 hp.

First "official" attack: 11:46, Today: Thorfire Shortankard rolled 8 using 1d20+5.  Rapier Attack on Large Orc.

Thoughts?
Lazaret
player, 84 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Tue 18 Apr 2017
at 21:57
  • msg #92

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 91):

Not to nitpick, but the orc you attacked did not leave your reach so you don't get an attack of opportunity. If he did not see you, you might be entitled to advantage on your attack though.

I think we've got these guys, but I'm going to miss the gnome.
DM
GM, 105 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 19 Apr 2017
at 06:49
  • msg #93

Re: OOC Thread

Well battled, adventurers! Everyone contributed to the victory, so good teamwork. Thorfire, as it turns out, Celador aleady had the big orc handled at the time of our discussion, so I just left it with my original (incorrect) interpretation of the events. Were it more life or death, I certainly would've been open to backing up to your last action and replaying from there.

Lazaret, I also took the liberty of directing your last action from the big orc (who was dead by the time your turn came up) to the final orc. On the one hand, this allowed us to reach a conclusion to the battle sooner, but if you'd rather I ask you to repost, we can do that, too. It will add a little time to the combat, but it also allows you to decide all of your actions, which may be more fun. Pros and cons either way.


I think two lessons learned from the encounter with the orcs.
1. Theater of the mind is vulnerable to differing viewpoints/interpretations. I will try to do a better job of laying out the scene more exactly as it relates to game rules.
2. Initiative really screws things up. So, as Mark suggested about two weeks ago, for future combat, we will forego initiative rolls. You guys go first. The order of posts will be the order of action.
Celador Qiris
player, 45 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Wed 19 Apr 2017
at 13:16
  • msg #94

Re: OOC Thread

DM:
Well battled, adventurers! Everyone contributed to the victory, so good teamwork. Thorfire, as it turns out, Celador aleady had the big orc handled at the time of our discussion, so I just left it with my original (incorrect) interpretation of the events. Were it more life or death, I certainly would've been open to backing up to your last action and replaying from there.

Lazaret, I also took the liberty of directing your last action from the big orc (who was dead by the time your turn came up) to the final orc. On the one hand, this allowed us to reach a conclusion to the battle sooner, but if you'd rather I ask you to repost, we can do that, too. It will add a little time to the combat, but it also allows you to decide all of your actions, which may be more fun. Pros and cons either way.


I think two lessons learned from the encounter with the orcs.
1. Theater of the mind is vulnerable to differing viewpoints/interpretations. I will try to do a better job of laying out the scene more exactly as it relates to game rules.
2. Initiative really screws things up. So, as Mark suggested about two weeks ago, for future combat, we will forego initiative rolls. You guys go first. The order of posts will be the order of action.


blah, blah, blah. xp?

Just kidding. As far as combat and initiative, its your game, do whatever is easiest for you.

If one senses that the previous attacks would kill the foe could they just post a second "if/then" attack with separate rolls? (e.g. IF the orc is already dead, THEN I will attack the other)

Maybe you could include some hints as to the HP status of the foe - e.g. unaffected, barely a scratch, lightly wounded, bleeding heavily, nearly dead...you get the point.
This message was last edited by the player at 15:49, Wed 19 Apr 2017.
Lazaret
player, 92 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Sat 22 Apr 2017
at 12:23
  • msg #95

Re: OOC Thread

In reply to Celador Qiris (msg # 94):

What happened to the glass jars the guy was going to show me?
Celador Qiris
player, 50 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Sat 22 Apr 2017
at 17:01
  • msg #96

Re: OOC Thread

DM:
Having been offered no aid from the adventurers, Nordal finally struggles to his feet on his own.


Nordal: What have the adventurers ever done for us?

Well we saved you from your orc captors.

Nordal: Yes, well, other than that, what have they ever done for us?

https://youtu.be/Y7tvauOJMHo
DM
GM, 111 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 22 Apr 2017
at 23:44
  • msg #97

Re: OOC Thread

Glad you asked!

Msg #67:
DM:
Still kneeling, still grimacing, Nordal looks up at the curious tabaxi. "Gaze upon my jars, eh?" He shakes his head. "Well, I suppose you're entitled. Help me to my feet and I will show you."

Nordal was unable to rise to his feet, and as a result was unable to show you where the potions were.


Msg #71:
Therarak Gemfinder:
Therarak reaches into his satchel and pulls out a healing potion and hands it to...

At this point, I was ready to hand the potions over (thinking the potion was going to Nordal)!
Therarak Gemfinder:
...Thorfire.

Here my friend. This will help with your wounds, if you wish.

So now Nordal knows you have healing potions, but still don't offer to help. That's certainly their prerogative, he thinks, just as it is mine to not offer what I have in the way of magic items that may assist. Plus, I am still unable to rise from this kneeling position anyway!!!


Msg 72:
DM:
"Your offer is tempting, my good friend," Nordal responds, still kneeling. "Very tempting. However I'm afraid I won't be of much use to you as I am. The last ten hours at the end of that orc's whip have cost me dearly." He tries to stand, but fails, and with clenched teeth returns to a knee.

Basically, if at any point a hand was offered for Nordal to get to his feet, he would have struggled to the cart and gladly given you one or more of the potions. If Therarak had offered him a healing potion, along with Lazaret's persuasion roll, he would've joined the party on their quest! Of course that's easy for me to say because I knew exactly what I was looking for. I tried giving you a couple hints, but didn't want to make it so obvious that you were railroaded into helping.
DM
GM, 112 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 23 Apr 2017
at 00:41
  • msg #98

Re: OOC Thread

Running late. Will have an update later tonight!
Lazaret
player, 95 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Sun 23 Apr 2017
at 16:52
  • msg #99

Re: OOC Thread

In reply to DM (msg # 97):

Whoops!

I think with the long time between posts it is sometimes hard to keep track of all the details. I find myself responding to the latest post first and forgetting some of the details of the older ones especially if they don't occur simultaneously in game.

At least Marc didn't kill him!
Thorfire Shortankard
player, 69 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Sun 23 Apr 2017
at 16:53
  • msg #100

Re: OOC Thread

Celador Qiris:
blah, blah, blah. xp?


Did I miss something or did we get XP for the orcs?
DM
GM, 115 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 23 Apr 2017
at 17:25
  • msg #101

Re: OOC Thread

Lazaret:
Whoops!

I think with the long time between posts it is sometimes hard to keep track of all the details. I find myself responding to the latest post first and forgetting some of the details of the older ones especially if they don't occur simultaneously in game.

At least Marc didn't kill him!

Yes, it's a balancing act. If you play out each detail of a discussion serially, the discussions would take weeks and often yield no value. I appreciate that to keep the game moving (a shared task for DM and players) it makes sense to multitask in a single post ("I say this to character 1 and I say that to character 2..."). Sometimes that leads to things getting overlooked. If it was critical to the game, I would've been more blatant about making sure you caught whatever specific detail. In this case, it was pretty insignificant, so I just let it roll.

Thorfire Shortankard:
Celador Qiris:
blah, blah, blah. xp?


Did I miss something or did we get XP for the orcs?

Check out the Experience and Treasure thread for up to date XP... and yes, you all have 450 now, so you are eligible to advance to 2nd level... after a long rest!
Thorfire Shortankard
player, 70 posts
Halfling Rogue, Lvl 1
AC:14, HP: 10/10
Sun 23 Apr 2017
at 21:30
  • msg #102

Re: OOC Thread

In reply to DM (msg # 101):

450 total or 450 for the three orc +75 for the monks in the bar for a total of 525xp?
DM
GM, 116 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 23 Apr 2017
at 22:00
  • msg #103

Re: OOC Thread

450 total.
Celador Qiris
player, 52 posts
Wood Elf Fighter, Lvl 1
AC: 15 (13), HP: 12/12
Mon 24 Apr 2017
at 04:19
  • msg #104

Re: OOC Thread

Thorfire Shortankard:
In reply to DM (msg # 101):

450 total or 450 for the three orc +75 for the mooks in the bar for a total of 525xp?

Damn Marc, quit being so greedy!

I overlooked that we didn't help Nordal more, I guess it was lost between the interactions and assumed that it happened. The PBP requires a little more intentional RP.
Celador Qiris
player, 54 posts
Wood Elf Fighter, Lvl 2
AC: 15 (13), HP: 12/20
Tue 25 Apr 2017
at 00:04
  • msg #105

Re: OOC Thread

I am +3 for survival
Celador Qiris
player, 55 posts
Wood Elf Fighter, Lvl 2
AC: 15 (13), HP: 12/20
Tue 25 Apr 2017
at 01:37
  • msg #106

Re: OOC Thread

Celador Qiris:
I am +3 for survival

Is that really the best?
Lazaret
player, 98 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Tue 25 Apr 2017
at 01:58
  • msg #107

Re: OOC Thread

In reply to Celador Qiris (msg # 106):

+1d6

You got this!
Lazaret
player, 99 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Tue 25 Apr 2017
at 02:45
  • msg #108

Re: OOC Thread

In reply to Lazaret (msg # 107):

Was that 17 with or without the inspiration?
Celador Qiris
player, 57 posts
Wood Elf Fighter, Lvl 2
AC: 15 (13), HP: 12/20
Tue 25 Apr 2017
at 02:52
  • msg #109

Re: OOC Thread

In reply to Lazaret (msg # 108):

I rolled the 17 and then the inspiration separately for 3. I screwed up first and rolled the 2d20+3 without dropping the lowest die and got a 35. Since I am +3 I think that means the lowest the dice could be was 16 ((35-3)/2))

Anyway, 17+3=20, BOOM! </mic drop>
DM
GM, 119 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 25 Apr 2017
at 03:44
  • msg #110

Re: OOC Thread

Wow, the assistance from others AND the bardic inspiration is just enough to get it. Talk about leveraging your resources!!!

Well done. Now if you'll excuse me, I have a whole cave system to draw up that I wasn't expecting you to find yet!!!
Thorfire Shortankard
player, 73 posts
Halfling Rogue, Lvl 2
AC:14, HP: 17/17
Tue 25 Apr 2017
at 12:40
  • msg #111

Re: OOC Thread

In reply to DM (msg # 110):

Geeze, apparently the DM wants to see poor Kevril swing... I don't think he wanted us to find the cave....
Thorfire Shortankard
player, 75 posts
Halfling Rogue, Lvl 2
AC:14, HP: 17/17
Tue 25 Apr 2017
at 13:13
  • msg #112

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 111):

I am headed to Mexico for work and may not post quite as promptly, but I will post at least once per day....
DM
GM, 123 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 27 Apr 2017
at 04:41
  • msg #113

Re: OOC Thread

I just added a map of the cave and gave you all access, so you should be able to go to the game map link, and then choose "map/image for group 4" and you will be able to see the map.
Celador Qiris
player, 63 posts
Wood Elf Fighter, Lvl 2
AC: 15 (13), HP: 12/20
Thu 27 Apr 2017
at 17:07
  • msg #114

Re: OOC Thread

I guess I am getting a little trigger happy in the interest of keeping moving the threads along. But since you said they haven't seen us I figure that means we can get to strike first
DM
GM, 125 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 28 Apr 2017
at 03:08
  • msg #115

Re: OOC Thread

Yes, it's a delicate balance between waiting for everyone to have their say:
"before we attack, I'd like to blah blah blah"

...and waiting too long:
"Ed hasn't posted in five days, but I suppose we could wait one more day before rolling for combat."


In general, I endorse moving action ahead so long as nobody plays for someone else (either directly or indirectly). In other words, as Celador you can't say. "Thorfire waits in the shadows while Celador fires his longbow."
Thorfire Shortankard
player, 78 posts
Halfling Rogue, Lvl 2
AC:14, HP: 17/17
Fri 28 Apr 2017
at 04:50
  • msg #116

Re: OOC Thread

In reply to DM (msg # 115):

Who the hell is Ed and why hasn't he posted in 5 days!
Celador Qiris
player, 65 posts
Wood Elf Fighter, Lvl 2
AC: 15 (13), HP: 12/20
Fri 28 Apr 2017
at 15:16
  • msg #117

Re: OOC Thread

Mr. DM, (can I use yoru real name since I know it? Or at least I think I know it...) you'll notice that I took the liberty of changing my profile to a level 2. I indicated the new max HP but I won't increase my available HP until  after a long rest. There is a modest 2nd level fighter effect, can I use that before a long rest? "Action surge" or something like that.
Thorfire Shortankard
player, 80 posts
Halfling Rogue, Lvl 2
AC:14, HP: 10/17
Fri 28 Apr 2017
at 16:57
  • msg #118

Re: OOC Thread

In reply to Celador Qiris (msg # 117):

Doesn't my hide in plain sight roll (17) beat their perception roll (14).  Thus, I am still hidden and therefore while I don't get a surprise round, I would still have advantage on my attack and get to sneak attack?  If this is the case, my initial round of rapier attack stands.
DM
GM, 129 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 29 Apr 2017
at 04:31
  • msg #119

Re: OOC Thread

No. You are thirty feet away from them and they are facing you. Unless you can teleport behind them or turn invisible, you will gain neither surprise nor advantage.
Lazaret
player, 106 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Sun 30 Apr 2017
at 16:00
  • msg #120

Re: OOC Thread

In reply to DM (msg # 119):

Marc didn't mean it! We really want to play Dungeons & Dragons.
DM
GM, 135 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 3 May 2017
at 06:28
  • msg #121

Re: OOC Thread

Under Game Map (next to the Dice Roller), if you view Map/Image for group 4, you will see the latest and greatest map of the cave.

I noticed that sometimes when I'd upload a map and then tried to view it, rpol would show and older one, even after I updated it. To fix this, I held the shift key and hit the refresh button in my browser. The newest map will show where the pine needles are. If your map doesn't show pine needles, try shift + refresh!

Let me know if you have questions or cannot see the map.
DM
GM, 136 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 3 May 2017
at 06:33
  • msg #122

Re: OOC Thread

I also added the whopping 6 sp and bone dice to the experience and treasure thread.

Because I just edit the top entry (instead of adding a new post to the bottom), I don't think the Game Menu gives you any hint that the thread has been updated, even though it has.
Lazaret
player, 110 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Wed 3 May 2017
at 11:35
  • msg #123

Re: OOC Thread

In reply to DM (msg # 121):

Anyone else having trouble seeing the new map?

(Oddly it shows up on another computer also using Chrome.)
This message was last edited by the player at 12:56, Wed 03 May 2017.
Celador Qiris
player, 70 posts
Wood Elf Fighter, Lvl 2
AC: 15 (13), HP: 12/20
Wed 3 May 2017
at 13:28
  • msg #124

Re: OOC Thread

no problem here
Thorfire Shortankard
player, 86 posts
Halfling Rogue, Lvl 2
AC:14, HP: 10/17
Wed 3 May 2017
at 15:04
  • msg #125

Re: OOC Thread

In reply to Lazaret (msg # 123):

When I access the map in IE it doesn't show the pine needles.  When I use Chrome I see the latest map...
Lazaret
player, 112 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Wed 3 May 2017
at 23:18
  • msg #126

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 125):

 Still no luck on my home PC. Relaunched , restarted, everything.

Looks great at work and on my phone though!
DM
GM, 137 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 3 May 2017
at 23:20
  • msg #127

Re: OOC Thread

I googled "rpol update the game maps" and found (among other answers) the following, which worked for me.

Re: Cannot update game map

Browsers can, and often do, figure out how often they should refresh an image based on how long it's remainded the same.  That is - if you haven't changed the game map for ages then your browser can figure that it doesn't change much, and not bother checking for a different version for a while.  It can quite easily do the same if it changes frequently, too.

 You can either wait (as you did) or force a refresh with shift or control refresh (depending on your browser).


For me (using Microsoft Edge), holding down the shift key when hitting the refresh button (the circular arrow) did the trick.

For the record, the map with pine needles is the latest and greatest.
Lazaret
player, 113 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Thu 4 May 2017
at 00:36
  • msg #128

Re: OOC Thread

In reply to DM (msg # 127):

Finally! I had to clear all the cache and browsing history. (Probably not a bad idea anyway!)
DM
GM, 139 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 5 May 2017
at 02:34
  • msg #129

Re: OOC Thread

Going to wait to post in-game until Therarak posts. Not to put any undue pressure on anyone, but since he's the only one who sees the mysterious figure at the mouth of the cave, it's up to him whether or not he wants to tell the rest of you.
Lazaret
player, 115 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Fri 5 May 2017
at 12:54
  • msg #130

Re: OOC Thread

In reply to DM (msg # 129):

Do Lazaret and Celador see anything down the hallways? Movement? Sound?
DM
GM, 143 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 7 May 2017
at 05:31
  • msg #131

Re: OOC Thread

Thorfire Shortankard:
In reply to Therarak Gemfinder (msg # 155):

OOC: Probably a good plan to go with perception first.

Yeah, but I think swing-now-and-ask-questions-later is exactly what Thorfire would've done.
Thorfire Shortankard
player, 91 posts
Halfling Rogue, Lvl 2
AC:14, HP: 10/17
Sun 7 May 2017
at 18:34
  • msg #132

Re: OOC Thread

In reply to DM (msg # 131):

He does like to kill things...it's kind of his specialty.
DM
GM, 147 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 9 May 2017
at 06:35
  • msg #133

Re: OOC Thread

We did it! 500 posts!
That's worth 125 xp each in my book. Thanks for playing.
DM
GM, 148 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 9 May 2017
at 06:45
  • msg #134

Re: OOC Thread

I'll be honest here: I didn't really crunch the numbers to see if 3 goblins and 3 giant rats is too much for a party of four 1st level players. It doesn't seem like much, but 6 attacks is a lot.

Not to drive you one way or the other (retreat or attack), but just know that success is not necessarily guaranteed...
Thorfire Shortankard
player, 95 posts
Halfling Rogue, Lvl 2
AC:14, HP: 10/17
Tue 9 May 2017
at 16:29
  • msg #135

Re: OOC Thread

In reply to DM (msg # 133):

How much XP did we get for the first four goblins?  What is our total XP now?
DM
GM, 149 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 9 May 2017
at 21:34
  • msg #136

Re: OOC Thread

The answers you seek can be found at the top of highest peak of iciest mountain, home of Great Oracle.


...or you can also check the top line in the Experience and Treasure thread.
DM
GM, 152 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 10 May 2017
at 04:00
  • msg #137

Re: OOC Thread

Hate to be a buzzkill here, Lazaret, but isn't damage for Thunderwave 2d8 (per Player's Handbook page 283)? You rolled 2d10 in your post.

Ironically, if you have to re-roll you've got a better than 50/50 chance of doing more damage with 2d8!
Lazaret
player, 122 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Wed 10 May 2017
at 11:19
  • msg #138

Re: OOC Thread

In reply to DM (msg # 137):

Clicked wrong on the roller. I'll redo it.
Lazaret
player, 123 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Wed 10 May 2017
at 11:21
  • msg #139

Re: OOC Thread

In reply to Lazaret (msg # 138):

Fixed.

WOW!
Celador Qiris
player, 79 posts
Wood Elf Fighter, Lvl 2
AC: 15 (13), HP: 12/20
Wed 10 May 2017
at 12:33
  • msg #140

Re: OOC Thread

Nice use of the reroll
Thorfire Shortankard
player, 100 posts
Halfling Rogue, Lvl 2
AC:14, HP: 10/17
Wed 10 May 2017
at 19:41
  • msg #141

Re: OOC Thread

In reply to Celador Qiris (msg # 140):

Good job Lazaret!  After this combat, can I kill the birdman?  How much XP would we get for him? :P
Lazaret
player, 124 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Wed 10 May 2017
at 21:33
  • msg #142

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 141):

And I think Peren should retroactively roll d8s also.
Lazaret
player, 125 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Wed 10 May 2017
at 21:39
  • msg #143

Re: OOC Thread

In reply to Lazaret (msg # 142):

Like we discussed on Monday, let's let Dane roll our initiatives before we do any attack rolls. That way we will avoid all the extra confusion about surprise/sneaks/locations and multiple attack pathways.
Celador Qiris
player, 80 posts
Wood Elf Fighter, Lvl 2
AC: 15 (13), HP: 12/20
Wed 10 May 2017
at 22:50
  • msg #144

Re: OOC Thread

I just think that in the PBP we need to be more explicit about our actions and movements because there is little bit lost in not being face to face where the DM can say "so you move here?" or "the guy's is still attached to the cart and he is bleeding out, do you help him?" It requires us to be a little more intentional. I know that i have been one to preempt the DM with attack rolls in the interest of moving the action along and not getting bogged down, but I have also tried to be clear in stating my actions and what would trigger my actions.
DM
GM, 155 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 10 May 2017
at 23:02
  • msg #145

Re: OOC Thread

I will also add a grid to the map so (like in battleship) we can state more exactly where we are going. It won't help everything, but may iron out a few kinks.

Brian is also right that it's just slower in pbp. A simple clarification on something may take an extra day. We can work to avoid such delays as much as possible, but there will be times when they are inevitable.

Now I have to see what Lazaret rolled on his modified damage in game (haven't checked yet). Judging from the commentary it must be either really good or really bad.
DM
GM, 157 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 10 May 2017
at 23:39
  • msg #146

Re: OOC Thread

DM:
Now I have to see what Lazaret rolled on his modified damage in game (haven't checked yet). Judging from the commentary it must be either really good or really bad.

"WOW!" didn't really do that roll justice. That pretty much takes care of the rats (the ones you can see, anyway).

I updated the map with the following:
1. Added the date of last update.
2. Added a battleship-like grid in the margins. So if it helps, you can state where you'd like to move in terms of the grid. For example, the last remaining goblin right now is at M10. Lazaret would have to move to N10 to join the melee.

We'll see if it helps...
DM
GM, 158 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 12 May 2017
at 01:21
  • msg #147

Re: OOC Thread

Waiting for a round 2 post from Therarak, then I will post.
DM
GM, 159 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 12 May 2017
at 03:03
  • msg #148

Re: OOC Thread

Thererak, I posted in game that you might (on a bad roll) hit Celador with your ranged attack. Just realized now you wouldn't make an attack roll with alchemical attacks, so never mind that part of it.
DM
GM, 160 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 12 May 2017
at 03:38
  • msg #149

Re: OOC Thread

Alchemical fire affects all in a 5' radius, doesn't it?
As a result, Celador will have to make a DEX saving throw (DC=14).
DM
GM, 163 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 13 May 2017
at 04:26
  • msg #150

Re: OOC Thread

Falling asleep at keyboard. Will post tomorrow after I've had sommmmmmmmmmmmmmmmmmmmmmmmmmmmm - huh? what? Oh must've fallen asleep there for a minute.

Will post something exciting tomorrow!!!
Thorfire Shortankard
player, 105 posts
Halfling Rogue, Lvl 2
AC:14, HP: 10/17
Sat 13 May 2017
at 20:59
  • msg #151

Re: OOC Thread

In reply to DM (msg # 150):

Are you still sleeping or are you waiting until it is midnight again?
DM
GM, 164 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 13 May 2017
at 23:42
  • msg #152

Re: OOC Thread

(bleery eyed) Huh? wha- (shakes his head, obviously confused) Oh, I just woke up!
DM
GM, 166 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 14 May 2017
at 01:29
  • msg #153

Re: OOC Thread

Therarak, not sure if you wanted to be where Celador was before he ran down the hall (I10) to join Lazaret or after (Q7). For now, I have you at I10 with Mrawk the ravenman, but you can be with Celador and Lazaret if that was your intent. We're not in combat right now, so no problem to move.
Lazaret
player, 128 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Sun 14 May 2017
at 01:58
  • msg #154

Re: OOC Thread

In reply to DM (msg # 153):

Are there any large objects, or lots of medium objects, in the room that could be used to close off the path to the rats? Any flammable objects?
This message was last edited by the player at 02:33, Sun 14 May 2017.
DM
GM, 167 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 14 May 2017
at 03:45
  • msg #155

Re: OOC Thread

Good question.

22:41, Today: DM rolled 82 using 1d100.  30% chance of large rocks in chamber #4.

There are several small stones in the chamber and even one or two large ones, but none are large enough to seal off the passageway, which is about 5 feet wide at its narrowest point.

For reference, the giant rats are 15" to 18" at the shoulders. Say 30 - 40 pounds.
Thorfire Shortankard
player, 106 posts
Halfling Rogue, Lvl 2
AC:14, HP: 10/17
Sun 14 May 2017
at 16:06
  • msg #156

Re: OOC Thread

In reply to DM (msg # 155):

So you are saying they are RUS, Rodents of Unusual Size....
DM
GM, 168 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 15 May 2017
at 01:31
  • msg #157

Re: OOC Thread

That's exactly what I'm saying!
Lazaret
player, 135 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Wed 17 May 2017
at 19:40
  • msg #158

Re: OOC Thread

In reply to DM (msg # 157):

All of my vicious mockery insults are inspired by Marc's mom. I've had years of practice.
Lazaret
player, 138 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Sat 20 May 2017
at 11:59
  • msg #159

Re: OOC Thread

In reply to Lazaret (msg # 158):

Two things:

1. Kill this guy before he stabs me!

2. I lost track of my bardic inspiration. I think I have one (of three) left. If anyone knows better, please tell me.
Therarak Gemfinder
player, 40 posts
Svirfneblin Artificer,1
AC: 12, HP: 9/9
Sat 20 May 2017
at 13:56
  • msg #160

Re: OOC Thread

In reply to Lazaret (msg # 159):

You're a bard?
DM
GM, 178 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 20 May 2017
at 21:00
  • msg #161

Re: OOC Thread

Lazaret:
In reply to Lazaret (msg # 158):

Two things:

1. Kill this guy before he stabs me!

2. I lost track of my bardic inspiration. I think I have one (of three) left. If anyone knows better, please tell me.


By my count, you spent one bardic inspiration in msg #43 and another in msg #96. So I agree you have one left.

On the other hand, I think you're out of healing draughts!

Thorfire took one way back in msg #71, so isn't eligible for another until after a long rest. Same for everybody else except Therarak himself (Lazaret msg #140, Celador msg #203, and even Mrawk msg #161).

DM
GM, 180 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 20 May 2017
at 21:43
  • msg #162

Re: OOC Thread

Just to clarify, the healing draught for the Alchemist works as follows:

As an action, you can reach into your satchel and pull out a vial of healing liquid. A creature can drink it as an action to regain 1d8 hit points. The vial then disappears. Once a creature regains hit points from this alchemical formula, the creature can’t do so again until it finishes a long rest. If not used, the vial and its contents disappear after 1 hour. While the vial exists, you can't use this formula.

I think the last sentence means you can't cast 2 or more vials ahead of time and give them to various people just in case.
Lazaret
player, 139 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 8/8
Sat 20 May 2017
at 21:53
  • msg #163

Re: OOC Thread

In reply to DM (msg # 162):

And you can't heal the same person over and over and over.
DM
GM, 182 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 20 May 2017
at 22:10
  • msg #164

Re: OOC Thread

Thorfire Shortankard:
In reply to DM (msg # 241):

OOC: Therarak's potions are different that regular healing potions? I can't take it until we long rest?  Then what is the point, we will have long rested...

Further clarification to "what is the point" (a legitimate question). The difference is Therarak can produce ONE potion for you that you can (and should) use immediately. Once you've taken that potion, however (msg #71, in your case), he cannot produce another for you until after a long rest.

Think of it this way, if there was no rest requirement, he could  produce an unlimited amount of vials (one per combat round), essentially giving you an unlimited number of hit points from which to draw. Yeah, that'd be cool at first level, but would eventually become boring as you steamrolled through the entire Northlands like some crazed gods.
This message was last edited by the GM at 22:11, Sat 20 May 2017.
DM
GM, 183 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 21 May 2017
at 05:32
  • msg #165

Re: OOC Thread

Thorfire Shortankard:
In reply to Therarak Gemfinder (msg # 249):

Thorfire tosses the healing potion he recently received to Celador, Lazaret and I can handle these creatures, help Therarak!


I'll admit, when Therarak gave this potion to Thorfire, I thought "what a waste of time. Thorfire already took one and can't have another until after a long rest."

As it turns out, the only person who could benefit from that potion is Therarak himself, and now that he's unconscious it's a good thing he gave it to Thorfire before he got riddled with arrows. What foresight!
DM
GM, 185 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 23 May 2017
at 02:37
  • msg #166

Re: OOC Thread

DM:
Celador Qiris:

OOC: OK, I am so confused. I was in melee with a goblin at the end of round 2 and then Thorfire killed him in round 3? he attacks in message 239 but it is not despribed by the DM in message 245. Somehow we have moved on to round 4 without Celador taking a round 3 action. I will make a dex save against the fire damage. Where did the other two goblins come from? Was that the Lazaret perception roll? I was a bit confused until I looked at the map. I will blame it on the heat of battle and the fog of war <insert cliche></cliche>

18:26, Today: Celador Qiris rolled 18 using 1d20+2.  dex save against fire damage. Do I take 2 damage?


Celador turns away from the dead goblin in time to see the two arrows strike Therarak

Thorfire:
Lazaret and I can handle these creatures, help Therarak!


He takes the healing potion from Thorfire and quickly moves to aid Therarak.

"Here friend, I bet you didn't think you'd need this so soon." He quickly asses the arrow wounds in Therarak's side.


18:31, Today: Celador Qiris rolled 14 using 1d20+1.  medicine check to stabilize Therarak. (DC 10 to stabilize)

As a stabilized character, can he take the potion on his own or do I need to give him the potion next round?

Uh oh. Clarifications to come after work.


So here's a breakdown of what happened.
1. The "final" goblin was flamed by Therarak's fire vial at the start of round 3.
2. Because there were no more goblins to battle (yet) Thorfire had nobody to attack, making post #239 unneeded (thus no reference to it).
3. And yes, Celador did technically get skipped in round 3. There wasn't much to do (the other goblins weren't revealed to anyone but Lazaret at that time), however you still should've had the opportunity to do something if you wished. As you suggested, we'll refer to it as fog of war.
4. The arrow-firing goblins are now indicated on the map. They crept out of the shadows (that room is not torch lit like the rest of the tunnel system).
5. Technically, once stabilized, Therarak is still unconscious, so will need Celador's help with the potion, however due to me screwing you out of a round three action, I will permit stabilization and administration of potion in the same round (round 4). So everyone is free to take action in round 5

After I re-read that, I might be more confused!
Thorfire Shortankard
player, 124 posts
Halfling Rogue, Lvl 3
AC:14, HP: 5/24
Tue 23 May 2017
at 23:03
  • msg #167

Re: OOC Thread

In reply to DM (msg # 166):

I can't see the updated map, the version I have is dated 5/20 @ 4PM.
Lazaret
player, 142 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Wed 24 May 2017
at 03:30
  • msg #168

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 167):

Try opening the map in a new tab then refreshing it.
Thorfire Shortankard
player, 125 posts
Halfling Rogue, Lvl 3
AC:14, HP: 5/24
Wed 24 May 2017
at 16:43
  • msg #169

Re: OOC Thread

In reply to Lazaret (msg # 168):

I did.
Celador Qiris
player, 97 posts
Wood Elf Fighter, Lvl 3
AC: 15 (13), HP: 8/28
Thu 25 May 2017
at 13:27
  • msg #170

Re: OOC Thread

I had originally started to post this under the chapter 4 thread but then moved it here.

Regarding our current combat. Can we assume that the giant rat is dead? I think the answer is no, not until the DM tells us it is. if it is not I believe it would get an opportunity attack against Thorfire. Can we assume the goblin is dead? Again, I say we cannot, not until the DM says it is so. I would just argue that the game, especially combat, should go in an order of operations that can be resolved - a) beginning of round, b) characters post actions for that round, c) DM posts resolution of actions for that round, d) start of new round. I am not telling the DM how to run the campaign, I just think that would make things a little more orderly to know the resolution of an action before posting another action. I would also argue for rolling initiative. But that is just me.

DM? Thoughts?
Thorfire Shortankard
player, 128 posts
Halfling Rogue, Lvl 3
AC:14, HP: 5/24
Thu 25 May 2017
at 15:06
  • msg #171

Re: OOC Thread

In reply to Celador Qiris (msg # 170):

OK, you make some good points...kind of like your ears.  I will try to adhere to this approach, but sometime I get so excited to kill stuff.  Well...I guess it isn't "sometimes".
This message was last edited by the player at 15:07, Thu 25 May 2017.
Lazaret
player, 144 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Thu 25 May 2017
at 16:58
  • msg #172

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 171):

I think we discussed the initiative system and agreed that the DM should establish the order saving much time for all of us.
Celador Qiris
player, 98 posts
Wood Elf Fighter, Lvl 3
AC: 15 (13), HP: 8/28
Thu 25 May 2017
at 17:34
  • msg #173

Re: OOC Thread

I think you can roll initiative and still not have to wait for the person in front of you to post in order to post. It just establishes a framework in which the combat is resolved, e.g. action A then B then C even though B posted first, C second and A third.
Lazaret
player, 145 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Thu 25 May 2017
at 18:51
  • msg #174

Re: OOC Thread

In reply to Celador Qiris (msg # 173):

Agreed. But if the DM declares that we are in combat and that the initiative order is A - B - C - D, then we don't have to anticipate as many possibilities. We only have to guess what those in front of us (now a known quantity might do.)

Either way, I sure hope Dane got his interwebs fixed. I'm going through D&D withdrawal and I don't get to play again until 3:30.
DM
GM, 187 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 25 May 2017
at 22:30
  • msg #175

Re: OOC Thread

My preference is that characters go first (yes, an advantage for you, but one I'm willing to live with for the sake of consistency) and do so in whatever order they post. That way, by reading the posts, you can assume whatever actions that have been posted have already happened. Of couse you won't know results, so that will still cause a problem or two. Like Marc's dilemma of whether or not the rat was dead (yes he was (thanks to Lazaret) and yes it would have been an oppprtunity attack against Thorfire if it wasn't dead). In that case, I would have PM'd Thorfire to see if he wanted to change his mind based on new facts. Yes, that might slow the game down, but such is play by post. I think there will always be a trade off of game speed vs. detailed knowledge.

Alternatively, if there is a simple outcome based choice, then you can post a simple if/then statement like "if the rat is dead I attack the goblin. If the rat is still alive I attack the rat."
DM
GM, 189 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 26 May 2017
at 05:09
  • msg #176

Re: OOC Thread

Celador Qiris:
Do I need to take damage from the fire if I succeeded on the dex saving throw?

For the record (this may have been covered in person, but not ever in rpol), if you make the DEX saving throw on Therarak's vials, then damage is zero.
DM
GM, 191 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 26 May 2017
at 15:37
  • msg #177

Re: OOC Thread

At the cabin this weekend. Internet access highly unlikely. Maybe be able to do a post or two from my phone, but not sure.
Lazaret
player, 147 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Fri 26 May 2017
at 15:43
  • msg #178

Re: OOC Thread

In reply to DM (msg # 177):

So your saying that we all get a long rest!?
Thorfire Shortankard
player, 130 posts
Halfling Rogue, Lvl 3
AC:14, HP: 5/24
Fri 26 May 2017
at 20:55
  • msg #179

Re: OOC Thread

In reply to Lazaret (msg # 178):

I think that is precisely what he is saying!
Thorfire Shortankard
player, 131 posts
Halfling Rogue, Lvl 3
AC:14, HP: 5/24
Fri 26 May 2017
at 20:56
  • msg #180

Re: OOC Thread

In reply to DM (msg # 176):

Yes, the damage is zero if you succeed on the DEX saving throw.
Thorfire Shortankard
player, 132 posts
Halfling Rogue, Lvl 3
AC:14, HP: 5/24
Fri 26 May 2017
at 20:58
  • msg #181

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 180):

Anyone know a way to communicate with the good sister via some sort of dream state so she doesn't execute Kevril before we get back with the hooded man's head?
Lazaret
player, 148 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Fri 26 May 2017
at 21:34
  • msg #182

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 181):

Do we need his head, or all of him?
Thorfire Shortankard
player, 133 posts
Halfling Rogue, Lvl 3
AC:14, HP: 5/24
Fri 26 May 2017
at 23:31
  • msg #183

Re: OOC Thread

In reply to Lazaret (msg # 182):

I think the head would suffice, Celador has a handy hand axe....
This message was last edited by the player at 23:32, Fri 26 May 2017.
Lazaret
player, 149 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Sat 27 May 2017
at 02:15
  • msg #184

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 183):

In message #39 in Chapter 2: "bring me the man and his hood"
Thorfire Shortankard
player, 135 posts
Halfling Rogue, Lvl 3
AC:14, HP: 5/24
Sat 27 May 2017
at 02:17
  • msg #185

Re: OOC Thread

In reply to Lazaret (msg # 184):

How about just the head in the hood?
DM
GM, 192 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 30 May 2017
at 03:52
  • msg #186

Re: OOC Thread

Just got back. Will post something tomorrow.
DM
GM, 195 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 1 Jun 2017
at 05:44
  • msg #187

Re: OOC Thread

Not a big deal, but did you leave the 5 goblins and gianter rat where they lied or did you feed them into the rat pit with the others?

Nobody mentioned it today, but it was brought up earlier in the week, so if you wanted to toss them into the pit, we can just say that happened.
Lazaret
player, 156 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Thu 1 Jun 2017
at 11:24
  • msg #188

Re: OOC Thread

In reply to DM (msg # 187):

Let's assume they were tossed in the pit while the trap was being set.
Celador Qiris
player, 108 posts
Fighter 3, SD 4d8
AC: 15 (13), HP: 28/28
Fri 2 Jun 2017
at 17:56
  • msg #189

Re: OOC Thread

(looking at Dan)

<snark>

Is the DM responsible for tracking characters leveling up or is that up to the players? Just checking.

</snark>
Celador Qiris
player, 109 posts
Fri 2 Jun 2017
at 17:56
  • [deleted]
  • msg #190

Re: OOC Thread

This message was deleted by the player at 17:56, Fri 02 June 2017.
Lazaret
player, 160 posts
Tabaxi Bard, Lvl 1
AC: 14, HP: 4/8
Fri 2 Jun 2017
at 18:14
  • msg #191

Re: OOC Thread

In reply to Celador Qiris (msg # 189):

Oops. My character sheet is (and was) fully updated. Just forgot to do the profile. Now that I am actually leveled up that is. (Looking at all y'all)
Celador Qiris
player, 112 posts
Fighter 3, SD 4d8
AC: 15 (13), HP: 28/28
Sat 3 Jun 2017
at 17:09
  • msg #192

Re: OOC Thread

In reply to Lazaret (msg # 191):

Speaking of leveling up. Is it ok if we discuss our characters here? I decided to level up as a Battle Master Fighter, now I have 4 "superiority dice" that are d8 and three maneuvers to pick. I chose parry, rally and riposte. That should help a little with healing you guys in a pinch (rally) and deflecting damage (parry) or bonus attacks (riposte). I posted info on the dice as "SD" by my profile pic so you guys could see how many I have left at any given moment. They recharge after a short rest.

Any one else care to share?
Lazaret
player, 163 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Sat 3 Jun 2017
at 19:16
  • msg #193

Re: OOC Thread

In reply to Celador Qiris (msg # 192):

I am a College of Lore Bard. Total skill monkey. I now have "Song of Rest" so everyone can add a d6 to their hit dice during a short rest.
Thorfire Shortankard
player, 147 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Sat 3 Jun 2017
at 19:40
  • msg #194

Re: OOC Thread

In reply to Lazaret (msg # 193):

I am now officially an assassin which means I can kill all you bitches whenever I want!
Celador Qiris
player, 113 posts
Fighter 3, SD 4d8
AC: 15 (13), HP: 28/28
Sat 3 Jun 2017
at 21:09
  • msg #195

Re: OOC Thread

Thorfire Shortankard:
I am now officially an assassin which means I can kill all you bitches whenever I want!

 yeah, good luck with that
Lazaret
player, 164 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Sat 3 Jun 2017
at 21:22
  • msg #196

Re: OOC Thread

In reply to Celador Qiris (msg # 195):

You'd have to catch me first. (Not likely.)
DM
GM, 197 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 4 Jun 2017
at 00:31
  • msg #197

Re: OOC Thread

Celador Qiris:

I assume that since we set the traps we didn't need to roll to avoid the traps?

Maybe we should roll just in case someone else came in after we left and set different/new traps?

Did my previous perception roll cover me?


You don't have to roll to disarm or avoid (see below) the trap you set, but I WAS looking for someone to at least acknowledge that he remembered setting the trap. Let's consider the above in-game OOC from Celador to be that life-saving post (Brian, feel free to rub everyone else's face in that)!

Going to a movie now. Will post later tonight. While I'm there, here's a tidbit to consider about the trap:

On your way back in, you can either disarm the trap or avoid it.
Choice is yours:
Disarm the trap: you disable the trap once and for all. No one (including yourselves) entering or leaving faces any damage.
Avoid: you tip-toe by the trap, but the trap is still set. Anyone sneaking in or out that is unaware of the trap must make a saving throw or take damage. When you depart, you need to acknowledge it is there (prove you haven't forgotten about it) and leave carefully... if you are being chased by bad guys and need to sprint through or simply forget and say something like "I walk out of the cave and head for the nearest tree", you need to make a saving throw to avoid taking damage.
This message was last edited by the GM at 00:47, Sun 04 June 2017.
Thorfire Shortankard
player, 149 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Sun 4 Jun 2017
at 02:04
  • msg #198

Re: OOC Thread

In reply to DM (msg # 197):

Why would I forget I set the trap, did I kill those brain cells while we long rested?
Celador Qiris
player, 114 posts
Fighter 3, SD 4d8
AC: 15 (13), HP: 28/28
Sun 4 Jun 2017
at 02:22
  • msg #199

Re: OOC Thread

Let's just assume that we can assume nothing.
Celador Qiris
player, 115 posts
Fighter 3, SD 4d8
AC: 15 (13), HP: 28/28
Sun 4 Jun 2017
at 03:27
  • msg #200

Re: OOC Thread

Therarak Gemfinder:
He notices Celador looking astonished and pained that the deep gnome could have such a useful item. He returns the look with genuine surprise and whispers, What?


Suddenly a portal opens between the cave and an unknown dimension. Through the portal jumps a dexterous halfling in robes that indicate is is a monk of elemental disciplines. "Look, over there!" He calls to Therarak as he points down the passage. "Huh? What?" responds Therarak as he reflexively looks in the direction the monk pointed. The monk deftly swipes the bag from the startled deep gnome's hands and jumps back through the rapidly closing portal.
Thorfire Shortankard
player, 151 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Sun 4 Jun 2017
at 14:08
  • msg #201

Re: OOC Thread

In reply to Celador Qiris (msg # 200):

Nicely done Erich!
Thorfire Shortankard
player, 152 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Sun 4 Jun 2017
at 14:13
  • msg #202

Re: OOC Thread

In reply to DM (msg # 197):

Before proceeding to the alcove, Thorfire dismantles his fine looking trap.
This message was last edited by the player at 14:13, Sun 04 June 2017.
DM
GM, 206 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 10 Jun 2017
at 06:51
  • msg #203

Re: OOC Thread

The PH says (page 154) if you have thieves tools (which Thorfire does) and are proficient with them (which, as a rogue, he is), you can add your proficiency bonus to disarm traps or open locks. Since we agreed earlier that open locks is sleight of hand (which Thorfire is also proficient in), then I say Thorfire should get double proficiency on open locks, and therefore is (DEX bonus + skill proficiency + thieves tools proficiency) = 3 + 2 + 2 = +7!!!


... so he would've cracked that lock even if it was DC15!
DM
GM, 209 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 16 Jun 2017
at 04:56
  • msg #204

Re: OOC Thread

Celador Qiris:
...and misses. (I assume)

Assumption correct!
Do insects salivate? Are centipedes insects? Well whatever they are, this centipede is now salivating... if that's possible.
But before he can take a bite out of Celador, Thorfire and Therarak get to do their thing.
Lazaret
player, 184 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Wed 21 Jun 2017
at 13:07
  • msg #205

Re: OOC Thread

In reply to DM (msg # 204):

I rolled 2d6 when it should have been 2d8. (I clicked on 8!) Do you want me to reroll? My roll was the average for 2d8 anyway.
DM
GM, 216 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 22 Jun 2017
at 04:40
  • msg #206

Re: OOC Thread

Lazaret:
In reply to DM (msg # 204):

I rolled 2d6 when it should have been 2d8. (I clicked on 8!) Do you want me to reroll? My roll was the average for 2d8 anyway.

In order to keep the game moving, I'm going to stick with the 9. Like you say, it was average for 2d8 and as it turns out was enough to weed out 3 of 4 rats.
This message was last edited by the GM at 04:52, Thu 22 June 2017.
DM
GM, 221 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 25 Jun 2017
at 04:36
  • msg #207

Re: OOC Thread

Lazaret:
In reply to Celador Qiris (msg # 388):

22:19, Today: Lazaret rolled 11 using 1d20+6.  Perception. (Passive = 16)

? Shouldn't it be earlier in the morning? We've only been in the cave for maybe 10 minutes. ?

Good question. I figured it this way: you broke camp at 8 (about 30 minutes after sunrise, and since then you have returned a short distance to the cave, disarmed the trap at the entrance, explored caverns 5 and 6 (including the narrow passage in between), explored the well room, the barred door, the armory, the food room, and the rat maze (admittedly often in parallel), and often did so with stealth, I figured you've been exploring for closer to an hour than 10 minutes.

Maybe an overestimation on my part. Just consider it added tension for story's sake.
Thorfire Shortankard
player, 170 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Sun 25 Jun 2017
at 17:04
  • msg #208

Re: OOC Thread

In reply to DM (msg # 207):

No problem, we don't plan on getting back in time.  I saw let the naughty boy swing!
DM
GM, 223 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 28 Jun 2017
at 04:51
  • msg #209

Re: OOC Thread

Celador Qiris:
OOC:<since you were looking for me to chime in> I think if sunrise is 7:30 it was pretty light starting around 6:30 and the adventurers (not being teenagers) would have woken up pretty early, especially given the excitement of the task at hand. They would have arrived at the cave by the time the sun was actually hitting the horizon (7:30). I'd say in total they have spent about 1/2 hour in the cave and it is closer to 8 am. But since Celador doesn't wear a watch...

What?!?!? Have you just spent an entire weekend with argumentative teenagers or something? No wait, if that was the case, your point would've been more like "this is stupid. It should still be earlier."

Celador Qiris:
And regardless, Celador is under the impression that by "48 hours" Sister Gwedelon meant "2 days" which probably means that they have until tomorrow morning to be back in Westbank. Just sayin'

Yeah, you're probably right. Sister Gwendelon probably won't hang anyone at night. And Hyacinth Moonstone probably won't be that upset if you're wrong and her only son hangs due to a misunderstanding over the length of 24 hours. I mean, like you said, it's not like any of you have a watch.

Yeah... she'll probably understand.


Hahahahahahahahaha! Some tension for all of you!!!

...well, at least for most of you... for those of you who have a conscience, anyway (jury's still out on Thorfire).
DM
GM, 224 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 28 Jun 2017
at 05:03
  • msg #210

Re: OOC Thread

P.S. Welcome back, Celador! You took a Therarak healing draught that he gave to you while you were gone, so you are back at full hp. If you'd rather save it for later (it expires in an hour) I'll allow you to undrink it. In that case, you'd be down 6hp with a 2d8 healing potion (but limited life of 1 hour) still in hand.

P.P.S. Will post in game once Thorfire and Therarak post. In the meantime, just thought I'd throw you under the bus here in OOC (last post) since you so viciously attacked me regarding my questionable timekeeping!!!
DM
GM, 226 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 29 Jun 2017
at 03:52
  • msg #211

Re: OOC Thread

This is NOT a hint, But I just wanted to make sure I didn't miss anything: Did one of you fetch Mrawk or are you okay with him still on guard back at the intersection?

There was discussion about getting him, but I don't think it ever amounted to any actions, so I am assuming he is still earning his gold piece at J13 (which is perfectly fine).
DM
GM, 229 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 4 Jul 2017
at 03:06
  • msg #212

Re: OOC Thread

Thorfire Shortankard:
OCC: What is their passive perception, I was hiding behind Celador and rolled an 11 stealth.  If that isn't good enough to persuade you, I use my Bardic Inspiration.


So let's hammer this out. If Thorfire is hiding behind Celador, but then has to move 20' past him (toward the targets) in order to attack, can he stay hidden that whole time? Good question.

Cons:
In this view, a hidden character remains hidden only if he doesn't move. If a character charges into melee, it doesn't make sense that he wouldn't be detected. Per page 177 of the PH, "In combat, most creatures stay alert for signs of danger all around, so if you come out of hiding and approach a creature, it usually sees you. However under certain circumstances, the DM might allow you to stay hidden as you approach a creature that is distracted, allowing you to gain advantage on an attack roll before you are seen."

Pros:
Thorfire possesses certain abilities that make stealthy movement possible. He's not a barbarian charging in with a roar. He's a professional with mastery of the "stealth arts". From a purely meta standpoint: if not granted some advantage for attacking with stealth, what chance does a lightly armored halfling have? What would be the point of being a stealthy halfling?

Proposed Compromise:
The hooded man and the thing jumping out of the shadows are prepared for battle. As such, they are "in combat" and ready for Thorfire, so Thorfire gets no surprise/advantage for coming in undetected.

Thorfire's perception roll (thanks to the Bardic inspiration) is high enough to perceive the thing jumping out of the shadows at him, so no sneak attack for the thing agasinst Thorfire, either.

Thorfire gets his choice on whether he wants to apply his already rolled attack (a roll we're keeping because it's so good!) to the either the thing or continue on toward the hooded man. No additional opportunity attack for the thing if Thorfire proceeds onto the hooded man.

Although advantage wasn't in the cards this time, with Lazaret also following into the fray, Thorfire can still deal the extra 1d6 because (per PH page 96) "another enemy of the target (Lazaret) is within 5 feet of it."

As a Lightfoot Halfling, Thorfire also has the ability to "attempt to hide even when obscured by a creature that is at least one size larger than you." Furthermore, because he is a 2nd level rogue, he can take the hide action as a bonus action, so his hide roll (an 11, I believe) still applies for the next turn. When in combat, (although the PH page 177 suggests that targets are wary) I'll counter by saying that due to Thorfire's unique race and class, Thorfire can attempt to hide every combat round, but the opponents can (because they know he's there) make an active perception roll to find him. In the unusual case that he is fighting TWO opponents (Tom and Jerry), he could hide behind Tom, forcing Jerry to make a perception roll to find him. Tom would NOT have to do that because you can't hide from an opponent by standing behind that very opponent. If Thorfire hides behind an ally (say Laz is in the mix, too), then both Tom and Jerry would have to roll successful perception rolls, otherwise they'd attack Thorfire with disadvantage and would be attacked by Thorfire with advantage! Or more likely they would just attack Lazaret because they can see him.


I think this is a fair interpretation, but I could be full of crap. Would be interested to get everyone's take because this will be an important convention applied (knowing how TF loves combat) many times in the future.
This message was last edited by the GM at 03:20, Tue 04 July 2017.
Lazaret
player, 194 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Tue 4 Jul 2017
at 03:52
  • msg #213

Re: OOC Thread

In reply to DM (msg # 212):

I think you are right on. We were charging in and Thorfire was hiding after the attack.

Lazaret's movement was intentionally designed to assist the rogue as I could not cast Faerie Fire and attack.

Did you roll for the Faerie Fire saves? (It should affect all enemies and was cast before we charged in.)
DM
GM, 231 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 4 Jul 2017
at 04:00
  • msg #214

Re: OOC Thread

Just rolled the saves, you got 3 out of 5 (including both of the ones you didn't even see when you cast it).

Hooded man is not glowing.
Mook #1 is not glowing.
Mook #2 is glowing with faerie fire AND his pants are on alchemical fire.
Big hairy goblins are both glowing.
Thorfire Shortankard
player, 176 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Tue 4 Jul 2017
at 16:46
  • msg #215

Re: OOC Thread

In reply to DM (msg # 212):

Seems fair to me, Thorfire proceeds to geek the mage with the intention to knock him unconscious.  Once he is unconscious, he will have to decide if he wants to strikes off his head...
DM
GM, 234 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 6 Jul 2017
at 03:44
  • msg #216

Re: OOC Thread

Waiting for Therarak to post round 2 action
Will roll for bad guys and summarize round 2 after that.
DM
GM, 236 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 7 Jul 2017
at 04:36
  • msg #217

Re: OOC Thread

Headed to the cabin this weekend, with limited access. Hope to be able to post, but not sure. Will try to get one more post in Friday before I depart.

Back on Monday.
Thorfire Shortankard
player, 180 posts
Halfling Rogue, Lvl 3
AC:14, HP: 17/24
Fri 7 Jul 2017
at 14:23
  • msg #218

Re: OOC Thread

In reply to DM (msg # 217):

You can't leave us hanging over the weekend!  You had best let us kill everyone and incapacitate the hooded man before you leave today!
Thorfire Shortankard
player, 184 posts
Halfling Rogue, Lvl 3
AC:14, HP: 17/24
Fri 7 Jul 2017
at 18:34
  • msg #219

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 218):

Since there isn't a response from the DM on this, I am assuming that the battle won't be resolved until Sunday night or Monday....

Perhaps in the intervening time, Thorfire will seriously consider whether or not to remove the hooded man's head.

Celador, Can I borrow your long sword for a minute?
This message was last edited by the player at 18:41, Fri 07 July 2017.
DM
GM, 237 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 11 Jul 2017
at 04:16
  • msg #220

Re: OOC Thread

Ugh. Just got home. Will have to wait one more day!!!
DM
GM, 239 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 11 Jul 2017
at 05:04
  • msg #221

Re: OOC Thread

On second thought, we've waited long enough, so I posted!

Celador, please double check my math on your hp: you started with 28hp, lost 11 in rd 2, then deflected 4 (with a parry reaction), and now lost another 11 in rd 3, so I have you at 10 hp(unless you can parry again... do you have more than one superiority die?).
Celador Qiris
player, 143 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 22/28
Tue 11 Jul 2017
at 05:29
  • msg #222

Re: OOC Thread

Your math is correct. But with a little second wind action I hope to fight another round or two!
Lazaret
player, 210 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Thu 20 Jul 2017
at 13:36
  • msg #223

Re: OOC Thread

In reply to Celador Qiris (msg # 222):

Playing the role of Marc here...Dane, can you update the XP tracker?
Celador Qiris
player, 150 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Thu 20 Jul 2017
at 22:32
  • msg #224

Re: OOC Thread

You are RP'ing Marc? God help you.

In all seriousness though, I hope he has been keeping count since June 22....
DM
GM, 247 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 20 Jul 2017
at 22:50
  • msg #225

Re: OOC Thread

Good thing we have all this written down!
I will try to update tonight.
DM
GM, 250 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 24 Jul 2017
at 05:43
  • msg #226

Re: OOC Thread

Failed to update treasure and experience threads, but hopefully tomorrow.

Waiting for Lazaret to make a performance roll in game. This will determine just how big the crowd is. Lazaret, don't forget you have a +1 thanks to Celador's help.

Will post thereafter.
Lazaret
player, 211 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Mon 24 Jul 2017
at 11:38
  • msg #227

Re: OOC Thread

In reply to DM (msg # 226):

Another one? (Check out my last post.)
Celador Qiris
player, 152 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Mon 24 Jul 2017
at 20:57
  • msg #228

Re: OOC Thread

Lazaret:
Another one?


You rolled a '5'. If the DM is giving you another chance to roll....

Just sayin'
Lazaret
player, 213 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Mon 24 Jul 2017
at 21:37
  • msg #229

Re: OOC Thread

In reply to Celador Qiris (msg # 228):

BOOM!!!
Celador Qiris
player, 153 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Tue 25 Jul 2017
at 02:04
  • msg #230

Re: OOC Thread

Nice
Thorfire Shortankard
player, 199 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Tue 25 Jul 2017
at 12:23
  • msg #231

Re: OOC Thread

In reply to Celador Qiris (msg # 230):

Thorfire wonders out loud, When is the DM going to update the XP?
DM
GM, 255 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 28 Jul 2017
at 05:23
  • msg #232

Re: OOC Thread

Still haven't updated XP yet (yes, there is a bonus for getting the hooded man back to Westbank), but I DID open two new threads with limited access.

Thorfire, you should have access to Chapter 5B.
Therarak, Celador, and Lazaret, you should have access to Chapter 5A.

Let me know if you don't have access to the correct thread or if you'd like your character to be elsewhere.
Lazaret
player, 218 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Sat 29 Jul 2017
at 02:11
  • msg #233

Re: OOC Thread

In reply to DM (msg # 232):

Access is good. Shall we long rest and Level Up to 4?
Therarak Gemfinder
player, 71 posts
Svirfneblin Artificer,2
AC: 12, HP: 21/21
Sat 29 Jul 2017
at 16:19
  • msg #234

Re: OOC Thread

In reply to DM (msg # 232):

Therarak would like to consult with a sage or some religious authority to understand better the practices and methods of the Lolth. Is there anyone in town I should visit?
DM
GM, 256 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 30 Jul 2017
at 05:56
  • msg #235

Re: OOC Thread

Brother Walword is the leader of the All Faiths Church and is the foremost authority on all things religion in Westbank.
Lazaret
player, 220 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Sun 30 Jul 2017
at 15:15
  • msg #236

Re: OOC Thread

In reply to DM (msg # 235):

So about 1600 XP for the Hooded Man capture and return? Seems about right. :)
Therarak Gemfinder
player, 72 posts
Svirfneblin Artificer,2
AC: 12, HP: 21/21
Mon 31 Jul 2017
at 03:08
  • msg #237

Re: OOC Thread

In reply to DM (msg # 235):

I'd like to head over to the All-Faiths Church and talk to the good brother.
Celador Qiris
player, 157 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Mon 31 Jul 2017
at 16:38
  • msg #238

Re: OOC Thread

Lazaret:
So about 1600 XP for the Hooded Man capture and return? Seems about right. :)


Sounds a bit steep, to be honest.

I'd say about 600XP for the hooded man.

Add 1000XP bonus for the DM taking so damn long to tally XP.

If Kraam were here he'd be pissed.
Thorfire Shortankard
player, 204 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Mon 31 Jul 2017
at 17:01
  • msg #239

Re: OOC Thread

In reply to Celador Qiris (msg # 238):

Another mysterious portal opens providing a passage way to another time and place...jumping through the portal is an enraged barbarian wielding a war pick that emanates power. He strikes the DM a viscous blow to the face and rips his left eye out.  He roars, Update the XP thread or I will remove your other eye!

Seeing an empty eye socket, he can only think of one thing left to do...once he is finished he leaps back into the portal that quickly closes behind him.
Celador Qiris
player, 158 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Mon 31 Jul 2017
at 18:20
  • msg #240

Re: OOC Thread

Thorfire Shortankard:
once he is finished he leaps back into the portal that quickly closes behind him.

Thankfully, the whole grizzly episode only lasted 30 seconds
Lazaret
player, 221 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Mon 31 Jul 2017
at 21:06
  • msg #241

Re: OOC Thread

In reply to Celador Qiris (msg # 240):

Are you describing Marc's honeymoon night?
Thorfire Shortankard
player, 205 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Mon 31 Jul 2017
at 21:41
  • msg #242

Re: OOC Thread

In reply to Lazaret (msg # 241):

No, that only lasted 10!
Therarak Gemfinder
player, 74 posts
Svirfneblin Artificer,3
AC: 12, HP: 21/21
Tue 1 Aug 2017
at 20:31
  • msg #243

Re: OOC Thread

In reply to Lazaret (msg # 236):

I'm assuming that someone will just tell me when I'm 4th level, no?
DM
GM, 261 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 2 Aug 2017
at 04:01
  • msg #244

Re: OOC Thread

Experience thread is now up to date!

Everyone is at 1771xp if my calculations are correct, so a solid 3rd, but still a way to go before 4th.
Celador Qiris
player, 159 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Thu 3 Aug 2017
at 04:33
  • msg #245

Re: OOC Thread


I vote we switch to milestone advancement.
DM
GM, 266 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 4 Aug 2017
at 05:31
  • msg #246

Re: OOC Thread

Can you guys see the threads that you aren't actively participating in?

For example, can Therarak currently view Chapter 5A (and just not post to it), or is chapter 5A totally invisible to you?

Same for Thorfire/Celador/Lazaret and Chapter 5C - can you guys view it?

If you can't view them (which was the intent, but I won't get too upset if it didn't work), you may need to do some amount of brain dumping/information sharing. Up to you whether you want to play that out in game or here in OOC or some of each.


Or you can hoard information, too. It's up to you!
Lazaret
player, 225 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Fri 4 Aug 2017
at 16:56
  • msg #247

Re: OOC Thread

In reply to DM (msg # 246):

I can only see 5A.
Therarak Gemfinder
player, 77 posts
Svirfneblin Artificer,3
AC: 12, HP: 21/21
Sat 5 Aug 2017
at 01:38
  • msg #248

Re: OOC Thread

In reply to DM (msg # 246):

I can only see and access 5C.
Celador Qiris
player, 163 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Sat 5 Aug 2017
at 03:06
  • msg #249

Re: OOC Thread

I can see 5A and 5D.
Celador Qiris
player, 164 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Sat 5 Aug 2017
at 03:24
  • msg #250

Re: OOC Thread

So I was thinking, since we are back in town that we might run into another adventurer at the tavern or inn. In addition to that thought, my son Caleb has recently taken the nerd plunge and created and rpol.net account. So I was wondering if it was ok if he joined our game? I know that this is technically an "M" game, but it isn't anything worse than what he watches on Netflix. I figure I'll let Marc explain if there is something he posts that Caleb doesn't understand (e.g. skullf**king)

I'll leave it up to the wisdom of the group.
DM
GM, 267 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 5 Aug 2017
at 04:46
  • msg #251

Re: OOC Thread

I'm in favor if everyone else is! Yes, it could be a total mess, but it also could be an energizing new twist to the story.

If someone would rather not object publicly, I would be happy to take a message in the private messages thread and your vote will be kept private.
Thorfire Shortankard
player, 210 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Sat 5 Aug 2017
at 16:30
  • msg #252

Re: OOC Thread

In reply to Celador Qiris (msg # 250):

I am totally fucking cool with him joining...he may teach Thorfire some new words.  What grade is he in?
Therarak Gemfinder
player, 79 posts
Svirfneblin Artificer,3
AC: 12, HP: 21/21
Sun 6 Aug 2017
at 17:30
  • msg #253

Re: OOC Thread

In reply to Celador Qiris (msg # 250):

It'd be great to have Caleb join.
Lazaret
player, 227 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Sun 6 Aug 2017
at 17:57
  • msg #254

Re: OOC Thread

In reply to Therarak Gemfinder (msg # 253):

Sounds great. Benny wants in. (I told him no.)
Celador Qiris
player, 165 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Sun 6 Aug 2017
at 19:36
  • msg #255

Re: OOC Thread

1000 posts, yo!
Lazaret
player, 229 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Sun 6 Aug 2017
at 20:04
  • msg #256

Re: OOC Thread

In reply to Celador Qiris (msg # 255):

1/4 of them are OOC. Does that really count?
Celador Qiris
player, 166 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Mon 7 Aug 2017
at 02:57
  • msg #257

Re: OOC Thread

Yes.
DM
GM, 268 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 7 Aug 2017
at 06:29
  • msg #258

Re: OOC Thread

All right, so Caleb is in! Brian if you can either send me his user info or send him a link to the game, I'll get him signed up. I just toggled the "new players switch" back on, so I think he can do an RTJ (if he can find the game).

BTW, 1000 posts equals an extra 375xp for each of you... still not enough for 4th level, but creeping closer!
Therarak Gemfinder
player, 82 posts
Svirfneblin Artificer,3
AC: 12, HP: 21/21
Tue 8 Aug 2017
at 04:59
  • msg #259

Re: OOC Thread

I'm posting from a train rumbling through Kansas on the way to New Mexico. This might be my last post until 8/20. Good luck on the quest.
Lazaret
player, 231 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Tue 8 Aug 2017
at 11:40
  • msg #260

Re: OOC Thread

In reply to Therarak Gemfinder (msg # 259):

Lazaret spent time examining the silver ring found on the skeleton. Any more details or powers of wonder and awe?
Lazaret
player, 232 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Tue 8 Aug 2017
at 14:09
  • msg #261

Re: OOC Thread

In reply to Lazaret (msg # 260):

Have fun traveling and camping!
DM
GM, 269 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 11 Aug 2017
at 04:16
  • msg #262

Re: OOC Thread

Sorry, been away from computer. Will have an update on Friday.
DM
GM, 273 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 14 Aug 2017
at 04:19
  • msg #263

Re: OOC Thread

1. I still need to follow up on the ring.
Lazaret:
Lazaret spent time examining the silver ring found on the skeleton. Any more details or powers of wonder and awe?


2. With Brian and Chris both out for the week, do we want to press on with just the three of us? I am fine moving forward or waiting until their return (I think on the 20th). What do you two think?
Lazaret
player, 234 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Mon 14 Aug 2017
at 14:04
  • msg #264

Re: OOC Thread

In reply to DM (msg # 263):

I think we can press on. If anything really significant happens that requires all of our input we can hit pause.
Thorfire Shortankard
player, 214 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Mon 14 Aug 2017
at 15:23
  • msg #265

Re: OOC Thread

In reply to Lazaret (msg # 264):

I agree, let's keep the story moving.
DM
GM, 275 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 15 Aug 2017
at 02:18
  • msg #266

Re: OOC Thread

Fair enough. Let's proceed.


But I HAVE to cry foul on this post.

Thorfire Shortankard:
Before he went to bed, Thorfire oiled the hinges of his door so it could be opened quietly.

That's going back in time. Not allowed.


Oily hinges or no, with the entire hallway waiting at both doors (they didn't just knock at Lazaret's) to be opened, there is no way for even the stealthiest (which you absolutely are) to be undetected. You would have to be invisible to not be seen in this case.

HOWEVER, since I hate to see a kick-ass roll go to waste, I am willing to give you a free advantage on a future stealth roll. Just use promotion code "REMEMBER MY 24" and redeem as needed.
This message was last edited by the GM at 02:36, Tue 15 Aug 2017.
DM
GM, 280 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 25 Aug 2017
at 04:58
  • msg #267

Re: OOC Thread

Therarak Gemfinder:
Therarak waits patiently for the keystone cops to get a handle on the situation.

I laughed out loud when I read this post.
Thorfire Shortankard
player, 223 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Tue 29 Aug 2017
at 02:08
  • msg #268

Re: OOC Thread

In reply to DM (msg # 267):

Can you update the map with the jail cells? Thanks!
DM
GM, 287 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 29 Aug 2017
at 02:33
  • msg #269

Re: OOC Thread

Map updated (group 7 map)!

Note that I forgot that the cells are actually stone walled, so you can't see through one to the other. You can only see out the front door (barred, top to bottom) into the hallway. So you can see the stairs and the "storage room" that is the 4th cell, but you can't see the hooded man (or the pair in the other cell).

Whatever you did "see" thanks to my temporary forgetfulness about the walls we can chalk up to an impressive sense of hearing.
This message was last edited by the GM at 02:39, Tue 29 Aug 2017.
Lazaret
player, 246 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Tue 29 Aug 2017
at 02:37
  • msg #270

Re: OOC Thread

In reply to DM (msg # 269):

I feel so left out. :(
DM
GM, 288 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 29 Aug 2017
at 02:40
  • msg #271

Re: OOC Thread

I can make you a map, too, if it'll help!
Lazaret
player, 247 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Tue 29 Aug 2017
at 02:47
  • msg #272

Re: OOC Thread

In reply to DM (msg # 271):

I think I'm good. Laz may just curl up by that fire in the hotel lobby!
Thorfire Shortankard
player, 224 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Tue 29 Aug 2017
at 17:11
  • msg #273

Re: OOC Thread

In reply to DM (msg # 269):

The chimney is in the room with the supplies, right?
Celador Qiris
player, 171 posts
Fighter 3, SD 2d8
AC: 15 (13), HP: 28/28
Tue 29 Aug 2017
at 23:15
  • msg #274

Re: OOC Thread

Lazaret:
I think I'm good. Laz may just curl up by that fire in the hotel lobby!



the hotel lobby is on fire!?
DM
GM, 291 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 29 Aug 2017
at 23:34
  • msg #275

Re: OOC Thread

Thorfire Shortankard:
In reply to DM (msg # 269):

The chimney is in the room with the supplies, right?

It's a grate in the ceiling between cells 3 and 4. I'll add it to the map.
DM
GM, 292 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 29 Aug 2017
at 23:47
  • msg #276

Re: OOC Thread

Map/Image for Group 7 has been updated.
DM
GM, 295 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 30 Aug 2017
at 05:47
  • msg #277

Re: OOC Thread

I fell asleep while posting tonight, so hopefully I didn't make any world shattering changes to the game... the last time I was this tired when I posted, Mrawk was invented.
DM
GM, 299 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 3 Sep 2017
at 16:23
  • msg #278

Re: OOC Thread

Need to clarify a few items.

1.) Way back from Chapter 3B:
DM:
The only other point of interest is a barred grate in the ceiling, leading into a chimney, presumably for exhaust of smoke from the torches that dimly light the cellar. Thorfire suspects he could fit in it quite easily. Possibly even climb up its inside. Kevril, on the other hand, may fit, but it is doubtful that he could move his considerably longer body adequately to climb.

To clarify that old post, Kevril and Celador couldn't climb on their own up the chimney, but they would probably fit if tied by rope and pulled up. Of course you don't have a rope yet, but...

2.)Technically Thorfire can't post for Therarak. It's up to him to decide whether or not he looks in the supplies and up to the DM to decide what he finds. So no crowbars as of yet.
Thorfire Shortankard:
He whispers,Therarak while I pry this off, can you look in the supplies for some make shift weapons for us and our friends?

Therarak finds a couple of crowbars used to open the crates and hands one to Thorfire.


3.) Finally, climbing up the chimney requires a DC12 acrobatics or athletics check. Doing so stealthily requires both an acrobatics/athletics check (which you haven't rolled yet) AND a stealth check (which you have... and passed... so we'll just keep that one in the bank). A failed acrobatics roll means you suffer 1d6 damage from falling. But before you go, hold up, because the Hooded Man needs to intervene, anyway. If others can think of a way to help Thorfire with the climb, they can do so. Assisting him will help Thorfire's upcoming acrobatics roll - either by providing a bonus or advantage.
Thorfire Shortankard
player, 227 posts
Halfling Rogue, Lvl 3
AC:14, HP: 24/24
Sun 3 Sep 2017
at 19:43
  • msg #279

Re: OOC Thread

In reply to DM (msg # 278):

Just trying to keep things moving.....
DM
GM, 302 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 3 Sep 2017
at 22:46
  • msg #280

Re: OOC Thread

Thorfire Shortankard:
In reply to DM (msg # 278):

Just trying to keep things moving.....

Greatly appreciated!
DM
GM, 309 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 9 Sep 2017
at 06:38
  • msg #281

Re: OOC Thread

Will post tomorrow. Started to do it now, but keep falling asleep.
DM
GM, 316 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 12 Sep 2017
at 02:43
  • msg #282

Re: OOC Thread

Just so you know, Yasha is posting in a different thread right now and is about 10 hours (game time) behind you guys. I will try to catch him up so he can join one of the other two groups, but it might take a day or two to catch him up.

As always, your patience is appreciated... especially yours, Thorfire. I know you're ready to start cracking some skulls.
DM
GM, 320 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 14 Sep 2017
at 05:13
  • msg #283

Re: OOC Thread

Almost caught up... thanks for your patience...
Lazaret
player, 270 posts
Tabaxi Bard, Lvl 3
AC: 14, HP: 18/18
Mon 25 Sep 2017
at 22:16
  • msg #284

Re: OOC Thread

In reply to DM (msg # 283):

Just for the record, Lazaret removed the dagger from the bag after he was convinced that Mattis was going to help. (Check the posts, I'm not messing with the space-time continuum.)
DM
GM, 342 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 26 Sep 2017
at 03:30
  • msg #285

Re: OOC Thread

Lazaret:
In reply to DM (msg # 32):

"Your testimony the only proof we will need." Lazaret smiles at Mattis and places his hand in the sack. He gently removes the dagger and gives her a nod.


There it is. In plain writing.
Not that it made a lot of difference (since nobody saw it), but I will update the thread in chapter 6A accordingly, just as a matter of principle.
Yasha
player, 9 posts
Human Warlock
26/26 Hp 13 AC 2/2 Slots
Thu 28 Sep 2017
at 03:13
  • msg #286

Re: OOC Thread

Sorry been busy the passed week with school work will try to post tomorrow night or morning.
DM
GM, 352 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 7 Oct 2017
at 05:04
  • msg #287

Re: OOC Thread

Out of town this weekend. Will post again Monday.
DM
GM, 357 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 14 Oct 2017
at 04:48
  • msg #288

Re: OOC Thread

Game map for group 9 has been updated with what I think your current position is. Let me know if I am misaligned with your thinking.

Remember that to see the updated map (dated 10/13/2017), you may have to hold down the shift key and reload the page. For some reason, it likes to stick with the old version of the map if you don't shift and refresh.
DM
GM, 361 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 20 Oct 2017
at 02:28
  • msg #289

Re: OOC Thread

I decided to make the map of the Southern Road the "Main Game Map".

Was sick of always having to scroll to the bottom of the Northlands map every time I wanted to see another map.

Should you need to look at it for some reason, the map of the Northlands is now the Group 9 Map. Will move it back to Main Game Map when there isn't a more immediately useful one.

Also updated the Southern Road Map to show Celador and Kathel against the rock face (not in the middle of the road). As before, pay attention to elevations listed on the side. For example, in the map, it looks like Thorfire is right next to the orcs when in fact, he is about 25' away (below) them.
DM
GM, 362 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 21 Oct 2017
at 04:24
  • msg #290

Re: OOC Thread

Just need a round 2 post from Yasha and then will post for Kathel and the orcs.
Thorfire Shortankard
player, 248 posts
Halfling Rogue, Lvl 3
AC:15, HP: 12/24
Mon 23 Oct 2017
at 00:13
  • msg #291

Re: OOC Thread

In reply to DM (msg # 289):

I like how it pulls up the relevant map right away.  Nice enhancement.
DM
GM, 365 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 23 Oct 2017
at 05:41
  • msg #292

Re: OOC Thread

Yeah - I don't know why I didn't think of that sooner! Well, better late than never.
Therarak Gemfinder
player, 103 posts
Svirfneblin Artificer,3
AC: 12, HP: 21/21
Tue 24 Oct 2017
at 23:39
  • msg #293

Re: OOC Thread

In reply to DM (msg # 292):

Quick rules question, shouldn't Yasha's attackers role with disadvantage since he was dodging?
DM
GM, 367 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 26 Oct 2017
at 04:45
  • msg #294

Re: OOC Thread

Therarak Gemfinder:
In reply to DM (msg # 292):

Quick rules question, shouldn't Yasha's attackers role with disadvantage since he was dodging?

YES! Thanks for the reminder. I forgot that he had taken that action!



23:46, Today: DM rolled 11 using 1d20+1.  Orc56  longbow vs. Celador Yasha(round 3, disadvantage).
This above roll was SUPPOSED to be for orc6 against Yasha, and it's a miss, so Yasha should NOT lose 2 hit points in round 3!
This message was last edited by the GM at 04:53, Thu 26 Oct 2017.
Lazaret
player, 293 posts
Tabaxi Bard, Lvl 3
AC: 15, HP: 18/18
Sun 29 Oct 2017
at 22:12
  • msg #295

Re: OOC Thread

In reply to DM (msg # 294):

If the warlock won't post, he casts Eldritch Blast. That's all warlocks do anyway. :)
DM
GM, 371 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 30 Oct 2017
at 03:41
  • msg #296

Re: OOC Thread

Celador, don't know if you saw my OOC post in game, but the orcs have closed to within range so you are welcome to make a melee attack. If I don't hear from you by Monday, I will roll on your behalf and roll an eldritch blast for Yasha to keep the game moving.
Celador Qiris
player, 196 posts
Fighter 3, SD 3d8
AC: 15 (13), HP: 7/28
Fri 3 Nov 2017
at 16:37
  • msg #297

Re: OOC Thread

I have 7 HP, I hope some one is ready to save my ass if that ogre strikes again
Thorfire Shortankard
player, 256 posts
Halfling Rogue, Lvl 3
AC:15, HP: 18/24
Fri 3 Nov 2017
at 17:14
  • msg #298

Re: OOC Thread

In reply to Celador Qiris (msg # 297):

I was fun playing with Celador while it lasted...
Celador Qiris
player, 197 posts
Fighter 3, SD 3d8
AC: 15 (13), HP: 7/28
Fri 3 Nov 2017
at 17:24
  • msg #299

Re: OOC Thread

If it is RIP Celador, I am excited to introduce Bobb Tallpines, firbolg ranger.
Therarak Gemfinder
player, 106 posts
Svirfneblin Artificer,3
AC: 12, HP: 21/21
Sat 4 Nov 2017
at 05:03
  • msg #300

Re: OOC Thread

In reply to Celador Qiris (msg # 299):

 Have I given you a healing potion since your last long rest?
DM
GM, 375 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 4 Nov 2017
at 06:22
  • msg #301

Re: OOC Thread

I took a look back and found that Celador has NOT received one of Therarak's delicious healing draughts today.

There was this:
Therarak Gemfinder:
OOC: From the map I can't tell my position, so I don't know how far I need to move. If my turn is illegal, I pull out another healing potion, this one for Celador.

But the mentioned move was indeed legal, meaning the potion was not pulled, meaning Celador still has access to one.

For the record, healing draughts have gone to Kathel (back in chapter 6A) and Thorfire (earlier in chapter 7).

Also of note: I miscalculated Lazaret's attack roll in round 6. I thought his roll of 12 included his +4 bardic inspiration, but it did not. As a result, his 12+4 did hit (and kill) the final orc in front of cave B. Furthermore, Lazaret did not get hit for 13hp damage. My round 6 post has been updated accordingly.
DM
GM, 376 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 6 Nov 2017
at 02:06
  • msg #302

Re: OOC Thread

Will post later tonight after hockey. I believe Yasha still has an action available this round. If he has not posted, I will NPC him for Eldritch blast at Orc or Ogre, unless anyone else has a better idea.
Celador Qiris
player, 198 posts
Fighter 3, SD 3d8
AC: 15 (13), HP: 7/28
Mon 6 Nov 2017
at 04:14
  • msg #303

Re: OOC Thread

I think he’d go after the ogre.
Therarak Gemfinder
player, 107 posts
Svirfneblin Artificer,3
AC: 12, HP: 21/21
Tue 7 Nov 2017
at 03:41
  • msg #304

Re: OOC Thread

In reply to DM (msg # 302):

I was thinking he'd do an extended RP session to get into his backstory. There are a lot of unanswered questions here.
DM
GM, 378 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 7 Nov 2017
at 04:00
  • msg #305

Re: OOC Thread

Therarak Gemfinder:
In reply to DM (msg # 302):

I was thinking he'd do an extended RP session to get into his backstory. There are a lot of unanswered questions here.

Dang it - I really missed my chance to build the story!
DM
GM, 379 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 8 Nov 2017
at 01:57
  • msg #306

Re: OOC Thread

Regarding Mr. Meeseeks, I think he just blinked out of existence (at least on this plane) as a result of Laz's thunderwave.

Per PH page thus and so, "When the familiar drops to 0 hit points, it disappears, leaving behind no physical form. It reappears after you cast this spell again."

So unless I'm missing something (and I could be), there is no lifeless blue body to pick up, just a faded blue memory.

Will post for ogre boy after hockey.
Lazaret
player, 298 posts
Tabaxi Bard, Lvl 3
AC: 15, HP: 18/18
Wed 8 Nov 2017
at 02:12
  • msg #307

Re: OOC Thread

In reply to DM (msg # 306):

Too bad. It was going to be amazing! :)
DM
GM, 381 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 9 Nov 2017
at 04:31
  • msg #308

Re: OOC Thread

Experience thread has been updated. Congrats to one and all on reaching 4th level (after your next long rest, that is)!
Celador Qiris
player, 200 posts
Fighter 3, SD 3d8
AC: 15 (13), HP: 7/28
Thu 9 Nov 2017
at 05:28
  • msg #309

Re: OOC Thread

excellent!
Therarak Gemfinder
player, 112 posts
Svirfneblin Artificer,3
AC: 12, HP: 21/21
Mon 20 Nov 2017
at 03:49
  • msg #310

Re: OOC Thread

In reply to DM (msg # 308):

Just a reminder to myself as much as anyone else that I can cast identify and detect magic as a ritual.
Lazaret
player, 309 posts
Tabaxi Bard, Lvl 3
AC: 15, HP: 18/18
Tue 21 Nov 2017
at 02:50
  • msg #311

Re: OOC Thread

In reply to Therarak Gemfinder (msg # 310):

I've got a really cool ring I found on a skeleton. It has to be awesome. Or incredibly disappointing.
DM
GM, 391 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 21 Nov 2017
at 03:25
  • msg #312

Re: OOC Thread

There are also services in Westbank that will help identify exactly an item, however the material components (a pearl worth 100 gold pieces) makes it an expensive proposition.
DM
GM, 401 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 27 Nov 2017
at 05:16
  • msg #313

Re: OOC Thread

I'll be honest, my favorite part of this game is creating NPCs and having them interact with your characters in Westbank during the "downtime sections", sprinkling clues and hooks here and there to help unravel the mystery as we go.

Having said that, I also realize this part of the game may not be everyone's cup of tea, so if you'd prefer, we can fast forward a couple of days, I can summarize clues and hooks, you can decide on a next objective, and we can be on our way.

So cast your vote. Until then, feel free to visit any and all of Westbank and its many citizens.



P.S. Regarding clues, yes, there is an XP bonus if you can figure out who murdered Morlough Merris... and another if you can figure out why.
Lazaret
player, 315 posts
Tabaxi Bard, Lvl 3
AC: 15, HP: 18/18
Wed 29 Nov 2017
at 01:23
  • msg #314

Re: OOC Thread

In reply to DM (msg # 313):

I propose we fast forward to the next morning then discuss the murder and other options over breakfast.
DM
GM, 404 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 29 Nov 2017
at 01:33
  • msg #315

Re: OOC Thread

Sounds like a good plan, Thorfire will need a couple posts to close out his investigation at the Puffy Pillow. Other tasks can be handled tomorrow.
Thorfire Shortankard
player, 269 posts
Halfling Rogue, Lvl 4
AC:16, HP: 20/31
Wed 29 Nov 2017
at 03:26
  • msg #316

Re: OOC Thread

In reply to DM (msg # 315):

I want to talk to everyone in town.  Roll playing is so much funner than killing things.  I plan on spending the next week in town talking to everyone.
DM
GM, 405 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 29 Nov 2017
at 05:24
  • msg #317

Re: OOC Thread

Who are you and what have you done to Marc????
Lazaret
player, 316 posts
Tabaxi Bard, Lvl 3
AC: 15, HP: 18/18
Wed 29 Nov 2017
at 22:08
  • msg #318

Re: OOC Thread

In reply to DM (msg # 317):

Look at Quincy RPing the crap out of this!
Lazaret
player, 318 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 23/23
Sat 2 Dec 2017
at 23:29
  • msg #319

Re: OOC Thread

In reply to Lazaret (msg # 318):

Leveled up!
DM
GM, 415 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 13 Dec 2017
at 02:07
  • msg #320

Re: OOC Thread

Therarak and Yasha, are you with the group at the Constable's Office or are you still hanging out at the Inn?
DM
GM, 421 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 16 Dec 2017
at 03:56
  • msg #321

Re: OOC Thread

Therarak, I'm now saying you are sleeping in at the Stronghammer, so if you want to join the conversation in the constable's office please do so via the front door.

Slightly more concerning, Yasha hasn't logged in since November, so I r-mailed him to see if he's still interested in playing. I don't really know what r-mail is, so hopefully he gets it. For the time being (since we're in town anyway), we'll say he is in town, but not "with" the group.

If/when the party departs again for wherever, we'll make a final decision on what to do.

It's hard to believe he wouldn't want to keep playing D&D online with a bunch of old farts, but kids these days with their bizarre priorities!
Lazaret
player, 348 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 23/23
Tue 9 Jan 2018
at 12:32
  • msg #322

Re: OOC Thread

In reply to DM (msg # 321):

We're spinning our wheels here, boys. What clues do we have about the murder and what should we do next?
Thorfire Shortankard
player, 294 posts
Halfling Rogue, Lvl 4
AC:16, HP: 31/31
Tue 9 Jan 2018
at 15:18
  • msg #323

Re: OOC Thread

In reply to Lazaret (msg # 322):

The rope, grappling hook, and rusty rapier were stolen from the armory and apparently used to climb up to the 2nd floor window.  Merris was killed with the rust rapier and his rings were stolen (possibly a necklace too).  Blood was found in the bedding and in a pool on the floor where Merris fell and bled out.

However, the room was not locked when the maids showed up to clean the room and the stairway up to the second floor has a squeaky floor board.  The killer(s) would have had to make noise either when they threw the grappling hook, forced the open the window or they climbed up to the second floor.  Also, Merris fell to the floor after he was stabbed, yet, no one heard anything....

The rusty rapier was buried by some pine trees near the inn.  The killer dropped one ring by the rapier while burying the murder weapon.  Thorfire found more rings and a necklace in a crate in the dungeon at the Constable's Office.

The hooded man escaped from the dungeon sometime during the night, yet the guards didn't hear any noise.  There were groves/scraps in the chimney and some spikes with dust on them that likely were used to climb up the chimney.  The dust and spikes were cleaned up after the escape.  The rings and necklace in the crate were also taken.

All the while, the pesky raven watched over the town.
Thorfire Shortankard
player, 295 posts
Halfling Rogue, Lvl 4
AC:16, HP: 31/31
Tue 9 Jan 2018
at 15:19
  • msg #324

Re: OOC Thread

In reply to Lazaret (msg # 322):

We should torture the guards to find out what information they have and who is lying...Thorfire can handle it.  He has some previous experience interrogating people.
Lazaret
player, 349 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 23/23
Tue 9 Jan 2018
at 21:57
  • msg #325

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 324):

So it was an inside job - both crimes.

Not Ennoch as he is too frail.
Traitlin? - no clear motive?
Mayor Naar? - Merris was trouble and could have upset the peace in town
Sister Gwendelon? - She left right away. Not sure about motive. But she could not have released the hooded man.

The Hooded Man? - He was in jail when the murder occured. He could have charmed someone...
DM
GM, 432 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 10 Jan 2018
at 07:30
  • msg #326

Re: OOC Thread

Well summarized, Thorfire.
There are a lot of clues, and you have recapped almost all of them above.

Lazaret, your list of suspects is good... don't forget Tyus (that's not a hint, I'm just saying he's another guard who's been involved).

Regarding charm, if someone was charmed in the recent past, a detect magic spell might get a whiff of that. There may be resources in town that could look for such things if nobody in your immediate party can do so.
Thorfire Shortankard
player, 296 posts
Halfling Rogue, Lvl 4
AC:16, HP: 31/31
Wed 10 Jan 2018
at 17:53
  • msg #327

Re: OOC Thread

In reply to DM (msg # 326):

Any hint on what clues I might have missed?  Do we get some XP for staying out of jail and working on the unsolved crimes?
Lazaret
player, 351 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 23/23
Wed 10 Jan 2018
at 22:00
  • msg #328

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 327):

Let's find that damn bird. He showed up when we got back to town with the hooded man, right? Might be time to shoot the fucker.
DM
GM, 433 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 11 Jan 2018
at 02:19
  • msg #329

Re: OOC Thread

I thought about giving you clues - there's one I think that's important, but don't want to just hand it to you after you've worked this hard with basically no assistance from me!

Funny you should mention the bird - I haven't mentioned him lately, but he's still in his usual spot... who knows - he might have seen something.
Thorfire Shortankard
player, 298 posts
Halfling Rogue, Lvl 4
AC:16, HP: 31/31
Thu 11 Jan 2018
at 19:45
  • msg #330

Re: OOC Thread

In reply to DM (msg # 329):

We would like to keep this thing going and get to more fighting (or at least Thorfire would like to kill something soon).  I'm not sure what else we would explore...can we use a lifeline, phone a friend, and get another clue?
DM
GM, 435 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 12 Jan 2018
at 04:26
  • msg #331

Re: OOC Thread

Just relax at the Trollip and Troll. In a little more than a day's time Crazy Old Dav (the halfling diviner) will arrive with more clues!
DM
GM, 437 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 12 Jan 2018
at 07:32
  • msg #332

Re: OOC Thread

For your reference, here is my timeline for what happened when:

Wednesday: Northern trail day 1 - find cave of hooded man
Thursday: Return to town with Malik
Thursday night: Gwendelon departs for Alaka
Friday: Characters arrested, then freed, then head down southern road for skirmish with orcs.
Saturday: Hooded man found missing, investigation ensues.
Sunday morning: Tyus departs to find Crazy Old Dav.
Sunday night: Tyus returns with Dav.
Monday morning: Mayor has a meeting scheduled with Dav and the characters.

So by the time you see Dav, Sister Gwendelon will be in Alaka for her meeting. Could be back as soon as Wednesday night. More likely Thursday sometime.
DM
GM, 440 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 13 Jan 2018
at 07:46
  • msg #333

Re: OOC Thread

Lazaret I fast forwarded to Monday morning at the office (because I wanted to introduce Crazy Old Dav), but if you'd like to pursue the Sunday night thread with the raven on the chimney, you are more than welcome to do so.
Lazaret
player, 357 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 23/23
Sat 20 Jan 2018
at 00:44
  • msg #334

Re: OOC Thread

In reply to DM (msg # 333):

Sorry I broke your skills challenge!
DM
GM, 445 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 20 Jan 2018
at 04:37
  • msg #335

Re: OOC Thread

26?
TWENTY SIX?!?!?

Are you f---ing kidding me?!?!?!?!
I spent a good 45 minutes developing that skills challenge!

...okay I admit that I was watching a replay of the Vikings games while I was developing it, but still, you just go critacular on it without even a sliver of help???

Well done!!!

Or should I say, "Mrawk!"?
Thorfire Shortankard
player, 304 posts
Halfling Rogue, Lvl 4
AC:16, HP: 31/31
Mon 22 Jan 2018
at 21:43
  • msg #336

Re: OOC Thread

In reply to DM (msg # 335):

We are now over 1500 posts on this thing.  That should earn us 2,150 XP each!
DM
GM, 455 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 30 Jan 2018
at 02:04
  • msg #337

Re: OOC Thread

Regarding horses, I think it's a great idea, but as it turns out, even your most skilled negotiator wasn't able to talk the stable-keeper out of them for nothing. BUT DON'T GIVE UP.
They'll cost you 75 each to buy, plus 15 for saddle, bags, bit, and bridal.
Or Janella will rent them for a third of that cost.

Options:
You could walk (you made it in the better part of a day before).

You may be able to sell off a few items to get enough funds (see experience and treasure thread).

You may be able to call in a favor or two. You've helped more than a few people on this campaign so far, many of whom live in Westbank. I wouldn't look to Gar Grayshield (the local armorer) for any help, but others may be willing to lend a hand.

Lastly, and speaking of help, it was my understanding from waaaaaaaaaaaay back in chapter 1 (msg#93, to be exact), that Celador has a pouch of coins from Cynthia Moonstone. Is that true or was that offer denied (if you took the pouch, I will add it to the treasure and experience thread and that could also be used toward horses)?
Hyacinth Moonstone:
"Oh Pelor bless you, kind sir," Hyacinth praises. "I know you can help him. He's locked below the Constable's building on the north side of the park. He's a good boy. He just fell in with some rotten apples but he's not even with them any more on account of the apples aren't even alive anymore on account of the hooded -"

She stops to catch herself and takes a deep breath. Temporarily composed, she holds out a small pouch to Celador. "Here. This isn't much but it's everything I have. For whatever use it may serve in saving my dear son. It isn't enough, but thank you."

This message was last edited by the GM at 02:16, Tue 30 Jan 2018.
Celador Qiris
player, 221 posts
Fighter 4, SD 4d8
AC: 15 (13), HP: 36/36
Tue 30 Jan 2018
at 04:48
  • msg #338

Re: OOC Thread

huh, I do not remember that. Did I do the gallant thing and refuse the money or did I do the Thorfire thing and take all the widow had to offer?

I am fine with walking, it is an adventure after all!!
DM
GM, 456 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 30 Jan 2018
at 04:57
  • msg #339

Re: OOC Thread

As I read chapter 1, msg 93, there was no real resolution. She offered it in msg #93, but I didn't see that anyone did or didn't take it in subsequent threads.

So that's one vote for having not taken it. Others feel free to vote - we'll go with majority rules.
This message was last edited by the GM at 04:58, Tue 30 Jan 2018.
DM
GM, 459 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 1 Feb 2018
at 05:32
  • msg #340

Re: OOC Thread

Wednesday: Northern trail day 1 - find cave of hooded man
Thursday: Return to town with Malik
Thursday night: Gwendelon departs for Alaka
Friday: Characters arrested, then freed, then head down southern road for skirmish with orcs.
Saturday: Hooded man found missing, investigation ensues.
Sunday morning: Tyus departs to find Crazy Old Dav.
Sunday night: Tyus returns with Dav.
Monday morning: Mayor has a meeting scheduled with Dav and the characters.
Monday afternoon: Depart for the cave (horseback).
DM
GM, 460 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 2 Feb 2018
at 05:50
  • msg #341

Re: OOC Thread

It's been well over a month (December 4, to be exact) since Therarak's last post, so I'm going to assume he's out for the duration. Up until now, it had little impact on the game, but now that the party is leaving town, we need to discuss options.

1. The party continues without Therarak. He doesn't join the journey north. Essentially his part in the story comes to an end. More XP for the rest of you, but less healing and less bag of holding.

2. Have one of us (either DM or a player) play on behalf of Therarak (as a caretaker). He still is in the group (along with his healing potions and bag of holding), still earns his cut of the XP, and in the rare event Chris at some point wants back in, I can relinquish control from his caretaker back to him.

3. Therarak doesn't come along, but spontaneously appears if/when Chris wants to play. I'll be honest, I'm not a fan of this option, but I'll list it just in case the rest of you think it's the best idea.

4. Some other idea.

Place your votes. I vote for #2.
Thorfire Shortankard
player, 308 posts
Halfling Rogue, Lvl 4
AC:16, HP: 31/31
Fri 2 Feb 2018
at 20:54
  • msg #342

Re: OOC Thread

In reply to DM (msg # 341):

I vote for option #2, I would be willing to play his character if no one else has a huge desire to play a deep gnome.
This message was last edited by the player at 20:54, Fri 02 Feb 2018.
DM
GM, 462 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 5 Feb 2018
at 05:17
  • msg #343

Re: OOC Thread

Very well, we still have a healer. Marc, you should now hopefully have a drop-down menu at the top of you posting window that will allow you to choose whether a post is coming from Thorfire or Therarak.

You should also have access to his character sheet, which summarizes his magical stuff (healing draughts, alchemical fire, alchemical acid are the main ones). Let me know if you don't have access to any of these. I had to update a few settings and I may have missed a checkbox, so let me know.
DM
GM, 464 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 8 Feb 2018
at 03:59
  • msg #344

Re: OOC Thread

I will be out of town with questionable access Thursday night through Monday night. Will try to log in, but no promises.
Thorfire Shortankard
player, 312 posts
Halfling Rogue, Lvl 4
AC:16, HP: 31/31
Sun 18 Feb 2018
at 20:06
  • msg #345

Re: OOC Thread

In reply to DM (msg # 344):

I don't see the updated cave map.  Anyone else having issues?
DM
GM, 468 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 19 Feb 2018
at 04:47
  • msg #346

Re: OOC Thread

Operator error on my part.
Try it now.
DM
GM, 469 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 19 Feb 2018
at 04:47
  • msg #347

Re: OOC Thread

Operator error on my part.
Try it now.
DM
GM, 484 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 12 Mar 2018
at 06:48
  • msg #348

Re: OOC Thread

Fell asleep while posting... will post tomorrow.
DM
GM, 487 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 14 Mar 2018
at 06:59
  • msg #349

Re: OOC Thread

Just got home from hockey. Lots of rolls left to do for the baddies this round. Will post tomorrow when I'm more awaker! Sorry for the delay... especially in a combat situation!

Regarding Celador charging in front of the casting of Faerie Fire in the whole room (a 20' cube), he will have to make a successful DC14 DEX save, but I'll let you roll with advantage because the two of you might have an unspoken understanding of how this would go down.
Lazaret
player, 381 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 19/23
Wed 14 Mar 2018
at 11:39
  • msg #350

Re: OOC Thread

In reply to DM (msg # 349):

It's an area effect spell, not a projectile.

Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius.

Lazaret uses green light.
DM
GM, 489 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 15 Mar 2018
at 05:11
  • msg #351

Re: OOC Thread

Wow, that took a long time to roll and resolve combat for one round. It will take you a long time to read what happened, too.

I don't want to take sides, but I am secretly hoping you can kill off a few of your foes soon so I don't have to roll as much in the upcoming rounds.
Lazaret
player, 383 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 19/23
Thu 15 Mar 2018
at 18:50
  • msg #352

Re: OOC Thread

In reply to DM (msg # 351):

Looks like you'll be down a PC soon. :)
DM
GM, 490 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 16 Mar 2018
at 23:49
  • msg #353

Re: OOC Thread

Will post later tonight... after I finish reading Brian's epic post. Had to stop for a break about halfway through.


Yes, this post is a total case of the pot calling the kettle black.

DM
GM, 492 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 17 Mar 2018
at 13:51
  • msg #354

Re: OOC Thread

I updated the map with an enlarged look at the room. It was getting too hard to fit all the letters into the tightly contested bit of the map.

Tough break for Lazaret, although the death saving throws were a positive.

Ironically, if the zombie bugbear could've seen Thorfire, he would have attacked him and the same roll would have missed! Of course being hidden, Thorfire has the ability to sneak attack and deal more significant damage to this scourge, so maybe it's still for the best.
Lazaret
player, 385 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 8/23
Sat 17 Mar 2018
at 16:08
  • msg #355

Re: OOC Thread

In reply to DM (msg # 354):

 someone text me when I'm not dead anymore.
DM
GM, 493 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 17 Mar 2018
at 18:57
  • msg #356

Re: OOC Thread

Maybe Marc will let you play Therarak!
Thorfire Shortankard
player, 329 posts
Halfling Rogue, Lvl 4
AC:16, HP: 9/31
Sat 17 Mar 2018
at 20:20
  • msg #357

Re: OOC Thread

In reply to DM (msg # 354):

I could have used sneak attack regardless since I have an ally within 5 feet of me.
DM
GM, 494 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 17 Mar 2018
at 22:33
  • msg #358

Re: OOC Thread

Thorfire Shortankard:
I could have used sneak attack regardless since I have an ally within 5 feet of me.

Good point - I forgot about that.
DM
GM, 495 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 18 Mar 2018
at 03:16
  • msg #359

Re: OOC Thread

So I was just rolling for Zombie 6 (who is attacking with disadvantage due to the fact one of his arms fell off) and I thought I'd get fancy and use 2d20 and use the "Keep Lowest" in the drop down menu. Fortunately, I also clicked the "record each die" checkbox. What I got was this:

22:05, Today: DM rolled 12 using 2d20+3 with rolls of 3,6.  Zombie 6 attack vs. Thorfire (w/disadvantage).

It looks to me like it added the numbers, which isn't at all what I wanted. In this case it didn't matter because 12 still wasn't enough to hit, but if I had rolled a 14 and a 1, that would've been a hit instead of a fumble!

So if you do want to use the 2d20 and drop lowest or keep highest or whatever, please also check the "record each die" checkbox so you can verify the result is what was intended.
Thorfire Shortankard
player, 331 posts
Halfling Rogue, Lvl 4
AC:16, HP: 9/31
Mon 19 Mar 2018
at 02:40
  • msg #360

Re: OOC Thread

In reply to DM (msg # 359):

Is the DM going to post after rolling, or do we just assume all of our foes are dead?
DM
GM, 496 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 19 Mar 2018
at 04:10
  • msg #361

Re: OOC Thread

I was waiting for Celador to post, but now I have no excuse!
Celador Qiris
player, 240 posts
Fighter 4 | SD2d8 +AS|+SW
AC: 16 (14) | HP: 28/36
Mon 19 Mar 2018
at 04:14
  • msg #362

Re: OOC Thread

Thorfire Shortankard:
Is the DM going to post after rolling, or do we just assume all of our foes are dead?


Slow down turbo!
DM
GM, 497 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 19 Mar 2018
at 04:25
  • msg #363

Re: OOC Thread

Celador, as it turns out, zombie3 would have been prone for your attack, so you should have been attacking with advantage. You can roll once more with advantage (consider your first two lousy rolls a miss when attacking with advantage against that zombie).
Celador Qiris
player, 241 posts
Fighter 4 | SD2d8 +AS|+SW
AC: 16 (14) | HP: 28/36
Mon 19 Mar 2018
at 14:44
  • msg #364

Re: OOC Thread

I edited the previous post to reflect attacking a prone zombie.
DM
GM, 499 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 20 Mar 2018
at 03:51
  • msg #365

Re: OOC Thread

Celador Qiris:
I edited the previous post to reflect attacking a prone zombie.

I also updated my last post (so it has new info, but the game menu won't display in red font because it doesn't contain a new post. Don't be fooled - there's more to read, one more dead zombie, and everyone is free to post round 4 actions.
DM
GM, 500 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 21 Mar 2018
at 00:06
  • msg #366

Re: OOC Thread

Thorfire Shortankard:
11:59, Today: Thorfire Shortankard rolled 10 using 1d20+8, rerolling ones with rolls of {1}2.

A. WOW! That was a pathetic roll!

B. Why +8? I thought Thorfire was +6 with the rapier (+4 for DEX and +2 for proficiency). Am I missing another +2?

C. Even with a +6, your measly roll actually hits a zombie mook (AC 8), so go ahead and roll damage!
Thorfire Shortankard
player, 333 posts
Halfling Rogue, Lvl 4
AC:16, HP: 9/31
Wed 21 Mar 2018
at 03:03
  • msg #367

Re: OOC Thread

In reply to DM (msg # 366):

The +8 was a mistake...apparently a Halfling with +6 to hit has a 1:400 chance of missing a zombie by rolling double 1s.
Thorfire Shortankard
player, 334 posts
Halfling Rogue, Lvl 4
AC:16, HP: 9/31
Wed 21 Mar 2018
at 03:08
  • msg #368

Re: OOC Thread

In reply to DM (msg # 366):

I updated my post with minimal damage to Zombie #6.
DM
GM, 501 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 21 Mar 2018
at 04:36
  • msg #369

Re: OOC Thread

Thorfire Shortankard:
In reply to DM (msg # 366):

The +8 was a mistake...apparently a Halfling with +6 to hit has a 1:400 chance of missing a zombie by rolling double 1s.

I know. The only way he could make it any easier is if he would start attacking himself!
Lazaret
player, 387 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 8/23
Wed 21 Mar 2018
at 11:43
  • msg #370

Re: OOC Thread

In reply to DM (msg # 369):

(Weeping) I can still hear you guys...
Celador Qiris
player, 244 posts
Fighter 4 | SD1d8 +AS|+SW
AC: 16 (14) | HP: 28/36
Wed 21 Mar 2018
at 15:16
  • msg #371

Re: OOC Thread

In reply to Lazaret (msg # 370):

Honestly, knowing that you succeeded your rolls makes it seem less urgent to rush over to you. That and there are still zombies to kill.

Looks like there is a healing potion for you.
Lazaret
player, 390 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 9/23
Thu 22 Mar 2018
at 02:25
  • msg #372

Re: OOC Thread

In reply to Celador Qiris (msg # 371):

I was dead for 12 seconds. Or the better part of a week.
DM
GM, 505 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 24 Mar 2018
at 03:09
  • msg #373

Re: OOC Thread

Not to give anything away, but before we get into what might be considered (as my nephew once called it) the ending dude, I've scoured chapter 9 to make sure we know what's been used and what's still available... just in case you need it.

Therarak:
Still at full HP (27/27HP)!
Has used healing draughts on everyone except himself (Laz in msg #97, Cel and Thor in msg #107).
Has cast Shield of Faith (msg #80) and Cure Wounds (msg #107), so he has one lvl 1 spell slot remaining.
Has not used any of Snirfveblin abilities (Blindness/Deafness, Blur, Disguise Self). Each can be used once per long rest.

Thorfire:
Was down to 2 hp, but was healed 3 times by my count: Rally from Cel (4HP, msg #96),  Cure Wounds from Laz (8HP, msg #101), and Healing Draught from Therarak (9HP, msg #107). So should be at 23/31HP now instead of 15/31.
Has unused Bardic Inspiration from Lazaret.
Still has shield of faith going as long as Therarak maintains concentration. Lasts 10 minutes, so any rest will end it.

Celador:
28/36 HP, with an unused Healing Draught (2d8) in hand.
Has used 3 of 4 Superiority Dice (msg #82, #90, #96).
Has unused Bardic Inspiration from Lazaret.

Lazaret:
17/23 HP thanks to Therarak's Healing Draught (msg #97) and Cure Wounds (also Therarak, msg #107).
Cast Faerie Fire (lvl 1, msg #71), Heat Metal (lvl 2, msg #79), Thunderwave (lvl 2, msg #99), and Cure Wounds (lvl 1, msg #101). That still leaves two slots at level 1 and one slot at level 2.
Has cast Bardic Inspiration two times (Thorfire msg #101, Celador msg #105). Neither of these have been used, so don't forget you have them!


Also don't forget to check the treasure thread for any items you may have on hand that you've forgotten.
DM
GM, 513 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 29 Mar 2018
at 03:27
  • msg #374

Re: OOC Thread

DM:
Lazaret:
Thorfire will attempt to assassinate the mage. I'll cast Faerie Fire on everyone down there just before he does. (His DEX should let him avoid it.) Celador and Therarak attack from range. Once they come up the ramp, we hold them as best as we can and I use my last spell slot to cast thunderwave on as many as possible, hopefully throwing them back off the ledge in the process.

Solid plan. I will allow advantage on the DEX roll against Faerie Fire since Thorfire will know exactly when and from where it's coming.

So are we starting this now or waiting until Brian's back next week?

Laz, per the previous post here in the OOC thread (msg #373), I calculated that you still have three spell slots left, not two, so you might (unless I missed one, which is also possible) have one more spell than you thought (an extra cure wounds or thunderwave, perhaps?). Never mind, I forgot you were also planning to cast invisibility on Thorfire so he could get into rapier sneak attack range. That plus Faerie Fire plus Thunderwave would indeed expend all your spell slots.

Also per msg #373, don't forget the bardic inspiration for those of you (Celador and Thorfire) who have had it cast upon you.

Okay, I'll quit nagging now.
Let me know when you're ready to start.
This message was last edited by the GM at 05:02, Thu 29 Mar 2018.
Lazaret
player, 398 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 17/23
Thu 29 Mar 2018
at 17:38
  • msg #375

Re: OOC Thread

In reply to DM (msg # 374):

I haven't cast Invisibility yet...
DM
GM, 514 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 30 Mar 2018
at 01:50
  • msg #376

Re: OOC Thread

Lazaret:
I haven't cast Invisibility yet...
Got it. So as of this moment you still have two level 1 slots and one level 2 slot, right?
DM
GM, 517 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 1 Apr 2018
at 05:16
  • msg #377

Re: OOC Thread

1. It appears that I went to the same archery school as Marc and Brian. We all suck!
2. Does anyone still have inspiration? I think it was awarded once or twice way back when.
Thorfire Shortankard
player, 345 posts
Halfling Rogue, Lvl 4
AC:16, HP: 23/31
Sun 1 Apr 2018
at 14:06
  • msg #378

Re: OOC Thread

In reply to DM (msg # 377):

DOPE!  Is it too late to use my bardic inspiration on my last attack?
DM
GM, 518 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 1 Apr 2018
at 22:17
  • msg #379

Re: OOC Thread

Thorfire Shortankard:
In reply to DM (msg # 377):

DOPE!  Is it too late to use my bardic inspiration on my last attack?

Too late for this round, but you still have it in the bank if needed.

Lazaret:
I cast Faerie Fire.

See you all in a week.

Since more than one of us is missing, let's wait until we are all back before continuing.
I know that's a long time to wait in the midst of combat, but still better to wait than fight the hooded man hopping on one foot.

Consider it like when Chris closes a session with the Wangrods right when there is a Prince of the Apocalypse in front of us and a legion of Drow behind us.


Celador and Lazaret, let me know when you're back and we'll rev it up after that. I'll have the next post cued up for delivery at that time.
Thorfire Shortankard
player, 346 posts
Halfling Rogue, Lvl 4
AC:16, HP: 23/31
Sun 1 Apr 2018
at 23:37
  • msg #380

Re: OOC Thread

In reply to DM (msg # 379):

If the hooded man kills me, I guess I won't need it...
Lazaret
player, 400 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 17/23
Mon 2 Apr 2018
at 02:08
  • msg #381

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 380):

I'm still here in town.
DM
GM, 519 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 2 Apr 2018
at 02:15
  • msg #382

Re: OOC Thread

Lazaret:
In reply to Thorfire Shortankard (msg # 380):

I'm still here in town.

Oh - my misunderstanding!

In that case, and based on this from Celador...
Celador Qiris:
Who is going first? You don't need to wait on me, I will just be a bit slower than normal. maybe give me 48 hours to post. The first hotel will have wifi fo' sho'. It is just a matter of posting from my phone - and taking time away from my family. There is a 7 hour time difference.

...we'll keep going at a rate commensurate with Celador's wifi quality on his journey.
Lazaret
player, 401 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 17/23
Tue 3 Apr 2018
at 18:53
  • msg #383

Re: OOC Thread

In reply to DM (msg # 382):

Lazaret is about to do something spectacular and stupid.

(Nevermind. I'll save the stupid move.)
This message was last edited by the player at 18:55, Tue 03 Apr 2018.
DM
GM, 521 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 7 Apr 2018
at 01:45
  • msg #384

Re: OOC Thread

Spectacular and stupid would've been awesome, but I guess we can settle for simply spectacular.

Will wait for Celador to post before summarizing the round, but I am starting it on my ScratchPad so I can hopefully reply sooner rather than later!
This message was last edited by the GM at 18:59, Sat 07 Apr 2018.
Celador Qiris
player, 255 posts
Fighter 4 | SD1d8 +AS|+SW
AC: 16 (14) | HP: 36/36
Tue 10 Apr 2018
at 03:08
  • msg #385

Re: OOC Thread

I'm back. Still a bit jet lagged but I wanted to get my post in before hitting the hay.

See you guys Friday.
Celador Qiris
player, 256 posts
Fighter 4 | SD1d8 +AS|+SW
AC: 16 (14) | HP: 36/36
Wed 11 Apr 2018
at 15:56
  • msg #386

Re: OOC Thread

By the way, happy anniversary everyone, looks like we have been playing this for a year as of the beginning of March (the Intro was posted 3/6 and the Chapter 1 first post was 3/11). I was going to get you guys my typical anniversary present of sexy lingerie but I wasn't sure the sizes.
Lazaret
player, 403 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 17/23
Wed 11 Apr 2018
at 19:14
  • msg #387

Re: OOC Thread

In reply to Celador Qiris (msg # 386):

Marc's is extra wide, but really really small.
Celador Qiris
player, 259 posts
Fighter 4 | SD1d8 +AS|+SW
AC: 16 (14) | HP: 36/36
Mon 16 Apr 2018
at 20:23
  • msg #388

Re: OOC Thread

I hope my trip to Spain didn't bring the game to a halt, it was just starting to get exciting.
DM
GM, 524 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 17 Apr 2018
at 00:30
  • msg #389

Re: OOC Thread

No, the DM is just trying to get his poop in a group.

Now if you had been gone this past weekend (yesterday and the day before) and were frolicking around Spain while all the rest of us were shoveling our driveways five or six times, that would've been unforgivable!

Will get an update tonight.
DM
GM, 527 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 19 Apr 2018
at 06:12
  • msg #390

Re: OOC Thread

Sorry to miss a night right in the middle of combat, but preparing for an interview.
Will post tomorrow!
DM
GM, 528 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 21 Apr 2018
at 03:56
  • msg #391

Re: OOC Thread

Need a clarification on the Thorfire's plan to dodge as a bonus action.

Thorfire Shortankard:
In reply to DM (msg # 159):

Thorfire drives his rapier deep into the rotting flesh of the Zombie Ogre.  Hey guys, forget the drummer, can you help out with the Ogre?!? He shouts at his so-called friends.

19:18, Today: Thorfire Shortankard rolled 20 using 2d20+6, dropping the lowest dice only, rerolling ones with rolls of 14,14.  Rapier Attack.
19:19, Today: Thorfire Shortankard rolled 6 using 1d8+4.  Rapier Damage.
19:20, Today: Thorfire Shortankard rolled 7 using 2d6 with rolls of 5,2.  Sneak Attack Damage.

As a bonus action, he will again dodge.

Maybe I'm looking in the wrong place, but I don't think dodge is an option. According to the PH description of Cunning Action, only Dash, Disengage, or Hide can be used as bonus actions during combat.

Players Handbook:
Cunning Action
Starting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.


Let me know if I missed it or was looking in the wrong place.
I'm going to allow it for this round because I don't find it particularly OP and who wants to wait another day for us to pick apart the rules when I'm already sadly delinquent in posting?!?!? But let's discuss and get it nailed down before the next round.
Thorfire Shortankard
player, 352 posts
Halfling Rogue, Lvl 4
AC:16, HP: 23/31
Tue 24 Apr 2018
at 14:04
  • msg #392

Re: OOC Thread

In reply to DM (msg # 391):

You are correct, I made a mistake on the dodge.

DM:
At the other end of the chamber, Thorfire continues his work against the gigantic ogre zombie, slashing him again, but still not bringing him down. This time, the halfling disappears into the shadows after his attack, and the befuddled zombies do not detect him.

In fact, they see no opponents, only another one of them who seems to be leading them out of the chamber, perhaps toward more targets. In the fashion of mindless undead lemmings, the quartet follows the leader.


As for the Zombie's moving past me, do I get an opportunity attack on the Zombie Ogre since I was in melee with it?
Lazaret
player, 408 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 17/23
Tue 24 Apr 2018
at 19:02
  • msg #393

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 392):

Let him follow Therarak out and geek the mage. Not sure we can beat these guys with the ogre and others in the room.
Thorfire Shortankard
player, 353 posts
Halfling Rogue, Lvl 4
AC:16, HP: 23/31
Tue 24 Apr 2018
at 23:29
  • msg #394

Re: OOC Thread

In reply to Lazaret (msg # 393):

It has to be close to being actually dead...
Lazaret
player, 409 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 17/23
Wed 25 Apr 2018
at 00:30
  • msg #395

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 394):

I agree. Let's kill it on the way out.
DM
GM, 531 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 25 Apr 2018
at 06:15
  • msg #396

Re: OOC Thread

Oooh, I hadn't thought of the opportunity attack!

Yes, you are in combat with the ogre zombie and he is moving away without disengaging from you, so you would be able to make an opportunity attack if you so choose. He would see you in that case, however, and may choose to attack instead of following the disguised Therarak, so it's a bit of a gamble.
DM
GM, 536 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 3 May 2018
at 03:39
  • msg #397

Re: OOC Thread

Swift Step Draught. As a bonus action, you can reach into your Alchemist’s Satchel and pull out a vial filled with a bubbling, brown liquid. As an action, a creature can drink it. Doing so increases the creature’s speed by 20 feet for 1 minute, and the vial disappears.

Since Therarak used his action to throw a fire vial in round 7, he couldn't actually drink the Swift Step Draft. That requires an action. As a result, I put Therarak at N19 instead of N18.
Therarak Gemfinder
player, 145 posts
Svirfneblin Artificer, 4
AC: 12, HP: 27/27
Thu 3 May 2018
at 19:26
  • msg #398

Re: OOC Thread

DM:
Swift Step Draught. As a bonus action, you can reach into your Alchemist’s Satchel and pull out a vial filled with a bubbling, brown liquid. As an action, a creature can drink it. Doing so increases the creature’s speed by 20 feet for 1 minute, and the vial disappears.

Since Therarak used his action to throw a fire vial in round 7, he couldn't actually drink the Swift Step Draft. That requires an action. As a result, I put Therarak at N19 instead of N18.


Perhaps I am missing something...it says "as a bonus action"?!?  Doesn't that mean I can take an action (attack, cast spell, disengage, dash, etc.) and then use a bonus action to drink the potion?

From D&D Beyond...

Bonus Actions

Various class features, spells, and other abilities let you take an additional action on your turn called a bonus action. The Cunning Action feature, for example, allows a rogue to take a bonus action. You can take a bonus action only when a special ability, spell, or other feature of the game states that you can do something as a bonus action. You otherwise don't have a bonus action to take.

You can take only one bonus action on your turn, so you must choose which bonus action to use when you have more than one available.

You choose when to take a bonus action during your turn, unless the bonus action's timing is specified, and anything that deprives you of your ability to take actions also prevents you from taking a bonus action.
This message was last edited by the player at 19:34, Thu 03 May 2018.
Lazaret
player, 414 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 17/23
Thu 3 May 2018
at 23:20
  • msg #399

Re: OOC Thread

In reply to Therarak Gemfinder (msg # 398):

Your Bonus Action is to reach in and pull out the vial. The Action is to drink it. Since you already threw the other potions as an Action, you can't reach in and drink.

It is similar to the casting time of some spells. Some are cast as Action where others are Bonus Actions. This means you could cast two spells in the same turn...
Therarak Gemfinder
player, 147 posts
Svirfneblin Artificer, 4
AC: 12, HP: 27/27
Fri 4 May 2018
at 03:26
  • msg #400

Re: OOC Thread

In reply to Lazaret (msg # 399):

If that were the case, than I should be only able to attack every other round, since I have to get a vial before each attack.  I'm not sure that was the intention of the Artificer to only attack once every two turns.
Lazaret
player, 415 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 17/23
Fri 4 May 2018
at 13:07
  • msg #401

Re: OOC Thread

In reply to Therarak Gemfinder (msg # 400):

Each turn you can take a bonus action to pull out a potion. Then as an action you can use that potion. This time, since you threw the fire potion (your action) you could take out a swift step potion (bonus action), but not use it since your action was already taken.
DM
GM, 537 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 6 May 2018
at 23:11
  • msg #402

Re: OOC Thread

Oops - Somehow I missed you had all posted in game!

I don't know why they bother to differentiate between fire/acid (which can be pulled and thrown as an action) and swift step (which can be pulledas a bonus action, but still requires an action to consume). It would be simpler to just say they are all pulled and used as an action (but I didn't write the rules).

As Laz points out, allowing swift step to also be consumed as a bonus action would, in effect, allow Therarak two spells in one round, which would be a little OP.

As a result, I'm going to stick with the original ruling - zombie 12 is in melee with Therarak, so Therarak will suffer an opportunity attack to be able to retreat a bit and then throw what should be the decisive vial against the wobbly zombie.

I know that's kind of a hard ass ruling, but come on, you've still got 27 HP and this is supposed to be the penultimate battle!
DM
GM, 540 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 8 May 2018
at 02:49
  • msg #403

Re: OOC Thread

Here's an update to my earlier bookkeeping...

Therarak:
24/27HP
Has used healing draughts on everyone except himself (Laz in msg #97, Cel and Thor in msg #107).
Has cast Shield of Faith (msg #80) and Cure Wounds twice (msg #107 and msg #190), so he has used all spell slots.
Svirfneblin abilities: Used Disguise Self (msg #168) but not Blindness/Deafness or Blur. Each can be used once per long rest.

Thorfire:
9/31HP.
Used Bardic Inspiration from Lazaret (msg #146).
Still has shield of faith going (so AC18, not 16) as long as Therarak maintains concentration. Lasts 10 minutes, so any rest will end it.

Celador:
17/36 HP
Used healing draught (msg #110).
Has used 3 of 4 Superiority Dice (msg #82, #90, #96).
Has unused Bardic Inspiration from Lazaret (if he used it, I didn't see it)?

Lazaret:
15/23 HP
Cast Faerie Fire (lvl 1, msg #71), Heat Metal (lvl 2, msg #79), Thunderwave (lvl 2, msg #99), Cure Wounds (lvl 1, msg #101), Faerie Fire (lvl 1, msg #129), and Thunderwave (lvl 1, msg #151). That still leaves one slot at level 2.
Has cast Bardic Inspiration two times (Thorfire msg #101, Celador msg #105). Celador's hasn't been used, so don't forget you have it!


Also don't forget to check the treasure thread for any items you may have on hand that you've forgotten.
This message was last edited by the GM at 02:57, Tue 08 May 2018.
DM
GM, 541 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 10 May 2018
at 03:10
  • msg #404

Re: OOC Thread

Laz I don't know if you saw it, but I sent you a Private Message to get a clarification on something.
Thorfire Shortankard
player, 361 posts
Halfling Rogue, Lvl 4
AC:16, HP: 9/31
Thu 10 May 2018
at 22:02
  • msg #405

Re: OOC Thread

In reply to DM (msg # 403):

Now that we killed a bunch of creatures, can we level up now?!?  (Before we finish off the winged creatures).  Blue Rogue needs health badly.
DM
GM, 542 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 11 May 2018
at 02:13
  • msg #406

Re: OOC Thread

Do you guys have ANY healing left?
Lazaret
player, 418 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 17/23
Fri 11 May 2018
at 12:35
  • msg #407

Re: OOC Thread

In reply to DM (msg # 406):

Thunderwave is a 15' cube. My intent was to hit the zombie and the flying thing. I certainly wouldn't have used an area effect spell on a single creature.
DM
GM, 544 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 11 May 2018
at 23:56
  • msg #408

Re: OOC Thread

I never said how far in the air he was, so I'm on board with him being in range...

...after brief visit to Dice Roller...

He's still alive (succeeded on saving throw), so he still attacked, but now he is wounded (and pissed).
Thread has been updated accordingly.
You'll still need to succeed on a DC10 CON save to avoid paralysis (might need to invoke inspiration if you still have it?).
This message was last edited by the GM at 00:11, Sat 12 May 2018.
Lazaret
player, 420 posts
Tabaxi Bard, Lvl 4
AC: 15, HP: 8/23
Sat 12 May 2018
at 12:09
  • msg #409

Re: OOC Thread

In reply to DM (msg # 408):

I made it. (Top of my post.)
DM
GM, 545 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 12 May 2018
at 13:10
  • msg #410

Re: OOC Thread

Lazaret:
I made it. (Top of my post.)


Oops, I guess I fumbled my perception roll on that one.
DM
GM, 547 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 15 May 2018
at 00:56
  • msg #411

Re: OOC Thread

Lazaret:
19:48, Today: Lazaret rolled 10 using 1d20.  Con Save.

WOW - that was really close!!!
DM
GM, 548 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 15 May 2018
at 01:15
  • msg #412

Re: OOC Thread

Turns out Celador killed F1 in round 11. I forgot to mix in the 2nd set of damage.
Updating my post presently...

...okay, my last post in game is now legit.
It's down to F2, Z6, and Z7.
Laz feel free to repost for round 12 if the death of F1 changes your desired action.
This message was last edited by the GM at 01:25, Tue 15 May 2018.
DM
GM, 552 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 16 May 2018
at 05:37
  • msg #413

Re: OOC Thread

Congrats on putting an end to Sister Gwendelon's undead army before it ravaged Westbank!

For the record, that battle (14 rounds if you count the surprise round) took six and a half weeks to play out (we started on March 29 - play-by-post at its finest).

In total, you killed twelve "squishy zombies" (fewer hit points due to rotting away in this cave system long after they were originally summoned by Sister Gwendelon), one regular zombie (the drummer had the full 22 hp), two flying ghouls, one zombie ogre (85 hp, I think), and Sister Gwendelon herself, who was a level 5 wizard, which you couldn't really tell because you totally geeked the mage in round 0. Pretty good considering you were going into that mess at less than full strength due to a fairly tough warm-up battle with Malik and friends.

For their part, the bad guys did hit everybody at least once, and had two of you down to a single hit point on different occasions. By my calculations, all of your available spell slots and healing draughts had been used, so it was by no means a walk in the park.

I will calculate experience tomorrow!
Thorfire Shortankard
player, 365 posts
Halfling Rogue, Lvl 4
AC:16, HP: 9/31
Wed 16 May 2018
at 18:44
  • msg #414

Re: OOC Thread

In reply to DM (msg # 413):

Let me guess, we will be 1 XP shy of 5th level...
Lazaret
player, 424 posts
Tabaxi Bard, Lvl 4
AC: 16, HP: 20/23
Wed 16 May 2018
at 23:12
  • msg #415

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 414):

Maybe 6th.

BTW - You can roll your 1d6 song of rest if you prefer.
DM
GM, 555 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 17 May 2018
at 23:31
  • msg #416

Re: OOC Thread

At the cabin this weekend, so I will be out until Sunday.
Lazaret
player, 426 posts
Tabaxi Bard, Lvl 4
AC: 16, HP: 20/23
Fri 18 May 2018
at 01:05
  • msg #417

Re: OOC Thread

In reply to DM (msg # 416):

We'll go ahead and level up without you.
DM
GM, 563 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 28 May 2018
at 04:05
  • msg #418

Re: OOC Thread

Aside from a little cleaning up to do (finding the last of the treasure and reporting back to Westbank), the mystery of the hooded man has been solved and Westbank has been saved from the undead army amassing to its north. Great job one and all!

With that said, I don't really have anything planned past this adventure, so the next question is whether or not we want to continue?

1. If everyone is satisfied and is ready to call it quits, we're at an appropriate time to do so.

2. If somebody else wants to run a game, I am more than willing to step aside... if I can roll a character for the next game, that is.

3. If you have new characters that you'd like to try, I'd be willing to run a new adventure from scratch for those characters.

4. If you really like your current characters (it's taken over a year and they're finally scoring some magic items) and want to continue with them in the current setting, then I will sharpen my pencil and present a few more hooks for your exploration.

More than anything, I just don't want this game to die a prolonged death of attrition and disinterest (which I've seen happen on many games in which I've played). To prevent against that, my first choice is to pull a final curtain on Mysteries of the Northlands and restart with something a little different. However, I'm up for suggestions.

Give it some thought and let me know what you think.
DP
Lazaret
player, 435 posts
Tabaxi Bard, Lvl 4
AC: 16, HP: 20/23
Tue 29 May 2018
at 02:58
  • msg #419

Re: OOC Thread

In reply to DM (msg # 418):

I like the game and my character, but the slow pace is killing me. If Marc and Brian want to continue though, I'm still in.
Celador Qiris
player, 274 posts
Fighter 4 | SD4d8 +AS|-SW
AC: 16 (14) | HP: 36/36
Tue 29 May 2018
at 04:59
  • msg #420

Re: OOC Thread

1. If everyone is satisfied and is ready to call it quits, we're at an appropriate time to do so. I would like to keep going

2. If somebody else wants to run a game, I am more than willing to step aside... if I can roll a character for the next game, that is. I am not interested in running a game

3. If you have new characters that you'd like to try, I'd be willing to run a new adventure from scratch for those characters. Are you kidding? it has taken a year to get to level 5! I am sticking with Celador

4. If you really like your current characters (it's taken over a year and they're finally scoring some magic items) and want to continue with them in the current setting, then I will sharpen my pencil and present a few more hooks for your exploration. This one. Unless Dan and Marc are out. Does Marc still get two characters?
Thorfire Shortankard
player, 371 posts
Halfling Rogue, Lvl 5
AC:16, HP: 25/38
Tue 29 May 2018
at 21:00
  • msg #421

Re: OOC Thread

In reply to Celador Qiris (msg # 420):

1. If everyone is satisfied and is ready to call it quits, we're at an appropriate time to do so. I would like to keep going

 2. If somebody else wants to run a game, I am more than willing to step aside... if I can roll a character for the next game, that is. I am not interested in running a game

 3. If you have new characters that you'd like to try, I'd be willing to run a new adventure from scratch for those characters. I want to keep my character(s)

 4. If you really like your current characters (it's taken over a year and they're finally scoring some magic items) and want to continue with them in the current setting, then I will sharpen my pencil and present a few more hooks for your exploration. Can I keep two characters?  Can Dan and Brian roll another 5th level character if they want?  Can you kill off the damn Tabaxi?!?
This message was last edited by the player at 21:01, Tue 29 May 2018.
Lazaret
player, 436 posts
Tabaxi Bard, Lvl 4
AC: 16, HP: 20/23
Tue 29 May 2018
at 22:44
  • msg #422

Re: OOC Thread

In reply to Thorfire Shortankard (msg # 421):

The Tabaxi will never die!

Let's keep going. Are we going to RP out the rest of the cave, or just return to Westbank at Level 5?
DM
GM, 564 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 31 May 2018
at 03:59
  • msg #423

Re: OOC Thread

The votes are in... let's carry on with the current cast!

I have a few ideas for new hooks and there are still some old ones out there too (through various NPCs that you've met). So there is plenty to be done in Westbank (and I understand there's an opening for town constable).

The three of you should decide whether you want to finish exploring the cave system in-game (FYI there isn't much left) or if I should just summarize and whisk everyone back to Westbank.
Lazaret
player, 437 posts
Tabaxi Bard, Lvl 4
AC: 16, HP: 20/23
Thu 31 May 2018
at 11:45
  • msg #424

Re: OOC Thread

In reply to DM (msg # 423):

Back to Polly's Puffy Pillow and LEVEL 5!
Celador Qiris
player, 275 posts
Fighter 4 | SD4d8 +AS|-SW
AC: 16 (14) | HP: 36/36
Thu 31 May 2018
at 13:17
  • msg #425

Re: OOC Thread

I vote we RP this back to Westbank
Lazaret
player, 438 posts
Tabaxi Bard, Lvl 4
AC: 16, HP: 20/23
Thu 31 May 2018
at 13:27
  • msg #426

Re: OOC Thread

In reply to Celador Qiris (msg # 425):

Travel montage!
DM
GM, 565 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 4 Jun 2018
at 05:06
  • msg #427

Re: OOC Thread

Busy weekend. I will do an update on Monday night.

Thanks for your patience.
DM
GM, 567 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 5 Jun 2018
at 04:10
  • msg #428

Re: OOC Thread

I've finally updated the in game thread and should be ready to return to my old rate of (almost) daily.

Map is updated - there's a bit more for you all to explore in the Cave of the Hooded Man Sister: TnT (see what I did there) have some exploring to do that might be worthwhile on the north side and Celador and Lazaret have one last opponent to contend with on the south.
DM
GM, 572 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 10 Jun 2018
at 04:37
  • msg #429

Re: OOC Thread

Turns out that you DID in fact explore the door at N22 the first time you were there (after you apprehended Malik). I forgot to uncover it in the map.

DM (way back in Chapter 4, msg #460):
Lazaret quickly rifles through the bugbear's den. The cavern is roughly 20' x 20' and is a total mess. There are three straw beds on the floor, each surrounded by an assortment of filth. The area is littered with half eaten meat (the exact species unknown) and bones and skulls of various humanoids (goblin and human for sure, others not entirely identifiable). While the content of the room is mostly garbage, there is some value buried in the mess. Lazaret finds a total of 13 gold pieces and 28 silver.

DM
GM, 575 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 10 Jun 2018
at 05:57
  • msg #430

Re: OOC Thread

Lazaret:
In reply to DM (msg # 258):

N22 Door 7

Lazaret and Celador continue to clear out the cave. They make their way back up the stairs.

(I think there was a door at N22 - we'll check that out first. Then proceed onto Door 7.)

"I wonder what is behind this."


Technically, Lazaret cannot speak for Celador (that's godmodding). He'll have to post for himself in order to move to door #7!
DM
GM, 577 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 15 Jun 2018
at 03:43
  • msg #431

Re: OOC Thread

Falling asleep at keyboard. Will post tomorrow.
DM
GM, 580 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 20 Jun 2018
at 04:57
  • msg #432

Re: OOC Thread

Do you want to try explaining what happened in the cave to the mayor (why you have Sister Gwendelon's head in a bag) or do you just want to do a skill challenge and simply roll for it?
Lazaret
player, 450 posts
Tabaxi Bard, Lvl 4
AC: 16, HP: 20/23
Wed 20 Jun 2018
at 11:25
  • msg #433

Re: OOC Thread

In reply to DM (msg # 432):

Unless there is drama to be had, we should keep it brief.
Celador Qiris
player, 283 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 44/44
Thu 21 Jun 2018
at 05:08
  • msg #434

Re: OOC Thread

I think having a head in a bag certainly needs some explaining.
DM
GM, 581 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 22 Jun 2018
at 04:08
  • msg #435

Re: OOC Thread

Celador Qiris:
I think having a head in a bag certainly needs some explaining.

Agreed. I don't think it's a given that the good people of Westbank will necessarily believe that their well respected town constable was actually a necromancer planning to invade the town with an undead army. They may think you just met her on the road (returning from her meeting in Alaka) and killed her, then dreamed up this wild story about zombies and caves.

So we can play it out with Mayor Naar in-game or simplify it to a persuasion skill challenge.
16 - 20 You convince him of the truth.
11 - 15 He believes some of what you say, but still regards you with suspicion.
6 - 10 He calls for a full investigation.
1 - 5 He arrests you on the spot for the murder of Sister Gwendelon.

Others can aid with persuasion checks of their own.


Let me know your preference here in OOC. I'll at least set up a conference with Mayor Naar. Based on what we decide here, that conversation may be detailed, or just a brief summary.
Lazaret
player, 451 posts
Tabaxi Bard, Lvl 4
AC: 16, HP: 20/23
Fri 22 Jun 2018
at 18:59
  • msg #436

Re: OOC Thread

In reply to DM (msg # 435):

Let's RP the shit out of this thing! (Someone "aid" me so I can roll with advantage on persuasion.)
Thorfire Shortankard
player, 379 posts
Halfling Rogue, Lvl 5
AC:16, HP: 38/38
Sat 23 Jun 2018
at 03:00
  • msg #437

Re: OOC Thread

In reply to Lazaret (msg # 436):

We could just hobo kill the mayor...just throwing out an option.
DM
GM, 585 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 28 Jun 2018
at 04:52
  • msg #438

Re: OOC Thread

Well played. You convinced/persuaded the Mayor (barely) and as a result, he filled in a few of the blanks.

Chapter 9 is pretty much wrapped up, but I left it open in case you had anything else to add. Go ahead and post your own closing thoughts if you'd like.

I will be out of town this weekend, but will plan on opening chapter 10 promptly upon my return on Monday!
DM
GM, 587 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 9 Jul 2018
at 03:35
  • msg #439

Re: OOC Thread

Sorry for the slow posting lately. Assuming everyone is still on board, I will try to get a new thread started on Monday night.

Unless anyone is dying to play the part of Therarak, I propose that we retire his character in Westbank. He could either settle down there, return to the his homeland, or become the new constable (if you haven't heard, there's an opening).

Thoughts?
Therarak Gemfinder
player, 156 posts
Svirfneblin Artificer, 4
AC: 12, HP: 27/27
Tue 10 Jul 2018
at 01:56
  • msg #440

Re: OOC Thread

In reply to DM (msg # 439):

I'm fine either way.
Celador Qiris
player, 286 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 44/44
Tue 10 Jul 2018
at 04:47
  • msg #441

Re: OOC Thread

We should load up on healing potions since he was our only healer. Any chance Merrick the cleric is in Westbank?
Lazaret
player, 455 posts
Tabaxi Bard 4/Sorc 1
AC: 16, HP: 28/28
Tue 10 Jul 2018
at 12:19
  • msg #442

Re: OOC Thread

In reply to Celador Qiris (msg # 441):

He's our healer. Let's keep him.
Therarak Gemfinder
player, 157 posts
Svirfneblin Artificer, 4
AC: 12, HP: 27/27
Wed 11 Jul 2018
at 00:55
  • msg #443

Re: OOC Thread

In reply to Lazaret (msg # 442):

The tribe has spoken, I'm staying!
Therarak Gemfinder
player, 158 posts
Svirfneblin Artificer, 4
AC: 12, HP: 27/27
Wed 11 Jul 2018
at 00:55
  • msg #444

Re: OOC Thread

In reply to Therarak Gemfinder (msg # 443):

Now can we get on with the game?!?!?!?!?
DM
GM, 591 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 9 Aug 2018
at 02:35
  • msg #445

Re: OOC Thread

Just checking in. Will post monsters' round 1 actions after we hear from Celador.
DM
GM, 595 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 24 Aug 2018
at 01:56
  • msg #446

Re: OOC Thread

2000 posts! It took a while, but we got there.
Experience thread has been updated... will update game thread later tonight!
DM
GM, 605 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 11 Sep 2018
at 04:49
  • msg #447

Re: OOC Thread

Did you guys have horses?
Lazaret
player, 474 posts
Tabaxi Bard 4/Sorc 1
AC: 16, HP: 28/28
Tue 11 Sep 2018
at 20:46
  • msg #448

Re: OOC Thread

In reply to DM (msg # 447):

Yes. They were delicious.

Not sure. You make the call.
DM
GM, 606 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 14 Sep 2018
at 03:12
  • msg #449

Re: OOC Thread

Falling asleep at keyboard. Will post tomorrow for sure!!!
DM
GM, 613 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 18 Sep 2018
at 02:37
  • msg #450

Re: OOC Thread

Celador and Lazeret, you should now have access to an updated map for Group A.
Thorfire Shortankard
player, 392 posts
Halfling Rogue, Lvl 5
AC:16, HP: 38/38
Mon 1 Oct 2018
at 23:38
  • msg #451

Re: OOC Thread

In reply to DM (msg # 450):

Since a round of action is like a few seconds, how is Laz running out of breath?  Can't you hold your breath for at least 30 seconds?!?
DM
GM, 620 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 2 Oct 2018
at 04:12
  • msg #452

Re: OOC Thread

Yeah, "Last bit of air leaving his lungs" may have been a bit of artistic license. In actuality, he has a few more rounds worth of air.

But now that you brought it up, I found the actual rule:
Per the PH, "A creature can hold its breath for a number of minutes equal to 1 + its Constitution modifier (minimum of 30 seconds). When a creature runs out of breath, it can survive for a number of rounds equal to its Constitution modifier (minimum 1 round). At the start of its next turn, it drops to 0 hit points and is dying."

So Laz has 1 minute + 1 extra round (66 seconds) before dropping to 0 hit points and dying.
6 seconds to get to where he now is (before being entangled).
6 seconds for his first attempt to pull free.
6 seconds for his rapier attack.
6 seconds for his green flame blade attack.
So he's been under for 24 seconds so far, 42 to go.
DM
GM, 633 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 6 Nov 2018
at 05:17
  • msg #453

Re: OOC Thread

Laz, just FYI there is a private message for you - need a clarification. Not sure if you noticed it... I think the alert for such things is a bit obscure.
DM
GM, 637 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 24 Nov 2018
at 09:00
  • msg #454

Re: OOC Thread

Sorry for the slow posting. Poor form by me, especially in the midst of combat. Should be able to post sometime later today (Saturday).

Thanks for your patience.
DM
GM, 643 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 13 Dec 2018
at 06:28
  • msg #455

Re: OOC Thread

Per the spell description for invisibility below, I think technically if an invisible character picks anything up, that thing also becomes invisible, however the antlered puppet goblin is such a great idea, I'm going to allow it.

A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for a target that attacks or casts a spell.
DM
GM, 647 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 2 Jan 2019
at 05:11
  • msg #456

Re: OOC Thread

I'm resolving to post more frequently in 2019.
My rate through December was pretty lame.

Granted my first post was mostly bad news for Celador, but if it's all happy news, then it's no fun, either... am I right?

Anyway, happy 2019!!!
Celador Qiris
player, 325 posts
Fighter 5 | SD3d8 +AS|-SW
AC: 16 (14) | HP: 33/44
Thu 3 Jan 2019
at 05:52
  • msg #457

Re: OOC Thread

yeah, great, whooppee, thanks
Celador Qiris
player, 328 posts
Fighter 5 | SD2d8 -AS|-SW
AC: 16 (14) | HP: 11/44
Thu 3 Jan 2019
at 06:19
  • msg #458

Re: OOC Thread

So I am confused. Celador was knocked prone, does he use his movement to stand up or does he use his action to stand up? i.e. can he stand up and then attack? If there are two attacks against him and he fails the first STR save is there a need to roll a second? If he fails, then stands, does he need to roll the second? If he fails, then stands, then fails again, can he stand up again (assuming that standing up is movement and not action)? If it is movement then I will edit to stand back up and remove disadvantage. If I need to roll the second STR save after standing up then let me know.

Clear as mud?
Lazaret
player, 508 posts
Tabaxi Bard 4/Sorc 1
AC: 16, HP: 28/28
Thu 3 Jan 2019
at 06:26
  • msg #459

Re: OOC Thread

In reply to Celador Qiris (msg # 458):

Standing up costs you half your movement.
DM
GM, 648 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 4 Jan 2019
at 04:09
  • msg #460

Re: OOC Thread

Celador Qiris:
So I am confused. Celador was knocked prone, does he use his movement to stand up or does he use his action to stand up?
As Lazaret mentioned, half your movement to get up.

quote:
i.e. can he stand up and then attack?
Absolutely!

quote:
If there are two attacks against him and he fails the first STR save is there a need to roll a second?
No. You can't be doubly prone.

quote:
If he fails, then stands, does he need to roll the second?
No.

quote:
If he fails, then stands, then fails again, can he stand up again (assuming that standing up is movement and not action)?
This is not applicable since you can only be knocked prone once in any round and therefore only have to get up once (at a cost of 1/2 movement) in the subsequent round.

quote:
If it is movement then I will edit to stand back up and remove disadvantage.
It is, so edit accordingly.

quote:
If I need to roll the second STR save after standing up then let me know.
You don't.

quote:
Clear as mud?
I'd say clear as the murky water back in the pool room with the entangling vines.



For what it's worth, being knocked prone would be a bigger deal if the wolves attacked one at a time. In that case, if the first one knocked you prone successfully, then the all subsequent melee attacks would be at advantage (and ranged attacks at disadvantage). Logistically this isn't practical for rpol (take too long for us to go back and forth multiple time each round). Furthermore, since the wolves get advantage for pack tactics anyway, there isn't really any payoff for them.

So more than anything, being prone is just a situation that adds a little dramatic flair to the battle!
DM
GM, 649 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 4 Jan 2019
at 04:18
  • msg #461

Re: OOC Thread

I think what's fair is to use the first two attack rolls (15 and 24) since it was pretty clear that the third and fourth rolls were added later to accommodate the disadvantage that we have now established is NOT in effect.

So I think that puts us at 23 damage against the wolves for the round so far.
Celador Qiris
player, 329 posts
Fighter 5 | SD2d8 -AS|-SW
AC: 16 (14) | HP: 11/44
Fri 4 Jan 2019
at 04:40
  • msg #462

Re: OOC Thread

You are a wise and benevolent DM.
DM
GM, 650 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 6 Jan 2019
at 05:22
  • msg #463

Re: OOC Thread

Thorfire Shortankard:
Hearing the crazy bard casting some sort of spell, Thorfire and Therarak hold their action until the effects of the spell are revealed....which means they likely will post again in 2020. ;-)

Thorfire you must've missed my New Year's resolution to post more frequently in 2019! I'll have an update for you in no time!!!
DM
GM, 655 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 11 Jan 2019
at 03:13
  • msg #464

Re: OOC Thread

DM:
I'm resolving to post more frequently in 2019.
My rate through December was pretty lame.

Granted my first post was mostly bad news for Celador, but if it's all happy news, then it's no fun, either... am I right?

Anyway, happy 2019!!!

Not to toot my own horn, but 10 posts in the last 10 days (yeah, okay, 5 have been in the OOC thread, but who's counting)... hope you guys can keep up with my reckless 2019 pace!!!
Brother Walword
NPC, 6 posts
Unbiased Healer & Leader
of All Faiths' Temple
Wed 23 Jan 2019
at 04:50
  • msg #465

Re: OOC Thread

Hello, Brother Walword here from Westbank. The DM will be travelling from Thursday through Monday with questionable access at his destination. He wanted me to inform you that if he goes quiet over the weekend, he will return.
DM
GM, 664 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 31 Jan 2019
at 06:19
  • msg #466

Re: OOC Thread

Falling asleep at the keyboard.
Will post something Thursday night.
DM
GM, 675 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 23 Feb 2019
at 05:09
  • msg #467

Re: OOC Thread

Out of town until Tuesday. Spotty or non-existent posting until then.
DM
GM, 681 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 2 Mar 2019
at 04:35
  • msg #468

Re: OOC Thread

You may have known this for several days, but I have finally realized my micromanagement of the narrow passageway and what can and cannot be done there is just slowing the game down. About a week ago, Thorfire rolled to stealthily sneak down the passageway to get a peek into the room. At first, I had some lame rationale for why this would not be possible, but that was just sucking the life out of the game (and robbing you of some potentially useful information). Anyway, thanks to a well-placed fire vial, Thorfire's recon mission has now happened. Map is updated.

P.S. I still have Celador on the ledge in the creepy-vines-chamber. If he wants to rejoin Thorfire and Therarak, he can just assume his is there (although still cramped due to his size).
DM
GM, 683 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 11 Mar 2019
at 03:42
  • msg #469

Re: OOC Thread

OOC: Map updated with Celador's new position (all three are basically at the small passageway entrance and can rearrange their order as needed without penalty). Will post for DM after we hear whether Therarak has/shares the speedy potion.
DM
GM, 687 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 17 Mar 2019
at 04:24
  • msg #470

Re: OOC Thread

Some slightly new information in the game thread (dogs are not actively ripping Lazaret to shreds), so Thorfire and Celador, please confirm whether or not you want to stick with your previously stated attacks for this round.

Hard to say no to a natural 20, Thorfire, but wanted to give you the option nonetheless.
DM
GM, 690 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 28 Mar 2019
at 04:48
  • msg #471

Re: OOC Thread

Celador Qiris:
FYI, I think that Lazaret has 2 successes and 2 fails for death saves. However I think he made at least half of those out of his turn in the initiative order.

Correct! Thanks for pointing that out. Two successes and two failures so far (msg #'s 204, 209, 215, and 223). So he's got a slightly better than 50% chance now (55/45?) of surviving without any external aid.
Lazaret
player, 534 posts
Tabaxi Bard 4/Sorc 1
AC: 16, HP: 28/28
Fri 29 Mar 2019
at 15:52
  • msg #472

Re: OOC Thread

In reply to DM (msg # 471):

He's going to die from boredom.
Celador Qiris
player, 348 posts
Fighter 5 | SD1d8 -AS|-SW
AC: 16 (14) | HP: 01/44
Fri 29 Mar 2019
at 17:41
  • msg #473

Re: OOC Thread

Too funny
DM
GM, 691 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 30 Mar 2019
at 05:03
  • msg #474

Re: OOC Thread

Therarak Gemfinder:
In reply to DM (msg # 226):

From the narrow passageway, Therarak lobs an acid vial at the beast (DC 18 DEX Save) that took a chunk out of Thorfire.

10:46, Today: Therarak Gemfinder rolled 11 using 3d6 with rolls of 3,3,5.  Acid Damage.


From the narrow passageway, Therarak does not quite have line of sight on the dog battling with Thorfire. He'd have to move about 10 feet into the open (to the west) to get into position. I was going to assume that was your move, but then thought assuming is a bad idea. Afterall, it's your Therarak! So let me know either here in OOC or in the other thread and I will post for the hobgoblins and dogs after that.
Therarak Gemfinder
player, 199 posts
Svirfneblin Artificer, 5
AC: 14, HP: 33/33
Sat 30 Mar 2019
at 15:10
  • msg #475

Re: OOC Thread

In reply to DM (msg # 474):

Therarak will move, lob and move back to his hidey hole.
DM
GM, 696 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 7 Apr 2019
at 04:12
  • msg #476

Re: OOC Thread

I know it sucks when the party is split up, but I did it again!!!!

Thorfire and Therarak should be able to see chapter 12B. Mark, this is your chance for some real in-depth conversations between these two... I know that is something you are really looking forward to!

Celador and Lazaret should be able to see chapter 12A.


Hopefully I can keep the threads on about the same pace but there's always a chance one thread ends up dragging behind the other. If that happens, I reserve the right to railroad the slower thread to catch it up again!
Celador Qiris
player, 349 posts
Fighter 5 | SD1d8 -AS|-SW
AC: 16 (14) | HP: 01/44
Mon 8 Apr 2019
at 06:05
  • msg #477

Re: OOC Thread

Oh you sneaky railroad conductor of a DM...
DM
GM, 697 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 8 Apr 2019
at 06:12
  • msg #478

Re: OOC Thread

Chugga chugga chugga chugga... CHOO CHOOOOOOOO!!!
DM
GM, 699 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 12 Apr 2019
at 02:33
  • msg #479

Re: OOC Thread

Marc, can you see chapter 12B? Let me know if you can't see it or are stuck.
DM
GM, 700 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 15 Apr 2019
at 04:41
  • msg #480

Re: OOC Thread

Holding off on chapter 12A until I can catch up chapter 12B a little bit.

No sign of Marc since Thursday - hopefully he's still on board!!!
Celador Qiris
player, 353 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 07/44
Mon 15 Apr 2019
at 14:23
  • msg #481

Re: OOC Thread

maybe this is suddenly moving too fast for him to keep up.
Lazaret
player, 540 posts
Tabaxi Bard 4/Sorc 1
AC: 16, HP: 10/28
Mon 15 Apr 2019
at 18:24
  • msg #482

Re: OOC Thread

In reply to Celador Qiris (msg # 481):

Just keep this thread going. Marc can catch up.
DM
GM, 701 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 16 Apr 2019
at 04:29
  • msg #483

Re: OOC Thread

Our thread could be a lengthy back-and-forth to transfer information, so maybe it's better that we have time for that.

...if it gets too boring, let me know and we can pick up the pace.
Thorfire Shortankard
player, 423 posts
Halfling Rogue, Lvl 5
AC:16, HP: 14/38
Fri 19 Apr 2019
at 16:40
  • msg #484

Re: OOC Thread

In reply to DM (msg # 483):

I've been traveling a bunch lately...I posted today.
DM
GM, 702 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 20 Apr 2019
at 05:21
  • msg #485

Re: OOC Thread

Welcome back!
DM
GM, 706 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 27 Apr 2019
at 03:59
  • msg #486

Re: OOC Thread

Minor update today... waiting for a Therarak or Thorfire post to continue further. Feel free to apply peer pressure as needed.
DM
GM, 728 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 27 Jun 2019
at 04:16
  • msg #487

Re: OOC Thread

I'm at the cabin until Monday, so you have all weekend to plan your next move!
DM
GM, 730 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 20 Jul 2019
at 01:00
  • msg #488

Re: OOC Thread

Are we running out of steam? Looks like we've all been checking in, but no updates...I updated the in-game thread just in case we were waiting for a DM update.

My two cents: I'm fine continuing with the adventure (and I have a few ideas for making it more exciting and therefore more engaging - we can discuss that in more detail if you are interested), but if we feel we've run this thing to the end of its fun, I'm fine with calling it an adventure, too.

My only request is that if call it, we don't let it "die on the vine" where we all post less and less frequently until, one by one, we all quit checking in altogether.

So feel free to chime in and we'll see what we think.
Celador Qiris
player, 370 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 37/44
Tue 23 Jul 2019
at 20:09
  • msg #489

Re: OOC Thread

Sorry, it has been a busy month and my other games slowed down too so I haven't been posting much at all. I typically do them all together if I can.

I would definitely like to keep the adventure going if everyone else is in.
Celador Qiris
player, 372 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 37/44
Tue 20 Aug 2019
at 17:40
  • msg #490

Re: OOC Thread

hey guys, I'm back.

What is the status here?
DM
GM, 731 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 23 Aug 2019
at 04:09
  • msg #491

Re: OOC Thread

No word from Laz or the diminutive duo in over a month. I think, unfortunately, this game has lost its legs.

I'll admit, I'd kind of like to tie up the loose ends and would be willing to fast forward to duking it out with the Master, but that may require NPCing 3 of the 4 heroes. Worth it? Not sure. I'm up for suggestions.

Otherwise we could just call it what it is: a complete, collaborative story (chapters 1-9) that we can be proud of followed by an ambitious sequel (chapter 10 - 12) that never quite got off the ground.
Celador Qiris
player, 374 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 37/44
Wed 4 Sep 2019
at 18:11
  • msg #492

Re: OOC Thread

In reply to DM (msg # 491):

can we do this alone? Do you want to do it with just one PC?
DM
GM, 732 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 5 Sep 2019
at 23:13
  • msg #493

Re: OOC Thread

I'd be willing to do whatever.

Could either do solo (NPCing Laz, Thorf, and Therarak until they logically split from Celador), or could give you the reigns to one of more of them or you could roll up a 2nd character to introduce into the story.

It's our game so we can do whatever we want!!!


Just an aside - I'm out of town until Tuesday, so you can ponder it over the weekend.
Celador Qiris
player, 375 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 37/44
Mon 16 Sep 2019
at 16:38
  • msg #494

Re: OOC Thread

I'm not sure I want to take over the other three, do you have an interest in running one or all of them as NPC's? If there is a logical point to introduce a second character I could run a different character or maybe we could recruit other players? I could advertise at the west marches game I play or message a couple of the players I like to play with and let them know.
DM
GM, 733 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 17 Sep 2019
at 01:36
  • msg #495

Re: OOC Thread

I am willing to NPC them until we reach a logical point for them to depart from the game (love, death, a ghost from their past, or some other priority). But I'd like to continue the current story rather than just teleport Celador to another place/time/set of co-adventurers.

Then yes, you can and should come up with a second character that can be added in down the road (maybe in Alaka, the next city on the map). Do you have anything in mind?


I propose this (all sections negotiable):
1. Run out the current adventure (Behind the Statue) with you playing Celador and me NPCing Thorfire, Therarak and Lazaret.
2. "Roll up" your next character and we can get him introduced.
3. Decide at that point (we'll have some idea how playing solo is working) whether we want/need to add other players.
Celador Qiris
player, 376 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 37/44
Wed 18 Sep 2019
at 05:11
  • msg #496

Re: OOC Thread

I'm cool with that plan. I have a thought about a second character. Maybe a dwarf paladin. what level can I make him?
DM
GM, 734 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 19 Sep 2019
at 03:38
  • msg #497

Re: OOC Thread

The more north you go, the more dwarves there are, so I think a dwarf would be a very appropriate choice for the Northlands.

I think of Stonehaven (right in the mountains) as primarily populated by dwarves, Cathid as 50/50 dwarf/human, and Alaka having a fair share of the stubborn little fellas, as well.

As for level, let's say 5th (6500 exp pts). That will put him a bit behind Celador, but if the game progresses, their leveling up will be staggered, so you don't have to level up two characters at exactly the same time!
DM
GM, 736 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 24 Sep 2019
at 03:42
  • msg #498

Re: OOC Thread

Just because I wanted to post something, I added a fairly non-consequential argument between Thorfire and Therarak in game. The decision on which way to go is up to you.

Let me know if you're still interested in playing.
Celador Qiris
player, 379 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 37/44
Tue 24 Sep 2019
at 05:01
  • msg #499

Re: OOC Thread

I am definitely interested, I thought I had posted and then didn't get a chance to.
Celador Qiris
player, 381 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 37/44
Wed 2 Oct 2019
at 17:41
  • msg #500

Re: OOC Thread

I thought I was waiting for you, sorry. I'll plan on posting something in the next day or two
Celador Qiris
player, 383 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 37/44
Fri 4 Oct 2019
at 21:31
  • msg #501

Re: OOC Thread

I posted my action and then I went back to read the thread to double check my HP when I saw in message 60 and 61 that Thorfire gave Celador his rapier and Therarak gave his crossbow. I am going to roll 1d8 for the difference in the damage between 2d4 and 2d8, seem fair?
DM
GM, 739 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 7 Oct 2019
at 05:26
  • msg #502

Re: OOC Thread

Seems reasonable to me. I will post something tomorrow. Would do it tonight but don't want to fall asleep mid post!
Celador Qiris
player, 384 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 37/44
Mon 7 Oct 2019
at 17:19
  • msg #503

Re: OOC Thread

no prob. I am sad to report that one of my other games here is ending, the DM is stretched too thin. He is the one that also runs the West Marches with a dozen or so players and 50+ characters. He limited the number of characters per player in that game with some of the excess characters just disappearing in mid campaign a la the 'Thanos snap.' My three characters survived.
DM
GM, 740 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 8 Oct 2019
at 03:20
  • msg #504

Re: OOC Thread

Thanos snap - interesting idea.

One of my favorite games, three years old, finally came to a planned end. We finished the Red Hand of Doom and the DM admitted he was losing interest. To his credit, he stuck with it until we ended that adventure, then parted ways.

The only other game I'm in was dead for multiple YEARS, then out of the blue the DM returned and asked if anyone was still out there. We restarted about a month ago, but the game has lost a bit of its original magic (perhaps with the loss of some of the original cast).
Celador Qiris
player, 387 posts
Fighter 5 | SD3d8 +AS|-SW
AC: 16 (14) | HP: 31/44
Thu 10 Oct 2019
at 05:07
  • msg #505

Re: OOC Thread

I decided to switch up my profile pic.
DM
GM, 743 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 11 Oct 2019
at 04:00
  • msg #506

Re: OOC Thread

Nice. Ring in the new era!!!

FYI I will be out of town until Monday. I should be able to post from my phone to keep the game going, but no map updates.
DM
GM, 749 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 25 Oct 2019
at 05:05
  • msg #507

Re: OOC Thread

Celador Qiris:
You really have retained the feel of Throfire's/Mark's voice. impressive.

Thank you! It turns out playing a character like Mark would play him is kind of fun. I appreciate the little punk (Thorfire, I mean, not Mark) now more than ever.

Spent too much time recapping Wangrods tonight, so will have to hold off here until Saturday!
This message was last edited by the GM at 05:06, Fri 25 Oct 2019.
DM
GM, 751 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 6 Nov 2019
at 06:41
  • msg #508

Re: OOC Thread

Just got home from hockey tonight. Will post Wednesday.
DM
GM, 757 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Fri 15 Nov 2019
at 06:04
  • msg #509

Re: OOC Thread

Running out of awakedness - will post more on Saturday!
Celador Qiris
player, 402 posts
Fighter 5 | SD3d8 +AS|-SW
AC: 16 (14) | HP: 31/44
Tue 19 Nov 2019
at 03:44
  • msg #510

Re: OOC Thread

The 'West Marches' game that I play in just passed 50,000 posts.
DM
GM, 758 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 19 Nov 2019
at 04:55
  • msg #511

Re: OOC Thread

WOW!

We're 5% of our way to 50000, so be there in no time!!!
Celador Qiris
player, 407 posts
Fighter 5 | SD3d8 +AS|-SW
AC: 16 (14) | HP: 31/44
Tue 10 Dec 2019
at 06:09
  • msg #512

Re: OOC Thread

I will try to post tomorrow.
DM
GM, 770 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 13 Jan 2020
at 07:10
  • msg #513

Re: OOC Thread

I will have to review the game thread to be sure, but by my count I don't see that anyone has healing potions left and Therarak has already administered healing draughts to Celador, Thorfire, and Lazaret since your last long rest.

Also not sure what Therarak has for available spell slots, but I will check. Assuming he still has one, he does have cure wounds memorized (which in retrospect might have come in handy before our last battle), but of course you need him conscious for that to be of help.
DM
GM, 771 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 14 Jan 2020
at 02:03
  • msg #514

Re: OOC Thread

So I went back and reviewed everything that's happened and discovered that Therarak has already used all 3 of his available spell slots.

He cast Cure Wounds on Celador in Chapter 11, msg# 151.
He cast Cure Wounds on Lazaret in Chapter 12A, msg# 74.
He cast Cure Wounds on Thorfire in Chapter 12A, msg# 145.

That leaves him with NO spell slots and Thorfire's life now hangs by a thread after 2 death saving throw successes and 2 failures!

Here's how we're going to play it.
1. Therarak and Celador can work together one last time to stabilize him. DC10 Medicine check - I will grant advantage to whomever rolls. Or, since you are both +1, you can each roll a die and take the best one.
2. If neither medicine check works, then it comes down to the final death saving throw, straight up, 10 or better he stabilizes naturally and lives, 9 or less he dies.


Feel free to roll for #1 when you're ready!
DM
GM, 772 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 23 Jan 2020
at 03:32
  • msg #515

Re: OOC Thread

Map is updated. I put everyone over behind the boulder, assuming you didn't want to move the unconscious Thorfire. You will have enough time to move to wherever you'd like before anything appears.

The sound Therearak heard is coming from the entrance on the west end of the chamber (where you originally entered).


Will also update experience thread. Working on that right now!
DM
GM, 774 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 23 Jan 2020
at 04:38
  • msg #516

Re: OOC Thread

As we clean up things Beyond the Statue, we should probably give some thought to what to do next.

The heroes still have their mission to (what was it again?) find Zelgor's brother's spell book in the hidden away tower up north, so that's still out there. Rather than continue to play three other people's characters, I would prefer to write out them in the coming weeks, so that leaves a few options to fill out the party.

1. I can play one or two other characters (Lazaret, Liarel, or someone else). I'd prefer to do no more than two and we can treat them either as NPCs or actual characters. I will say many experts advise against having the DM play an actual character because it inevitably appears that he's cheating on behalf of said character.

2. You can create a new character to join up with Celador.

3. We can try to recruit someone from another game. I'll admit, it would be intimidating to DM for a relative stranger, but I'm willing to expand my comfort zone for the sake of the game.

4. Some combination of 1, 2, and 3.

5. We can tie a bow on it in the next town and call it quits.

Any thoughts or preferences?
Celador Qiris
player, 418 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 21/44
Fri 24 Jan 2020
at 00:37
  • msg #517

Re: OOC Thread

I am still interested in playing if you are interested in running. I can come up with a new character that we can introduce along the way, I think it is fine to retire Laz and Thorfire and Therarak. If you want to run an NPC that is fine, how does an NPC necessarily differ from you playing a character? I am fine inviting a stranger to the mix. I play with a whole bunch of strangers in my other game.
DM
GM, 776 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 8 Feb 2020
at 05:17
  • msg #518

Re: OOC Thread

Out of town until Monday night. May not be able to post until then.
DM
GM, 777 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 13 Feb 2020
at 04:02
  • msg #519

Re: OOC Thread

So my computer bit the dust and I lost all my maps as a result.
I updated the game map, but it was just from memory... there's a good chance that I missed one or more details.

You are currently in the "lightning chamber" at the northernmost edge of the map. You can either exit south (the way you came in) and try the unexplored passageway leading northeast or you can look to the landing on the north wall of the current chamber (where the master disappeared).

Choice is yours!
Celador Qiris
player, 423 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 21/44
Fri 14 Feb 2020
at 15:10
  • msg #520

Re: OOC Thread

A person from the west marches group is starting their own 5e campaign. Any interest in joining? I think the name is "A Grave Situation" (the theme is fighting undead). There are four players now, I'm not sure how many they are planning to add.
DM
GM, 778 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 16 Feb 2020
at 06:17
  • msg #521

Re: OOC Thread

Starting at 1st level? If so, I'm interested. Are you already in the game?


P.S.
Celador Qiris:
I did the short rest thing already and spent my last hit die. What do Therarak, Thorfire and Lazaret have? I can take one of them so that you don't feel it necessary to post for all three (four if we include Liarel)

The Diminutive Duo are both at about 1/2 their total HP, so strong enough to pursue the Master. Thanks for offering to take one of them over, but believe it or not, we are pretty close to the end of this chapter, so I don't mind playing the 3 (or 4 if you count Liarel) of them for the duration.
This message was last edited by the GM at 06:23, Sun 16 Feb 2020.
Celador Qiris
player, 425 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 21/44
Mon 17 Feb 2020
at 05:47
  • msg #522

Re: OOC Thread

The DM said there is one spot left if you are interested. “A Gave Situation” the DM is IvoryHaze. Send him an RTJ. Tell him you know Keothi.
DM
GM, 780 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 19 Feb 2020
at 06:33
  • msg #523

Re: OOC Thread

I looked up A Grave Situation and had my RTJ all filled out and ready to submit, but then I chickened out. I'm afraid if I join another game, I will be stretched too thin (has happened before) and will need to drop out of another game.

Tell him thanks for the offer, but I'll have to just stick with the games I'm in.
Celador Qiris
player, 427 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 21/44
Thu 20 Feb 2020
at 15:08
  • msg #524

Re: OOC Thread

no problemo
DM
GM, 783 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sat 29 Feb 2020
at 05:19
  • msg #525

Re: OOC Thread

Map is re-updated!

This time, I reviewed the previous posts and found that there was one more unexplored intersection, so I returned that to the map. You don't have to explore it, but didn't want to block it off for you.
Celador Qiris
player, 435 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 21/44
Thu 19 Mar 2020
at 03:16
  • msg #526

Re: OOC Thread

Looks like we had our third anniversary on 3/11/2020.

Happy Anniversary!!!
Celador Qiris
player, 445 posts
Fighter 5 | SD4d8 +AS|+SW
AC: 16 (14) | HP: 21/44
Wed 20 May 2020
at 05:11
  • msg #527

Re: OOC Thread

Do I get to level up yet?
DM
GM, 795 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 21 May 2020
at 02:02
  • msg #528

Re: OOC Thread

Oooh - good question. I'll have to pull out my calculator!
DM
GM, 796 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Thu 21 May 2020
at 23:52
  • msg #529

Re: OOC Thread

YES - please level up to 6th!

Normally I'm in favor of a long rest prior to leveling up, but it's probably realistic to think that the one of the effects of inter-dimensional travel is leveling up.

...at least I don't have any personal experience that says otherwise.

DM
GM, 797 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 14 Jun 2020
at 05:48
  • msg #530

Re: OOC Thread

I added the 3 feathers to the magic items inventory in the treasure thread. Also, when re-reading Laz and Thorfire's conversation with Zelgor back in chapter 10, I was reminded that he gave you 4 beads of some sort. I'm going to assume that you each took 1, so you have that mysterious magical item in your possession, as well.
DM
GM, 802 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 11 Aug 2020
at 02:49
  • msg #531

Re: OOC Thread

Just got back from the cabin. Will post tomorrow!
DM
GM, 805 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 25 Aug 2020
at 04:25
  • msg #532

Re: OOC Thread

Finally posted. Sorry about the delay.

BTW, do you use any of the online sources in D&D Beyond?I used to have access to all of Chris's stuff (thanks to Sentinel Peaks), but tonight all of a sudden I no longer have access to the Monster Manual or Volo's Guide. Wondering if you experienced the same thing.

As for the game, I have a hard copy of both, so no great loss, other than now I have to look up "Platemailed Lich Warrior" myself!
DM
GM, 807 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 7 Sep 2020
at 16:14
  • msg #533

Re: OOC Thread

I forgot all about the beads! Great memory.

You have one, assuming you, Laz, Thorf, and Therarak took one each (and also assuming you successfully prevented Thorfire from stealing yours on his inevitable (multiple) attempts to do so).

Description for Beads of Force: You can use an action to throw the bead up to 60 feet. The bead explodes on impact and is destroyed. Each creature within a 10-foot radius of where the bead landed must succeed on a DC 15 Dexterity saving throw or take 5d4 force damage. A sphere of transparent force then encloses the area for 1 minute. Any creature that failed the save and is completely within the area is trapped inside this sphere. Creatures that succeeded on the save, or are partially within the area, are pushed away from the center of the sphere until they are no longer inside it. Only breathable air can pass through the sphere's wall. No attack or other effect can.

An enclosed creature can use its action to push against the sphere's wall, moving the sphere up to half the creature's walking speed. The sphere can be picked up, and its magic causes it to weigh only 1 pound, regardless of the weight of creatures inside.




Also for what it's worth, you may already know this, but the details of the mission from Zelgor (about two years ago in RL, but in game time maybe a week ago) are in Chapter 10, messages 1 - 15.
DM
GM, 809 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 9 Sep 2020
at 03:37
  • msg #534

Re: OOC Thread

Game map is updated. I need to learn how to drop them right into the game thread. Any idea how that works? I've seen other DM's do it, but I don't know where to put the picture.

Anyway, for now you're stuck looking via the game map button. At least it's the main map so you don't have to go looking for it.
Celador Qiris
player, 465 posts
Fighter 6 | SD4d8 +AS|+SW
AC: 17 (15) | HP: 48/52
Mon 28 Sep 2020
at 13:10
  • msg #535

Re: OOC Thread

any interest getting into another RPOL game? It was a guy who plays in the West Marches game and he recruited some players from there. It started out with a bang after a player dropped do to a silly issue before the game even started. Another person just dropped due to reasons outside the game so the GM is looking for someone to fill. It is incredibly slow moving, we just reached level 2...
Whiskers
NPC, 4 posts
Chitterer and Chatterer
Hyperactive Squirrel
Tue 29 Sep 2020
at 02:01
  • msg #536

Re: OOC Thread

Incredibly slow moving sounds right up my ally!
Consider me interested!
Celador Qiris
player, 466 posts
Fighter 6 | SD4d8 +AS|+SW
AC: 17 (15) | HP: 48/52
Tue 29 Sep 2020
at 03:18
  • msg #537

Re: OOC Thread

For real?
Celador Qiris
player, 467 posts
Fighter 6 | SD4d8 +AS|+SW
AC: 17 (15) | HP: 48/52
Tue 29 Sep 2020
at 03:37
  • msg #538

Re: OOC Thread

Sorry. Looks like he recruited some one.
Gurd
NPC, 3 posts
Wed 30 Sep 2020
at 00:40
  • msg #539

Re: OOC Thread

D'oh. Missed my chance!
DM
GM, 814 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 19 Oct 2020
at 03:16
  • msg #540

Re: OOC Thread

Not to give anything away, but I'm tempted to wrap up this tower and get you to the nearest town, unless you are anxious to explore the rest of the tower. You've got the main denizens trapped and have access to the exit, so escape at this point is fairly certain.

And yes, you already get the full XP for "defeating" them , so no need to go back and kill them just for the XP.

Once in town, we can call in another player or two (invite someone new or you can play a 2nd or both), we can continue to solo through the next chapter, or we can pull the plug on it altohgether.

For what it's worth, my plan (for some time) has been to thread this into a published level 5-10 adventure that hopefully you haven't played before.

Let me know your thoughts.
DP
Celador Qiris
player, 470 posts
Fighter 6 | SD4d8 +AS|+SW
AC: 17 (15) | HP: 48/52
Tue 20 Oct 2020
at 04:18
  • msg #541

Re: OOC Thread

Sorry, I didn't realize that it has been so long since I posted. I don't know what happened to the time, my head is been too much in the election stuff. I need to take a break but I can't. This is supposed to be my mental decompression.

14 more days...
DM
GM, 815 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 20 Oct 2020
at 05:23
  • msg #542

Re: OOC Thread

14 more days followed by 2 months of lawyers bickering at each other over the results! Maybe it'll be a landslide, but I doubt it.
Celador Qiris
player, 472 posts
Fighter 6 | SD4d8 +AS|+SW
AC: 17 (15) | HP: 48/52
Tue 27 Oct 2020
at 03:27
  • msg #543

Re: OOC Thread

it just needs to be clear cut in enough places. 8 more days...

I'll try to respond to your posts within 48 hours to pick up the pace a bit.
DM
GM, 818 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 8 Nov 2020
at 04:46
  • msg #544

Re: OOC Thread

That was a long 4 days! How you feeling? Breathing yet?
DM
GM, 819 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Mon 9 Nov 2020
at 02:48
  • msg #545

Re: OOC Thread

Just testing some imaging here. First time ever, so probably won't work...




This message was last edited by the GM at 00:52, Mon 03 July 2023.
Celador Qiris
player, 473 posts
Fighter 6 | SD4d8 +AS|+SW
AC: 17 (15) | HP: 48/52
Tue 10 Nov 2020
at 05:15
  • msg #546

Re: OOC Thread

ok, I'm here
DM
GM, 830 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Wed 27 Jan 2021
at 04:14
  • msg #547

Re: OOC Thread

Congrats on passing the longest, most overly complicated skill challenges ever!!!

I was nervous about the DC12 Acrobatics check (the last one needed to get away). Just seemed like that would be the one to screw it all up.
DM
GM, 849 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Sun 7 Nov 2021
at 02:43
  • msg #548

Re: OOC Thread

Celador Qiris:
How about rolling against Celador's intimidation?

12:00, Today: Celador Qiris rolled 4 using 1d20+3 ((1)).

faaaaahck.

maybe Rugshaw can roll too?


That's a great idea and the nat 1 makes it borderline legendary. If ever there was a sign that we should roll for initiative, this is it!!!
DM
GM, 860 posts
Dungeon Master, Lvl1
AC: ???, HP: ???/???
Tue 16 Aug 2022
at 01:58
  • msg #549

Re: OOC Thread

Because it bugs me that we're right in the middle of things, I'm planning to carry this story through to a natural (perhaps rushed) conclusion. So just in case you're still out there, I'm letting you know that I may post for Celador in order to move the story forward to that end.

If at any time you still feel like posting, you are more than welcome!

It was a great run.
Dane
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