Chapter 10: Westbank
Therarak stands on the river bank, high above the rapidly rushing water below. He considers the advice from his companions, looks at the crude map provided by Bobbin Goodfelllow for a moment, then leads the group back downstream for about 20 minutes. The terrain is difficult, but they make their way without anyone plunging into the frigid water.
After the hike is completed, they see the inlet of the other stream and the long narrow point between them that comprises the fork in the river. At the end of the point stands a large stone statue of a grotesque face, some 20 feet from top of head to the end of his chin, looking downstream with mouth open to display a row of large square teeth. Aside from that, there is little of note on the point aside from a few scraggley trees.
Probably most notable from their position on the bank is the rapid flow of the river. Crossing to the other side will not be a simple task, and the rocks sticking out at various angles suggest a mistake could be painful if not deadly!
OOC: will take a dc15 dex/athletics check to cross the river without falling in. Once one has made it, a rope can be used to give all others advantage. Falling in will cause 1d6 damage and a dc12 str save to get back out. Each failure on str check will cause another 1d6 of damage. 3 failed str checks will lead to further issues and ultimately possible drowning.
Other means of aid or assistance that you can dream up are possible, too.
This message was last edited by the GM at 19:08, Wed 05 Sept 2018.