Re: A Dying Torch
Sef draws up a crude map on a piece of paper. Soon enough, the group have themselves seen the same things that she drew on the paper: going through the circular entrance in the wall, they stand in a curved hallway with floor, walls and ceiling made out of smooth dark metal. Panels of lighter material run along the ceiling eight feet above. To the left and right, the hallway is blocked only five-teen feet from the entrance by metallic junk and rubble from ground to floor. The rubble is spread over the floor, as if someone has been digging through it for valuable items. In the short hallway straight ahead, the metallic object does on closer inspection seem to be a being of some sort. Three legs, a head with glowing eyes, and metallic strings and tubes running through the body, but no-one in the party can recognise the creature. It's entirely, eerily motionless. The area beyond the smooth wall is just as dark as the cave, only Nameless and Ren can see - but the room ahead of them is bigger than the hallway. Peeking inside, they see a tangle of what appears to have been cages, and in between the metallic wires lie organic material - it appears to be ancient bones from some long dead creature. The cage tangle is against the northern wall, to the south lie small mounds of rubble in front of a closed flat door. An open door sits straight ahead through the room, the contents of the room cannot be seen from here, but another door appears to lead back to a cave. Even though they can't see that far even through the darkness, the group knows what's there.
"Sand," Sef had said. "Sand, sand everywhere. A small cave, then sand as far as my eyes can see, in a cave that is bigger than most. And sands there are cursed, haunted by undead - skeletal creatures but arms are four!"
I see there's no knowledge: engineering either! :)
Edit: Daken has it! But is treated as untrained when it comes to technology, without the Technologist feat.
This message was last edited by the GM at 19:40, Mon 15 May 2017.