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21:31, 10th May 2024 (GMT+0)

OOC.

Posted by NarratorFor group 0
Nova
player, 8 posts
Tue 12 Jul 2022
at 03:32
  • msg #15

Re: OOC

Two traits, right?

(Sorry for all the questions. ^.^)
Narrator
GM, 131 posts
Tue 12 Jul 2022
at 16:49
  • msg #16

Re: OOC

Yep, no prob.
Narrator
GM, 132 posts
Thu 14 Jul 2022
at 22:10
  • msg #17

Re: OOC

Checking in.  How are we doing?  Any questions?
Nova
player, 9 posts
Thu 14 Jul 2022
at 22:19
  • msg #18

Re: OOC

Working tirelessly on it as we speak (damn I have too many weird powers, but at least I'm not going to have much equipment to worry about).

Couple of questions:

Athletics skill. I assume you're combining Climb and Swim?

Wordcraft. What's that?

How are we doing HP? Max per level?
This message was last edited by the player at 22:56, Thu 14 July 2022.
Sula d'Lyrandar
player, 3 posts
Thu 14 Jul 2022
at 23:49
  • msg #19

Re: OOC

Plugging away, gonna see if I cant nail down all the non-mechanical stuff today, get a description/etc.
Nova
player, 10 posts
Fri 15 Jul 2022
at 00:13
  • msg #20

Re: OOC

I have my description and my background submitted, so I'm not putting those on the sheet (with RPOL's sheets...painful!)

I'm done except for HP I think! I also need to spend my last .5 martial talents, but I think I'll wait a couple levels for that. :)
This message was last edited by the player at 00:14, Fri 15 July 2022.
Narrator
GM, 133 posts
Fri 15 Jul 2022
at 00:22
  • msg #21

Re: OOC

Yes, Climb and Swim.

Wordcraft must have come from the previous GM of this game, so go ahead and remove it.  I believe it was the implementation of the Words of Power, which while interesting, I don't think I'll be using here anymore.  Please inform me if you see it anywhere else.

And yes, max HP.

That .5 should round to 1.
Nova
player, 11 posts
Fri 15 Jul 2022
at 00:27
  • msg #22

Re: OOC

So noted. One more martial for me then.

EDIT: Done and done. Ready for inspection, chief! (I probably screwed something up as this is a very complex character design.)
This message was last edited by the player at 00:29, Fri 15 July 2022.
Narrator
GM, 134 posts
Fri 15 Jul 2022
at 01:15
  • msg #23

Re: OOC

Forgot to mention, Cantrips is free for every spherecaster.
Nova
player, 12 posts
Fri 15 Jul 2022
at 01:31
  • msg #24

Re: OOC

Ah, cool. Will edit a li'l then.
Nova
player, 13 posts
Fri 15 Jul 2022
at 07:49
  • msg #25

Re: OOC

And, edited, changed up a couple talents and added an item I almost forgot, and done.
Sula d'Lyrandar
player, 4 posts
Fri 15 Jul 2022
at 18:41
  • msg #26

Re: OOC

Regarding Advanced Talents and Legendary Talents; should we ask permission for them on a case by case basis? Should we expect to have any of them available at any point in the campaign?

Edit 2: For Eberron specific content, are we using this version; https://sites.google.com/site/...nder/Home?authuser=0 or something else?

Edit 3: From the character creation guidelines;  'Talents gained as Class Bonuses, such as Sage's Style Talents, purchase two Power talents or three Might talents.' Does this include talents/spheres gained specifically? E.G: Vajrahasta grants me Weather + Shroud Talent at one point and Lancer later; should I read that as 'Weather + Shroud Talent + Any 1 Power talent' and 'Lancer + any 2 Might Talents'? Or is this intended only for free floating talent bonuses? In this example, when I gain Lancer, if I already have Ranged Impale, I'm granted any one Lancer talent, would that read as 3 Might Talents if I meet the requirement?
This message was last edited by the player at 19:49, Fri 15 July 2022.
Narrator
GM, 135 posts
Fri 15 Jul 2022
at 20:45
  • msg #27

Re: OOC

Ask and you'll probably recieve.

Eberron specific will have to be on a case-by-case.

Talents granted specifically only grant those talents.
Amadalash
player, 3 posts
Sat 16 Jul 2022
at 12:03
  • msg #28

Re: OOC

Alright, I'm collapsing the option web, apologies for delay. I suffer from a deep desire to do all things at all times, and paring down options is an act of psychic agony. Questions!

- Is it alright if I go with a Blacksmith (Fleshforger) instead of Scholar (Stitcher)? I realized a big perk of Stitcher is that you can turn low-HD undead into bombs and that's a little contrary to my style. I also realized full access to the Death Sphere isn't really necessary if I spend enough feats; all I really want is a companion and "background" undead.

- Is the Master of the Dead (cohort) legendary talent from Leadership okay? Taken once, it allows cohorts to be mindless undead and lets you skip most of the recruitment hassles. Taken twice, my intention, it preserves Intelligence.

- Is the Armies of the Dead legendary talent from Warleader okay? Lets you improve the attitudes of mindless undead and give them orders (so long as they don't conflict with any orders they might have from a controlling necromancer or similar) and lets undead benefit from Warleader in general.

- Master of Words from Fencing? If you have Fencing, Gladiator, and Warleader and 3 ranks in Bluff, Diplomacy, and Intimidate, you can use any of the three interchangeably for checks.

- Do the talents-from-levels multiplies apply to companions with talents-from-HD or a Proficient progression? I won't cry if they don't, no worries.

- Are we using the kalashtar race from the Eberron Pathfinder site or from somewhere else?

- Any chance I could swap the kalashtar's generous racial Mind-and-Telekinesis caster increase for something else? Count as having the Telekinesis sphere and gain a single protokinesis feat? Gain the Dreamspace feat to return to a corner of Dal Quor? Subtle telepathy grants the 1 + 1 per 5 bonus to attempts to demoralize or feint?
This message was last edited by the player at 12:04, Sat 16 July 2022.
Narrator
GM, 136 posts
Sun 17 Jul 2022
at 02:38
  • msg #29

Re: OOC

Sure.

Don't see why not, but be sure to be extra vigilant on the numbers and charts when using Leadership.

Sure.

Sure.

The people and creatures you will face will have all the same changes, so I don't see why not.

Sure.

Sure.

Sure.  Choose one and we'll talk.
Nova
player, 14 posts
Mon 18 Jul 2022
at 05:28
  • msg #30

Re: OOC

How's our sheets coming, everyone?
Amadalash
player, 4 posts
Mon 18 Jul 2022
at 06:42
  • msg #31

Re: OOC

Should be done end of tomorrow or thereabouts!
Amadalash
player, 5 posts
Mon 18 Jul 2022
at 09:49
  • msg #32

Re: OOC

Alternate Racial Traits requests:

Personal Psionics: Some kalashtar bend minds and lift boulders; some have learned to bend and uplift themselves instead. You are considered to have the Telekinesis sphere with a caster level equal to your character level for the purpose of protokinesis feats, and gain a protokinesis feat you qualify for. Replaces the kalashtar caster level bonuses to Mind and Telekinesis.

Inner World: You keep your thoughts linked between the consciousnesses within you, and that link flourishes. You gain the Dreamspace feat. Replaces Naturally Telepathic and the Wild Talent bonus feat.

And for hopefully the last question:

I get a whole bucket of item creation stuff. Could I be assumed to have crafted some portion of my gear for the purpose of cost?
Amadalash
player, 6 posts
Tue 19 Jul 2022
at 14:33
  • msg #33

Re: OOC

As always, stuff came up; I'm like 90% done but there's a solid chunk of data entry TBD. Last two requests, I think:

The Disarm Natural Ferocity legendary talent for the Duelist sphere, which lets one suppress a specific natural attack for as long as they can keep a target battered

and the Essence Manipulation legendary talent for the Duelist sphere, which lets one bleed all things at full efficacy. Also lets you use the Blood sphere on anything, but I literally have three talents in Death to my magical name, so I don't think that matters.
Narrator
GM, 137 posts
Wed 20 Jul 2022
at 02:19
  • msg #34

Re: OOC

Sure; Sure; 30 days of crafting; Sure; Sure.
Sula d'Lyrandar
player, 5 posts
Wed 20 Jul 2022
at 06:57
  • msg #35

Re: OOC

Sorry, taking me a second to get everything sorted for Sula; I think I can finish it up tomorrow if gear doesn't take too long.
Sula d'Lyrandar
player, 6 posts
Thu 21 Jul 2022
at 17:43
  • msg #36

Re: OOC

Okay! All the big mechanical decisions and magical items done! Writing a description, then I'll get mundane stuff, but otherwise ready to go!

My first time going through Sphere magic items, some interesting stuff. I'm very happy with my telekinetic grappling hook as a specific example.
Nova
player, 15 posts
Thu 21 Jul 2022
at 18:27
  • msg #37

Re: OOC

Coolio!

How's Tairil coming, btw? Since they haven't joined this conversation.
Tairil Cyreborn
player, 1 post
Fri 22 Jul 2022
at 02:52
  • msg #38

Re: OOC

Coming along.  I had a bit of a character background crisis considering that he's both mute and from a nation that doesn't exactly exist anymore.  But mechanically, he's set.  Never played a character like this before, so it's brand new territory for me.
Amadalash
player, 7 posts
Fri 22 Jul 2022
at 10:11
  • msg #39

Re: OOC

Speaking of background, my cohort:

Theoban Hellekanus, Amadalash's former older brother - maybe brother still, it's complicated. As a kalashtar, Amadalash is literally twice the man he used to be, whereas Theo's down to less than half - all he's got left is his bone weight (on account of undeath). Once a war scavenger and ruin-delver who made a modest living finding and selling what Karrnath's tragic history had half-buried, he finds a marked irony at his present resemblance to the restless dead he once returned to rest. There's upsides, though: his talent for dry humor has become a perfect match for the raspy, rattling remnant of his voice, and he'd always felt the necessity of sleeping to be a horrible imposition on his time.
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