Squad Fury
"Oh is that all? Means I can't take as strong a hit, but I can lose a lung or three. I think. Hell, I'm a drunken marine, not a doctor."
And with that, Corvus stowed the Intoxicator, and pulled the power stabber out of his chest, still holding on to it since he was out of mag-locks. Anyone more sober than him probably would have gone into shock, but that's why drugs are good kids. He swiftly retrieved his bolt pistol, reloaded it and the bolt gun, and stowed both on his armor.
So, current status, you got a new pointy thing that's probably just going to be a chunk of metal when you swing it, but hey, at least it's big. You've got no bombs left, one less lung for now, a hole in your armor, and throwing all this psychic juice is probably making one of the bosses pay attention. You want to see if you can summon a Bloodthirster to make this even more interesting? I can help.
Quiet Skull. This is already hard enough, it doesn't need to be made harder with your prattling.
Through Skull's constant chatter, Corvus picked up the orcish drivel, target is definitely on the other side of the tram, zomborkz are apparently a thing, and need a gorkamancer to control them, the mancer part getting his attention.
"Fury, I propose we hop on the pain train, even knowing there will be an ambush, because they don't know that we know that they're deploying there. Unless they do know that we know, and knowing that we know, they know to bring more forces, but they'd have to know that we'd know that and just travel the last bit on foot, unless they knew we knew that, but they're orks. They're lucky they know the pointy bit goes in the other guy. That, and I have a relative certainty I can deal with the zomborkz, or at the very least make them a mutual obstacle."