Re: Setting Information
THE WORLD:
--NORTH: The Frozen North, where Sagrae, Dragon Goddess of Grace and Gentility reigns. It's an Arctic Coast/Siberia-like place, but also volcanic like Iceland - thermal geysers keeping the flying lizards warm and so on. Some legends say that dragons were first born from the volcanoes...!
--Dellinzer Crevasse: Where the gnomes seem to be from... Twessa's people, anyway...
--EAST: The mountains, home of the Galdrik empire of dwarves. They have a golem army...
--SOUTH: The great plains, home of the human Tozenyor empire and its politically-powerful generals...
--FARTHER SOUTH: The vast desert, where the Emberstorm tribe lives...
THE TAPESTRY:
The Tapestry's loom is located on a plateau in a very interesting position. The Tozenyor empire and the Draconic North have a short border next to the Western see. For the rest of their span, the Mountains that hold the dwarven kingdom are wedged between the two. And the plateau holding the Loom is at the end of the mountain range. Thus the three realms all wish to claim it.
The remnants of the city in which the loom appeared had been abandoned for centuries, and every side in the conflict has stories on who populated it before, and why it was abandoned. One thing is agreed upon, none wished to venture into the ruins, but the treasure is too big to pass on.
The human army, well trained and with complex war machines, has set up camp and had restored the roads from their border up the rocky slope and towers along them, supported by the trebuchets and catapults based at the foot of the mountain.
Dragons circle in the sky above, while a sea of kobolds mills on their side of the mesa, lead by draconian captains. Every now and then, groups of dragons will deploy a company of kobolds up.
Finally, dwarves dug tunnels from their system to the pre-Loom uninteresting part of the mountains and the golems march through them.
P.S. Which means it might be Sagrae's church that sent Twessa (as a somewhat neutral party) to investigate, especially when they heard that she had gathered some companions. And they want to find out not only what is the origin of the Tapestry, but the truth behind what happened to the city hosting it. Did its builders also create the loom? Did someone flee the destruction into the Tapestry?
DEITIES:
--Ajanna, the god of Family Hearth and Home. Ajanna appears as an old but strong motherly woman.
--Sagrae, Dragon Goddess of Grace and Gentility.
--Olalla, god of thieves and generosity (sometimes rather heavily-enforced generosity)
PLAYER-CHARACTERS:
Group 1
--Istvan Vanoson: Human Arcane Duelist from the Emberstorm tribe, friend of Gania. Color: Blue. Going into the tapestry in hopes of helping Gania.
--Twessa Dumdellin: Gnome cleric of of the Lawful dragon god Sagrae from the frozen north. Color: Pink! Twessa is on a divine quest from her goddess; has been commanded to `resolve' the `problem' with the Tapestry, whatever that means.
--Gania Flamekeeper: human barbarian with fiery traits from the Emberstorm desert tribe, friend of Istvan. Color: Goldenrod.
--Atalanta: Human Druid from the great plains. Color: Green.
--Harlin Greenarrow: Elven Ranger of the plains. Color: Dark Green.
Group 2
--Lydia Smokestone: Human Immolator jeweler. Color: Coral.
--Uri: hippy dippyhuman bard. Color: Aqua.
--Tobias Hiller: human farmer turned paladin of Ajanna. Color: Red. Tobias believes his brother entered the Tapestry and is journeying inside to see for himself. Though he is unsure if his brother's reason was out of any obligation for their family. Sydney has always felt like the black sheep of the family, so might have entered for his own selfish greedy desires. Tobias will help his brother home either way.
--Brynn Rhunsdottir: Human fighter and veteran mercenary Color: Purple
--Sierpinski: human wizard with low-offense magics. Color: Black
This message was last edited by the player at 03:15, Mon 18 Feb 2019.