Scene: The Vault, Zigursky Penitentiary
Entering the Vault past the massive security doors is like entering a collosal enclosed stadium, with rows upon rows of storage racks extending down the entirety while a series of walkways line the paremeter, leading to more lockboxes. The whole entire Armory is in a staggering state of disarray, as if an entire mob had ransacked the place...except there was no mob to be seen. Various implements of destruction lie scattered about, torn from their lockboxes and cast asunder...whoever was here was looking for something more than just weapons...
The Vault (Detainment Center) - Doom Pool: 0
Rows Of Storage Racks
State Of Utter Disarray
Implements Of Destruction
The sound of metal grating on metal can be heard, a limp body of a female inmate can be seen dangling from the roof, wrapped in barbed chains. "Oh, my dear Warden..." echoes a voice accentuated with the sound of rattling chains, "How does it feel to be incarcerated?"
"The counselors informed me you were OVER your fixation with chains, Theresa..." replies the Warden grimly as he eyes the woman hanging from above.
"I ADORE them...," croons the voice as the woman hanging from the ceiling raises her head with a leering smile, "...unlike so many others". Dozens upon dozens of guards and inmates step out from behind the rows of storage racks, gripping various implements and tools with vacant stares. "Of course, in the end...all kneel under the Chains of Dominae!"
"You talk too much..." interrupts another as a cadaverous woman appears seemingly out of thin air. Like an undeveloped photo slowly being treated in a chemical bath, her features fade from a negative afterimage to an astoundingly attractive woman still wearing inmate garb. "THESE are the ones Morose told us about?"
A child-like giggle echoes in response from deep within the vault...voice UV knows all too well.
The statuesque woman merely scoffs as she vainful examines her fingernails, "If THIS is the best Paragon City has to offer..."
The Pilot only has time to mutter, "The Furies..." as the Warden draws his sidearm while the mob surges forward shouting in unison, "FOR DOMINAE!"
Dominae (Public ID - Theresa May, Altered Human) - D12 Emotional Stress, Escaped The Scene
Affiliations: Solo D8, Buddy D4, Team D6
Distinctions (D8/D4, +1 PP)
Indomitable Willpower
Mu Mystic Artifact
Obsessive & Domineering
Chains of Dominae
Enhanced Weapon (Mystic Chains) D8
Enhanced Reach (Stretching) D8
Enhanced Strength (Animated Chains) D8
Superhuman Durability (Mystic Metal) D10
Godlike Mind Control (Mystic Harness) D12
SFX) Chain Links & Mystic Collars. When inflicting a grapple type complication with Chains, add a d6 and step up your effect die. Targets complicated out of scene acquire a D6 Physical Complication - Collared.
SFX) Multipower - Add more than one power die from Chains of Dominae to your pool. Step back each power die in your pool once for each die beyond the first.
SFX) Sweeping Chains, Staggering Will - In an action that includes Mystic Chains or Mind Control, add a D6 and gain an additional effect die for every target past the first.
LIM) Required Component. Mind Control can only be used on targets afflicted with the Physical Complication - Collared.
Slaves of Dominae
Collared Minions: 5D8 (5D Physically Stressed Out)
SFX) I Fall For Dominae! - Remove a Mob Die in order to ignore Physical Stress or Physical Complication intended for Dominae.
SFX) Takedown For Dominae! - When inflicting a grapple complication on a target, add a d6 and step up your effect die.
SFX) Many Backgrounds, One Mind - If a dice pool includes a Collared Minion Die, you may add an Expert Combat, Covert or Crime Specialty Die (D8) at no cost.
SFX) Mob For Dominae! - Target multiple with an action, adding a D6 and keeping an additional effect die for every additional target.
LIM) Mob Cohesion - Collared Minion Mob Die can be removed by D10 Stress or Complication, and can be targetted independently by Area Affects.
Specialties
Acrobatics Expert D8
Menace Master D10
Twilight (Public ID - Serene Grisante) - Escaped The Scene
Altered Human
Solo: D8 Buddy: D4 Team: D6
Distinctions (D8/D4+1PP)
1) Goddess Complex
2) Ravishing & Ravenous
3) Darkforce Prodigy
DARKFORCE CORRUPTION
1) Leech (Drain) D10
2) Teleport D6
3) Enhanced Reflexes D8
SFX) Touch Of Darkness: When you succeed in using LEECH in a melee attack action, you may recover Physical Stress, or step back Physical Trauma by -1 at no additional cost.
SFX) Void Dancer: Take D6 Physical Stress in order to ignore stress, trauma, or complications from PHYSICAL ATTACKS unless caused by COSMIC, MYSTIC and/or DARKFORCE sources.
SFX) Dark Empowerment: Add a die from the doom pool for an attack action. Step back the doom die and return it to the doom pool when done.
Lim) For Consumption Only: Leech can only be used to Shutdown Traits and/or cause Physical Stress. Assets cannot be created.
Lim) Beyond The Horizon: In order to use Teleport in a dice pool, take D6 Physical Stress. In order to use Teleport as part of a support action, target must be within melee range and take D6 Physical Stress.
Lim) Like Medicine To The Dead: Add Leech to the opposing roll when others try to recover your PHYSICAL STRESS.
Specialities (D8/2D6 or D10/2D8/3D6)
1) Acrobatics Expert: D8
2) Psych Expert: D8
Morose (Public ID - Evelyne DaVore) - Escaped The Scene
Solo: D8, Duo: D4, Team: D6
Distintions (D8, D4 +1PP)
Addicted To Suffering
Aura Of Depression
Mutant Mistress of Melancholia
Emotion Control (Despair)
Psychic Misdirection (Invisibility): D8
Psychic Senses (Empathy): D8
Psychic (Emotion) Blast: D8
SFX - Depression Field: On a reaction against a PHYSICAL MELEE attack action, inflict EMOTIONAL STRESS with your effect die at no cost or spend a Doom Die to step it up by +1.
SFX - Waves Of Despair: When using Psychic Blast, add a D6 and keep an additional effect die for each additional target.
SFX - Self-Destructive Tendencies: If Morose causes her target to become EMOTIONALLY stressed out, target suffers both PHYSICAL and EMOTIONAL TRAUMA.
SFX - Nothing But Sorrow: Spend a Doom Die to ignore EMOTIONAl Stress, Trauma or Complications unless caused by Psychic or Mystic sources.
SFX - Thrives On Suffering: Add Psychic Senses to your dice pool when recovering Physical Stress. Spend a Doom Die to recover your own PHYSICAL STRESS or step back your own PHYSICAL TRAUMA TYPE by –1.
LIM - Misery Loves Company: Can only recover PHYSICAL STRESS/TRAUMA if there is a target in the scene suffering EMOTIONAL STRESS/TRAUMA, and only up to the amount equal to how much a target has, or how much she can psionically convert via Psychic Senses (D8), whichever is lower.
LIM - Mutant: Add a D6 to the Doom Pool when affected by Mutant Milestones, tech and effects.
Specialties (D8/2D6 or D10/2D8/3D6)
Psych Expert: D8
Menace Expert: D8
Covert Expert: D8
UV, Windwalker and Twilight all have Enhanced Reflexes but Twilight is vain, she doesn't deign present company worth her immediate attention...so, UV and Windwalker, which of you would like to act first. :)
Uncollared Zigursky Prison Guard Squad (2D8 Combat Resource)
This message was last edited by the GM at 02:10, Tue 15 Jan 2019.