For fiefs that consist of only a single manor:
Roll Stewardship
Critical = +3£
Success = +1£
Failure = -1£
Fumble = -3£
For larger fiefs:
Roll Stewardship
Critical = +5 to Harvest roll
Success = +3 to Harvest roll
Failure = No modifier
Fumble = -3 to Harvest roll
If there was Raiding
Light raiding = -2 from Harvest roll
Heavy raiding = -4 from Harvest roll
Major invasion = -8 from Harvest roll
Previous Harvest
Famine = -2 from Harvest roll
Bad or Good = No modifiers
Excellent = +2 to Harvest roll
Superlative = +3 to Harvest roll
Arthur's Reign
510 - 524 = No modifier
525 - 531 = +1 to Harvest roll
Curses or Blessings
Curse = -1 from Harvest roll
Blessing = +1 to Harvest roll
Harvest Roll
1d20 | Harvest | Income | State of the Land |
1-2 | Famine | 0% | -3 |
3-8 | Bad | 0% | -1 |
9-12 | Good | 100% | No change |
13-19 | Excellent | 150% | +1 |
20 | Superlative | 200% | +3 |
Note: Harvest Roll only affects food production.