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10:03, 25th April 2024 (GMT+0)

Electronic Game Aids (or Lack Thereof)

Posted by engineFor group 0
engine
GM, 87 posts
Sun 17 Dec 2017
at 20:32
  • msg #1

Electronic Game Aids

This is a thread for discussion about online and offline resources that have been and are being used to facilitate the playing of 4th Edition.
engine
GM, 89 posts
Mon 12 Feb 2018
at 21:08
  • msg #2

Electronic Game Aids

I was asked to create a topic about playing the game without the official WotC electronic tools, so I modified an existing topic.
engine
GM, 90 posts
Mon 12 Feb 2018
at 21:16
  • msg #3

Electronic Game Aids

While I subscribed to the tools, which was up until about three years ago, I got into the habit of eschewing options that I either didn't have the physical copies of, or that I hadn't really read up on in Dragon or Dungeon. Mainly I felt that this kept me from running afoul of a GM who wasn't familiar with the chosen option, or who wanted to stick to the books, and partly it was a personal challenge to myself to stick with the original options, but it was in some way a response to what I saw that the inevitable loss of those tools somewhere down the road.

And here we are.

I don't feel like I have a lot of trouble making characters in these dark days. It's not as easy as having the power cards right to hand, true, but most powers don't require a lot of transcription. I didn't tend to play spellcasters in past editions (and maybe they benefitted from a lot of the more popular spells being well known) but I feel that I'm in the place now that they sort of were. If I use commander's strike, most people know what's up, but if I use, say fearless rescue or anything outside of, say, early Paragon, I assume I'm going to have to have the details handy to explain its use.

That's me, though. I also like to be able to make characters with just a sheet of paper, rather than sitting at my computer. Anyway, if anyone has strategies or resources for making character generation easier, let's hear them.
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