RolePlay onLine RPoL Logo

, welcome to General RPoL

07:11, 19th April 2024 (GMT+0)

Update 67.

Posted by jase
jase
admin, 3468 posts
Cogito, ergo procuro.
Carpe stultus!
Sat 22 Aug 2015
at 06:03

Update 67

New Features:
  • Secondary GM aliases (only) can now be hidden from the game by giving the character the "Hidden" tag.
  • Added <smallcaps>Small Caps</smallcaps>.
  • Different dice sizes can now be added and/or subtracted from each other and presented as one result.
  • GMs can now create a template for access requests (a.k.a. requests to join) that appears above the compose screen on new access requests.
  • Allowed an anchor point to be placed within messages (GM only) and character sheets/descriptions (anyone) with [anchor name_of_link].  Zoomed to by making <a href=#name_of_link>Zoom</a>.
  • Added the Last Unicorn Games system to the dice roller.
  • Added the Prowlers & Paragons game system to the dice roller.
  • Added the AGE System to the dice roller.
  • Added the Only War system to the dice roller.
  • You now receive a warning if a change is made to a character sheet or description while you are also editing it.


Changes:
  • Different way of reporting versions and the changes they contain.  How enthralling.
  • New accounts are now required to give a month and year of birth.
  • Access to the adult section of RPoL must now be applied for, which is then granted by a moderator.  Once permitted you also must do a (quick and instantly approved) age statement for each adult game you are in.
  • Email notifications now have an unsubscribe link in the email header to lessen the chance of being detected as spam.
  • Updated the Warhammer Test roll to include the actual die rolled.
  • Changed some of the logic behind the dice rolling to make it less error prone.  Hopefully didn't make any errors doing so.
  • Stopped the compose message screen being so sensitive about excessive use of "quote" in short messages.
  • The "View Profile of" drop-down list for GMs is now grouped into player and non-player characters.
  • Added last modified parameter to game maps to (try to) stop browsers from displaying out-of-date images from their cache.
  • User created external links now have "rel='nofollow'" for search engine optimisation (to ensure there's no unnatural link penalty for the sites we link to).
  • Merged the game website and external links to one section; Game Links.
  • Tweaked the layout of the game links to allow for a more consistent display plus reduce redundancy.
  • Popup stickylist can now notify on new private messages, game messages, or both.
  • If you remove a (non-deleted) game from your stickylist via the minus symbol on the main menu, you will now receive a small box allowing you to add it back, plus instructions on how to find missing games that you play in.
  • Standardised (most of) the titles of the site pages, and set them so the start has the most relevant information.


Fixes:
  • Stopped the language lines messing up characters that were being converted to HTML codes (e.g. < and >) as well as really implement half of the language line fix that I professed to do previously.
  • Stopped (game) banned users being listed in some GM screens.
  • Fixed the dice roller log not handling email addresses in the "Reason for roll" field, and made it generally more robust.
  • Stopped the game info screens sometimes obfuscating the logon time for GMs.
  • Fixed message subject sometimes being truncated when replying to private threads.
  • Fixed custom themes not removing message colouring in all circumstances, you will need to edit and re-save your custom theme.
  • Stopped some input fields sometimes being truncated at a single quote.
  • Thread filters now survive page changes.
  • Stopped unofficial lurkers getting notified of new posts in threads they couldn't see.
  • Fixed certain combinations of "pre" causing new lines to vanish.
  • Added in missing descriptions for some game categories.
  • Wiki - Stopped Creole italics (//) killing hyperlinks (http:italics!).
  • Wiki - Stopped multiple/leading spaces being removed.
  • Fixed system moderation messages not displaying and grouping correctly in rMail.
  • Stopped some GM screens allowing reserved tags to be used.
  • Fixed the dice roller returning a result of zero when combining unique rolls with re-roll ones.
  • Navigating away from a message preview now alerts you if you haven't changed the body text.



If you have having issues please reply here.
This message was last edited by the user at 03:46, Sun 23 Aug 2015.
emeriliath
member, 59 posts
Sat 22 Aug 2015
at 06:19
  • msg #2

Update 67

quote:
Access to the adult section of RPoL must now be applied for, which is then granted by a moderator.  Once permitted you also must do a (quick and instantly approved) age statement for each adult game you are in.

Where do we go to apply for access to the adult section, now?
jase
admin, 3469 posts
Cogito, ergo procuro.
Carpe stultus!
Sat 22 Aug 2015
at 06:21

Update 67

Just use the site, you'll be prompted.

If you must do it manually, go to your user preferences.
Laurre
member, 120 posts
Sat 22 Aug 2015
at 06:23
  • msg #4

Re: Update 67

jase:
Just use the site, you'll be prompted.

If you must do it manually, go to your user preferences.


Are the approvals automatic or are you guys really *that* fast? :D.
emeriliath
member, 60 posts
Sat 22 Aug 2015
at 06:34
  • msg #5

Re: Update 67

It was a painless process to update those games.

Am I right, per an earlier RPoL Announcement, that GM's are no longer allowed to ask for birthdates, due to there not being high enough security for such personal identifying information?
bigbadron
moderator, 14882 posts
He's big, he's bad,
but mostly he's Ron.
Sat 22 Aug 2015
at 06:41

Re: Update 67

quote:
Am I right, per an earlier RPoL Announcement, that GM's are no longer allowed to ask for birthdates, due to there not being high enough security for such personal identifying information?

Not exactly.  GMs are still allowed to ask for any information they want.  The site, however, no longer requires them to ask for age statements.

There has never been an announcement that GMs are not allowed to ask for birth dates.
This message was last edited by the user at 06:42, Sat 22 Aug 2015.
jase
admin, 3470 posts
Cogito, ergo procuro.
Carpe stultus!
Sat 22 Aug 2015
at 06:44

Re: Update 67

Laurre -- We're that fast.  67 approved and counting.

It's a manual process, but we get a prompt akin to a new rMail.  With two mouse clicks we can approve all requests that don't need further investigation.  I deliberately made it simple to approve so we could do it as quickly as possible.

emeriliath -- It's not a case of permitted, but it's no longer required.  GMs now have to do zero age tracking.  If a player has access to your game then that means that they have already made an acceptable age statement (statements, actually).  (... aaaaand beaten to it by BBR, how surprising!)

Wait, 74 approvals now.
Morgan Coldsoul
member, 210 posts
24+ years experience
Sat 22 Aug 2015
at 06:59
  • msg #8

Re: Update 67

I hope this makes things a lot simpler and better for the admin staff as well as GMs. Thanks for all your hard work on the programming.
V_V
member, 479 posts
You can call me V, just V
Life; a journey made once
Sat 22 Aug 2015
at 07:18
  • msg #9

Re: Update 67

Morgan Coldsoul:
I hope this makes things a lot simpler and better for the admin staff as well as GMs. Thanks for all your hard work on the programming.


Very much agreed. I'm always pleasantly surprised when I see updates, and it's an unexpected gift I didn't know I was getting, and therefore almost always 100% excited. What little (like maybe <5%) I'm not excited about is purely a matter of indifference (like new systems being added) but I'm still glad I have the option should I have the desire, and that others who wanted it get it.

Thank you so much, to all the mods, but especially jase for doing this. All these goodies I now get to try out! I can tell this is a labor of love, and I certainly feel I reciprocate it. ^_^
alum666
member, 120 posts
not as in alumnis
as in K Al SO4
Sat 22 Aug 2015
at 07:19
  • msg #10

Re: Update 67

Hi there;

I'm experiencing an age-statement glitch.  I've been approved to view adult games, but the site won't let me apply for new ones.

Sorry for the intrusion!
steelsmiter
member, 1445 posts
GURPS, BESM, Fate, Indies
NO FREEFORM! NO d20!
Sat 22 Aug 2015
at 07:28
  • msg #11

Re: Update 67

jase:
New Features:
  • Secondary GM aliases (only) can now be hidden from the game by giving the character the "Hidden" tag.
  • Added <smallcaps>Small Caps</smallcaps>.
  • Added the AGE System to the dice roller.
  • You now receive a warning if a change is made to a character sheet or description while you are also editing it.


Changes:
  • Stopped the compose message screen being so sensitive about excessive use of "quote" in short messages.
  • The "View Profile of" drop-down list for GMs is now grouped into player and non-player characters.
  • If you remove a (non-deleted) game from your stickylist via the minus symbol on the main menu, you will now receive a small box allowing you to add it back, plus instructions on how to find missing games that you play in.


Fixes:
  • Fixed message subject sometimes being truncated when replying to private threads.
  • Stopped some input fields sometimes being truncated at a single quote.
  • Thread filters now survive page changes.
  • Fixed certain combinations of "pre" causing new lines to vanish.
  • Added in missing descriptions for some game categories.
  • Fixed the dice roller returning a result of zero when combining unique rolls with re-roll ones.



If you have having issues please reply here.


I don't have questions or issues, I'd just like to say that I'm absolutely happy with and amazed by these changes. The only real thing is that I have the word "unsubscribe" as part of my spam filter because my bank doesn't use that word, and most everything that I don't like does.

Hidden NPCs are interesting. I'm not sure what they would be used for, but I did kind of follow that conversation. smallcaps is amazing. i can now speak like death, which is great for running discworld games. Also I'm ecstatic about running my AGE system game I've been planning, so that is a nice addon, and not being blindsided by player edits is convenient. At this point in the message, I literally just stopped getting hit for excessive use of quotes as I'm trying it out by continually hitting preview every few words or so just to check it out. I think I'll end it there, because I only wanted to say the first paragraph, but I am genuinely happy about all the quoted changes.
This message was last edited by the user at 09:40, Sat 22 Aug 2015.
jase
admin, 3471 posts
Cogito, ergo procuro.
Carpe stultus!
Sat 22 Aug 2015
at 08:12

Re: Update 67

In reply to alum666 (msg # 10):

I can see you've been approved for adult access plus one game.  If you're still having issues then rMail me which adult games you cannot get into.


Glad the update has been so well received, and with little or no issues.

158 159 160 approvals...
Flarelord
member, 326 posts
Sat 22 Aug 2015
at 08:19
  • msg #13

Re: Update 67

Thanks, guys! Everything appears to be in order for me right now
Sign In