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17:59, 28th March 2024 (GMT+0)

Deleting Characters and Messages.

Posted by Hunter
Hunter
member, 1425 posts
Captain Oblivious!
Lurker
Sat 17 Feb 2018
at 17:38
  • msg #1

Deleting Characters and Messages

Does deleting a character also remove any private messages or do those have to be purged separately?
bigbadron
moderator, 15508 posts
He's big, he's bad,
but mostly he's Ron.
Sat 17 Feb 2018
at 18:12

Deleting Characters and Messages

Deleting a character doesn't affect any messages they have posted in the game.
donsr
member, 1253 posts
Sat 17 Feb 2018
at 19:02
  • msg #3

Deleting Characters and Messages

 yep... when i delete a  player/character, regardless of  if you  make the NPCs , or  clean them out... there are still the PMs.

 I have  kept  PMs   if i use the  charcter  as a NPC, but once the  character/NPC is gobe..i delete the  PMs  as well, since any information and stats  are no longer relevant to the game
BlueDwarf
member, 12 posts
Sat 17 Feb 2018
at 20:22
  • msg #4

Deleting Characters and Messages

In reply to donsr (msg # 3):

I had a previous GM for some games remove himself as a player, and all pms were gone. Is that only if you delete the player, not the character?
jase
admin, 3584 posts
Cogito, ergo procuro.
Carpe stultus!
Mon 19 Feb 2018
at 04:55
  • msg #5

Deleting Characters and Messages

For the record the system doesn't automatically delete any private threads, regardless of what you do with characters or players.  Other than when a GM selects to "purge" a thread the only time it'll delete a private thread is if every recipient has deleted the thread from their list.  When a player opts to delete a thread it'll check if anyone else is still viewing the thread, and if not it'll then remove it.
BlueDwarf
member, 13 posts
Mon 19 Feb 2018
at 05:04
  • msg #6

Deleting Characters and Messages

In reply to jase (msg # 5):

Ouch. Thanks for that clarification. That means the previous GM actually went through and deleted stuff deliberately...
evileeyore
member, 71 posts
GURPS GM and Player
Mon 19 Feb 2018
at 07:13
  • msg #7

Re: Deleting Characters and Messages

jase:
Other than when a GM selects to "purge" a thread the only time it'll delete a private thread is if every recipient has deleted the thread from their list.

I'm guessing this 'purge' is the 'Remove unwanted threads' command?
horus
member, 391 posts
Wayfarer of the
Western Wastes
Mon 19 Feb 2018
at 07:34
  • msg #8

Re: Deleting Characters and Messages

In reply to evileeyore (msg # 7):

No... look in the private messages of a game which you GM.  Open a PM which you wish to remove from all user queues.  In the upper right you will find a link labeled 'Purge Thread'  Clicking that will remove the PM from EVERYONE's PM queues, and it will be non-recoverable.

This is distinct from the "Remove Unwanted Threads" command in the GM Menu.  I haven't played with that command yet because it looks like an easy way to lose large amounts of data from a game.  Oddly enough, the Help doesn't really say much about this function that I could find.

The text for this function looks like this:

Cleanup Unwanted Threads
 Leave [??] thread(s)
 Remove threads older than [??] month(s)
 Remove all group [?] threads
 [ ] Preserve Public threads
 [ ] Preserve Archived threads
 [ ] Preserve Notices
                          [Cleanup Threads]

Tell me that ain't ominous...

I'd love to hear more about how it's supposed to work.
jase
admin, 3585 posts
Cogito, ergo procuro.
Carpe stultus!
Tue 20 Feb 2018
at 12:31

Re: Deleting Characters and Messages

In reply to horus (msg # 8):

Not sure how to describe it other than reiterating what you've already posted!  It'll delete the threads as per the option(s) you select.
horus
member, 393 posts
Wayfarer of the
Western Wastes
Wed 21 Feb 2018
at 01:02
  • msg #10

Re: Deleting Characters and Messages

jase:
In reply to horus (msg # 8):

Not sure how to describe it other than reiterating what you've already posted!  It'll delete the threads as per the option(s) you select.


So... definitely a tool to use very carefully.  Thanks, jase
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