Re: OOC
In reply to Man in Black (msg # 591):
Of the six people who have looked at this game in the past 30 days, four of them have posted within that time frame, and three have posted within the last two weeks. It's been twelve days since your own last in-game post, as far as I can tell.
I'm not rolling with a fresh group. That is not going to fix whatever is happening. There is a fundamental problem with this game, and while I will not confess to know the cause, the symptoms are obvious. If I had to take a stab, though, I would say it is a refusal to bend the already janky Palladium system to the nature of PbP, when it is already slow on the tabletop - in PbP, it is downright glacial.
I owe it mostly to Rodrigo, who I can tell is pretty passionate about this sort of thing, but if this game survives any longer it is only as a zombie, a self-propelled corpse moving on its own inertia. Seriously, I did not need to know that you are choosing between this game and a party - I am no longer convinced this game has any heart to it, nor one that can be revived, and I'm getting out now.
I have four games I have tried and killed. Two of them were failed revival attempts, one died before I finished building it, and one died due to poor preparation and planning on my part. I am running one, and building another, and that other will only start if I am convinced I can actually run two games at once. I have learned my limits the hard way, and have likely disappointed a lot of players in the process, but when I do not feel I can run a game effectively I kill it myself.
I'm sensitive to when a game is going to die, or is already dead and just doesn't know it. I feel this game is there. So, I'm done.
Later on, all.