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Adv 2a - Cross-dimensional adventures.

Posted by ArekFor group 0
Arek
GM, 52 posts
Fri 1 Sep 2017
at 10:54
  • msg #1

Adv 2a - Cross-dimensional adventures

Possible at 1/week.

To begin with:
-fix eye colour [Rock of Bral, say - Spelljammer - xixchil body modification] - done
-find brother
-return home to Gamma world ?
T&T - removal of inability to make magic saves ? [Hela]; metal skin ?
Talislanta - magic items?
Multiclassing ? - hat of disguise ? Race change (removes mutations). Hela's house of dark delights could do that too ?
Disguises ?

-#1 visited Rock of Bral; so, knowledge of most of the normal D&D worlds.
-by travelling to dimension where time runs backwards; spending time there lets us leave and return to another universe earlier. Possibly with a xN multiplier.


-add +15% to system shock (Numbers spell) for Xixchil; assumed cost of 1000 GP and that on Rock of Bral someone's available.

Numbers spells are great and have lots of probability-manipulation effects. Could also be an add-on to Wizard ('cast one sphere'). Priest of Isis = never fail magic save at L10.
GW monsters - get THAC, Health and MD increase.
This message was last edited by the GM at 12:17, Mon 13 Nov 2017.
Arek
GM, 53 posts
Thu 7 Sep 2017
at 12:24
  • msg #2

Cross-dimensional adventures

Find / (reincarnate) brother.

Can get to somewhere on planet OK.
Then: scrying to find/teleport.
Need random world determination tables ?


22:01, Today: Arek rolled 10,12,15,15 using 2d10,2d10,2d10,2d10.  Chronology, Magic, Tech, Eco.
normal time, normal magic
Tech 15 Steam engines; blast furnaces; mechanical calculating machines.

15 Ecology and environment are almost identical to the base campaign. All major
races and species from the base campaign are present, but some general
characteristic is vastly different worldwide (everything is giant-sized, colors are
reversed, world is flat, etc.). - d4-2 colours are weird

3 continents, bottom 1/3 so correct continent.
Appearing in village - villagers mostly friendly. No large cities nearby.

Roll pop. density (73/100. City 29 miles away (d100). No random encounter.
Ask about brother - 33 - random event - "PC Positive, Persecute Legal Matters".
[while looking for information - no success, but the PC is told they should belong to the psionicists' guild, giving them a location to find a psionicist]
No directly useful clairesentient powers - "Send Thoughts" failed, hence know he's dead or in a psionics-proof area.
Wizard used "MAgic Mirror" - 50% from description (24).
23:04, Today: Arek rolled 16 using 1d20.  Dream Travel (Antaeus, Arek, beefcake)
adjusted 9 or less, so travelled 30% of the way (500 miles base). After resting 2nd shot (no random encounters) - fail by 1 so 90%, costs 42 PSPs. Now 35 miles off target.
Random encounter - DMG tables - shedu (psionics handbook). Friendly, has teleport - presumably sensed psionics of dream travel on way. Teleport to grave site.
No druids who can cast (L7)-wizard who scried could cast. Shedu remained with while resting, random encounter w/ pegasus. Dream Travel back to city.
Party OK while resting; too much time passed since death for Reincarnate.
Planar Travel back to Rock of Bral.
Resurrection attempt - paid 20,000 GP. Resurrection failure with roll of 100 on d100. :(
21:32, Today: Arek rolled 6 using 1d100.  Mythic - likelihood of misfire (undead or creature). May be performed by elf cleric, persuaded by Torvil that PCs are elf-friends.
RISING AS ZOMBIE LORD - IN WEEK WHILE ON ROCK OF BRAL.
[roll of '6' to see if particular character met while waking - use of Death power. Save of 7, reroll as 19 with 'lucky human'..runs to find other PCs while creature escapes. [Also suffering 'weakness as the spell'...Str 5 ray of enfeeblement? Note that's 1/day by rotting stench, can also create zombies.
...Hijacks ship, whispered to by dark lord that twisted the resurrection. Will be a reckoning later.

21:26, Today: Arek rolled 100 using 1d100.  resurrection survival (d100).
20:54, Today: Arek rolled 43 using 1d100.  party getting into trouble while other half AWOL.


Rolls:
22:17, Today: Arek rolled 6 using 1d100.  near village (65%).
22:16, Today: Arek rolled 88 using 1d100.  near city (likely =65% as not in danger).
22:15, Today: Arek rolled 69 using 1d100.  in danger ?
22:14, Today: Arek rolled 3 using 1d6.  number of continents.
22:12, Today: Arek rolled 36 using 1d100.  Mythic Fate chart - how close to brother.

20:34, Today: Arek rolled 4 using 1d100.  check if rare or very rare (shedu/greater) - lower gtr.
20:26, Today: Arek rolled 8 using 2d10.  reaction.
20:24, Today: Arek rolled 99 using 1d100.  is it mordor.
20:23, Today: Arek rolled 75 using 1d100.  use baku?
20:19, Today: Arek rolled 35 using 1d100.  monster.
20:18, Today: Arek rolled 2 using 1d8.  terrain.
23:09, Yesterday: Arek rolled 1 using 1d6.  random encounter.
This message was last edited by the GM at 12:47, Fri 08 Sept 2017.
Arek
GM, 61 posts
Fri 8 Sep 2017
at 22:19
  • msg #3

Cross-dimensional adventures

Authorities on the Rock likely to make PCs go after Loren to destroy it, in the time honoured PC tradition.
Meanwhile, Loren as examiner may be adding  'bionic' bits to replace missing components.
Elves involved - may be given a ship (for hire).
Request something to help with the stench ?
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