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05:59, 19th April 2024 (GMT+0)

#14 - Arduin & The Flying Axe Adventuring Company (Faac)

Posted by GarekFor group 0
Garek
NPC, 233 posts
Wed 4 Apr 2018
at 08:31
  • msg #1

#14

Futuristic space station; assume GW costs
Translator unit (Lexicon, Computer) - cost 600 domars (120 GP) - x5 = 600 GP
6 hr duration.
Envirolyzer (1) - 740 domars
Life Force Detector - [800/5 = 160]
5 Hydrogen power cells [ 750 gp]
2 communicators [1000 km range, cost 100 GP each]
weapons trading: may generate questions - say 75% likely!
-couldn't buy gunnes; more primitive so not produced.

Total cost: 600+160+750+200+150 = 1900 GP

18:01, Today: Garek rolled 24 using 1d100.  weapons trading illegal - 75%.

after finishing there - returning home with another plane shift (to castle).
From there can go to 3P and so elsewhere again if desired.

? Potentially - want another Portal leading from the castle to e.g. uninhabited planet, to become a domain ?
Could take over say a small moon in the Spelljammer universe.

Hat of Difference: tinker gnome
Can build time travel devices.
Probably shouldn't allow items with size >20.

Antaeus - ? ideally Dimension Door + attack in same round somehow ?
[needs second action to pull off]
This message was last edited by the player at 09:43, Tue 10 Apr 2018.
Garek
NPC, 235 posts
Tue 10 Apr 2018
at 09:44
  • msg #2

Arduin

In reply to Garek (msg # 1):

Arduin: say heard about the place...probably in T&T (T&T/Arduin having a crossover).
Its known to have its own dimensional portals.
Throwing in 'hook' for this using GM pterogative..want to do the adventures.

Gating there from 3P
Once there - can read rulebooks (but not adventures).

Taking: 25,000 GP in jewellery, 3000 GPs, all listed items/equipment.
exploitable resources - Hat of Difference to duplicate local Professions.
This message was last edited by the player at 09:53, Tue 10 Apr 2018.
Garek
NPC, 236 posts
Wed 11 Apr 2018
at 03:29
  • msg #3

Arduin

In reply to Garek (msg # 2):

[see "Different Worlds #2 for example of someone arriving in Arduin;
likely to welcome travellers, but expect them to join a guilt at listed costs}


dimensional instability in Elven kingdom of Arduin; portals likely to appear there at 'weak point'.
The Ebon Gates:
"I stand shakily between cyclopean ebon pillars atop an immense stairway and stare at the grove of trees that surround me, trees that soar 500 feet and more into the achingly blue sky."


Appearing at top of great stairway
Met by guards.
Guild fees:
Guild fees: Techno 25/level, Mage 100/level, clerics 20/level, thieves 10/level.
300+500+500+300 Drax + 60 (Ant)+30(Drax) = 1690 GP
--deducted 2000 GP for living expenses (paid in coins, converted gems in town later - local currency

Lifts going down a mile; can look over forest.
Low Town - "garbage pit" - below the Lifts.



Guilds control cities; nobles countryside - 2 axes of power
"under cities"  - e.g. "Dirty Dorgs" under capital of Talismonde- criminal element dominates along with slvery, evil religions; orcs, goblins, trolls, ogres, black mages, a young dragon or vampire or two supping and carousing.


would-be ambushers.

main roads have fortified Inns.

arrival time:  12:59, Today: Garek rolled 11 using 1d24.  Arrival time - treat 24 as 12 midnight.  About 11:00, so everything "open" - midmorning, only slightly later than probably when left.

ooc:
GUILD FEES NOTE:
These fees are paid whenever adventurers come into Arduin from
"elsewhere. • The monthly cost is paid by all guild members. The
monthly dues entitles the payee to Guild hall hospitality (room '
board), legal counsel, library priviledges and the like.
Failure to pay results in legol inebilility to practice one's
own profession. Practicing said profession w1thout paying results
in being outlawed by the guild, with all attendant penalties.

This message was last edited by the player at 13:19, Wed 11 Apr 2018.
Garek
NPC, 237 posts
Wed 11 Apr 2018
at 04:13
  • msg #4

Arduin

Asking around - joining guilds costs of up to 100/level.



Suggested Order of Adventures:

Arduin Adventure: "Forgotten Tower".
Howling Tower lvl 1-4
Citadel of Thunder lvl 5-8
Caliban level 8+
Death Hart (level ??) - may go before Caliban, only some encounters harder.
[Mostly adventures compatible with the Grimoire system, rather than '2e', compleat arduin]
Default to 'Arduin Adventure'.

Probably want to visit the capital before they find out about the dungeons (beyond what they know already).
?? Death Hart map doesn't interface with Different Worlds #2 map.


Seeing their leader struck down, the evil army of Orcs and other foul beings lost heart, broke and tried to run. Few escaped the victorious warriors, now inspired, that swept over the plain like a flood. Peace once again came to the land and Kharkoram’s memory slipped away like some long-past nightmare. Decades, centuries, passed and even the legend became dim and the land forgot.

Then one day, a dusty traveler in an Inn told a story of how he and three companions had come through on old, forgotten mountain pass in the north. He spoke of the strange, black tower of polished stone they had found and of their venturing through its massive iron gate. He hesitates then, gulping his wine to steady his shaking hand and tells of the treasure they found, but only he lived to speak of it. Showing a small, carved figure of fabulous black jade to prove what he has spoken, he mumbles something about “monsters, horrible howling monsters,” and refuses to say anything more except this:
“I would not venture again to that foul place for all the treasure in the land. But, for a small price, I will draw you a map so that you can!” Now it is up to you. Dare you
seek out the Forgotten Tower?
This message was last edited by the player at 04:15, Wed 11 Apr 2018.
Garek
NPC, 238 posts
Wed 11 Apr 2018
at 06:16
  • msg #5

Arduin

Low Town:
15:45, Today: Garek rolled 2 using 1d20.  Bad random event chart.
(pg 371 in Trilogy book) - pick pocketed.
15:46, Today: Garek rolled 1 using 1d7.  random target.
-Garek.
15:47, Today: Garek rolled 12 using 1d100.  lose # GS.

15:48, Today: Garek rolled 98 using 1d100.  their % to accomplish roll.
15:48, Today: Garek rolled 4 using 1d20.  punching you in the face roll.
[poor roll - treat as shoving an urchin into the wall for some damage, rather than pulping them]
[telepathic voice] <<Try that again and you'll be a head shorter>>.

It is 50/50 which Random Event Chart must be rolled on each month. However, each chart must be rolled on at least three times a year. Remember, the above charts are only a guideline, and the final arbitrator is always the DM.


Getting to Talismonde ?
-probably flying carpet.

NOTE - pg 431 - bandit group led by "Auri Wirinnaen" has flying carpet.


16:19, Today: Garek rolled 1 using 1d4.  season - summer, autumn (fall), winter, spring.
Summer
The Summer has an average mean temperature of 80 degrees Fahrenheit, with highs somewhere in the upper 90’s.
avg. about 25 degrees C (comfortable).

16:22, Today: Garek rolled 40 using 1d100.  summer weather table. ['no change in the weather'] - treat as default.

**Assume female PCs (=8 total characters including Vasri, 3 girls) shame Garek into not consorting with any of the women of ill repute in Low Town.
This message was last edited by the player at 08:37, Wed 11 Apr 2018.
Garek
NPC, 239 posts
Wed 11 Apr 2018
at 07:03
  • msg #6

Watch town

[thought was called 'watertown' initially - dodgy accents]

avoiding pickpocketing - Watchtown (looks like "Watertown" on the map)
Watchtown and Low Tower separated by a bridge over Crystal River.
Pretty - very close (at worst half an hours' walk).
Horn sounds at sunset.

!map - covers 2 pages only visible in DIfferent Worlds, scrolling view.
Talismonde 1/2 way across map.
River goes from here to there - Bright Water and Highbridge along the way.


leaving Low Town to go to Watchtown
Watchtown has 3 inns:
Fabulous Falcon (***, Wazat Tyme, on White Fence Lane. *** = 0.5 GS/night (4 GS for 8 characters).
The Silent Serpent is *, The Golden Apple ** - both Cliff Gate Square.

20:15, Yesterday: Garek rolled 16 using 1d20.  Garek - Cha check to get laid.

[failed cha roll - sneaking back to low town [dimension door]. Using a salve.
-1 salve (deducted)
! sister especially is REALLY going to tease him about the salve
(spreading on to cure disease)



Looking for people who know the area in Watchtown:
16:02, Today: Garek rolled 85 using 1d100.  sage availability - 15% chance. - hell no

16:03, Today: Garek rolled 56 using 1d100.  servant/helpers (50%).
-all possible seem REALLY dodgy. - nope
This message was last edited by the player at 05:29, Thu 12 Apr 2018.
Garek
NPC, 240 posts
Wed 11 Apr 2018
at 08:50
  • msg #7

Watch town

Forgotten Tower (Grey Nose) - listed as in "The bone wood" in original map, not far from Talismonde? Although the description puts it 'going through a pass in the mountains to the north' ??.
-can't be in Bone Wood.

25-hr days.

Three moons - Silver, Red, Blue. 12th of Torvaen is "Triangulus".
453 day year.
18:40, Today: Garek rolled 441 using 1d453.  Day of arrival.
Appearing in Khoros (Endyear month). Last 3 days are 'Tai Taowyn' (Endyear), 'non time'.
30 days per month - 421-450 being Khoros; appearing 11 am on the 21st of Khoros.
Upcoming festival for Winter Solstice...

! Problem that 'summer', already rolled, limits to 3 month period. Divide 441 by 4 = 110, plus 'start' of summer...day 227 is midpoint with 112 day spread. Nearing end of summer i.e. 227+[110 of 112]/2 = 227+55= 282nd day of year.
Equals 12th day of 10th month [270 = 9*30, plus 10]. 10th of Torzar.
Slightly missed 'founding of Arduin' festival on the 9th.
Ghast 1 is 'Harvest Festival', 1st day of fall. [officially - I think their calculations are off and it should be slightly earlier]

-rechecking: Winter is last 25 days of old year and first 100 days of new. Spring 125, Summer 125, Fall 75 days.
Eh, close enough.

RPG motivation: be in Talismonde for Midwinter festival, about 5 months time.
This message was last edited by the player at 09:32, Wed 11 Apr 2018.
Garek
NPC, 241 posts
Wed 11 Apr 2018
at 09:57
  • msg #8

Watch town

Arduin HPs question: whether we need monsters to use Revised HP system, and if so what revised HPs are.

?Does the revised HP system appear in vol. III, hence monsters published before and 'should' be updated?
PROBABLY just using HD for monsters - notes is a new 'character' system - 'the fighters have 3x the HP of the dragons they face'..doesn't make sense to also change the dragon's HD. Appears in book III; new monsters in book III still use HPs, although Arduin Adventure monsters largely have fixed HP totals listed.
-Maybe need to look up 'Compleat Arduin' to resolve if (designer of that) believes they should be provided.

Note: original system (book III) as written there usually adds +1 hp/level for first three levels (beyond 1st so to 4th), but in addition to usually +1/level (less for nonwarriors).

Both maps - dungeons map has probably smaller scale. No overlap with overland map! Except for mention of Thousand Thunder Falls. Moon wood may be 'wood of the moon'. Whole area is a lake on overland map (?).

Maps:
Skull Tower - in Bone Wood Forest
The Howling Tower - on Roaring Rock in the Lake of Mists
Thunder Hole (Citadel of Thunder) - behind Thousand Thunder Falls.

Forgotten Tower: go with 'in Bone Wood near No Name Swamp' - despite contradictions, best location.

[with a sinking feeling realize the old guy's map has little to do with his story!..hmm]
Can use a Y/N question to confirm its where the map says.

overall conclusion - have to go to Talismonde - ok, probably flying.
King of Talismonde - Elric - obviously 'the' Elric (shameless copy)
This message was last edited by the player at 11:30, Wed 11 Apr 2018.
Garek
NPC, 242 posts
Wed 11 Apr 2018
at 10:15
  • msg #9

Watch town

2 x [Large] Flying Carpet: An enchanted, colorful carpet that can fly at a speed
of 30 mph (48 km). 10 hrs of light in 25-hr day - in that time could cover 480 km.
=300 miles.
Distance - ??
Strong potential to meet flying monsters.

Area of Arduin in the "Arduin, Bloody Arduin" article - 40,000 square miles.
= 200 miles x 200 miles ?

Say 2 days meeting people, learning about the world (rest of first day, plus the whole next day). On evening of first day, get map to Forgotten Tower.
Could go straight there, pretty well..in a day would get 1.5x across the map although we could be very wrong about scale (!).


Say a day of flying = 10 random encounter checks.
This message was last edited by the player at 10:27, Wed 11 Apr 2018.
Garek
NPC, 243 posts
Wed 11 Apr 2018
at 10:46
  • msg #10

Watch town

Misty sea - Talismonde on the 'coast' - very large inland lake.
Maybe need to visit Talismonde - land a distance away and go in.
Still could use a local guide; also, makes it memorizeable as a Teleport destination.

-unsure of scale, so, say 10 encounter rolls to get to Talismonde.


Travel on a regular road through a civilized country or area
should have very little chance of danger. The DM should roll percentile, and a result of 10% or less in an encounter. Then to determine the nature of the encounter, the DM should roll a d12 with the following results: a roll of 9 – 12 means that some of the country’s own troops or sheriff, etc., has been encountered; a roll of 5 – 8 means that some of the area’s own population may have been met (a farmer on his way to the market or fellow travelers…); and a roll of 1 – 4 means the encounter is of an inimical nature. If this is rolled, the DM should roll one final time to determine what has been encountered, using any encounter chart or table desired.

Default ovrland rate 1 in 6 /hr.
21:54, Today: Garek rolled 38 using 10d6 with rolls of 5,3,4,4,5,3,1,5,5,3.  Random encounters.
=1.
22:01, Today: Garek rolled 6 using 1d20.  general overland monster chart.
22:02, Today: Garek rolled 51 using 8d8.  number of orcs below.
This message was last edited by the player at 12:32, Wed 11 Apr 2018.
Garek
NPC, 244 posts
Wed 11 Apr 2018
at 12:58
  • msg #11

Overland encounters

Using 1 fireball (discovering doesn't work very well).
Arrows kill a bunch more orcs - a few may have bows, limited return fire and most of party have 'Yuurk' protection from non-magic attacks.
Arduin Adventure - orcs average 34 HP so most take a couple of arrows without dying, after fireball fails!
Orcs likely to scatter ('not as brave as men') but PCs demoralized by general mehness.

22:29, Today: Garek rolled 55 using 1d100.  % noticed. - nup.

8d8 = average 36..
'Arduin Adventure' orcs appear in numbers of from 1 to 20.
! Balanced for revised HP system ?
51 orcs would 'map down'. Statistically: is probably less than 5% likely.


22:45, Today: Garek rolled 46 using 1d100.  keep number of orcs constant (33%).
nvm, as encounter non-significant will leave at existing number
Though is an weird gamesystem-conversion error.
-consider to be some sort of warband.
This message was last edited by the player at 13:17, Wed 11 Apr 2018.
Garek
NPC, 245 posts
Thu 12 Apr 2018
at 05:27
  • msg #12

Talismonde

buying:
Ring of Before (10,000)
2 additional Bags of Holding (3500)
-17000 from Marsa's gem supply. [deducted]
[brought along since vaults seeming 'exposed' in her opinion]



15:53, Today: Garek rolled 67 using 1d100.  rolling in Talismonde - sage available (15%). (No)
15:54, Today: Garek rolled 96 using 1d100.  General helper (guide) (50%). - No!


Check cost of - things of elvenkind - D&D.
Boots - 5000. Cloak - 6000.
Can 'flip' for more gold on the Rock (to the Arcane)
[cost - 250; x ] = 44000 GP
Go get: a yuurk - allocate Gaynor [critical hits!], like 30 more anti-disease salves
Drax - can be primary fighter (has a Yuurk)
Garek, Lynn - still don't have Yuurk's.

Pool of greatness: wearing the Ring of Before, Lynn could try using the Pool of Greatness.
! 1 in 6 failure due to magic resistance. allergy is non-magical (not autofail)
! Might take multiple charges - cancelling could also fail due to 15% magic resistance.


Antaeus - teleport
Note- now immune to poison - bird only 1 hp damage.
-can also make contact poison now??
Salve joke - gets like 50 vials of salve, 'just in case'.


Transport: Say another 3 days in Talismonde before leaving. Transport in - Gaynor [2 days to recharge]. Transport out - Garek - back to Rock; can use 3-P to get to Rhaelph. Spending only 2 days there before Gaynor can recharge.
This message was last edited by the player at 06:25, Fri 13 Apr 2018.
Garek
NPC, 246 posts
Thu 12 Apr 2018
at 06:15
  • msg #13

Rock / T&T

The Rock
4 sets elven boots (500 GS) - Compleat Arduin [Resources] - 95% silent
4 sets elven cloaks (250 GS).
5000/6000 GP value each - 44,000 GP added to inventory.

Random potions (roll to see for miscibility) - ESP, sweet water, human control, delusion - meh.

12:54, Today: Garek rolled 17 using 1d100.  able to sell bag of holding (25% full, 50% 10K).
Selling Bag for 25,000 GP.


15:58, Today: Garek rolled 41 using 1d100.  availability - amulet of life protection (15% base) - the Rock. - Nope.
23:25, Today: Garek rolled 33 using 1d100.  Girdle of dwarvenkind (10%).
16:18, Today: Garek rolled 33 using 1d100.  Amulet of Life Protection (5%). [Scarab of Protection]

T&T
naked doom - dimension door in:
15:45, Today: Garek rolled 100 using 1d100 with rolls of 100.  15% magic resistance.
15:44, Today: Garek rolled 6 using 2d6 with rolls of 4,2.  Lynn - constitution check vs. pool of greatness.
18:30, Today: Garek rolled 5 using 1d6.  naked doom random encounters.
--Dimension door out.

Salve getting:
Antaeus - see post after next.

Antaeus - buying Deluxe Staff (as trap stopper)
Distributing anti-undead scimitars.
This message was last edited by the player at 03:25, Sat 14 Apr 2018.
Garek
NPC, 248 posts
Thu 12 Apr 2018
at 10:07
  • msg #14

Rock / T&T

arduin map from empcho
Scale: 10 miles to an inch.
Map is 2 ft [24 inches] x 3 ft [36 inches] - so 360 miles across for whole area.

??Is the map purely of the "Sea of Mists" area?
If so: Hargrave's map is about 3x that wide...so Plateau to Talismonde is about twice that (2/3 across the map x3 scale) or 720 miles.
sounds good ??
At that rate, it would be 20 hours of travel (2 days) to Talismonde.

somewhat balanced by, maybe should be using 'civilized' encounters??
Assume stopped somewhere along way - Inn.
Garek
NPC, 249 posts
Thu 12 Apr 2018
at 11:47
  • msg #15

Salve!

Magical Clay (Alscen) - 21G - costs 25 GP
1 [01-16] [16%] - divides into two pieces
2 [17-33] [17%] - gold statue of yourself, 50 gp
3 [34-50] [17%] - scimitar with +30 adds
4 [51-67] [17%] - contact poison, -3 STR/DEX (no effect if immune poison)
5 [68-84] [17%] - turns into a salve curing any disease once
6 [85-00] [16%] - storm bird, 1 hit if immune to poison

+/- 1% to 10%.


After applying luckstone modifiers
01-26 roll twice
27-43 gold statue
44-57 scimitar
58-94 salve
96-00 storm bird

5 trials = 125 gold pieces.
Spent 625 gp (not sure of supply - say 25 trials wipes out)

[salve - 1 imagine this being in a tube. Likely amount of magic clay in stock - ??]



Trial5:  3 salve, 3 gold statues, scimitar
Trial 10: 6 salve
Trial 15: 4 salve, 2 gold statues, scimitar
Trial 20: 3 salve, 1 gold statue, 3 scimitars, storm bird
Trial 25: 3 salve, 3 gold statue, 2 scimitars, storm bird

Total: 19 salve, 9 gold statues (50 gp ea), 7 scimitars, 2 storm birds, released.



20:53, Today: Garek rolled 66,40,69,28,8 using d100,d100,d100,d100,d100.
salve, gold statue, salve, gold statue, roll twice

20:57, Today: Garek rolled 44,3 using d100,d100.  roll twice.
scimitar, roll twice

20:57, Today: Garek rolled 7,40 using d100,d100.  roll twice.
roll twice, gold statue

20:58, Today: Garek rolled 85,92 using d100,d100.  roll twice.
salve, salve


Trial 10
20:59, Today: Garek rolled 70,18,68,60,71 using d100,d100,d100,d100,d100.  Trial 10.
salve, roll twice, salve, salve, salve


21:00, Today: Garek rolled 58,76 using d100,d100.  Roll twice.
Salve, salve


21:01, Today: Garek rolled 44,61,6,88,23 using d100,d100,d100,d100,d100.  Trial 15.
scimitar, salve, roll twice, salve, roll twice

21:03, Today: Garek rolled 35,43,69,88 using d100,d100,d100,d100.  roll twice (*2).
gold statue, gold statue, salve, salve


21:05, Today: Garek rolled 2,96,48,29,93 using d100,d100,d100,d100,d100.  Trial 20.
roll twice, storm bird, scimitar, gold statue, salve

21:06, Today: Garek rolled 3,50 using d100,d100.  roll twice.
roll twice, scimitar

21:06, Today: Garek rolled 58,3 using d100,d100.  roll twice.
salve, roll twice

21:07, Today: Garek rolled 61,51 using d100,d100.  roll twice.
salve, scimitar

21:09, Today: Garek rolled 76,2,28,97 using d100,d100,d100,d100.  Trial 25.
salve, roll twice, gold statue, storm bird, -missing one roll

21:10, Today: Garek rolled 62,24,45 using d100,d100,d100.  roll twice plus missing roll.
salve, roll twice, scimitar

21:11, Today: Garek rolled 53,20 using d100,d100.  roll twice.
scimitar, roll twice

21:12, Today: Garek rolled 6,85 using d100,d100.  roll twice.
roll twice, salve


21:12, Today: Garek rolled 41,38 using d100,d100.  roll twice.
2 gold statues
Garek
NPC, 250 posts
Fri 13 Apr 2018
at 06:12
  • msg #16

Continued

**Check ruling for 'sharpness' & crits.

*Should be using 'civilized table' at least near Talismonde - if that doesn't count as civilized, what does?
May need to walk to not attract attention.

-to talismonde - dream travel.
'Shadowlands' lie beyond Ebon Gate - bypass due to portal.
Garek
NPC, 251 posts
Sat 14 Apr 2018
at 09:47
  • msg #17

Continued

After enough time in Khosht for ability to recharge: going through portal.
Back at Ebon Gates.
Different length of day [Int check]
19:17, Today: Garek rolled 17 using 1d20.  Antaeus - Int check to realize day longer.
Party can work out day an hour longer, setting to come through at about 9 am.
19:19, Today: Garek rolled 23 using 1d24.  time differential
(Arduin forward from Rhaelph time)...means party 'gains' an hour (9 am becomes 8 am there).
No need to delay particularly...dues already paid, can take bridge to Watchtown.

19:21, Today: Garek rolled 7 using 1d100.  enquiring about sage.
Someone who was 'away' a fortnight ago - now available.

Build as character - Sage character class (level 1); consider hireling + wants a share of treasure.

19:23, Today: Garek rolled 16 using 1d100.  wineskin of holding - watchtown (70%).
1000 GS/ 250 gallons

19:26, Today: Garek rolled 5,70 using d100,d100.  bag holding (50%); boots of great speed (50%). -extreme yes, no.

19:28, Today: Garek rolled 35 using 1d100.  boots elvenkind (50% of 1; increase if lower roll). - say 2 sets boots. [500 GS each]
'1.5 result' - say 1 pair a poor size (elf-sized)
19:34, Today: Garek rolled 33 using 1d100.  Marsa (as human) - male elf boots 30%. - no.
19:35, Today: Garek rolled 48 using 1d100.  Drax - elf boots - 30%. - no

Human-sized pair
19:35, Today: Garek rolled 43 using 1d100.  Garek, Gaynor - elf boots (50%).
19:35, Today: Garek rolled 22 using 1d100.  Harcourt - elf boots.


19:28, Today: Garek rolled 83 using 1d100.  cloak of elvenkind (50%; increase in lower roll). - no.

19:40, Today: Garek rolled 76 using 1d100.  some sort of trouble (25%). - no!
This message was last edited by the player at 10:10, Sat 14 Apr 2018.
Garek
NPC, 252 posts
Sat 14 Apr 2018
at 10:26
  • msg #18

Continued

Party division - 2 carpets

Carpet 1
Garek [can fly] - telepathy for monsters occasionally
Antaeus
Marsa
Harcourt [driving]

Garek/Gaynor communicate between each other w/ telepathy.

Carpet 2
Gaynor [can fly]  - telepathy for monsters occasionally; planar travel used.
Lynn [can fly]
Drax
Vasri [driving]
The Sage guy


19:56, Today: Garek rolled 32 using 10d6 with rolls of 1,6,4,1,1,2,5,1,5,6.  Encounter rolls - 2 day trip total [equivalent uncivilized].
i.e. first '1' in first 2 hours...

19:57, Today: Garek rolled 8 using 1d10.  weather die roll.
weather - cool morning fog, becomes warm, 80 degrees F, clear skies, no wind.
Encounter 1
20:02, Today: Garek rolled 4 using 1d20.  encounter 1.
[general table] -air elemental. can fly.

20:06, Today: Garek rolled 3 using 1d20.  telepathic scan for .-nope
20:07, Today: Garek rolled 9 using 1d20.  telepathic scan (Gaynor).
-say no, at best casual scanning.
20:09, Today: Garek rolled 1 using 1d100.  sage - recognition % (30%).
! immediately recognizes - 280ft move means flys about as fast as carpet

20:13, Today: Garek rolled 9 using 1d12.  encounter reaction. - warily approaching (curious)
20:13, Today: Garek rolled 137 using 20d12.  base encounter distance.

Encounter 2
Encounter 3
Encounter 4
This message was last edited by the player at 10:55, Sat 14 Apr 2018.
Garek
NPC, 253 posts
Sat 14 Apr 2018
at 11:49
  • msg #19

air elemental - encounter 1




20:31, Today: Garek rolled 5 using 1d20.  Antaeus - inertial barrier.
-absorbs wind attacks/physical attacks - should cover most of carpet.
Anything 'behind' pocket partly protected? Wind would also flow around.
Garek - duality action -confusion (automatically fails, immune).
Harcourt - wand

if barrier up and confusion annoys it - first attack would be blocked by inertial barrier.
[assume doing 'wind' - physical attacks would roll damage and be absorbed instead.


20:40, Today: Garek rolled 76 using 1d100.  magic resistance - 25%. - ok


HP: 60-80
20% magic resistance.
20:40, Today: Garek rolled 5 using 1d20.  saving throw vs. fire. fails.
-24 damage from fire.
20:42, Today: Garek rolled 62 using 1d100.  magic resistance - Drax.
Drax's wand EXACTLY identical - same save result, 24 damage.
=48
Lynn- readies action to grab someone if needs to air sail.
Gaynor ?

20:46, Today: Garek rolled 31,28 using d20+12,d20+12.  Gaynor - magic arrows (+3).
deals 6 damage to the thing. =54

Garek ? -can't use bow through inertial barrier
Pretty close...
20:54, Today: Garek rolled 3,3 using d20,d20.  Garek - battleaxe attacks (sharpness, normal).

:56, Today: Garek rolled 11 using 1d20.  harcourt - control carpet (Int roll).
OK

20:56, Today: Garek rolled 55 using 1d100.  elemental - continuing attack on original target (75%).
Probable miss.


20:51, Today: Garek rolled 77 using 1d100.  33% - chance of fleeing.


20:58, Today: Garek rolled 7 using 1d3+5.  elemental HD.

20:57, Today: Garek rolled 2,18,20 using d20,d20,d20.  attacks on Garek.

20:59, Today: Garek rolled 14,5 using 2d8,2d8.  damage. = 19
Critical -
21:00, Today: Garek rolled 16 using 1d100.  critical result.

21:00, Today: Garek rolled 16 using 1d100.  critical result.
16 – 20 Arm (roll side) As above [Artery cut, die in d10 minutes.], but die in d12 minutes. +d6 damage

21:09, Today: Garek rolled 12 using 1d12.  die in d12 minutes.

21:04, Today: Garek rolled 4 using 1d6.  additional damage.

*total 23 damage

-potentially wind managed to cause fumble from axe (otherwise how to cause edged damage).


On Garek's turn - begins total healing.
Lynn - gets driver to climb, air sail down to use magic bandages.



21:14, Today: Garek rolled 17,84 using d100,d100.  magic resistance - 25%.
absorbs another 24 damage = 78.
--will kill 7 HD elemental.


Lands of Chaos - a bit weird.
Hargreave - PCs start as normal but gradually 'change over' to Arduin systems.


Arduin Adventure - is actually a pretty solid core system,
whereas Grimoire is fairly weird (predates it).
Garek
NPC, 254 posts
Sun 15 Apr 2018
at 02:40
  • msg #20

air elemental - encounter 1

12:10, Today: Garek rolled 23 using 1d100.  would some sort of dream monster attack if dream travelling? (50%). - so yes, dream travel out.

elementals often summoned - so, seems like its potentially unsafe to go back. Pressing on (total healing should fix damage in about 4 hours).


12:19, Today: Garek rolled 5 using 1d20.  encounter 2 (end first day). - dragons
12:19, Today: Garek rolled 1 using 1d4.  # dragons.

12:20, Today: Garek rolled 4 using 1d100.  dragon age. - hatchling.

12:31, Today: Garek rolled 17 using 1d20.  random dragon type (19 types).
=Tryvern!
Note - 'extremely rare, half-dozen seen in last 1400 years - guardian to lost treasure'.
12:33, Today: Garek rolled 75 using 1d100.  Replace with wyvern (90%). - yep.
speed of 575'. -pg 177 Compleat Arduin.

12:38, Today: Garek rolled 6 using 1d12.  encounter reaction.
'the monster shies back a bit, and appears hesitant and nervous'
[this sort of reaction explains why an 'always attack' response is notable in monster descriptions!]
12:43, Today: Garek rolled 3 using 1d20.  Charisma check - telepathy, intimidate.
This message was last edited by the player at 03:13, Sun 15 Apr 2018.
Garek
NPC, 255 posts
Sun 15 Apr 2018
at 03:15
  • msg #21

air elemental - encounter 1

12:44, Today: Garek rolled 5 using 1d100.  potential trouble in Highbridge - day 1.

Guards - probably want bribe to be let in. People may have noticed flying carpet.
Roll on event table.

12:44, Today: Garek rolled 5 using 1d100.  potential trouble in Highbridge - day 1.
12:49, Today: Garek rolled 15 using 1d20.  random event (bad); if no result, check for good.
[no result]
12:50, Today: Garek rolled 11 using 1d20.  good random event chart.
11- inherit a small fortune, d100 GS.
ignoring,- no relatives here? Can treat as 'bargain', on sale of a 'used' item.

12:57, Today: Garek rolled 35 using 1d100.  cloaks/boots elvenkind - 25%.

12:56, Today: Garek rolled 75 using 1d100.  next day - looking for 'ring of before' (15% availability).
smaller city - nothing here, at least findable in couple of hours searching.
This message was last edited by the player at 03:28, Sun 15 Apr 2018.
Garek
NPC, 256 posts
Sun 15 Apr 2018
at 03:19
  • msg #22

encounter table - updated

01 Flee in abject terror
02 Flee as fast as possible
03 Retreat hastily, but in order
04 Retreat as above, but with a 20% chance of warily returning
05 Retreat as above, but with a 45% return chance
06 hesitate, with a 50/50 chance of retreating as in #5
07 As above, but with a 65% chance of staying to “see what’s happening”
08 As above, but with a 90% chance of staying, and a 50/50 chance of investigating cautiously
09 Advance warily to “see what it can see”, no fear or hesitation
10 Advance aggressively to fight, no chance of running
11 Headlong immediate charge
12 Ambush: as for #11
Garek
NPC, 257 posts
Sun 15 Apr 2018
at 03:35
  • msg #23

encounter table - updated

Area dangerous enough that plan may be to charter a ship to Kharahoen.
Slower, next 2 encounters become 'water' encounters (assume sea isn't 'civilized' terrain).

13:08, Today: Garek rolled 10 using 1d20.  sea encounter. [sea sprites]
13:09, Today: Garek rolled 29 using 10d6.  number of sea sprites.

13:13, Today: Garek rolled 37,71 using d100,d100.  special at-sea weather.
37 - foggy, 10 yard visibility
71 - wind 36 mph

Referring 0D&D: each 10 nixies will cast one Charm Person (luring people beneath waves to enslave for one year).
Encounter roll - nixies
Encounter roll - captain.

13:22, Today: Garek rolled 1,12 using d12,d12.  encounter roll - nixies, encounter roll - captain.
-captain charges, nixies flee in panic! (probably has fought them before!/stolen crew members)
This message was last edited by the player at 03:53, Sun 15 Apr 2018.
Garek
NPC, 258 posts
Sun 15 Apr 2018
at 03:58
  • msg #24

encounter table - updated

13:28, Today: Garek rolled 9 using 1d20.  later that day - sea encounter. - 1 roc.
CA: 200-400 hp, "they hunt whales and other large sea creatures, and will normally leave the ships of men alone unless provoked".

Kharahoeven: - treat as 'voyage to distant land' on good events table - 25% misfortune.
13:36, Today: Garek rolled 88 using 1d100.  'misfortune' chance - Kharahoeven (25%).


14:12, Today: Garek rolled 95 using 1d100.  magic item buying - Ring of Before (50% up to 4).
Extreme No!! ? Won't be stocked for awhile.
14:13, Today: Garek rolled 77,11 using d100,d100.  elven cloaks, boots.
no; yes (2 pairs) and unusual event.


14:20, Today: Garek rolled 65,34,7 using d100,d100,d100.  usual - action, event, subject.

map - now on capital map. Road runs from Kharahaen toward Stoophouse (town); crossroads marks The Running Lady Inn, with road to Tharkness.
Planning to: buy horses.

65,34,7 - neutral event (well that's a change), stop - allies.
Alizar the Sage has decided to leave the group at Kharoeven - party appearing ill-starred.
neutral ? - possibly has found a replacement.

why involved with buying elf shoes ?

77 - could involve further unusual event.


14:24, Today: Garek rolled 38,3,14 using d100,d100,d100.  2nd weird event.
thread-related event, neglect-peace.
whatever we were doing to mollify the sage - we stopped doing - leading to their leaving.
They advised PCs to NOT buy elf gear here - neutral in that they leave but we do get elf shoes.


not well defined- assume they're an elven sage, and boots are 'used' (probably from dead elves).
Can't have known about last purchase, or, overlooking since we didn't know it involved recycling from elves - so permissible.
14:29, Today: Garek rolled 43 using 1d100.  replace sage - 15%.
14:30, Today: Garek rolled 40 using 1d100.  other helper (torch bearer) 50%.
-knows local area, not a sage however.
-dick GMing; sage would know about item construction. Actually make him human, but knows ingredients - buying boots now counts as evil act!

14:48, Today: Garek rolled 8 using 1d20.  Marsa - charisma check.
With diplomacy - not buying the boots, instead keep the elf sage [Alizar]
This message was last edited by the player at 05:34, Sun 15 Apr 2018.
Garek
NPC, 259 posts
Sun 15 Apr 2018
at 05:20
  • msg #25

encounter table - updated

2 heavy pack horse (75 GS each)
8 x medium warhorse (8*100 GS)
Passage expenses for ship: Say 400 GS (being robbed). - deducted.

5 medium sponges (18 GS)

15:07, Today: Garek rolled 18 using 5d6 ((1,3,6,3,5)).
15:07, Today: Garek rolled 18 using 5d6.  1 days travel to inn - civilized lands.

09:35, Today: Garek rolled 50 using 1d100.  25% chance inimical - civilized encounter.
At start of journey - Arduin so potentially a 'weird' encounter - say, SF adventurer [techno] working as guard outside city, chasing bandits perhaps.

stay at inn rest of the day :


09:38, Today: Garek rolled 36 using 1d100 with rolls of 36.  25% chance 'inimical' encounter.

09:38, Today: Garek rolled 16 using 5d6 with rolls of 5,2,4,4,1.  Next day - from inn toward swamp (civilized zone).

09:35, Today: Garek rolled 50 using 1d100.  25% chance inimical - civilized encounter.
This message was last edited by the player at 00:09, Mon 16 Apr 2018.
Garek
NPC, 260 posts
Mon 16 Apr 2018
at 05:03
  • msg #26

encounter table - updated

14:33, Today: Garek rolled 26 using 5d6 ((6,6,6,2,6)).
Final series encounters - approach to the tower. No encounters!
Garek
NPC, 261 posts
Mon 16 Apr 2018
at 07:30
  • msg #27

encounter table - updated

overland encounters - from nearest town/inn to Forgotten Tower.
land encounter.

Then, each day they travel roll a ~ 0. If a one or a ten comes up then they’ve had an
encounter! You can choose which it will be or pick
randomly, it really does not mailer. (In more civilized
areas roll a 020, a 1 and 20 being an encounter).


Sage character - can roll for Specials in chargen rules.

??WTF "Adjusted Dex"


Known information:

dark magic, fire - Kharkoram
'black tower of polished stone'.
'howling monsters'
Jade figurine
orcs, goblins, other evil creatures.
wizard destroyed [enchanted weapon through heart] ??

Overland encounter (monster) not specified.
Check distance (1" = 10 miles) to find how many overland encounters needed as we enter the swamp.
-assume map given to reach there.

CHECK FOR TRAPS OBSESSIVELY

13 traps - GM distribution.
Randomize per area - check if any should go into caverns below ??

WE CAN NOW SEE THE TOWER.

Either character capable of planar travelling.
Bug out plan - destination ??
Dying character - T&T universe (Yuurk shop), Umslopagaas can apply healing magic.
Just getting away - use own castle.


Treasure
Plaster Set idol, 6" tall, unknown to PCs holds ruby (365 GS).


16:02, Today: Garek rolled 22,4,26,29,25,20 using d33,d33,d33,d33,d33,d33.  First half of traps - tower (rooms).
GM call - first trap on door [despite problems this raises with QRC warriors ?]; then again how do they get thru 4 locks and a bar ?

15:50, Today: Garek rolled 3 using 1d13.  Front door trap.
[spring-loaded 8’ steel spear shoots out, impaling the
victim for 20 points damage].
15:51, Today: Garek rolled 75 using 1d100.  Antaeus - F/R traps 80%.
ooh.

15:52, Today: Garek rolled 58 using 1d100.  disable trap (80%).



"Four key lock" + bar - 4 separate rolls (nasty).
15:56, Today: Garek rolled 79,36 using d100,d100.  Drax - missing two locks (30%).

15:55, Today: Garek rolled 80,87,33,37 using d100,d100,d100,d100.  open locks (50%).
dimension door to open from inside.

ROOM #1
15:58, Today: Garek rolled 10 using 1d20.  dimension door. Presumable unlocks easily, empty.
15:52, Today: Garek rolled 35 using 1d100.  10% QRC warrior.

ROOM #2:
giant snake: bite stopped by Yuurk - poison immune (40 damage total)
6" tall idol - DEFINITELY TAKING (on table). [ignore roll - smaller than had read]
16:14, Today: Garek rolled 12 using 1d20.  Int check - when idol disturbed.
Garek
NPC, 262 posts
Mon 16 Apr 2018
at 09:18
  • msg #28

encounter table - updated

Resist fire = 1/2 damage, plus made save = 25 damage still, no item saves.
Would a 9 save ? - nope. "all others" - heat save of 12.

Stuff lost:


Bag of Holding I (value: 25K; wgt 15 lbs; holds 250 lbs of gear)
(note - Gaynor, Garek and Antaeus each have one)
inside: Jewel-encrusted goblet (1500 GP value)
Magical black pearl (allows wielder to see in the dark)
1000 GP in gems/jewellery

Not traumatized - seems like it didn't happen (affects 'psyche' damage).
This message was last edited by the player at 09:27, Mon 16 Apr 2018.
Garek
NPC, 264 posts
Mon 16 Apr 2018
at 12:52
  • msg #29

encounter table - updated

16:02, Today: Garek rolled 22,4,26,29,25,20 using d33,d33,d33,d33,d33,d33.  First half of traps - tower (rooms).
traps 3, 6, 11.

HP SUMMARY:

Garek: 7 damage +7 from next post
Gaynor: 7 damage


19:57, Today: Garek rolled 94 using 1d100.  Hide check - Rizak.

19:56, Today: Garek rolled 7 using 1d20.  telepathy scan.


-killed 4 orcs, good work. Lasso'd one briefly (pull/trip). Time shift failed.

lasso'd - pull/trip


Under the velvet seat cushion is a small “treasure vault,”
locked, containing 80 black pearls worth 25 G.S. each [2000 GP total], 40
R.S., 160 G.S. and seven 10 lb. silver bars worth 16 G.S.
each (112 G.S. total).

silver-hilted, silver-plated boot knife.
plaster idol of set - ruby 365 GS
336 gp
1980 sp
crystal ball!
Silver ring - 100% fire resistance.

Broadsword “Dark Moon.” : +2, user can 'see in dark like an elf' with sword in hand.
scabbard -  black velvet covered silver with  20 small emeralds encrusting it
worth 1,100 G.S. total.

Map of tower


Room 13 - nope.

12 damage

Room 11
encounter check

goblin thieves - surrendering.
telepathy - can determine they're too scared to do much.
Leave in here - 'don't go anywhere'.

lift up trapdoor, poke in fire wand.
[24 damage to all the goblins

leader killed; 3 have 1 hp each - fled to room #15 then #18.
-1 shot with nevermiss (despite 'bump ally' result)
21:08, Today: Garek rolled 56 using 1d100.  harcourt - fumble.

"D" behind secret door.
-wouldn't learned in Rizak's mind scan, possibly. - nup.

21:13, Today: Garek rolled 16 using 1d100.  troll in room 19? - yup.

troll "Gurgog"- just waking up.

-12 damage -
-3 damage nevermiss

#17 - failed to find ring
#16 - ignoring cave bear for now.
One problem - can't figure out how to go UP.

going back down to interrogate Rixel: can show them where secret doors are [D? - would've had to sneak past bear otherwise]

Room #25.
21:56, Today: Garek rolled 44 using 1d100.  find/remove traps (Antaeus).
Garek drops
Gaynor - fell over 6 rounds

'regenerating things don't like fire - Lynn cauterizes head stump with laser.


ex[;pred #21 = all fine.


21:40, Today: Garek rolled 11 using 1d12.  trap for room 20 (3 = 13).
-reroll, already had 11.

21:43, Today: Garek rolled 11 using 1d12.  d12 (3 = 13) reroll 11. !

21:41, Today: Garek rolled 75 using 1d100.  find/remove traps (Antaeus).

21:43, Today: Garek rolled 6 using 1d12.  same same.
6. Ten iron heavy crossbow bolts fire down the length of
the corridor. (Treat as ten separate basic heavy crossbow bolts)
attempting to disarm ?? - would fire out of north wall - when door to 20 opened.

activate inertial barrier - attempting to set off.

21:51, Today: Garek rolled 40 using 1d100.  remove traps - trigger. - OK.

explored armour (24)

Room 25 - found trap [12] - flaming oil poured from ceiling - up stairwell.

Room 22:
22:02, Today: Garek rolled 5 using 1d13.  trap (reroll if have already).
-would be in stairwell (sword as go up stairs)


50 HP. [-6 nevermiss

22:06, Today: Garek rolled 20 using 1d20.  time shift power check. -ouch. [disoriented -2]


40 damage, then fumbles for Garek, Gaynor - hit each other!

22:12, Today: Garek rolled 3,8,5,7 using d8,2d6,d8,2d6.  damage (halve).
one half normal damage - 14, 14 - both take 7.

*Antaeus - giving Gaynor his Luckstone


22:19, Today: Garek rolled 89 using 1d100.  find stairwell trap. -nope.
Danger Sense if tried. E actually goes DOWN (into cave bear room). Trigger at bottom.

From #25 can go up F.
This message was last edited by the player at 12:54, Mon 16 Apr 2018.
Garek
NPC, 265 posts
Mon 16 Apr 2018
at 12:53
  • msg #30

encounter table - updated

OTHER FILE
19:57, Today: Garek rolled 94 using 1d100.  Hide check - Rizak.

19:56, Today: Garek rolled 7 using 1d20.  telepathy scan.

19:59, Today: Garek rolled 2 using 1d20.  probe.

20:00, Today: Garek rolled 6 using 1d20.  Rizak - save vs. spells.

Rizzi knows about: wraithe on level 4, 'coin box' ?

Room 3 - 2 dire wolves - shutting door.



Going up "A" staircase - goes to 8.

Antaeus - used Heal scroll.
Yuurk absorbs about 10 rats...Harcourt comes in and can blast them (fireball).


treasure. The leader, Goragg, is 4th level, wearing half
plate, with round shield, and carries a battle axe. His three
henchmen, Argaak, Morgakk, and Lashaag, are all 2nd
level and are wearing full chain mail with round shields.
Two have spiked maces and the third has a morning star.
The leader has a pouch with 47 S.P., the other three have
30 S.P. between them. See the monster list for other
“stats.”


Explored #9 (while 8 burning out).

Going into #7

Garek - takes 7 damage.

***

Amendments: use 3 healing potions (4th not required) + flask of cures.

09:02, Today: Garek rolled 7,3,8,6 using d8,d8,d8,d8.  potions of healing.

09:02, Today: Garek rolled 2 using 1d4.  flask of cures.
Totals: Garek 2 damage, Gaynor 0 damage

Identifying Ring of Fire Resistance [1/2 Spellcraft]
15:08, Today: Garek rolled 4 using 1d20.  spellcraft - drax - ring of fire.
This message was last edited by the player at 05:39, Tue 17 Apr 2018.
Garek
NPC, 266 posts
Tue 17 Apr 2018
at 06:58
  • msg #31

Room 25 progress update/combat

Room 25 - 1 orc takes 20 damage.
+8 for Nevermiss.
Drax - Dex 17 - kills 1 orc

Harcourt moving in rather than Garek [moves to back]
11:04, Today: Garek rolled 2,9,82 using d8,d10,d100.  damage and crit roll. - Harcourt

Orc #2 - dead

orc - confused - attacks nearest inanimate object (dead orc)

11:08, Today: Garek rolled 12 using 1d100.  crit.

11:08, Today: Garek rolled 6,20,7,1,17 using d20,d20,d20,d20,d20.  damage to orc.
11:09, Today: Garek rolled 4 using 1d8.  nevermiss.
11:11, Today: Garek rolled 9 using 1d10.  basic critical chart.
goes through heart - dead.

map of tower !!

room 25 - found trap.


Room 29 - not looted
Room 26 - leaving stuff (too heavy)

21:45, Today: Garek rolled 5,13 using d20,d20.  saving throws.

21:45, Today: Garek rolled 8,14 using d20,d20.  scimitar - destroy undead.

21:45, Today: Garek rolled 4 using 1d20.  wraithe surprise attack (Gaynor).

21:43, Today: Garek rolled 78 using 1d100.  open locks.
Open locks fails, Gaynor breaks open - wraith attack (miss) - undead slaying scimitars destroy.
This message was last edited by the player at 12:17, Wed 18 Apr 2018.
Garek
NPC, 267 posts
Thu 19 Apr 2018
at 02:40
  • msg #32

Room 25 progress update/combat

[Drax - Dex 17, stabs koboldling; one on 4 HP, Garek stabs]

21:56, Yesterday: Garek rolled 11 using 1d12.  monster reaction.
12:09, Today: Garek rolled 14 using 1d20.  stab remaining koboldling.
12:08, Today: Garek rolled 9,9,7,10,20 using d20,d20,d20,d20,d20.  fireball - koboldlings.

Traps: disarmed #26, #29 (80% chance of each)
12:13, Today: Garek rolled 7 using 1d100.  trap #26.
12:13, Today: Garek rolled 31 using 1d100.  #29.

! - 2nd roll to disable, if necessary - so roll for types:

12:51, Today: Garek rolled 1 using 1d12.  trap # - 26.
1. A 5’x5’ opening appears and drops the victim 15’
onto 5’ steel spikes. [[! =floor below - noted trap there ?][?ghoul room]

! - 2nd roll to disable, if necessary - so roll for types:

12:52, Today: Garek rolled 6 using 1d12.  reroll for #29. - already had

12:52, Today: Garek rolled 11 using 1d12.  trap # - 29. - already had

12:53, Today: Garek rolled 5 using 1d6.  trap 2,4,7,9,10,13.
10. A 30 point electrical charge is set in the door latch,
activating as it is moved.
This message was last edited by the player at 03:29, Thu 19 Apr 2018.
Garek
NPC, 268 posts
Fri 20 Apr 2018
at 03:41
  • msg #33

Room 25 progress update/combat

! Map error - staircase "F" goes up two floors (3rd to 5th). Staircase "G" doesn't align - is on RHS of fourth floor and LHS of 5th (adjacent rather than diagonally opposite).
"G" on 5th floor doesn't go anywhere (though there's a lion).
Will ignore G and go up F staircase.


13:11, Today: Garek rolled 2 using 1d100.  nightfall yet (70%).
-bat missing from room #32.

13:14, Today: Garek rolled 2,2 using d20,d20.  Telepathy.
13:14, Today: Garek rolled 11 using 1d100.  search for traps.
13:14, Today: Garek rolled 68 using 1d100.  open locks (50%).
13:15, Today: Garek rolled 62 using 1d100.  open locks (Drax).
13:17, Today: Garek rolled 82 using 1d100.  sage check - singing.
assume door locked - breaking down with axe, with no idea there's a monster there due to telepathy failure. Expecting trouble since is top floor. Medusa would start singing to 'lure victims to lonely waiting smile'! - sage fails to identify.

13:19, Today: Garek rolled 10 using 1d20.  Antaeus - danger sense. - knows is danger.
13:21, Today: Garek rolled 63 using 1d100.  gaynor - 90% chance of becoming stone.
Gaynor in lead to see what is- monster - sees creature and it would be well-placed to stone him.
? no other attacks listed.

13:23, Today: Garek rolled 1 using 1d100.  Antaeus - mirror of memory - reflects attack (90%). - medusa turns to stone.
This message was last edited by the player at 03:53, Fri 20 Apr 2018.
Garek
NPC, 269 posts
Fri 20 Apr 2018
at 04:03
  • msg #34

Fifth floor & out.

13:26, Today: Garek rolled 76 using 1d100.  secret compartment.

31 assorted gems valued at 1,850 G.S

"Night Finger of Kharkoram" - Black jade ring carved with mystik runes. Immune paralyzed, mesmerized or turned to
stone.
7 scrolls - 2 uses ea.,  3rd-4th order spells.
Great Book of Spells - Kharkoram, lock, silver key.


13:29, Today: Garek rolled 95,1 using d100,d00.  scrolls, great book of spells (80% find)
13:30, Today: Garek rolled 8 using 1d100.  35% Find stuff - Drax.


a one hour “invisibility” potion, two doses;
one day “total protection from all fire” one dose;
one dose of “Breathing Under Water” for two hours:
three doses of ”Elven Night Vision” for one day;
a single dose of a potion that will permanently add 3 to the drinker’s INT.

13:34, Today: Garek rolled 26 using 1d100.  horses still where we left them? (50%).

Pulling the plug - Planar Travel back to Kelarn - leaving horses.
Spending 1000 GP to undo petrification.
13:39, Today: Garek rolled 26 using 1d100.  system shock roll.


13:48, Today: Garek rolled 1 using 1d7.  random character.
Everyone would want the '+3 Int' potion - allocating randomly - Garek!
This message was last edited by the player at 04:19, Fri 20 Apr 2018.
Garek
NPC, 270 posts
Fri 20 Apr 2018
at 05:26
  • msg #35

Fifth floor & out.

Physics - note: Arduin monsters are very fast, very tough, and also vicious (criticals). Prompting PCs to reply in kind.
Clear PCs need to react faster to keep up with monsters - not necessary for Gaynor so much with axe of speed.


Using planar travel to go to their Castle.
Gate to Rock - attempt to buy heal scroll - fail.
Then to Khosht [Aloysius' room again] - 'buying' a Yuurk.
From there:
Garek drinks potion of +3 Int, then buys an omniflex (5000 GP) to exchange Int/Dex.
Recalculating:
Dex 18 ----14 base, +3 potion, +1 hand
Int 11 ----9 base, +2 dual brain.

Mixin's:
15:03, Today: Garek rolled 100 using 1d100.  elven night vision + polymorph self permanent? .
15:03, Today: Garek rolled 15 using 1d100.  would the night vision be permanent? (50%).

15:05, Today: Garek rolled 3 using 1d3.  potion analyzed- 1 unique, 2-3 duplicate.
-duplicate; can make 2 doses!

oops: 15:46, Today: Garek rolled 50 using 1d100.  find trap - room 33 (80%).
Lightning bolt trap - is written up after the caverns.

15:54, Today: Garek rolled 24 using 1d100.  dispel magic (50% base).
would counter up to level 18 - say effective.
the caverns - Y/N question - 'if we knew what was there would we go back' - no.
(despite +4 armour)

16:31, Today: Garek rolled 70 using 1d100.  heal scroll in Kelarn (30%). - nope.

13:01, Today: Garek rolled 9,78 using d100,d100.  Kelarn, Rock of Bral - gauntlets of dexterity ? (15%).
-available, cost of 10,000 GP.

! need to apply armour adjustments to DEX (cloth -1 [Throfd worm?], leather -2, scale/chain -3, half plate -4, full plate -5).

Scroll randomization - 2 4th, 5 3rd.
20:38, Today: Garek rolled 1,1,2,1,2,1,1 using d2,d2,d2,d2,d2,d2,d2.  3rd or 4th level spells - scrolls.


Elf adventurer - stoned - used as clothes rack. Can also get 'fixed' in Kelarn.
20:42, Today: Garek rolled 18 using 1d100.  system shock - elf adventurer.
20:46, Today: Garek rolled 88 using 1d100.  coming with party for now (90%).

20:57, Today: Garek rolled 55,79,94 using d100,d100,d100.  why borderline ?- action, event, subject.

20:57, Today: Garek rolled 55,79,94 using d100,d100,d100.  why borderline - action, event, subject.
Player character negative; intolerance; elements
interpret as 'elements of party' - hates - dwarves, humans, half-elves,

21:01, Today: Garek rolled 35 using 1d100.  hates - dwarves (40%), half-elves (25%), humans (15%), other (20%).
Yep, hates dwarves.
21:04, Today: Garek rolled 97 using 1d100.  elf gender - 50% female. (Is male)

In Khosht:
Omniflex - Garek (after +3 Int; exchange Int/Dex)(5000 GP)
Omniflex - Antaeus (exchange Dex/Con) (5000 GP)(both deducted)
Omniflex - Harcourt (exchange Dex/Cha) (5000 GP) (deducted)
Elven chain: treat as -1 Dex for initiative (equals 1/2 studded leather).
Spent 4000 GP for items from wizard's guild (power sucking)
This message was last edited by the player at 07:30, Tue 24 Apr 2018.
Garek
NPC, 271 posts
Mon 23 Apr 2018
at 04:29
  • msg #36

Fifth floor & out.

Rolling for side effects of permanent Nightvision potion:
13:58, Today: Garek rolled 77 using 1d100.  side effects - become an elf (10%).
doubles = unusual event.

14:00, Today: Garek rolled 5,19,53 using d100,d100,d100.  action, event, subject.
remote event, waste, home.

'waste home' - reference to Gamma World.
'remote event' - relating to future?
If eyes have become elf eyes; altered DNA, no longer mutate when exposed to radiation.
14:10, Today: Garek rolled 25 using 1d100.  organ rejection (10%). - no.
This message was last edited by the player at 04:40, Mon 23 Apr 2018.
Garek
NPC, 272 posts
Mon 23 Apr 2018
at 04:43
  • msg #37

Fifth floor & out.

! Found spell 'pumping' rules
[under magic devices :( ]

100 points = 4x normal power.
equals six +50% increases costing base cost -- x7 cost.
Calculating Kharkoram had 21 mana points.

starting mage = Int (20) +5 training + 3 level....more than that.

Mages - can make Rods and Staves for 1 pittance.
Garek
NPC, 275 posts
Tue 24 Apr 2018
at 12:35
  • msg #38

Arena of Khazan

22:04, Today: Garek rolled 95,2,22 using d100,d100,d100.  action, event, subject.

22:04, Today: Garek rolled 100 using 1d100.  see if elf wants to do Arena of Khazan (30%).


NPC positive, starting, befriend.
Says no, but is actually pleased by the request - wants a chance to repay his debt (but is happy for this to take 1000 years).
This message was last edited by the player at 12:39, Tue 24 Apr 2018.
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