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01:24, 1st May 2024 (GMT+0)

[OOC] General Out of Character thread.

Posted by GMFor group 0
Xalten
player, 19 posts
Elf 1
Mon 8 Apr 2024
at 15:11
  • msg #196

OOC

Maximum HP at 1st level is always a good idea. I was fortunate to roll 5 on a d6, but obviously not everyone was that lucky. You're always one hit away from instant death at 1st level, to have a chance of surviving that is obviously very useful.

Other than that I'll agree with what Malus said.
GM
GM, 139 posts
Tue 9 Apr 2024
at 10:50
  • msg #197

OOC

I hear you but the identity of the game is still very much in the air. My initial idea has been to be true to the prepped material which I won't just hand to you unless you go out and find it. Since you didn't explore much of the sewer you didn't get away with much either. Stick to it and I won't be stingy.

Regarding character carousel - that's up to you. If you die you can immediately roll up a new character and we'll insert it into the narrative. If you build up a retinue you may choose from that roster as well.

I will do my best to reward any out of the box ideas you have while exploring.
Niall Mallory
player, 30 posts
Wed 10 Apr 2024
at 02:56
  • msg #198

OOC

I always give max hp per level no matter what version of the rules I am running, always have going all the way back to the late 70s just to make it a little easier to survive. I got lucky and rolled an 8 on my hit points.

I am enjoying it. Looking forward to a little bit of roleplaying as well, and I think we should hire a cleric, one that can cast.
GM
GM, 142 posts
Wed 10 Apr 2024
at 08:56
  • msg #199

OOC

All right, new thread is up.

If you look on the main game map you can see the game area. It's in hexes and I'll use a hex travelling procedure if you leave the roads, otherwise we're doing a point crawl. This will all be behind the scenes but just so you know.

There's plenty of procedures goin around. I think the one for wilderness exploring in the OSE books is a little too rough so I like to divide the day into 4 watches (hour 1-6, 7-12, 13-18 and 19-24). You have to rest 1 watch per day or be fatigued.
Maximillian Yragerne
player, 114 posts
Fighter 1
AC 6, HP 5/2
Thu 11 Apr 2024
at 20:34
  • msg #200

OOC

Reevor is in the Library Clay, he isn't going to Baldur's Gate, Beregost or Waterdeep! Not sure who we're meeting in the Friendly Arms, no name was mentioned.

Baldur's Gate is north, Waterdeep is WAY north, Beregost is just outside of Candlekeep.
This message was last edited by the player at 20:37, Thu 11 Apr.
GM
GM, 146 posts
Thu 11 Apr 2024
at 20:46
  • msg #201

OOC

Since we don't know each other very well I can't judge if this talk of Waterdeep is IC blabber for flavour or if you're serious. I'll get a little meta here. If you go to Waterdeep... well, I won't force you to interact with what happens right now on the sword coast of course but you'll write that character right out of the game. If that's the case you're welcome to create a new character that has better motivations to dig where you stand, so to speak.

I also would appreciate help to keep the party gathered, in the larger sense (splitting up while exploring and such is of course fine). I'm not running a multi-party game, I honestly don't have that kind of time.

Maximillian Yragerne:
Reevor is in the Library Clay, he isn't going to Baldur's Gate, Beregost or Waterdeep! Not sure who we're meeting in the Friendly Arms, no name was mentioned.

The letter mentions Khalid and Jaheira. It's in the journal.
GM
GM, 147 posts
Thu 11 Apr 2024
at 20:59
  • msg #202

OOC

Oh and I want to be clear here - I'm NOT saying you need to go to the Friendly Arm Inn if you don't want to. You can do what you want it's just the focus of the game is supposed to be the sword coast. That's a pretty large area though.
Maximillian Yragerne
player, 115 posts
Fighter 1
AC 6, HP 5/2
Thu 11 Apr 2024
at 21:09
  • msg #203

OOC

Shyte, I forgot and should have reread it again! Thanks for reminding me. Trying to keep us together!
Clay the Curious
player, 58 posts
Thief probably
Possibly human
Thu 11 Apr 2024
at 21:41
  • msg #204

OOC

Sorry folks brain fade. I do want to keep us all together though and much as Clay would like to avoid going where we're expected, he doesn't want to go anywhere on his own whether it's Baldur's Gate, Waterdeep or even Calimshan
Malus Aerden
player, 38 posts
Thu 11 Apr 2024
at 23:16
  • msg #205

OOC

Understood, GM. I thought Waterdeep would be ‘in play’ since it’s part of the Sword Coast. But with your post above, I’ll have Malus just follow the group, not looking to split us up or anything. Could you give us an idea for what is the ‘in bounds’ area so we know kinda where we can and can’t go?
GM
GM, 148 posts
Fri 12 Apr 2024
at 05:52
  • msg #206

OOC

Yes, have a look at the game map.

I guess I didn't consider waterdeep a part of the sword coast, my FR lore is maybe not top notch.
GM
GM, 149 posts
Fri 12 Apr 2024
at 13:05
  • msg #207

OOC

So, where do you go and by what path? I mucked up your travelling speeds before so they're updated now and you move by the slowest party member = 12 miles/day. If you leave the road there's a risk you get lost. Hexes on the map are 24 miles, for reference, even if you're not exactly certain IC.
This message was last edited by the GM at 13:07, Fri 12 Apr.
Maximillian Yragerne
player, 116 posts
Fighter 1
AC 6, HP 5/2
Fri 12 Apr 2024
at 13:56
  • msg #208

OOC

It will be much faster traveling on the road, hook up with a group or caravan maybe to where we're going. Not sure how far it is to the FA.
GM
GM, 152 posts
Sun 14 Apr 2024
at 12:08
  • msg #209

OOC

I've updated the traveling thread with procedures for traveling if you're interested. I'll handle it all behind the scenes but remember, the more specific instructions you give me regarding your actions the better i can interpret your intentions.

Regarding loot: What's on your sheets is what you have with you. I'm noting loot in the journal for experience purposes, nothing else. If you want to keep things, note them on your sheet and update your encumbrance. When you leave the scene, I assume you leave any stuff you haven't written on your sheets behind.

Max, you asked about a Treasury thread and I referred you to the Journal - Would you like me to set up a Treasury/Inventory thread as well to keep track of who is carrying what, encumbrance and so on? Rather than everyone doing it individually on their sheets?

Since this is the first time I'm saying this, go ahead and note what you keep from what you got in Candlekeep.
Xalten
player, 21 posts
Elf 1
Sun 14 Apr 2024
at 13:36
  • msg #210

OOC

A Treasure/Inventory thread always helps (IMO), better to keep track of who is carrying what - I've put the wand with the goat's head emblem in my character sheet, but I haven't claimed it as mine by any means.
Maximillian Yragerne
player, 120 posts
Fighter 1
AC 6, HP 5/2
Fri 19 Apr 2024
at 09:08
  • msg #211

OOC

Uh oh! Enigma gave her real name!
Xalten
player, 24 posts
Elf 1
Fri 19 Apr 2024
at 09:13
  • msg #212

OOC

It's almost like she's an...oh shoot, I'm sure there's a word for it... :)
GM
GM, 159 posts
Tue 23 Apr 2024
at 14:32
  • msg #213

OOC

Great RP guys but I need someone to describe to me what you actually do.
Clay the Curious
player, 65 posts
Thief probably
Possibly human
Tue 23 Apr 2024
at 20:33
  • msg #214

OOC

Done, if anybody follows.
GM
GM, 162 posts
Sat 27 Apr 2024
at 14:01
  • msg #215

OOC

I've been a little busy lately but IC thread is updated and there's a treasury for you to use as you see fit, keeping track of your stuff.
Niall Mallory
player, 36 posts
Sat 27 Apr 2024
at 18:58
  • msg #216

OOC

I will be away for several days due to a death in the family. I will return next Wednesday.
Maximillian Yragerne
player, 126 posts
Fighter 1 Warren
AC 6, HP 5/2
Sat 27 Apr 2024
at 19:31
  • msg #217

OOC

So sorry for your loss, condolences. :-(
Clay the Curious
player, 68 posts
Thief probably
Possibly human
Sun 28 Apr 2024
at 09:59
  • msg #218

OOC

Amen
Clay the Curious
player, 69 posts
Thief probably
Possibly human
Tue 30 Apr 2024
at 09:51
  • msg #219

OOC

I would suggest we don't forced march. We don't want to be tired when we get there.
Xalten
player, 26 posts
Elf 1
Tue 30 Apr 2024
at 20:35
  • msg #220

OOC

I agree with Clay.
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