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02:55, 1st May 2024 (GMT+0)

1st of Mirtul, 1368 - Candlekeep Storehouse Cellar.

Posted by GMFor group archive 1
GM
GM, 64 posts
Sun 10 Mar 2024
at 20:57
  • msg #1

Candlekeep Storehouse Cellar

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The storehouse is a place you all know, over the years you have all been here to take on the heroic rat slaying quest. The rat infestation have never been this bad though and it is with a sense of forebodeing you enter the storehouse and descend into the cellar. There are no rats here and at a first glance everything is as usual: crates and barrels holding the keep's stores. Then you see it, or rather first you feel it, a light draft and then, behind a large crate that has been moved: A 3-foot high hole in the wall leading to some dark, dank, foul-smelling place beyond.



As soon as you state your actions I'm going to start mark off turns in the table, take a look in the Time-keeping post for more details. Let's see how it goes!
Clay the Curious
player, 15 posts
Thief probably
Possibly human
Sun 10 Mar 2024
at 21:19
  • msg #2

Candlekeep Storehouse Cellar

Clay puts his finger to his lips to signal quiet and then moves to the hole so he can have a good listen (and smell) to whatever's down there.
Maximillian Yragerne
player, 33 posts
Fighter 1
AC 6, HP 4/4
Sun 10 Mar 2024
at 21:59
  • msg #3

Candlekeep Storehouse Cellar

Max followed as quietly as he could. Just wearing leather, he wasn't too bad. Sword in hand and shield ready on his left arm, he stayed back a bit just in case. He was a front line fighter here, he was fairly skilled as well. He was ready. This was not going to be much fun though. He had his pants tucked into his boots and covered with his armor.
Niall Mallory
player, 5 posts
Sun 10 Mar 2024
at 22:36
  • msg #4

Candlekeep Storehouse Cellar

Niall followed behind for the moment, opting to stand still while Clay listened. His metal armor was likely quite loud, and he didn't want to hinder anyone at the moment. He stood, shield out, sword ready.
Malus Aerden
player, 7 posts
Sun 10 Mar 2024
at 23:26
  • msg #5

Candlekeep Storehouse Cellar

Moving down into the cellar near the rear of the group, Malus had a burning torch clutched in his left hand, while he had a dagger ready in his right. His staff was currently stowed across his back. He cast his gaze about the room, watching for anything else out of place or any danger while Clay examined the dark hole leading into unknown places.
Clay the Curious
player, 19 posts
Thief probably
Possibly human
Mon 11 Mar 2024
at 12:59
  • msg #6

Candlekeep Storehouse Cellar

12:57, Today: Clay the Curious rolled 2 using 1d6 with rolls of 2.  Hear noise (target 1-2).
GM
GM, 70 posts
Mon 11 Mar 2024
at 22:14
  • msg #7

Candlekeep Storehouse Cellar

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The silence is deafening at first, then you can hear the faint trickle of moving water. Then you also hear the faint squeaks and moving of small feet. Larger than an ordinary rat, you're sure, and more than one. The smell emanating from the hole is horrible, decomposing feces and damp stone.
Maximillian Yragerne
player, 36 posts
Fighter 1
AC 6, HP 4/4
Mon 11 Mar 2024
at 23:14
  • msg #8

Candlekeep Storehouse Cellar

"Wall them out, re-seal the hole?" Max whispers to the others.
Malus Aerden
player, 11 posts
Mon 11 Mar 2024
at 23:44
  • msg #9

Candlekeep Storehouse Cellar

Malus replied in a whisper, “The damage to the wall looks man-made, perhaps some rogue was seeking to rob the inn? I think perhaps we should alert our employer of that fact. See if he wishes us to investigate further or to summon the guard. This is no simple rodent infestation.”
Maximillian Yragerne
player, 37 posts
Fighter 1
AC 6, HP 4/4
Tue 12 Mar 2024
at 00:07
  • msg #10

Candlekeep Storehouse Cellar

"Or the Library" Max interjected in reply. "You want to summon Reevor?"
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