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13:15, 23rd April 2024 (GMT+0)

House Rules and Decisions.

Posted by Man in BlackFor group 0
Man in Black
GM, 17 posts
Fri 15 Sep 2017
at 10:11
  • msg #1

House Rules and Decisions

I like to stick to the rules as much as possible.  I'm not afraid of changing rules in the middle of a game if something isn't working out.  I'm always happy to listen to suggestions and discuss rules in a civil manner.  If you get offended when people don't immediately agree with you and take up your suggestions, don't put 'em out there.  ;)  I'm here to have a good time, and TPK is not my idea of a good time.  Not that I'm going to go soft on you.

I'll post up house rules here.  Usually I'll explain my reasoning for them.  For example:

Healing with rest:  The rules say you get 1 hp back per day of rest.  So a 1st level mage can be back on his feet after a couple days of rest, but a 10th level fighter can take 3 months?  So my rule is taken out of 3e: you get your level + Con bonus per day of rest.

Group initiative will be used.

Any kind of check that you would not know if you failed or not (ie detect traps, perception, searches) will be rolled by me.  The character may not know he failed, but the player sure does.  Whether we admit it or not, such knowledge colors our actions.  I solemnly vow to never kill a character just because I hate your guts.  I will roll the dice and let the dice do the kiling.  ;)
Man in Black
GM, 65 posts
Sat 21 Oct 2017
at 07:22
  • msg #2

House Rules and Decisions

I'm dividing item xp equally rather than just awarding it solely to the claimant.
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