Character Creation.   Posted by DM.Group: 0
Cinderclaw
 player, 9 posts
 Fierce Fire, Fiuid Flame
 All Is Mine To Claim
Fri 29 Sep 2017
at 16:24
Re: Character Creation
I am ready, also.
Viserion of the Wood
 player, 16 posts
 Elf of the forest islands
 HP-21/21, Armor=1
Fri 29 Sep 2017
at 16:25
Re: Character Creation
I'm done.
Fledge
 player, 9 posts
 Veteran Goblin-Hunter
 HP 20/20
Fri 29 Sep 2017
at 16:28
Re: Character Creation
I'm ready, the only exception being if Cinderclaw is uncomfortable with that bond of Fledge's that I put him in ("... has no repect for nature"). I think it's a rapidly resolvable one, but I can reword it if it leaves a sour taste.
Cinderclaw
 player, 10 posts
 Fierce Fire, Fiuid Flame
 All Is Mine To Claim
Fri 29 Sep 2017
at 16:31
Re: Character Creation
Oh. no, I have no problem with it at all.  It comes across as harsh when you first read it, but as you say, it is easily resolved.  Onward and forward.
DM
 GM, 33 posts
Fri 29 Sep 2017
at 21:15
Re: Character Creation
Cinderclaw
Your have a symbol of sacrifices past, what is it and why is it important to you?
Where is the Temple of the Forbidden Flame hidden?
How far have you fled from the village you believe you burnt to ash?
What nearby does your inner flame seem  yearn to burn down?

Dame Helena Fletcher
Why have you chosen to take up paladinhood so late in life?
How have you survived up until now?
The Paladinhood has recently given you a mission, is it one of inquiry, mercy, or conflict?
You were happy to leave the last settlement you visited, what there was an affront to your beliefs or code of ethics?

Fledge
Where did you guide Dame Helena before?
What land do you mostly range?
How are they most dangerous?
Where do the goblins seem to be coming from?
Is it a time of famine or feast in the region you are in?

Istvan Vanoson
Where is the nearest port?
How do they feel about your father's legacy?
There was a big battle fought not too long ago, where was it fought? Who fought it?
You angered someone dangerous in a recent fight you fought,  who was it and why are they angry now?

Viserion of the Wood
What and where is your homeland?
How is it beautiful?
Cinderclaw casted something into the fire for you, what was it and why?
Why did your people decide to withdraw into the realm of the fae?

This message was last edited by the GM at 21:19, Fri 29 Sept 2017.

Dame Helena Fletcher
 player, 19 posts
Fri 29 Sep 2017
at 21:41
Re: Character Creation
DM:
Dame Helena Fletcher
Why have you chosen to take up paladinhood so late in life?

She's been busy up until recently, and she didn't really know what she wanted out of life. She wasn't raised religiously as a young child, and she largely resented the time she was forced to spend as a novice nun. Then there was child-rearing to deal with, and time spent trying to be a teacher and a midwife to support her children and then to help support her grand-children. Even if she'd had the time and inclination, being a crusader doesn't pay all that well.

She came out of middle-age as an experienced nurturer who wasn't interested in taking excuses from anyone when it came to caring for themselves or others. When she finally got her children on their feet, she found herself at loose ends, but still rarin' to fix problems and get people who need help to where they could help themselves.

She found a church with a militant missionary arm that would give her reasonably free rein and explained that she wasn't interested in anyone's excuses, including her own, as to why she shouldn't be a paladin. Shortly thereafter, she was.

DM:
How have you survived up until now?

By not giving up. She didn't give up when her family was wandering and starving, or when she went into labor during a flood, or when some upstart politician told her what to teach.

Armor and a sword have helped too.

DM:
The Paladinhood has recently given you a mission, is it one of inquiry, mercy, or conflict?

Inquiry. Despite ample proof of her abilities, her superiors are still hesitant to send her on anything that requires work or action. They think they need to go easy on her, and they prefer to use her as a kindly but stern face of their order. Most of the rest of them are either all-stern or all-kindly.

So, she's surveying the churches and temples and cults in the area, from the smallest household or roadside shrine to the largest cathedral or mass. Occasionally this requires a careful and well-protected approach (her superiors told her not to take risks, but nuts to that. A mission is a mission.) so she has glommed on to this group and worked her survey into their travels and adventures.

DM:
You were happy to leave the last settlement you visited, what there was an affront to your beliefs or code of ethics?

She came across a community that was remote and out of touch. They had what we would call a "cargo cult" mentality in that they were just barely subsisting on their meager capabilities while spending inordinate amounts of time performing ritual requests for food and comfort. The gods seemed to see fit to dribble down enough for them to survive, but to Dame Helena it was clear that these people needed to spend more time improving themselves. They refused all advice and help, so she took the hint and left.

(Toward the end of writing that, I wished I'd put it more in-character. I might go back later and revise it.)

This message was last edited by the player at 21:43, Fri 29 Sept 2017.

Viserion of the Wood
 player, 17 posts
 Elf of the forest islands
 HP-21/21, Armor=1
Fri 29 Sep 2017
at 21:51
Re: Character Creation
DM:
Viserion of the Wood
What and where is your homeland?
How is it beautiful?
Cinderclaw casted something into the fire for you, what was it and why?
Why did your people decide to withdraw into the realm of the fae?


Viserion and his people come from the island of the emerald sea. Named so for the very green water surrounding the island, which is just a reflection of the heavily overgrown and lush wilderness of the island. Many forms of plant and animal life dwelled there, and the native elves lived in perfect harmony with every form of that life.

This was before ships discovered the island, and the coming of men. For a while the elves let a small group of the strangers live on the beach. Then more came, and more, and more. Wanting more of the plant life, the sea life, and land life. There was great debate on whether or not to murder all the intruders, thier families, and any ship coming into the island. Viserion had infiltrated the humans camp, and found them not to be evil-just ignorant. He had tried to reach them, and petitioned his people to reach out to the humans and train them so they could mimic the elves way.

Instead, his people abandoned the island and it quickly became barren. Now nothing was left, and the island is barren. Even the humans had to leave due to every resource being used up. Like all his people, Viserion was given an amulet to magically transfer to the faelands. Instead he gave it to Cinderclaw to burn. He was needed here now, more than ever.

This message was last edited by the player at 21:55, Fri 29 Sept 2017.

Cinderclaw
 player, 13 posts
 Fierce Fire, Fiuid Flame
 All Is Mine To Claim
Fri 29 Sep 2017
at 22:45
Re: Character Creation
You have a symbol of sacrifices past, what is it and why is it important to you?
Our villagers were many and diverse, as were the Gods they worshipped.  One such was Paizu, Lord of the Fire Realms, or so our Smithy told me on many an occasion.  It was said the Lord was the first to forge light in the form of flame to aid humans through their life's journey.  Cinder did not believe in any of the Gods, but he found the tiny statue relatively untouched in the remains of the Smith and, though he still does not believe, it is a keepsake, something to remember his past by.

Where is the Temple of the Forbidden Flame hidden?
Many leagues South of the village that was, lies a mountain pass they call The Devil's Furnace.  In truth, it is a mountainous region clouded by the steam from the many volcanoes that comprise its length and breadth.  Hidden in one such is the Temple.  It is said that if one enters uninvited, what once lay dormant shall rise up and consume all in a fiery embrace.

How far have you fled from the village you believe you burnt to ash?
It is hard to say.  Cinder has studied no maps recently, and it has been many leagues to the Temple, and many more since his departure.  At a guess, Cinder would hazard he has travelled perhaps half the world away and, though he knows this cannot be true, it does feel like it at times.

What, nearby, does your inner flame seem to yearn to burn down?
Everything!  Flames are not one to be contained or constrained, as they are fluid and versatile, and as such, like to be about their way with no impedance.  However, under Cinders control, they seem happy to be let loose on whatever he wishes and desires.

Fledge
 player, 11 posts
 Veteran Goblin-Hunter
 HP 20/20
Sat 30 Sep 2017
at 02:06
Re: Character Creation
Where did you guide Dame Helena before?
To hidden shrines and out of the way villages. Trust me, I know all of them. I don't get why she's so crazy for them, but Paladins... Anyway she didn't seem to approve of all of them, but that's no worry of mine. Her gods are supposed to look kindly on me for the help. We'll see.

What land do you mostly range?
The rolling hills that lie between the steepest mountains and the deep western forest. Those are the heartlands of my people, in the secret dells. The goblins prefer to hide among the trees, but I've made the woods more my home than theirs. They can't escape me there, or anywhere.

How are they most dangerous?
The land has its own dangers, of course--swift rivers and sink holes and the like--but the real threat is that a fertile land attracts many creatures. Step outside the small cultivated circle of civilization and you will be hunted by something. Monsters breed in the hidden places too. Occasionally, if that something is big or hungry enough, it'll come inside the circle.

Where do the goblins seem to be coming from?
They love to hide in the woods, and seem to make their way from the deepest heart of the Great Western Forest. I don't know if that's their true home or not, I've tracked them far but never far enough to find anything I recognized as a place entirely their own. Maybe they don't have one, maybe they just spread across the world like a plague. Maybe the come from beyond the forest, wherever that may be.

Is it a time of famine or feast in the region you are in?
It's a time of feast, thank the gods. The crops have been good this year and the summer mild. Trees burst with fruit. But as I said before, a fertile land attracts a lot of interest. It hasn't been so good everywhere.
Istvan Vanoson
 player, 13 posts
 HP: 23/23
Sat 30 Sep 2017
at 11:27
Re: Character Creation
The below is the best I can do because my internet went out last night I am writing this with my phone.

I wrote this BEFORE I read fledges this morning but it's interesting how they fit


quote:
Where is the nearest port?


About 2 days to the southeast is Montciel, home of the mariners guild.


quote:
How do they feel about your father's legacy?


You mean his legacy as a pirate? The rich think he was a no-good stinking pirate, less fit to live than a rabid dog. Everyone else, well, they know he wasn't the greatest of pirates, but he's remembered as a fair captain, an excellent swordsman... and a generous tipper. Like me, they all wonder where he's dissappeared to these last three years.


There was a big battle fought not too long ago, where was it fought? Who fought it?

You must mean six months ago when the order of paladins and their allies killed about 300 goblinkind to the west, near the road to Ettelia. Rumor says they were went by the mysterious First People of the west, to test our defenses... maybe before a war... Some say the First People in their walled cities far to the west ARE goblins and trolls and hobgoblins... some say goblinkind are just their servants or something...


You angered someone dangerous in a recent fight you fought,  who was it and why are they angry now?


Cinderclaw is mad that I saved his life in that run-in with those bandits last week. I wonder if it really was an accident like he says that I got singed a bit by his fire magic... I guess I'll keep giving him the benefit of the doubt for now... he certainly can fight...
Fledge
 player, 13 posts
 Veteran Goblin-Hunter
 HP 20/20
Sat 30 Sep 2017
at 12:03
Re: Character Creation
Wow, that does mesh eerily well!
Istvan Vanoson
 player, 14 posts
 HP: 23/23
Sun 1 Oct 2017
at 17:10
Re: Character Creation
Wooooo, internet back on. Apparently they cut the line while doing some work on it and either didn't realize they'd cut me off, or else they just were too lazy to care. While the latter seems VERY VERY likely considering the cut-off was about 8 pm, let's all pretend it was the former instead.

So I can't wait for DM... I want to catalog some important points regarding what we now seem to know.



--Wherever we are right now, the city of Montciel is two days to the southeast. The headquarters of the Mariner's guild is there.

--Although I'm sure there are some living around here, members of goblinkind seem to often migrate to this area from The Great Western Forest... and very possibly live in even greater numbers in the far west, past the Great Western Forest, and beyond the hills and steep mountains to the west... where they may or may not be slaves or servants of the rumored First People, who may or may not live in the walled cities that are rumored to be there. (Note: The hill country is between the steep mountains and the Great Western Forest, but which is farther from us? The mountains, or the great forest?)

(And what of the road to Ettelia, which is also to our west? Am I allowed to suggest what sort of place Ettelia is? Whether I am or not, which side of the mountains is the road on? Or does the road lead through some sort of pass through the mountains?)


--The crops have been good this year and the summer mild... around here, although not everyone  in the world has been so lucky lately.

--Istvan's father disappeared mysteriously about 3 years ago.

--The party had a run-in with bandits last week. In the process of winning, Istvan saved (or believes he saved) Cinderclaw's life, although Istvan also got singed a bit by Cinderclaw's fire magic.

--Istvan has sworn to protect Viserion.

--The spirits spoke to Viserion of a great danger that follows Cinderclaw. The fire consumes all if it cannot be quenched.

This message was last edited by the player at 17:11, Sun 01 Oct 2017.

Fledge
 player, 14 posts
 Veteran Goblin-Hunter
 HP 20/20
Sun 1 Oct 2017
at 18:31
Re: Character Creation
In reply to Istvan Vanoson (msg # 50):

I don't know where we'll be starting, but if the hill country of Fledge's home is between the mountains and the deep forest, and the forest is to the west, then the mountains are to the east of there I guess? Or at least east-ish? If we're away from there now though, then who knows what direction.

I retrospect a lot of the geography I described might be pretty like the pacific north coast of North America (though I've only been in the area once), in that 1) temperate pacific rain forest seems like the "deep forest" alluded to, and 2) the Rocky Mountains have the kind of very steep, extreme mountains I referenced. The similarity is entirely after-the-fact though, I didn't think of it until just now.
Istvan Vanoson
 player, 15 posts
 HP: 23/23
Sun 1 Oct 2017
at 18:51
Re: Character Creation
In reply to Fledge (msg # 51):

Sounds to me like from where the party is right now, west of us is the steep mountains, and then past that is the rolling hills, and then the big forest, and beyond that somewhere, very far to the west, is (IF the rumors are right) the walled cities of the First People, whomever and/or whatever they might be.

And then to the southeast, the city or large town of Montciel, on the edge of an/the ocean.

I just like getting these things clear in my mind...
Dame Helena Fletcher
 player, 25 posts
Mon 2 Oct 2017
at 04:50
Re: Character Creation
In reply to Istvan Vanoson (msg # 52):

I will make an effort to keep relative locations correct, but mostly I'm hoping that won't be necessary, that we'll spend lots of time in locations and not a lot of time figuring out travel routes. Because I am bad about locations and game maps.
DM
 GM, 41 posts
Mon 2 Oct 2017
at 13:06
Re: Character Creation
General ideas are okay, distance will mostly matter when it's a dangerous area. We can always retcon things and part of the game's principles is to leave blanks on the map to fill.

Istvan Vanoson
What is your father's name? (Seemed like an obvious question, but I don't think it was answered yet)

Have you told anyone in the group about your parentage?

Dame Helena Fletcher
The headquarters of the paladinhood is in Ettelia, what about this city is almost divine?

Where did you settle down to raise your children, can they still be found there?

Fledge
A few remote human villages can be found in the southern stretches of hill country, what are some strange hillfolk customs you've encountered before?

Your people live in secret dells in the hill country, what is their society like?
How do they feel about the non-halflings nearby?

Viserion of the Wood
Cinderclaw did something that allowed him to earn a bit of your trust and give you reason to continue traveling with them (other than burning your fey world amulet), what was it?

Cinderclaw
Your met Viserion while wandering away from your village, what was this meeting like?

This message was last edited by the GM at 15:41, Mon 02 Oct 2017.

Viserion of the Wood
 player, 19 posts
 Elf of the forest islands
 HP-21/21, Armor=1
Mon 2 Oct 2017
at 13:11
Re: Character Creation
In reply to DM (msg # 54):

Cindeclaw showed Viserion he understood one thing. For new life to grow, the old and sick must be pruned away, sometimes. Controlled destruction is needed for new creation. Keeping the fire under control forever however...that is something no mortal could do.
Istvan Vanoson
 player, 16 posts
 HP: 23/23
Mon 2 Oct 2017
at 13:28
Re: Character Creation
In reply to DM (msg # 54):

quote:
What is your father's name? (Seemed like an obvious question, but I don't think it was answered yet)



Vano Noricson


quote:
Have you told anyone in the group about your parentage?



Yeah, they all know.
--Dame Helena just sort of shrugged and said something about how the path to adulthood involves figuring out how you're different from your parents

--Fledge just said "wow, pirate's son, and he gave you a sword and taught you to fight, cool" ...or words to that effect

--Viserion of the Wood just sort of rolled his eyes like he was thinking humans attacking other humans' ships, it figures

--Cinderclaw just sort of shrugged like he was thinking you think you're special? get over yourself. ...Or at least that's how Istvan took it
Dame Helena Fletcher
 player, 27 posts
Mon 2 Oct 2017
at 14:52
Re: Character Creation
Istvan Vanoson:
--Dame Helena just sort of shrugged and said something about how the path to adulthood involves figuring out how you're different from your parents

Exactly. Dame Helena cares less about someone's background than whether they are able to use it to help themselves grow or hold themselves back by using it as an excuse.
Cinderclaw
 player, 21 posts
 Fierce Fire, Fiuid Flame
 All Is Mine To Claim
Mon 2 Oct 2017
at 18:41
Re: Character Creation
You met Viserion while wandering away from your village, what was this meeting like?
Initial distrust, suspicion, and perhaps some words traded to feel each other out.  Once both got the sense they were turning their backs on something best left behind, tensions eased and, eventually, some common ground was gained.
Fledge
 player, 15 posts
 Veteran Goblin-Hunter
 HP 20/20
Mon 2 Oct 2017
at 19:48
Re: Character Creation
A few remote human villages can be found in the southern stretches of hill country, what are some strange hillfolk customs you've encountered before?
Most of their villages have a very strict ban on men carrying weapons within the village itself. Even hunting equipment, large knives, all of it--believe me, I wasn't happy about it. A modest eating utensil is about the most that's allowed. That's what those little sheds on the edge of the village are for, it's where the men keep their weapons and hunting gear. Of course, given how much these hillfolk seem to like brawling maybe it's for the best that they aren't armed.

On the plus side, they're almost aggressively hospitable. Hosting a stranger or visitor isn't just a moral duty, it earns them a favour or service from the rest of the village. I'm not sure how it works, but it's enough to get them competing over guests. Just don't overstay your welcome--not your host's, but the rest of the village's.

Your people live in secret dells in the hill country, what is their society like?
Oh, nothing so fancy really. You won't find too many in one place, usually just a cluster of homes together and maybe a mill or something. Your little set of houses might have a specialty, that mill or a smithy even, but almost always just the one. It won't be far from the next little cluster though, always just over the hill or around the big bend in the river. If you have to walk an hour to find another halfling hamlet you're pretty isolated. If you need something you don't have you go see some family about it. It's all clans, you see--you're clan will take care of you, and you take care of your clan.

When I say that most people start thinking of blood feuds, but it's not like that. We're not bloody-handed dwarves. It's more about family. Hell, most halflings would rather spend a long hour figuring out how you are related than fight over not being. If you're one of the Quiet People that is, I suppose. Outsiders are different. We stay out of sight from Outsiders, it's the easiest way. They're generally too dumb to spot us anyhow. With halflings, you're either family or your an Outsider, not much in between. A worldly halfling can have quite the honourary family that way.

Back home we used to fish a lot, plus orchards, gardens, I had cousins with a little farm. And hunting--halflings are the best hunters in the world, you didn't know that? Of course you haven't seen it, what hunter worth an arrow is that easy to see clumping around? But that's my home anyway, in the hill country. My great-auntie took her family down to Montciel before I was born, and from what I hear they're doing nicely there. Not for me, thanks, but I guess they find other things to do than garden.

How do they feel about the non-halflings nearby?
The human hillfolk are an interesting bunch, not so different than us in some ways. Except they're a little, well, obvious. Good to visit now and then, and I know some halflings that do seasonal markets with them, but if you don't keep them at arms length they'll be trudging all over our little villages before long and then where would we be. My people are comfortable with them where they are, but no closer thanks--friendly Outsiders, but Outsiders just the same.

Compared to others though, they're kindred. Most strangers who come by are a disruption--dwarves who want to rip the land apart, humans leaving their mark all over everything, and don't get me started on those thieving, murdering, awful goblins. They don't even make anything for themselves, just live off others... Well anyway. We stay hidden and Outsiders usually move along. If they become too much disruption, then they might need convincing. And better if they don't know it was us.
Dame Helena Fletcher
 player, 28 posts
Mon 2 Oct 2017
at 20:45
Re: Character Creation
DM:
Dame Helena Fletcher
The headquarters of the paladinhood is in Ettelia, what about this city is almost divine?

Ettelia appears to match details in certain stories and prophecies that are important to the paladinhood. "Appears," that is, because anyone who is free to examine the relevant details is bound to find some of of the paladinhoods facts appear to have been modified and reinterpreted, as have certain features and historical details of the city. That's why the paladinhood tends to make sure that such examinations are never carried out freely and why city historians and achitects are either converts or appointed with paladin backing; why major-yet-somehow-clandestine-earthmoving activities have been undertaken; why the undercity is all but off-limits and certain sections of the sewers and catacombs have been walled off or deliberately collapsed in on themselves.

There is a religion for which Ettelia is a divine city, and in whose prophecies it features prominently, it's just not the religion of the paladinhood. The responses and reactions to some of Dame Helena's reports on the various religions has started to make her think that the paladinhood is trying to figure out which religion it is.

There are some surviving scraps of information that imply that the religion in question is not a human religion. Dame Helena has yet to tumble to this.

DM:
Where did you settle down to raise your children, can they still be found there?

She didn't really settle. The family rarely had stable lodging for long and jobs rarely lasted very long, for a number of reasons. They would move between cities and even spend some time eking out a living from the land, though the family never resorted to theft.

As a result, her children, even though they are better established than she ever was, still have a tendency to travel at the drop of a hat, to find better lives or just more interesting lives. Some have taken work that requires travel and outdoors living.

(Have I successfully weaseled out of adding more locations to the map?)

This message was last edited by the player at 20:49, Mon 02 Oct 2017.

DM
 GM, 43 posts
Mon 2 Oct 2017
at 21:55
Re: Character Creation
Okay I think we are good on character connections to the world. I will post sometime tomorrow and we can begin. Dame Helena, it was less about more locations and more about where your children might be found. You've basically allowed me to drop them in wherever which is great.

A note about the battle between the paladins and goblin kind. The road it happened on was the one that stretches around (and partly through the edge of) the Great Western Forest. So it took place between the forest and Ettelia itself. Odd, since you would think if the goblins were coming from the Walled Cities of the west they would have attacked from the western side, but that's definitely where it happened.
Dame Helena Fletcher
 player, 29 posts
Mon 2 Oct 2017
at 22:04
Re: Character Creation
In reply to DM (msg # 61):

It's almost like both the goblins and the paladins have something tying them to Ettelia....

This message was last edited by the player at 13:31, Tue 03 Oct 2017.

Fledge
 player, 17 posts
 Veteran Goblin-Hunter
 HP 20/20
Mon 2 Oct 2017
at 23:24
Re: Character Creation
I was just re-reading my last post re. questions, I wrote it from a pretty IC voice, while I was on hold on the phone actually (I was on hold for a while). I don't want the halflings society to sound too calm and pastoral--they have their conflicts and fights now and then I'm sure. The ones living in the hills just don't have large population centers, so they don't have much formal structure, just the clan/extended family. Probably clan moots and stuff now and then? But it's not a clan-vs-clan kind of thing as status quo, is what I wanted to get at. They all identify as one people.

Also halflings may or may not in fact be the best hunters around, but we know for sure that Fledge thinks they are!